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Necesse Mods ও Plugins

এই ক্যাটালগে Steam Workshop থেকে Necesse প্রকল্পগুলো তালিকাভুক্ত আছে। এন্ট্রিগুলো সার্ভার-সাইড, ক্লায়েন্ট-সাইড বা দুপাশেই প্রয়োজন হতে পারে এবং ম্যাপ বা অন্যান্য ব্যবহারকারী-তৈরি কনটেন্টও অন্তর্ভুক্ত করতে পারে। ইনস্টল করার আগে লিংক করা সোর্স পেজ, গেম ভার্সন এবং নির্ভরতাগুলো দেখে নাও।

Races Are Back – Necesse Mod

Races Are Back

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Races Are Back Credits Based on the original Race Mod by FerrenFx. https://steamcommunity.com/sharedfiles/filedetails/?id=3445509102 This is an independent rebuild for the current version of Necesse, written from the ground up and reusing the original art. All credit for the original CONCEPT goes to FerrenFx and assets made by Benjamin Butthole. The original mod was abandoned for more than a year and it took me days to get this working again but its till not my Art, if the owner of the assets wish to see this mod taken down or description changed please get in touch with me and I'll work with your request to the best of my abilities. Races - Human - the classic look, no changes made to this. - Orc - green-skinned with custom heads, tusks, hair and eyes. { no limited to green lol } - Neko - a human with cat ears and a tail. - Furry - who doesn't love furries? options for hair, head, body, muzzle, ears and tail. Features This mod also adds new things the original mod didn't have but many were asking for! - 🔶 A race picker and full part/color customizer built into the New Character screen. - 🔶 Worn armor is hidden on race characters so your body always shows - only cosmetic are shown. - 🔶 Full multiplayer support: everyone on a server sees each other in their true race. - 🔶 Settlers you recruit take on your settlement's race, each with their own randomized look. - 🔶 Each character now keeps their own race, even if they share the same name. - 🔶 You can now edit your vanilla & race character at the Stylist. - 🔶 You can now edit your base's settlerss looks at the Stylist. - 🔶 Change race whenever you want! via the stylish - 🔷 /togglearmor — race characters can now show their chestplate and boots Multiplayer This mod adds content, so it must be installed on both the server and every player. 🔷 Suggestion or bugs, type it out in chat! 🔷 ⚠️ If Bug - Please for the love of everything give as much details as you can so it can be fixed faster, I can't read minds. Image Credits The images used for this mod's preview - Image 1 - Image 2 - Image 3 - Image 4 - Image 5 - Image 6

Fueled Tools – Necesse Mod

Fueled Tools

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This mod requires the Kotlin Provider Mod by Sparky200 to function! THE GAME WILL CRASH ON LOAD IF YOU DO NOT HAVE THIS! MAKE SURE THE PROVIDER MOD IS LOADED BEFORE ANY OTHER MOD THAT DEPENDS ON IT! Fueled Tools is a simple mod that adds powerful tools for mid to end-game that require Fuel to use. These tools are aimed towards end-game, and can be crafted via the Advanced Workshop. In order for these tools to function, you must insert fuel into them by rightclicking them inside your inventory and inputting fuel. Current Tools - Drill This is a powerful tool that can mine stone very quickly and efficiently. Can be crafted in the Advanced Workshop. - Chainsaw This is a powerful tool that can mine wood very quickly and efficiently. Can be crafted in the Advanced Workshop. Current Items - Fuel This is required for the tools to function. Can be crafted in the Advanced Workshop. - Crude Oil This is a new resource that can be mined from Crude Oil Ore. Current Objects - Crude Oil Ore This is a new ore that generates in caves. Sprites created by Turkleton If you have any suggestions for the mod, please feel free! If you have any issues - whether it be a bug or something you don't like - please kindly tell me.

