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Left 4 Dead 2 Mods & Plugins
Chef Coach
بواسطة 76561197995317113
"Sit, relax - Coach's gonna make you... DINNER!" Dresses Coach up as Chef Antoine, the King of Cuisine from Dead Rising 2. Includes HUD imagery, first person arms, wrinkle map, yadda yadda yadda Happy Halloween. [b][url=http://store.steampowered.com/app/45740/Dead_Rising_2/]Dead Rising 2 (Blue Castle Games AKA Capcom Vancouver)[/url][/b] - Chef meshes and textures [url=http://steamcommunity.com/id/scorpion1855/]Salad[/url] - Rigging, mesh and texture edits, VGUI Pictured mods: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=682763729]IMI Galil SAR (Modified) by Lt. Rocky[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=395867227]Jack Daniels Molotov by Pajama[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1198508529]Skyrim Steel Greatsword by Salad[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1209371396]relp[/url] and some other Unreleased Stuff. [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1231229649]Garry's Mod port by [OtSSM] Otto Reiter and "UK" White Knight available over here.[/url][/b] [i]Time does not exist here, I will never die![/i]
[CSGO] M4A1-S | Printstream
بواسطة 76561198302624449
[h1]As you can see, we restored the pearlescent effect as much as possible. Don't forget to rate it and add it to your favourite if you like. Have fun![/h1] Original texture: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2111422399&searchtext=printstream]JTPNZ[/url] Model/Animation/Sound: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=226648093]Twilight Sparkle[/url] Effect: [url=https://steamcommunity.com/profiles/76561198973812143]松果[/url]
Fall Guys as Common Infected
بواسطة 76561198806171279
Left 4 Dead 2 Fall Guys: Fall Guys now replace the Common Infected. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2204883142]Credit to the original model[/url] You don't need the voice replacement for this mod to work.
Common Infected Replacement R-18
بواسطة 76561198104956894
This addon replaces Common Infected, and it's not for all ages. IF YOU ARE UNDER 18, PLEASE DO NOT SUBSCRIBE IT. --------------------------------------------------------------- Models and Textures: Thanks to HairyHarzoo Klokup MisterPink Zenker Dab_Neko Kirito_Blender _Alicia FacelessTrigger 2D3Dam CatDreamer digitrev YYB TDA MDJSN tsumidango Samsink NameLess JustLooking Sour暄 神帝宇 J&J burton3rd GAHO cham様 etc. Apologies for those authors names I can not find anymore. --------------------------------------------------------------- Includes: Models; Jiggle bones; ---------------------------------------------------------------------------- Although I have completed all the special infected R-18 mod replacements, the common infected, has not been replaced yet. To be honest, I originally planned to replace all common infected with a few models, but this would be too repetitive and not pleasing. In the years I have been working on mods, I have collected many different models. There are many models that I wanted to make before but couldn't find a suitable opportunity to replace, so I just managed to make them all into common infected replacements here. I have no ill intentions towards these characters. The only reason I make this mod is because I love these characters. There are many models, probably close to 40. I didn't count them in detail, but I will post the names of infected models corresponding to these model characters in the comment section for everyone to take a look. Hope you like this mod. If you think this mod is good, please leave a like. ------------------------------- The older version : google drive /file/d/1VwUk3WKVOIQ-yLqmOcYbpjgBp8wBx2m8/view?usp=sharing
Dead before Dawn DC / Part 5 of 5
بواسطة 76561197987662606
