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Don't Starve Together Mods ও Plugins

২৪,০০০+ Mods উপলভ্য উৎস: Steam Workshop
Combined Status

Combined Status

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[h1]Supports all versions of Don't Starve ([url=http://steamcommunity.com/sharedfiles/filedetails/?id=574636989]Vanilla, Reign of Giants, Shipwrecked, Hamlet[/url], Don't Starve Together).[/h1] [h2]You can also download from [url=https://github.com/rezecib/Combined-Status/releases]GitHub[/url], although that won't auto-update for you. (code contributions also welcome via GitHub)[/h2] This mod enhances the HUD to better show the player's stats and various information about the world, such as temperature, season, and moon phase. This is a client-only mod, so whoever has enabled it will see the changes, and whoever doesn't won't, regardless of what server you're on and whether the server has the mod or not. Note that unlike Kiopho's Always On Status, I use the game's temperature units directly here, so player temperature can safely vary from 0-70, with freezing/overheating warnings occurring at 5 and 65. (you can change it to C, which works like Kiopho's version, or F if you want) Credits to Kiopho ([url=http://steamcommunity.com/sharedfiles/filedetails/?id=180843799]Always On Status[/url]), Soilworker ([url=http://steamcommunity.com/sharedfiles/filedetails/?id=298407615]Season Clock[/url]), and hotmatrixx ([url=http://steamcommunity.com/sharedfiles/filedetails/?id=292558919]Better Moon[/url]) for making the original mods. I completely rewrote all of the code to be more compatible, aesthetic, and easily maintained going forward. [h1]Configuration Options[/h1] [table] [tr][td][h1]Option[/h1][/td][td][h1]Description[/h1][/td][/tr] [tr][td][h1]Temperature[/h1][/td][td]Whether to show the temperature of the player. Defaults to [i]Show[/i].[/td][/tr] [tr][td][h1]Show World Temp[/h1][/td][td]Whether to show the temperature of the world. Defaults to [i]Hide[/i].[/td][/tr] [tr][td][h1]Show Temp Badges[/h1][/td][td]Whether to show small images to indicate which temperature is which. Badges only get shown if this is set to [i]Show[/i] and both player and world temperatures are enabled. Defaults to [i]Show[/i].[/td][/tr] [tr][td][h1]Temperature Unit[/h1][/td][td]Whether to use the game's internal units (default), or approximations of Fahrenheit or Celsius. [list][*] In [i]Game Units[/i], the player freezes at 0 and overheats at 70, with warning occurring 5 away. [*] In [i]Celsius[/i], the player freezes at 0 and overheats at 35, with warning occurring 2.5 degrees away. [*] In [i]Fahrenheit[/i], the player freezes at 32 and overheats at 95, with warning occurring 4.5 degrees away. [/list][/td][/tr] [tr][td][h1]Show Waning[/h1][/td][td]Whether to show if the moon is waxing or waning by adding new icons. Defaults to [i]Show[/i]. (The game normally only shows icons for one direction). In Don't Starve Together, this is now a feature of the main game, so the option doesn't do anything.[/td][/tr] [tr][td][h1]Show Moon[/h1][/td][td]Whether to show the moon only at [i]Night[/i] (the game's default), during night and dusk ([i]Dusk[/i], the mod's default), or [i]Always[/i].[/td][/tr] [tr][td][h1]Predict Full Moon[/h1][/td][td]Whether to predict the day of the next full moon, shown when hovering over the moon icon. Defaults to [i]Yes[/i].[/td][/tr] [tr][td][h1]Flip Moon[/h1][/td][td]Whether to flip the moon phase icon to show it like it is in the Southern Hemisphere, instead of the default Northern Hemisphere. Defaults to [i]No[/i].[/td][/tr] [tr][td][h1]Season Clock[/h1][/td][td][i]Clock[/i], the default, shows a full clock of the seasons. [i]Compact[/i] shows a smaller badge with the season and day count, while [i]Micro[/i] shows an even smaller badge. [i]No[/i] disables the season clock entirely.[/td][/tr] [tr][td][h1]Naughtiness[/h1][/td][td]Whether to show the naughtiness of the player. Doesn't work in Don't Starve Together (unless [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2189004162]Insight[/url] is installed), as naughtiness is not available to clients. Defaults to [i]Show[/i].[/td][/tr] [tr][td][h1]Log Meter[/h1][/td][td]Whether to show the log meter for Woodie when he is human. Only relevant to singleplayer, as Don't Starve Together always shows the log meter already. Defaults to [i]Always[/i].[/td][/tr] [tr][td][h1]Cave Clock[/h1][/td][td]Whether to always show the clock in the caves. Only relevant to singleplayer Reign of Giants, as the data is not available in vanilla and the clock shows in Don't Starve Together. Defaults to [i]Show[/i].[/td][/tr] [tr][td][h1]Stat Numbers[/h1][/td][td]Whether to show the sanity, hunger, and health numbers without having to mouse over the badges. Defaults to [i]Always[/i].[/td][/tr] [tr][td][h1]Show Max Text[/h1][/td][td]Whether to show the "Max:" text when hovering over the sanity, hunger, and health badges to see their maximum values. Defaults to [i]Show[/i].[/td][/tr] [tr][td][h1]Show Clock Text[/h1][/td][td]Whether to show text on the Clock and Season Clock. Defaults to [i]Show[/i]. If set to [i]Hide[/i], text will only be shown when mousing over or opening the Controller Inventory.[/td][/tr] [tr][td][h1]HUD Scale[/h1][/td][td]Lets you adjust the size of the badges and clocks independently of the game's HUD scale. Defaults to [i]1[/i].[/td][/tr] [/table]