Craftable Traps – Necesse Mod

Craftable Traps

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Support me on Ko-Fi! Discord server for my projects: discord.gg/9VAEuGT Lets you craft traps so your killboxes dont look stupid All traps require 10 of their respective material + 10 arrows of their respective trap type (10 stone arrows for an arrow trap, 10 fire for a flame trap) The Dungeon Void traps have not been included. They're special, go and find them. also available on github

Sponge's Environmental Textures – Necesse Mod

Sponge's Environmental Textures

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Revamps several environmental textures. All trees Both bushes Some natural surface tiles Cattails and water lilies Surface rocks

Just Content – Necesse Mod

Just Content

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This mod just adds vanilla-like content to the game. No unique, cool new mechanics, Just Fun Content. Wiki: https://necesseatlas.netlify.app/Just_Content LANGUAGES (2) - English - Spanish NEW CONTENT - Dimensions: 1 - Biomes: 2 - Items: 39 - Mobs: 6 (2 bosses) CREDITS - Save: Mod creator - Mola Mola: Preset Builder Want to support me? This mod is developed by one person in their free time. If you enjoy the mod and want to support future updates, you can buy me a coffee: ☕ https://buymeacoffee.com/aizsave Even small support helps keep the project alive ❤️

Colored Torches – Necesse Mod

Colored Torches

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Adds six new torches to the game (red, green, blue, cyan, magenta and yellow). * The colors don't work well on dark, wood or grass floors. Works better on lighter and white floors. Don't need any station to craft. 1 torch = 1 colored torch

Necess of the Rings – Necesse Mod

Necess of the Rings

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Learning how to mod, Will be add more LOTR content as time goes on. Currently: Adds Sting - Crafted at Demonic Workbench Adds Orc Cleaver - Able to be dropped by Orc or crafted at demonic workbench Adds new Orc Mob - Stronger varient of a zombie. - Edit: Only spawns in swamp! These recipes will change - As will there stats

EvoWeapons – Necesse Mod

EvoWeapons

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EvoWeapons v0.1 .2 Made for game version 0.32.1! Dependent on ! << (need this in order to play) https://steamcommunity.com/sharedfiles/filedetails/?id=3410695455 Currently adds in the ability to upgrade already existing weapons into stronger versions of themselves while keeping the game, mostly, balanced! Adds: - 5 early game swords - 1 greatsword - 5 late game swords - 2 guns - 2 glaives - 8 tools - 4 crafting materials - 2 unobtainable weapons that will be fully added in the next update "Reinforce plates" can be smelted in a furnace to reinforce swords/glaives. New crafting materials can be used to upgrade or craft new weapons. If you are having trouble, all recpies are in the recpies book in game! Thanks! ~ Unq Special thanks to Save (Aphorea Mod)!

Planner Mod – Necesse Mod

Planner Mod

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If you want to plan your base without having to farm tons of stone or wood, this mod is perfect for you. It adds special planner blocks to help with base design. Each of these items can be crafted in quantities of 100 using just a single log of any type of wood. These items have very low durability, making them easy to break and replace quickly. You can craft planner items such as: - Walls - Paths - Fences Available colors: - Blue - White - Pink - Light Green - Purple Change Log: 1.1 - Added new colors (White, Pink, Light Green, Purple) If you have any suggestions, bug reports, or questions, I'm happy to hear them. GitHub: github.com/dev-rodion/necesse-planner-mod

Ore Respawner – Necesse Mod

Ore Respawner

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Ever come back to your old cave network and find it completely picked clean? Every ore vein gone, every gem cluster mined to nothing, just empty tunnels you have to dig past to find anything worth grabbing? On a server that runs for weeks, the whole map ends up like that eventually. Ore Respawner fixes it. Ore and gems slowly grow back in caves, so the places you've already explored stay worth visiting instead of turning into dead space. Perfect for multiplayer servers to ensure new adventures have access to resources without having to travel to a completely empty region. What it actually does: Ore grows back inside the rock. The mod takes rock walls that are still standing and turns some of them into the ore that belongs to that rock type. Forest rock gives you copper, iron and gold. Deep rock gives the deeper ores. Snow, swamp and desert rock each give their own variants, and modded ores are picked up automatically. Ore only ever shows up buried in solid rock the way it does when the world first generates, never floating in the middle of a tunnel you already cleared. Gems grow back too. When you mine a crystal cluster it leaves that distinctive gem gravel on the floor. The mod reads that gravel and regrows clusters on it, so a gem patch keeps its spot and comes back even if you stripped it bare. Mostly small clusters, with the occasional bigger one. It all happens gradually near players, so caves recover at a steady trickle rather than refilling the second you turn your back. The pacing is tuned to feel natural out of the box, so there's nothing to set up. Install it and it works. Things worth knowing: All the work happens on the server. It adds no new items, no new blocks, and nothing client-side, so it won't clash with your other mods or your interface. It is still a normal mod, not a client-optional one. Everyone playing on the server needs it installed, the same as any other mod, or the server will turn them away for a mod mismatch. It stores nothing in your save file. It only ever changes tiles that are already in the world, and those changes sync to every player the normal way, so no desync or rollback weirdness.