You will arrive at a carefully created Crossroads Mall where an ever charming security guard called "Hank Kowalski" will send you on a wild zombie hunt. With over 300 mb of custom music, 200 mb of new mission vocals, Dead before Dawn is the most complex mod for Left 4 Dead 2. With Dead Before Dawn - Director's cut, we would like to give those players that demanded "more mall" a little more areas to explore, while those who still remember the map from the beta will find it updated, refreshed and finalized. Version Update 03/06/2013 Map 1: Changed up world lighting and skybox to "morning" Added random intro convo's Coach is no longer muted in this map Touched up terrain displacements and various details Touched up some nav stuff Fixed able to get stuck behind sattelite in starting area Fixed being able to run up the hill on the left side route near the bridge Gave garage door in anna's house some strength so smoker has a tougher time doing a break/smoke combo on players Fixed bots teleporting trough the barricade firewall at the end of the map Ramped up the item spawn density Helicopter event/crash site is now random Barricade event optimized Map 2: Touched up the map details Slightly ramped up the item spawn density The need to fix the AC unit is now randomized Map 3: Touched up level design Added an instructor advising players not to shoot the ATM's A Player no longer need to "press and hold" for the gate events Survivors are no longer able to break the wall near the laser sight in the weaponshop West (small) gate event is made shorter and no longer happens in 2 steps North (big) gate event made shorter as well (and no longer has 2 stages) Allowing more than 1m customers penalty changed from "waking up in the nightmare room" to a fluffy tank, gone with the "progress blocking" When wandering out the door too far, Andy's FF gunfire doesn't kill any longer: he misses and the story goes that the player is scared back inside the safe perimeter. "Nightmare" room is now open and containing items are accessible all the time Server room is now a bonus room for not letting 1m users in Door in reko bank now opens in both directions Map 4: Undead Center Touched up the some map details Added rescue room near forklift event. Map 5: New Dawn Fixed double ammo pile at police car on deck 2 pre finale tank in the food court is now possible (Cach no like) The Finale's overal horde / tank flow and structure is now more like the parish bridge finale with the following differences: Random tank on either deck 1 or 2 (in versus, tank placement is the same for each team) No more roof showdown with 2 tanks like in last version of the map. (the only roof tanks present now are the escape tanks so hurry up!) Fixed nav bug preventing bots from choosing a direct path to the rescue vehicle Some nav optimization as well Placed the chainsaw/M60 spawn earlier in the map so that it's more useful during the finale for players in expert mode. The former chainsaw/M60 spawn place now has a chance to spawn a throwable or pills Added an extra physics car on the roof to be throwable by the tank Changed the rescue bus' path a bit near the elevator because in the new finale conditions it had a chance to slam survivors in the wall
Environment (Part 1 of 2) [ 4k / Full HD ]
بواسطة 76561198046141851
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=955117788]Make sure you check out my Collection, it reworks the entire game and works best together[/url] [code][h1]Description:[/h1] [b]Now presenting the finest looking Environment of L4D2. Every texture of street, brick, ground, grass, concrete, wallpaper, carpet will now have more quality; with better looking bump maps, light reflections, and more realistic looks than ever. [/b] [/code] [code][h1] Any Bugs / Feedbacks:[/h1] [url=https://discord.gg/E6PxadV]Join Discord and report it here! [/url][/code] [img]http://i.imgur.com/RXc8aRR.jpg[/img] ------------------------- This item is not authorized for posting on Steam, except under the Steam account named "Szalik", Steam id "szalik92". Redistribution and Modifications of this mod without explicit permission is prohibited.
MW2019: SPAS-12
بواسطة 76561198966619883
[h1]Semi-auto shotgun. Reliable damage and pellet spread. Moderate recoil and visibility when firing.[/h1] A custom-made SPAS-12. Features fully fixed and accurate game animations, sounds, and materials. Credits:[list] [*]Scobalula: Greyhound [*]garkain: Original Model and PBR Textures [*]YuRaNnNzZZ, TFA, FlamingFox: Materialization Method and Assistance [*]ThomasCat: Conversion Rig, Animation Porting [*]mav: Animation Porting, Model Porting, Sound Porting, Project Lead [*]Biddin: Incendiary Sound[/list] [b]Note:[/b] You are not allowed to modify, use parts of and create deriative works from contents of this addon without permission. Reuploading any parts of the addon is a direct violation of Steam Workshop Rules, Steam Subscriber Agreement and Steam Online Conduct.