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Global Positions

Global Positions

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[h1]Map sharing works again! You don't even need to be in the [b]A New Reign beta[/b] anymore![/h1] Code contributions are welcome: https://github.com/rezecib/Global-Positions [h1]Features[/h1] [list] [*] Show other players on the map (and hover over them to see who they are). [*] Show player indicators (the bubble things on the side of the screen) when they're far away. [*] Light signal fires that show up as indicators and on the map. [*] Ping the map by alt+clicking, creating markers that show other players points of interest. Note that muting a player hides their pings. Controller users can ping by clicking in the right stick. [*] Opt-out of sharing your location with a button on the scoreboard. [*] Share your map discovery with other players automatically [/list] [h1]Wilderness Mode[/h1] By default, if you play in Wilderness Mode, it will ignore most of the config options. If you want to override that, set the Wilderness Mode Override to Enabled. Otherwise, it will hide player positions, but always show campfires. [h1]Configuration Options[/h1] On the mods screen, with this mod selected, you can change a lot of the settings with the "Configure" button. [table] [tr][td][h1]Player Indicators[/h1][/td][td][list][*][b][u]Always[/u][/b] makes it so player indicators always show. [*][b][u]Scoreboard[/u][/b] (default) only shows them when you bring up the scoreboard. [*][b][u]Disabled[/u][/b] removes both the indicators and the map icons.[/list][/td][/tr] [tr][td][h1]Player Icons[/h1][/td][td][list][*][b][u]Show[/u][/b] (default) will show player's map icons on the map. [*][b][u]Hide[/u][/b] will hide them.[/list][/td][/tr] [tr][td][h1]Show Fires[/h1][/td][td][list][*][b][u]Always[/u][/b] means they always produce smoke signals when they're lit, so show up globally regardless of fuel used. [*][b][u]Charcoal[/u][/b] (default) means you have to fuel them with charcoal to produce smoke signals. [*][b][u]Disabled[/u][/b] turns off smoke signals entirely.[/list][/td][/tr] [tr][td][h1]Fire Icons[/h1][/td][td][list][*][b][u]Show[/u][/b] (default) shows fire icons on the map when they are smoking.[*][b][u]Hide[/u][/b] doesn't show them even if they're smoking[/list][/td][/tr] [tr][td][h1]Share Map[/h1][/td][td][list][*][b][u]Enabled[/u][/b] (default) makes it so that as other players explore the world, your map will update too. Note that this will only work if players or icons are set to be shown.[/list][/td][/tr] [tr][td][h1]Wilderness Override[/h1][/td][td][list][*][b][u]Disabled[/u][/b] (default) makes it so that in Wilderness Mode, [b]Show Fires[/b] is set to [b]Always[/b], and [b]Player Icons[/b] and [b]Player Indicators[/b] are [b]Disabled[/b]. This adds some risk of discovery to making fires, so cook with caution! [*][b][u]Enabled[/u][/b] makes it use whatever settings you have set yourself, rather than that Wilderness preset.[/list][/td][/tr] [tr][td][h1]Pings[/h1][/td][td][list][*][b][u]Enabled[/u][/b] (default) allows players to alt+click the map to ping areas for others to see. [*][b][u]Disabled[/u][/b] doesn't allow pings at all.[/list][/td][/tr] [/table] Most options are only used by the host; if you're joining, the only option that gets read is whether to show the player indicators at all times or only on the scoreboard. A huge thanks to Sarcen for figuring out his very clever system for getting player icons to show on the map globally for clients!

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Minimap HUD

Minimap HUD

76561197960431333 দ্বারা

Adds a minimap to the HUD [LIST] [*]The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging. [*]The minimap can be collapsed by hovering over it and clicking the "Close Minimap" button [*]The zoom levels of the minimap and the map screen are both saved and are independent of eachother [/LIST] [h1]FAQ[/h1] [b]Q:[/b] Is it possible to change the shape of the minimap? [b]A:[/b] As far as I know, no, it is not possible. [b]Q:[/b] Is this mod compatible with X mod? [b]A:[/b] Yes, it should be compatible. [h1]External Resources[/h1] [list] [*][url=https://github.com/squeek502/Minimap-HUD/tree/together]Source code on Github[/url] [/list]