TUMTaRA - Doors
بواسطة 76561198032510500
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and [b]load the map through console[/b]. Otherwise this map may not work properly. This map only contains doors, for your texture modding needs. Mapname: [b]tumtara_doors[/b] Contains: [list] [*]Every usable door [*]Buttons to respawn all doors [*]almost every regular static door [*]animated Elevator shaft doors [*]animated Gunstore door [*]all door decals (cheap doors that are just a texture) [/list] [hr]Do [b]not[/b] ask me any questions before you read the FAQ! [h1]>>>[url=http://steamcommunity.com/workshop/filedetails/discussion/469986973/1700541698694786076/]FAQ[/url]<<<[/h1] [hr]This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal" Modifications or Redistribution of this addon without explicit permission is prohibited. I have my own [url=http://discord.gg/5eDA7CE]Discord server[/url] where i post WIP screenshots. We can also just chat.
MoH:W AK103 RNG(AK47)
بواسطة 76561198080007329
Yeah,im a little fan of tactical stuff,i found this from the game Medal of Honor:WarFighter,it is not a bad game imo,at least EA have bought copyright for those guns,they are fantastic,and this is a RNG release,including RNG textures and RNG animations,RNG textures means there are four textures u can find in game,original black one,Snow camo,Rocky camo and Puma camo,RNG animations means there are two reload,the empty one and the full one,of coz,its random,but only for offline playing,online mode only takes the empty reload. Credits: Model,Texture:Danger Close Sounds:Navaro Animations:Yours Sincerely [url=http://steamcommunity.com/sharedfiles/filedetails/?id=703515568]HUD Icon by Alex_D_Vasilkov [/url] 来自荣誉勋章战士的AK103,三种随机迷彩和黑铁,随机两种换蛋动作,仅单机有效,联机采取有拉栓的动作
Environment (Part 2 of 2) [ 4k / Full HD ]
بواسطة 76561198046141851
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=955117788]Make sure you check out my Collection, it reworks the entire game and works best together[/url] [code][h1]Description:[/h1] [b]Now presenting the finest looking Environment of L4D2. Every texture of street, brick, ground, grass, concrete, wallpaper, carpet will now have more quality; with better looking bump maps, light reflections, and more realistic looks than ever. [/b] [/code] [code][h1] Any Bugs / Feedbacks:[/h1] [url=https://discord.gg/E6PxadV]Join Discord and report it here! [/url][/code] [img]http://i.imgur.com/RXc8aRR.jpg[/img] ------------------------- This item is not authorized for posting on Steam, except under the Steam account named "Szalik", Steam id "szalik92". Redistribution and Modifications of this mod without explicit permission is prohibited.
SmallProportionBase (anims for small survivor)
بواسطة 76561198859761739
[h1]!!This is a required mod for other mods, installing this mod alone will have no effect!![/h1] [h2]What's this?[/h2] Provides several skeleton-sized third-person animations for each survivor [h3]What can it do[/h3] Small survivors can avoid sinking into the ground when crouching. Adapt to the pace of small survivors. Static expressions (beta) Reanimation (same function as xdr, but does not support xdr mods) [h2]Notice[/h2] Does not support xdR, this platform comes with the same function as xdR, called [SPR]. (the existing xdr mod can easily support this platform by changing a few lines of qc) [h2]Exapmle Mods[/h2] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3025358989]Smol Holomyth[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3043906111]Anya Forger[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3027471618][SPR] California Girls[/url] [h2]For Modder[/h2] [h1][url=https://steamcommunity.com/workshop/filedetails/discussion/3016940505/3805031264039744037/]How to adapt this mod[/url][/h1] [h1][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3122199314]SmallProportionBase (Infected)[/url][/h1]
1987 Freddy Fazbear's Pizza
بواسطة 76561198120565279