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Geometric Placement

Geometric Placement

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[h1]Compatible with all versions of the game (Vanilla, Reign of Giants, Shipwrecked, Don't Starve Together-- separately listed on the [url=http://steamcommunity.com/sharedfiles/filedetails/?id=356043883]Single-player workshop[/url]). You can also find it on the [url=http://forums.kleientertainment.com/files/file/1108-geometric-placement/]Klei Forums[/url][/h1] Snaps objects to a grid when placing and displays a build grid around it (unless you hold ctrl). Credits to zkm2erjfdb and Levorto for writing the original single-player versions (Architectural Geometry and Assisted Geometry). This mod is a replacement for those mods; if you have one of them enabled as well, unpredictable things will happen. [h1]Configuration Options[/h1] On the mods screen, with this mod selected, you can change a lot of the settings with the "Configure" button. [table] [tr][td][h1]CTRL Turns Grid:[/h1][/td][td][list][*][b][u]On[/u][/b]; the grid is normally off, but holding CTRL shows it[*][b][u]Off[/u][/b]; (default) the grid is normally on, but holding CTRL hides it[/list][/td][/tr] [tr][td][h1]Options Button[/h1][/td][td]A key to open an in-game menu for the mod's options. The default button is B on the keyboard. On controllers, using left stick click while on the scoreboard will open it (you can rebind Menu Misc 3 to change it).[/td][/tr] [tr][td][h1]Toggle Button[/h1][/td][td]A key to toggle between the most recently used geometries (it will guess if it doesn't know, which should only happen if you just transferred between the caves and the surface or joined the game). The default button is V on the keyboard. There is no binding for controllers.[/td][/tr] [tr][td][h1]Snap Grid Button[/h1][/td][td]A key to make the grid move to have a point at the object under the cursor, or at key points of a tile (center, edge, corner; technically a 5x5 grid of points within a tile). The default button is unbound on the keyboard, no binding for controllers.[/td][/tr] [tr][td][h1]In-Game Menu[/h1][/td][td][list][*][b][u]On[/u][/b] (default) the options button will bring up the menu.[*][b][u]Off[/u][/b] it will just toggle the mod on and off (like it did before the menu).[/list][/td][/tr] [tr][td][h1]Show Build Grid[/h1][/td][td][list][*][b][u]On[/u][/b] (default) allows the build grid to be shown[*][b][u]Off[/u][/b] never show the build grid[/list][/td][/tr] [tr][td][h1]Grid Geometry[/h1][/td][td][list][*][b][u]Square[/u][/b] (default) is the normal grid, aligned with the game's X-Z coordinate system. Hexagonal geometries allow you to do the tightest possible plots.[/list][/td][/tr] [tr][td][h1]Refresh Rate[/h1][/td][td][list][*]How much of the available time to use for refreshing the grid. Higher settings will make the grid update faster, but may cause lag.[/list][/td][/tr] [tr][td][h1]Hide Cursor Item[/h1][/td][td][list][*][b][u]Hide All[/u][/b] when placing things, hide the object so it doesn't cover up the grid[*][b][u]Show Number[/u][/b] hide the object, but keep showing how many you have.[*][b][u]Show All[/u][/b] (default) show the object like usual.[/list][/td][/tr] [tr][td][h1]Smart Spacing[/h1][/td][td][list][*][b][u]On[/u][/b] when placing things, the grid spacing adapts to the item being placed; the closest free grid point should always be the closest possible distance.[*][b][u]Off[/u][/b] (default) keep the same spacing for everything.[/list][/td][/tr] [tr][td][h1]Fine Grid Size[/h1][/td][td]How many points in each direction the grid should go when placing things that can be tightly packed. Defaults to 10.[/td][/tr] [tr][td][h1]Walls Grid Size[/h1][/td][td]How many points in each direction the grid should go when placing walls. Defaults to 6.[/td][/tr] [tr][td][h1]Sandbag Grid Size[/h1][/td][td]How many points in each direction the grid should go when placing sandbags. Defaults to 5.[/td][/tr] [tr][td][h1]Turf Grid Size[/h1][/td][td]How many tiles in each direction the grid should go when placing turf. Defaults to 2.[/td][/tr] [tr][td][h1]Grid Colors[/h1][/td][td][list][*][b][u]Red/Green[/u][/b] red for "can't place", green for "can place"[*][b][u]Red/Blue[/u][/b] same as red/green, but with blue for "can place"[*][b][u]Black/White[/u][/b] black for "can't place", white for "can place". A bit easier to see at night[*][b][u]Outlined[/u][/b] (default) similar to black/white, but uses black-with-white-outline and white-with-black-outline for the best visibility.[/list][/td][/tr] [tr][td][h1]Tighter Chests[/h1][/td][td][list][*][b][u]Yes[/u][/b] allows you to place chests a little bit closer together, like you can with the Architectural or Assisted Geometry mods. Technically the game doesn't normally let you place them quite that close together, but the difference is small. This doesn't work reliably in DST.[*][b][u]No[/u][/b] uses the true spacing for chests.[/list][/td][/tr] [tr][td][h1]Controller Offset[/h1][/td][td][list][*][b][u]On[/u][/b] uses the normal offset, which rotates with the player.[*][b][u]Off[/u][/b] (default) keeps the object at the player's feet, making it easier to place it right where you want to.[/list][/td][/tr][/table]

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Craft Pot [DS, ROG, SW, DST]

Craft Pot [DS, ROG, SW, DST]

76561197981642997 দ্বারা

Client mod that adds intuitive cook assisting interface to crock pot. Doesn't matter what server you join, modded crock pots, modded recipes, this mod serves them all on a plate and helps you cook whatever your heart desires by displaying the exact recipe. [b]What's in this mod:[/b] - 1. All cooking recipes (INCLUDING MODDED) are listed in a slider next to crock pot; - 2. Hovering over recipe shows ingredient requirements for it as well as food status of the dish; - 3. Filling crock pot with ingredients will gradually predict dishes you want to cook; - 4. Recipe turns green if you put all the required ingredients, just fill crockpot with fillers and it's done; - 5. Recipe disappears from the list, if you put a bad ingredient; - 6. Once crockpot is full, the resulting recipe will get painted teal. If you see more than one teal recipe, this means result is unpredictable, cooking will result in one of the highlighted dishes; - 7. Mod works with any pot that takes 4 ingredients (including warly's portable pot and any modded crockpot) - 8. You do not need to restart game to make the mod work. - 9. Full CONTROLLER support [b]Currently mode has following options:[/b] - 1. lock uncooked, enabled by default. This option adds a 'recipe lock' simillar to the one in crafting menu, once you cooked an item, the lock disappears and hovering over the dish in the list will show it's hunger/health/sanity values. You may disable and enable it at any time, the progress of cooking will be saved - 2. Invert controller - by default craftpot scrollbar works with left wiggle (right wiggle used to move items around), checking invert controller makes it work with right wiggle (left wiggle used to move items around). - 3. Ingredient Popup - by default it is shown, but you can hide it, so that there is only a slider with dishes, no popup with name or stats. [b]For modders:[/b] Craftpot exposes the following mod APIs: 1. An API to add images and names for food ingredient tags: - global 'AddFoodTag' function and a matching FOODTAGDEFINITIONS global dict; 2. An API to registed modded cookpots, for now they do not take extra arguments, but in future they might allow passing custom fields, such as slot number: - global 'AddCookingPot' function and a matching COOKINGPOTS global dictionary; It is preferred that during modding you use the provided functions, as they already contain all the safety precautions. But if for some reason the functions are not available during your mod initialization, you can use the dictionaries straight away, but make sure you do not erase the object, that could be prefilled by another mod before you. [b]DS, ROG, SW version:[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=662872357 For people off steam, here's a [url=https://github.com/IMalyugin/craftpot]secret link[/url] 中文翻译简介@WendyPan: https://github.com/IMalyugin/craftpot/wiki/chinese Enjoy :)

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Simple Health Bar DST

Simple Health Bar DST

76561198098319132 দ্বারা

[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1608490902]Click for DS Version[/url] [h1][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1651623054]Click for OLD Version[/url] if the new one crashed[/h1] A simple health bar! [b]It will be displayed in the combat status automatically. (It will not be displayed when the game is just loaded !!!!!!!!!!!! don't tell me the mod no longer works because of that!!!!!!!)[/b] Click the [img]https://i.loli.net/2019/02/11/5c617fb7b0f1b.png[/img] icon to open setting window! The icon and the window is DRAGGABLE! If they overlap other UI, just hold mouse left button and drag it to somewhere else! The position of it will be saved automatically! You can also press H to toggle the window! The hotkey can be changed! If you disabled the icon by mistake, enter 'shb.reset()' in console to reset settings! You can choose the healthbar style you like: [list] [*]Standard:[img]https://i.imgur.com/Z5p6NeV.jpg[/img] [*]Simple:[img]https://i.imgur.com/rU4NPlB.jpg[/img] [*]Shadow:[img]https://i.imgur.com/6fpEZpQ.jpg[/img] [*]Claw:[img]https://i.imgur.com/1cXD5vE.jpg[/img] [*]Heart:♥♥♥♡♡ [*]circle:●●●○○ [*]square:■■■□□ [*]diamond:◆◆◆◇◇ [*]star:★★★☆☆ [*]Or it can be hidden. [/list] Health value can be hidden too. Position: [list] [*]Bottom: under the bottom of character [*]Overhead: over head of character [*]Overhead2: health value is inside the healthbar [/list] Color: [list] [*]Dynamic: change with health percentage. [*]Dynamic_dark: darkened version to make it a little bit lore-friendly. [*]Dynamic2: change with mob hostility. [*]And other solid colors [/list] [u][url=http://steamcommunity.com/sharedfiles/filedetails/changelog/1207269058]Click for Change Log[/url][/u] Credits: Thanks [url=https://steamcommunity.com/id/tinywolf]tinywolf[/url] for Korean translation. If you like this mod, don't forget to hit the [img]https://i.imgur.com/JlHWB0B.png[/img] button. THX! This is a server-side mod. I want to make a client version, but it seems that there is no way to make it a client-side mod for now. [b]So don't ask me to make a client version. Ask KLEI to sync health for clients first.[/b] Since it is a server-side mod, this mod does not work in the Forge or the Gorge. [b]If you see "???" instead of the healthbar symbols, disable small textures![/b] Post the crash log if you run into crashes! The log is usually in Documents\Klei\DoNotStarveTogether\ folder. Search "server_log.txt" or "client_log.txt". Or you can just post the crash screenshot.

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Health Info

Health Info

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v2.2.04 - Added new prefabs to white list as of March 2025. Shows exact health of creatures on mouse-over or controller auto-target. This mod is inspired by Tell Me About Health (DS) which was po

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Extra Equip Slots

Extra Equip Slots

76561198025486794 দ্বারা

[h1]I stopped supporting this mod![/h1] I don't and wont update this mod anymore. I stopped playing this game a long time ago. It will break your game. ------------------------------------------------------ Adds a backpack and amulet slot to the game. [h1]Patch List[/h1] v1.0 - Alpha Release v1.1 - Patched to support [url=http://steamcommunity.com/games/322330/announcements/detail/226637980085320711]Hotfix 123591[/url] v1.2 - Fixed the Interface not properly 'rebuild' when loading to a previously saved game. v1.3 - Patched to support [url=http://steamcommunity.com/games/322330/announcements/detail/226638525917068347]Hotfix 124021[/url] v1.4 - Rewrite the structure of the mod to run without using full files. Also, new preview icon :D v1.5 - Fix a bug where the client's backpack items are not counted/checked when building something. v1.5.1 - Fixed a crashing bug. v1.5.2 - Updated image/tex file (possible cause for some people crashing). v1.6 - Compatibility patch (thanks to star) v1.7 - Fixed inteface overlapping with "inspect self" button (unknown hotfix/update number). v1.8 - Fix incompatibility due to EQUIPSLOT_IDS table creation moving from components/playerinspectable.lua to constants.lua (by Muche see [url=http://steamcommunity.com/workshop/filedetails/discussion/375850593/611704730321219071/]here[/url]) [h1]Credits[/h1] Fontonkonbonmon (original) tehMugwump Afro1967 (RoG) Darklokey276 Vanguard Prime I am Zero One outseeker (au) Marco Snowy kukaryambik Muche [h1]Source[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=277517714]Backpack and Amulet Slots[/url] [h1]Other Version[/h1] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=496249680]Extra Equip Slots Steam API version[/url] - by MystPhysX [h1]Other Notes[/h1] If you are having problems with the [u]background[/u] of the inventory doesn't scale properly, you might have compatibilitiy issues regarding this mod with other mods. One way to solve this is to report what mod you are using in the comments [b]OR[/b] you can use [url=http://steamcommunity.com/sharedfiles/filedetails/?id=497584917]this[/url] mod.

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Display Food Values

Display Food Values

76561198049829886 দ্বারা

[b]Currently mod is not getting updates. If you want to continue develop the mod, feel free to use all files in my mod.[/b] [b]NOTE: This mod can slow you game or make it laggy, for more information see:[/b] https://forums.kleientertainment.com/forums/topic/88740-why-your-server-becomes-slow-or-laggy-overtime/ IMPORTANT: Now there is the client-server version of this mod. Thanks to @gregdwilson. Here is the link to his mod: http://steamcommunity.com/sharedfiles/filedetails/?id=458940297 This mod is updated too. Some changes see in the "Controls information". --------------------------------- This mod displays what food and healing items have what hunger, health, sanity values (including rotting). It will work for items in inventory, backpack or in containers. --------------------------------- Controls information: For mouse and keyboard: CTRL button - spoil info ALT button - values for cooked item CTRL + ALT button - spoil info for cooked item For controller: D-pad left button - spoil info D-pad right button - values for cooked item D-pad up button- spoil info for cooked item --------------------------------- In mods menu you can press 'Configure mod' button and choose the language and enable/disable minimal mode. Minimal mode will work only if you'll replace the fonts: - close the game - open mod folder (all mods are in \Steam\steamapps\common\Don't Starve Together Beta\mods\); - copy two zip archives from folder new_fonts to folder \Steam\steamapps\common\Don't Starve Together Beta\data\fonts with replace - run the game - in mods menu press 'Configure mod' button and enable minimal mode. After each update of the game you'll need to replace the fonts.