EDIT 6/14/2022: I don't recommend playing this map. However, If you're a fan of FNaF, you may find certain enjoyment out of this. To emphasize: there are no checkpoints, a reasonable balance, and the map likes to crash a lot. As much as I'd love to go back and optimize or rectify certain decisions, it's best if I break even and potentially try again in a different game. It's worth noting I am open to contributions if anyone would like to make changes. Just leave a comment somewhere and let me know you're interested. For help or technical support: I appreciate the questions but I really don't know why the map won't run, won't show up in your addons list, or ends up extremely dark. --- [h1]Forgotten...dismantled...deactivated...redesigned...reactivated...malfunctioning...zombies?... [/h1] Uh, Hello? [i][b]Hello?![/b][/i] Well... if you're reading this, then... chances are you made a very great map choice. As the new security guards working nights, your jobs are to annihilate zombies and make sure nothing goes wrong after-hours. The previous guard has complained about vampires trying to eat him (he has since been moved to day-shift...pretty sure). So to make your job easier, you've been provided with your very own firearms and ammunition, which should fend off the zambies into leaving you alone if they should accidentally enter your office. ([u]This is a campaign and survival map. Versus & Checkpoints may come soon. There are also no jumpscares in this map.[/u]) As always, Fazbear Entertainment is not responsible for death or dismemberment. What could go wrong? [b]Note: this map is [i]very[/i] buggy and I have no plans to fix them. Feel free to carry the torch without my discretion. Just provide credit where due.[/b] [quote] [u][b]Map Credits[/b][/u] [h1]3D Mapping & Map Design[/h1] Deep Thunder [h1]Bug Finding & Quality Assurance[/h1] Bloodvin, Deep Thunder, Neoflame, Roflmahwafflz, Lovely Zombie X [h1]Custom models & Misc. Map contributions[/h1] Keithy, Splinks, Tricky [h1]Mapping Q&A & Scripting assistance[/h1] Lady Ellipsis, Rectus, Roflmahwafflz, Valve Wiki [h1]Five Nights At Freddy's 2[/h1] Scott Cawthon [u][h1]A shoutout to the following individuals who helped with testing:[/h1][/u] Saint Gaming, Unicorn, Vaazerad, Vivvy, Woundedwaffle [/quote] Have fun with the FNaF 2 map!
MW2019: Medicinal Pack
بواسطة 76561198966619883
[h1]Diminish pain with the Augmentin pills, nullify senses with the Stim shot, patch any wounds with the Grizzly Sports Kit, and recover unconscious allies with the Defib unit.[/h1] A pack of healing items. Features fully fixed and accurate game animations, sounds, and materials. Credits:[list] [*]Scobalula: Greyhound [*]YuRaNnNzZZ, TFA, FlamingFox: Materialization Method and Assistance [*]YuRaNnNzZZ: Model Extraction [*]ThomasCat: Conversion Rig, Animation Porting [*]mav: Animation Porting, Model Porting, Sound Porting, Project Lead[/list] [b]Note:[/b] You are not allowed to modify, use parts of and create deriative works from contents of this addon without permission. Reuploading any parts of the addon is a direct violation of Steam Workshop Rules, Steam Subscriber Agreement and Steam Online Conduct. [url=https://www.dropbox.com/s/iazpr7e7kkko3v6/medpack-separate.zip?dl=0]Here is the link to download each component in this mod separately.[/url]
MW2019: Shovel
بواسطة 76561198966619883
[h1]Long-handled shovel for digging in deep and coarse ground. Designed for creating holes and trenches.[/h1] A familiar Shovel. Features fully fixed and accurate game animations, sounds, and materials. Credits:[list] [*]Scobalula: Greyhound [*]YuRaNnNzZZ, TFA, FlamingFox: Materialization Method and Assistance [*]ThomasCat: Conversion Rig, Animation Porting [*]mav: Animation Porting, Model Porting, Sound Porting, Project Lead[/list] [b]Note:[/b] You are not allowed to modify, use parts of and create deriative works from contents of this addon without permission. Reuploading any parts of the addon is a direct violation of Steam Workshop Rules, Steam Subscriber Agreement and Steam Online Conduct.
Aluminum Bat
بواسطة 76561197989886369
An aluminum bat! This mod Replaces the Baseball Bat from L4D2. It adds models and textures. No hud because it would conflict with other mods. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=134796125]CLICK HERE FOR METAL SOUNDS![/url] [url=http://p3d.in/OXImv/spin]3D realtime preview available here[/url] If you like it, don't forget to rate/favourite. :) Thanks! [b][url=https://twitter.com/Yogensia]Follow on Twitter to know about upcoming models![/url][/b] LICENSED UNDER A CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL 3.0 UNPORTED LICENSE. YOU ARE ALLOWED TO MAKE MODIFICATIONS AND REDISTRIBUTE THIS WORK AS LONG AS YOU CREDIT THE ORIGINAL AUTHORS AND MAINTAIN THIS LICENSE.
Deadbeat Escape (Part 1 of 2)
بواسطة 76561197977221262
[img]http://i.imgur.com/QXYVOmc.png[/img] Survivors must make their way through the rural outskirts and into the city with hopes of finding the evacuation center in time. Deadbeat Escape is a four-map campaign that supports coop and versus. [b]NOTE: Make sure you download both Part 1 and Part 2![/b] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=284177615]Click here to view Part 2.[/url] [b]Also note that while it may show that Part 1 and Part 2 are conflicting, this is just a result of a shared info.txt. It will not cause any issues and can safely be ignored.[/b] Feel free to check out the campaign's steam group [url=http://steamcommunity.com/groups/Deadbeat]here.[/url] If you have problems with the Workshop version, you can try downloading a mirror from GameMaps [url=http://www.gamemaps.com/details/9304]here.[/url]
Night Terror
بواسطة 76561197960379705
Night Terror by NIPPER and Dr.Boo This is a very old campaign that was never finished. This whole campaign was one big experiment that I never really got to work how I wanted. It was abandoned after this initial release because of lack of interest in Left 4 Dead. Many things have broken over the years due to various game updates such as static props going invisible on the jungle-themed map. If you want to check it out it is highly recommended that you play it on a lower difficulty setting.
NavFixes
بواسطة 76561198015804349
More bot friendly nav meshes. Contains a few changes to the nav meshes of [list] [*]The Last Stand chapter 1 (to let the bots press the crane button and not get stuck at the truck) [*]The Parish chapter 4 (bots no longer get stuck trying to jump between the two balconies) [*]Dead Center chapter 2 (bots can get the van shortcut while delivering the cola bottles) [*]The Parish chapter 5 (bots can get the fence shortcut at the end of the map) [/list] [h1]Is this mandatory with Left 4 Bots 2?[/h1] Only if you want to use the automation feature on The Last Stand chapter 1 because the vanilla navmesh doesn't let the bots jump on the crane to press the button. The others are just optional improvements.
Healing Sounds: Sexual Healing!
بواسطة 76561197973136964
Replaces healing sound from medkit with Sexual Healing by Marvin Gaye. Sweet, sweet healing. *THANK YOU guys! The reuploaded mod has been removed :)*
Daryl Dixon
بواسطة 76561198010459857
Daryl Dixon: Making rednecks one hell of a nice group to befriend. Ported from The Walking Dead: Survival Instinct
Posters & Signs Remake [ 4k / Full HD ]
بواسطة 76561198046141851
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=955117788]Make sure you check out my Collection, it reworks the entire game and works best together[/url] [code][h1]Description:[/h1] [b]Every single poster, sign, painting, decal etc has been painstakingly updated to higher quality texture.[/b] [/code] [code][h1] Any Bugs / Feedbacks:[/h1] [url=https://discord.gg/E6PxadV]Join Discord and report it here! [/url][/code] [img]http://i.imgur.com/RXc8aRR.jpg[/img] ------------------------- This item is not authorized for posting on Steam, except under the Steam account named "Szalik", Steam id "szalik92". Redistribution and Modifications of this mod without explicit permission is prohibited.