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Wormhole Marks [DST]

Wormhole Marks [DST]

76561198027077262 দ্বারা

Changes wormholes icons on mini map to colored icons. Every pair of worlmholes get its color icons after you use one of the wormhole. Can support up to 22 pairs of wormholes. If colors of the icons are not visible enough you can enable Draw over FoW in mod configuration option. This will draw icons over fog of war on minimap, but will also make them visible for everyone on the server, even for people that didn't explore that area of the map. [url=http://steamcommunity.com/workshop/filedetails/?id=522041414]Try other mods[/url]

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Epic Healthbar

Epic Healthbar

76561198269382494 দ্বারা

Spice up your combat experience with this stylized health bar! [img]https://steamuserimages-a.akamaihd.net/ugc/2188247245703084985/B6966F94139854653B29A97598AC6F8E66133D76/[/img] [b]Epic Healthbar[/b] is a new widget which provides information about the current boss: [list] [*]Displays combat phases, elemental damage and damage resistance [*]Each boss has their own color theme [*]Optional combat camera and more! [/list] [img]https://i.imgur.com/IEGz6ND.png[/img]

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Show Me (Origin)

Show Me (Origin)

76561198023676128 দ্বারা

It's [url=http://steamcommunity.com/sharedfiles/filedetails/?id=369596587]Tell Me[/url] mod but it shows hint ON MOUSE OVER. And this is server mod. [h1]Recommended[/h1] ShowMe (this mod) + [url=http://steamcommunity.com/sharedfiles/filedetails/?id=375859599]Health Info[/url] [h1]I have to enable only 2 mods?[/h1] Yes. Actually you can disable all other interface mods and enable only Show Me. But it's better to enable [url=http://steamcommunity.com/sharedfiles/filedetails/?id=375859599]Health Info[/url]. This mod won't provide info about health if Health Info mod is detected. [h1]What is better?[/h1][list] [*]Compared to [url=http://steamcommunity.com/sharedfiles/filedetails/?id=458940297]Item Tooltips[/url] mod my mod provides GREAT network traffic economy: it send info over network ONLY for item under mouse. [*]But Helath Info mod works faster at the cost of traffic. Health Info is good optimized too but with emphasis on fast delivery of information. So it sends and updates info about health of all creatures around. My mod, on the contrary, saves data traffic, even for the current object. [/list] [h1]Details[/h1][list] [*]There is a little time offset (~100ms) because the mod send info only on mouse over. No waste data traffic. [*]It will update info not more often than 1 time per 1 second. (For example, Items Tooltips spams RPCs 30 times per second). [*]Ofc it won't update info if it's not changed. No waste network traffic again. :) [*]Incompatible with Item Tooltips, Display Food Values and other unknown interface mods. [*]Compatible with [url=http://steamcommunity.com/sharedfiles/filedetails/?id=376333686]Combined Status[/url] whose settings will affect temperature units. [*]Finder mod is included. [/list] [h1]Sources[/h1] [list] [*]70% of code is taken from [url=http://steamcommunity.com/sharedfiles/filedetails/?id=369596587]TellMe mod[/url]. [*]20% of code is taken from [url=http://steamcommunity.com/sharedfiles/filedetails/?id=643193433]Kindling Fire[/url] mod (it has similar hint feature about tinder and striker values). [/list] [h1]Languages[/h1] [list] [*]English (default) [*]Russian [*]Chinese (Simplified and Traditional) [*]Brazilian Portuguese [*]Polish [*]Korean [*]Spanish [/list] [h1]FAQ[/h1] Q: Is it possible to make a normal Don't Starve version? A: There is a mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=408066317]Detailed Tooltips[/url]. Controller is not supported by that mod. Q: Is it possible to make client version mod? A: No, it's not possible. There must be server part of the mod to send information available only on server. Q: I changed settings but it didn't changed. A: Client settings are stronger than server settings. Go to Play->Mods->Server mods->Show Me, and change all values to default. Q: I got a crash related to game files (like componentactions.lua). A: ANOTHER mod has a bug with net variables, probably related to containers (e.g. Smarter Crock Pot).

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Increased Stack size

Increased Stack size

76561197982211173 দ্বারা

Changes the maximum size of item stacks. This applies to all stackable items. It changes the maximum size to the configured amount.

2,789,143 Downloads বিস্তারিত →
Don't Drop Everything

Don't Drop Everything

76561198247062468 দ্বারা

If You like this, give a thumbs up! [img=http://images.akamai.steamusercontent.com/ugc/309991266634219774/CC3EAA33CE2659B1824BD02E852DBE8C820C73DC/][/img] Hint: When a player dies, The player must have amulets, A will drop. Players into a state of the soul after death, not drop all the items. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=664113547][img=http://images.akamai.steamusercontent.com/ugc/275092284528761829/DABCF28D34CA7F9C92AC28E573594037B8492878/][/img][/url]

2,857,088 Downloads বিস্তারিত →
Chinese Language Pack

Chinese Language Pack

76561198129477988 দ্বারা

Simplified Chinese and traditional Chinese language pack. Please close the "Small Textures" option!!! By L.M.U~

2,740,172 Downloads বিস্তারিত →
Show Me(中文)

Show Me(中文)

76561199020997345 দ্বারা

For modules used by your own server, please move to the original author's module,For use and rewards, please go to: https://steamcommunity.com/sharedfiles/filedetails/?id=666155465 自用,请勿搬运WeGame 就是Show Me(Origin)一样,将未能正确显示中文的修正,并兼容部分模组显示; showme v0.59.9.5 - 修复打开部分模组面板再检查周围物体导致本地崩溃的问题 v0.59.9.1 - 修复奔雷矛在物品栏不显示属性问题; - 修复包裹、调味站物品不正常显示中文的问题; - 去除棱镜物品显示(模组已做显示); v.0.59.8a 进行了优化更新 - 优化生物攻击力显示,支持显示到 1 位小数 - 优化棱镜子圭作物显示生长阶段,优化神木生命储存精确到 2 位小数 v0.59.8 1.修复sharkboi(测试服)引发的崩溃; 2.修复棱镜作物计时失效问题。 v0.59.7a 1.对多语言文件的更新 v0.59.7 多人反馈无法更新,我尝试再发个版本,希望能帮到你们 1.新增堆肥桶容量显示;(以前没在意这功能,最近发现不妥协加了容量,我说怎么怼不满) 2.新增容器高亮叠加光覆盖,是的,你可以在无光的夜晚看到高亮容器了,亮度仅50%,因为在月圆这种去色夜晚起码还能看到容器变暗; 3.新增覆盖范围显示(避雷针、高树),该功能只放在调试功能设置,默认关; 4.更新 2 处计时器的翻译。 v0.59.6 1.新增穿戴装备耐久天数显示,可配置显示方式:时间、天数、两者(默认); 2.新增肥料信息,可配置(默认开); 3.新增物品燃料值信息,可配置(默认开); 4.新增女武神书籍和机器人部件显示; 5.新增位面伤害与位面防御显示; 6.新增工具、武器位面抵抗伤害,生物添加位面抵抗显示 7.兼容棱镜子圭部件的显示; v0.58.7 - 修复显示生命小于0的生物崩溃问题。(想不通小于0了还活着) - 修复类Hamlet树根箱拿起物品显示颜色导致客机崩溃的问题。(例如:不妥协的骷髅箱) v0.58.6 - 本年度游戏新增内容及部分模组翻译更新 - 适配棱镜月藏宝匣 v0.58.5 - 兼容item info模组、捆绑包显示支持关闭; v0.58.3 更新:1.水中木生物群落计时器;2.盒中泰拉;3.神话、棱镜资源计时器;4.不妥协生物资源计时器; v0.58.2 更新:农作物状态设置,可以在模组设置开/关,默认开 - 新增神话Mod谷仓拿起物品提示 v0.58.0 更新猪窝、兔窝翻译 v0.56.0 - v0.57.0 - 修复蚁狮计时、中庭计时等 - 新增猪人、兔人、蜘蛛等生物刷新时间 - 新增树等植物作物翻译 - 新增BOSS攻击技能CD时间 - 新增生物巢穴数量显示 0.50.5 更新:新增农作物的状态显示,例如缺肥料、水分、家族等等; 【注意】请勿与有相同功能模组一起使用,可能会冲突 0.50.3 新增拿起物品箱子提示:沃比、锡鱼桶、钓具箱、蘑菇灯、织菇灯、丹药葫芦(神话)、八卦炉(神话); 0.50.2 新增:沃比、Mod储藏室(地窖),SW-鹈鹕、椰叶包、藏宝袋、货船,Hamlet-罗宾、软木桶、熔炼炉 的拿起物品提示;

2,685,425 Downloads বিস্তারিত →
Quick Pick

Quick Pick

76561198204009267 দ্বারা

[b]The mod removes the animation of harvest grass, sapling, berrybush and other things, which makes them picked like a carrot.[/b] [b]It makes almost everything pick quickly.[/b] [h1]Changelog[/h1] [list] [*][b]Version 1.3.0[/b] -[i]Quick cooking foods on firepit.[/i] [*][b]Version 1.2.0[/b] -[i]Added Wormwood Crop quickly pickable.[/i] [*][b]Version 1.1.1[/b] -[i]Added Carrat and Moon Sapling quickly pickable.[/i] [*][b]Version 1.0.6[/b] -[i]Added Oasis Cactus and Bull Kelp quickly pickable.[/i] [*][b]Version 1.0.5[/b] -[i]Quick harvest from pots, dryers and farms configurable.[/i] [*][b]Version 1.0.4[/b] -[i]Added the meat rack and bee box quickly pickable.[/i] [*][b]Version 1.0.3[/b] -[i]Added the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1463489316 ] Coffee Bush [/url] quickly pickable.[/i] [*][b]Version 1.0.2[/b] -[i]Added the stone fruit bush quickly pickable.[/i] [*][b]Version 1.0.1[/b] -[i]Added the cave flower quickly pickable.[/i] [/list] [h1]Source code[/h1] This project is under the [url=https://www.gnu.org/licenses/gpl-3.0.en.html] GNU GENERAL PUBLIC LICENSE [/url] Source code is available at GitHub: https://github.com/jupitersh/dst-mod-quick-pick