Dead before Dawn DC / Part 2 of 5
بواسطة 76561197987662606
You will arrive at a carefully created Crossroads Mall where an ever charming security guard called "CJ" will send you on a wild zombie hunt. With over 300 mb of custom music, 200 mb of new mission vocals, Dead before Dawn is the most complex mod for Left 4 Dead 2. You need to download all parts to play DdB DC: http://steamcommunity.com/sharedfiles/filedetails/?id=121786282 Dead Before Dawn DC fixed build 5: (will also be on moddb/l4dmaps soon) map 1: Anna is gone Changed up world lighting and skybox to "morning" Added random intro convo's Coach is no longer muted in this map Touched up terrain displacements and various details Touched up some nav stuff Fixed able to get stuck behind sattelite in starting area Fixed being able to run up the hill on the left side route near the bridge Gave garage door in anna's house some strength so smoker has a tougher time doing a break/smoke combo on players Fixed bots teleporting trough the barricade firewall at the end of the map Ramped up the item spawn density Helicopter event/crash site is now random Barricade event optimized Map 2: Touched up the map details Slightly ramped up the item spawn density The need to fix the AC unit is now randomized Map 3: Touched up level design Added an instructor advising players not to shoot the ATM's A Player no longer need to "press and hold" for the gate events Survivors are no longer able to break the wall near the laser sight in the weaponshop West (small) gate event is made shorter and no longer happens in 2 steps North (big) gate event made shorter as well (and no longer has 2 stages) Allowing more than 1m customers penalty changed from "waking up in the nightmare room" to a fluffy tank, gone with the "progress blocking" When wandering out the door too far, Andy's FF gunfire doesn't kill any longer: he misses and the story goes that the player is scared back inside the safe perimeter. "Nightmare" room is now open and containing items are accessible all the time Server room is now a bonus room for not letting 1m users in Door in reko bank now opens in both directions map 4: Undead Center Touched up the some map details Added rescue room near forklift event. Map 5: New Dawn Fixed double ammo pile at police car on deck 2 pre finale tank in the food court is now possible (Cach no like) The Finale's overal horde / tank flow and structure is now more like the parish bridge finale with the following differences: Random tank on either deck 1 or 2 (in versus, tank placement is the same for each team) No more roof showdown with 2 tanks like in last version of the map. (the only roof tanks present now are the escape tanks so hurry up!) Fixed nav bug preventing bots from choosing a direct path to the rescue vehicle Some nav optimization as well Placed the chainsaw/M60 spawn earlier in the map so that it's more useful during the finale for players in expert mode. The former chainsaw/M60 spawn place now has a chance to spawn a throwable or pills Added an extra physics car on the roof to be throwable by the tank Changed the rescue bus' path a bit near the elevator because in the new finale conditions it had a chance to slam survivors in the wall
Incendiary Ammo ○✿○ Chia ○✿○
بواسطة 76561198018980934
Incendiary Ammo from the Chia Collection. [h1]Description[/h1] Often players find themself on a custom server with certain abilities and loot from SI. The intention behind this mod was to make these ammo boxes easier to spot and therefore faster to loot/find. [url=https://steamcommunity.com/profiles/76561198018980934/myworkshopfiles/?appid=550][img]https://i.imgur.com/G3jKXqs.png[/img][/url] [url=https://steamcommunity.com/workshop/filedetails/?id=1670167051][img]https://i.imgur.com/dTI4Xb1.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1737329813][img]https://i.imgur.com/aoBMpc9.png[/img][/url] [quote][h1]○✿○ Features ○✿○[/h1] ● Highresolution 2K Textures (All) ● Improved Model ● Glowing Textures[/quote] [h1]Credits[/h1] Textures & Edit: Me. Special Thanks to [url=https://steamcommunity.com/profiles/76561198027899782/]Twilight Sparkle[/url] for helping me out with the animations. Artwork: Amashiro Natsuki. [img]https://i.imgur.com/p7Fv1Z6.gif[/img]
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