2,467,540 Downloads বিস্তারিত →
Gesture Wheel

Gesture Wheel

76561198025931302 দ্বারা

Adds a wheel selection interface for emotes, making it easier to emote. By default, the hotkey is set to G (but you can configure it in the mod config options). Holding G will bring up the gesture wheel, then moving your mouse in a particular direction will select a gesture. When you release G, your character will do the gesture. On controllers, pressing in the left analog activates the wheel, and selection is done by moving the left analog while it's still pressed in (then releasing to make the selection). It's technically bound to Menu Misc 3, which I believe you can rebind in the Controls menu. I included several options that you might want to change: [table] [th][h1][u]Option[/u][/h1][/th][th][h1][u]Description[/u][/h1][/th] [tr][td][b][h1]Toggle button[/h1][/b][/td][td][h1]Defaults to G, but you can set it to any letter key. Hopefully when mods get proper controls options, this will be nicer to work with :)[/h1][/td][/tr] [tr][td][b][h1]Wheel Size[/h1][/b][/td][td][h1]Sets the size of the wheel. Defaults to 1, and can be set from 0.1 to 2.[/h1][/td][/tr] [tr][td][b][h1]Show picture or text[/h1][/b][/td][td][h1]You can have it show just the picture, just the text, or both.[/h1][/td][/tr] [tr][td][b][h1]Center wheel[/h1][/b][/td][td][h1]Determines whether the wheel comes up around your mouse or the center of the screen.[/h1][/td][/tr] [tr][td][b][h1]Restore cursor position[/h1][/b][/td][td][h1]If [i]Center Wheel[/i] is disabled, this setting doesn't do anything, unless set to [i]Absolute[/i]. Otherwise:[list][*][i]Relative[/i], the default setting, moves it back where it was before, adding the extra movement you did for the gesture. [*][i]Absolute[/i] sets it back where it was before without adding the extra movement. [*][i]Center[/i] sets the mouse to the middle of the wheel when bringing it up, but doesn't move it afterwards. [*][i]Off[/i] doesn't move the mouse ever.[/list][/h1][/td][/tr] [tr][td][b][h1]Controller Stick[/h1][/b][/td][td][h1][i]Left[/i] (the default) uses the left analog stick to select emotes, and [i]Right[/i] uses the right stick. If you want to rebind which stick needs to be clicked in, rebind menu_misc_3 in the game's controller controls menu (you'll most likely want to swap it with the scoreboard button).[/h1][/td][/tr] [tr][td][b][h1]Limit to 8[/h1][/b][/td][td][h1][i]Off[/i] (the default) uses all the emotes, but the wheel is getting pretty crowded (current at 12 emotes), so [i]On[/i] limits the wheel to 8 emotes, which are chosen with the remaining options ([i]Right Emote[/i], [i]Down-Left Emote[/i], and so on).[/h1][/td][/tr][/table] Things I'd like to add to it: * Maybe a nice wheel background to make it less floating-in-space-y * Suggestions? [b]Thanks to PrzemoLSZ for fixing controller support![/b]

2,458,428 Downloads বিস্তারিত →
Smarter Crock Pot

Smarter Crock Pot

76561198025317013 দ্বারা

WARNING: Mod has not been updated a long time. Read the comment section. Do you find yourself confused over the many recipes the crock pot offers? Do you need to check online before cooking? This mod alters to Crock Pot to show you what you're going to cook, without cooking it, saving you the time and from unfortunate mistakes. See upfront even the expected spoilage. in the game, when multiple recipes with the same priority are available, the cooking product is chosen at random- now you can see every option before gambling. Compatible with DisplayFoodValues,DetailedToolTips,AdvancedToolTips So you can see the values of your cooking. Even add the chances of cooking your product into the tooltip. Compatible with Waiter101 and any other food mods, shows all mod recipes. Works For EVERY ONE, the mod is Client only. False Prediction may arise from difference between the Client's cookbook and the Server's cookbook. USING A CONTROLLER? For a long time it wasn't supported, but now it is! Just go to the mod config and ACTIVATE IT. To predict using Controller, all you have to do is to put 4 items in the cookpot and then nav to the fifth empy item. Nav to it again (I recommend Nav-ing Right) to predict again for the other possible products. Test with the mod only to see bug came from a different mod. Found a Bug? Want a feature? You can conribute here: https://github.com/SmarterCrockPot/SmarterCrockPot

2,092,426 Downloads বিস্তারিত →
Russification Pack for DST

Russification Pack for DST

76561198137380697 দ্বারা

This mod translates the game into Russian. The best Russian localization at the moment. Source code was taken from the Russian Language Pack. Special thanks to Some1 and Alevastor! Version: 3.7

2,396,190 Downloads বিস্তারিত →
Display Attack Range

Display Attack Range

76561198119787855 দ্বারা

Shows the attack range of mobs when they are targeting a player. The display will change color when they attack. Configuration options: Red, Green, Blue: Adjust the RGB color that shown for attack. Range appearance: Select range appearing while targeting player or during attack phase. Type of Range: Select range type to be attack range, hit range, or switch between both. Display Projectile Range: Select to display the range of projectile.

2,301,784 Downloads বিস্তারিত →
Boss Indicators

Boss Indicators

76561198074442304 দ্বারা

Tired of chasing after bosses or want to know if they're near? Then look no further. [h1]What this mod does[/h1] This mod adds a player-like indicator to bosses to know if they're lurking around, so that you can go and smack them in their face - or run away from them before they get too close. This indicator can display bosses up to 3 - 4 screens away, their distance being related to the size of their icon (larger icon = closer). Currently the following bosses are tracked:[list] [*]Deerclops [*]Dragonfly [*]Bearger [*]Moose/goose [*]Antlion [*]Ancient Guardian [*]Toadstool (both cap and actual boss) [*]Klaus [*]Loot Stash[/list] If you find a bug, have a suggestion or just like this mod, feel free to leave a comment.

2,095,353 Downloads বিস্তারিত →
Item Info

Item Info

76561198074442304 দ্বারা

[b]This is a CLIENT mod. Can be used on any server![/b] Inspired by the popular mods Display Food Values & Detailed Tooltips, I bring you Item Info. [h1]What this mod does[/h1] It displays items' values when hovering over them (hunger, sanity, health, spoilage, insulation [winter/summer], light remaining time, waterproof %, sanity gain/min, uses left and damage) via little icons and a value. Additionally, it can display your equipped items on a panel on the right (configurable), so that you always know your spear's uses, your armor's hp left, or when your torch is going to run out of fuel. [h1]Configuration Options[/h1] The default config is just fine, but if you wanna tweak it, here it is: Info scale: Sets the tooltip's info scale. Time format: Change between hours:minutes:seconds and in-game days. Perish info: Set if you only want to see spoilage time, stale time and then spoilage time, or both. Show info hands/body/head: If you want to see your equipped items' info. Equipped Scale: Set the equipped item's scale, if you think they're too big or too small. Show prefab name: If you want to know your items' debug spawn name. Show background: If you wanna see a huge, interface-blocking background behind your equipped items. Margin bottom/right: To position the equipped item info. [h1]How to install[/h1] Just subscribe to the mod. That's it. This mod displays info in a different way to all others, so no need to replace fonts nor anything like that. [h1]Notes[/h1] Like other mods, this mod calculates values based on the item's current percent and the base item max values, so the following values might not be 100% exact: perish time, stale time, fuel time, clothes remaining time, uses left, hambat damage. Controller is supported as of version 0.2 [h1]Current issues[/h1] There's a bug related to modcomponentactions, which only happens on modded servers, triggered by the way this mod spawns a base item to check its stats. This should make you crash, if you are able to reproduce it please contact me. Favorite food isn't supported yet. New characters since Wortox aren't supported yet (foods they won't eat, food bonuses, damage bonuses, etc). I might make some internal changes to add support for them & modded ones someday™ [h1]Latest changes[/h1] Fixed crash when hovering over trident. Thanks to Grandpa Scout Fixed equipped items missing. Thanks to 乐十画 Internal changes to pull items' info Fixed mod not using iceboxes, salt boxes etc. food preserving multiplier Added salt boxes, Warly's pouch support If you find a bug, have a suggestion or just like this mod, feel free to leave a comment. If the mod ever breaks please add me as a friend and nag me every day till I fix it.

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ActionQueue Reborn

ActionQueue Reborn

76561198032277590 দ্বারা

This version of Action Queue has been completely rewritten with a focus on fixing all the underlying issues with the previous versions, optimizing and minimizing any performance impact, along with adding several new features. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=609051112]Action Queue DST[/url] ported by [url=https://steamcommunity.com/profiles/76561198161551641]xiaoXzzz[/url] has been a great addition to my collection of mods, and it was only after using it for more than a year, that I decided I wanted to undertake fixing the few issues it had. The original [url=https://steamcommunity.com/sharedfiles/filedetails/?id=263658444]Action Queue[/url] for Don't Starve by [url=https://steamcommunity.com/id/nsimplex]simplex[/url], which was created in 2014, is an amazing mod that still sees much use in its various versions. [h1]Usage[/h1] [list] [*]Shift + click on entities as you normally would to add them to the action queue [*]Shift + double-click on an entity to select all entities of the same prefab in a configurable range [*]Shift + drag-click a rectangle to select entities within a selection box [*]Shift + drag-rightclick with a deployable item in your cursor to place it within the bounded area [*]Shift + drag-rightclick with a tool equipped to focus the actions performed by that tool [*]Shift + rightclick with a mini-sign in your cursor to place it directly on a chest [*]Shift + click on a crafting recipe to continuously craft that item [*]Press C to craft the last completed recipe (includes structures) [*]Shift + C to continuously craft the last crafted item (doesn't include structures) [*]Press any movement, primary, secondary, attack, or action key to cancel (or pause) the queue [*]Press F3 to display a turf grid that may help you with aligning your placements [*]Press F4 to toggle auto-collect which is triggered by certain actions [*]Press F5 to toggle endless deploy mode, ignores selection height to deploy all available items [/list] [h1]Config Options[/h1] [list] [*]ActionQueue key with an extensive keylist [*]Always clear queue (if false, use action key(spacebar) to clear selected targets) [*]Selection color with 10 colors to choose from [*]Selection opacity [*]Double click speed [*]Double click range [*]Turf grid toggle key [*]Turf grid radius [*]Turf grid color [*]Option to always deploy on the wall / turf grid [*]Auto-collect toggle key [*]Enable auto-collect by default [*]Endless deploy toggle key [*]Enable endless deploy by default [*]Craft last recipe key [*]Tooth-trap spacing [/list] [h1]New Features[/h1] [list] [*]Ability to add entities to the selection queue during a deployment action [*]Auto-collect can be toggled in game as needed [*]Configurable deploy spacing for tooth traps [*]Caches your last completed recipe to be re-called with a single key press (default C) [*]Craft last recipe repeatedly with ActionQueue key + last recipe key (shift + C) [*]Draw added to the action list [*]Deploy now goes up and down rows instead of always returning to the horizontal start position [*]Deployment of items by dropping them on the wall grid [*]Eat added to the action list [*]Feedplayer added to the action list [*]Grabs the next stack of items of the same type from your inventory for active item actions [*]Heal player added to the action list [*]Minisigns are now easily placeable on chests [*]Pick action will never target evil flowers [*]Pickup action will never target any active trap [*]Pitchfork actions, digging and placing turf [*]Repeat crafting is faster (timer based) [*]Tool filtering, which was a feature of the original mod [*]Unwrap added to the action list [*]Waits for a broken tool to re-equip without canceling the queue [/list] [h1]Fixes[/h1] [list] [*]ActionQueue should never be canceled by using chat, map, or alt-tabbing anymore [*]ActionQueue now cancels properly if you are moving when you release a mouse button during a selection [*]Fixed incompatibility with Woodie beaver mode [*]Deployment is only triggered if the selection queue is empty [*]Give action now works properly with mushroom planters [*]Selection will not begin if your first click is on a HUD entity [*]Significantly improved how actions are applied to their targets [*]Switched to using control handlers for leftclick and rightclick, which means the mod follows rebinds in the games settings menu for primary and secondary keys [/list] [h1]Don't Starve version[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1930794331]ActionQueue Reborn[/url] by [url=https://steamcommunity.com/id/myxal]myxal[/url] [h1]Translations[/h1] 此版本的 Action Queue 是完全重寫,著重在修復前版本所有的潛在問題,優化並最小化對於性能的影響,並添加幾個新功能。 [url=https://steamcommunity.com/profiles/76561198161551641]xiaoXzzz[/url] 移轉 DST 版的 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=609051112]Action Queue[/url] 作為我的模組收藏,而在使用超過一年後,我決定要解決他的一些問題。 2014 年,DST 上原始版本的 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=263658444]Action Queue[/url] 是 [url=https://steamcommunity.com/id/nsimplex]simplex[/url] 所寫,經過非常多的改版仍歷久不衰,是一個令人驚艷的模組。 [url=https://pastebin.com/eCuge3rB]完整敘述翻譯 (繁體中文)[/url] [url=https://steamcommunity.com/id/cheewind]cheewind[/url] Big thanks to co.op for his help testing and suggesting new features

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পৃষ্ঠা 1 / 1028 (24,655 ফলাফল)

Mod-Support সহ Don't Starve Together Server

সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।

Don't Starve Together Server ভাড়া নাও