Advanced Stuff - Weapons – Necesse Mod

Advanced Stuff - Weapons

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Advanced Stuff - Weapons Basically adds more weapons Mod Version: 0.7 Game Version: 0.21.24 Server Jar: https://github.com/TheStrangeProgrammer/advanced-stuff-jars For now only melee and throwing weapons have been added but more will come soon Stats may be changed after more testing Stat Spreadsheet: https://docs.google.com/spreadsheets/d/1_JfeoGGIXim4btK_7DNK3gdW7uTx7WQQv6DS6Kfm9v8/edit?usp=sharing

Spawn Boss Utility Mod – Necesse Mod

Spawn Boss Utility Mod

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Spawn Boss Utility Mod! This mod adds the ability for server admins to spawn boss mobs at their current location. To use this command, simply type /spawnboss followed by the boss's name. For bosses with spaces in their name (which is almost all of them), quotation marks are needed in the command. The syntax of the command is: /spawnboss BossName QuantityToSpawn As an example: /spawnboss "Evil's Protector" 10 However, users can also start typing the name of the boss (e.g. Evil) without the quotation marks and press "Tab" on their keyboard to autocomplete the name. Game Version This mod has been updated to v0.27 Important Notice If your version of the mod doesn't appear to match the game version and/or mod version, you may need to verify the game files from Steam by right clicking on Necesse >> Properties >> Installed Files >> Verify integrity of game files

Auto Trash – Necesse Mod

Auto Trash

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Automatically discard unwanted items as you collect them. Place any item in the Auto Trash slot, and future pickups of that item will be instantly trashed, keeping your inventory clutter-free.

ModMenu – Necesse Mod

ModMenu

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This is a little gui based cheat mod for Necesse! NOTE: At the moment the mod will not get any future updates i may or may not recode it later. This mod is in an early stage so at the moment theres just two commands /god and /unlockachievements i will add the gui later. GitHub: https://github.com/FooFieOwO/NecesseModMenu

[RUST & ROMANCE] Remove Sharing Room Happiness Penalty – Necesse Mod

[RUST & ROMANCE] Remove Sharing Room Happiness Penalty

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Removes the negative thought settlers have when sharing a room with other settlers when they don't have the "Roomie" personality trait Have fun! :)

Teleport System – Necesse Mod

Teleport System

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🌀 TPA Teleport Mod – Homes, Teleport Requests & Random Teleport A lightweight teleportation system that adds home teleports, request-based teleporting, and safe random teleport options. Used on Eternal World RPG. ✨ Features Save and teleport to your personal home location Request teleportation to other players Accept or deny incoming teleport requests Fully safe random teleport system Works perfectly on multiplayer servers Server-side, no client requirements 💬 Commands 🏠 Home Commands /tpa sethome — Save your home location /tpa home — Teleport back home /tpa spawn Admin Commands: /atpa tpto (playername) no need for accept /tpa setspawn 👥 Teleport-to-Player /tpa tpto <player> — Send a teleport request to a player /tpa tpaccept — Accept incoming teleport request /tpa tpdeny — Deny teleport request 🎲 Random Teleport /tpa random — Teleport to a random SAFE location Random TP avoids: Water Lava Walls Unwalkable terrain Dangerous or invalid tiles Perfect for exploration, new players, or escaping danger. 🧩 Compatibility Works with all mods No changes to vanilla content Safe to add/remove anytime 🌍 Used On Eternal World RPG Join the community: https://discord.gg/Kpw6PNPwfb

Advanced Stuff - Enchantments – Necesse Mod

Advanced Stuff - Enchantments

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Advanced Stuff - Enchantments Basically adds multiple combinations of enchantments to play with. (about 16k) Mod Version: 0.3.0 Game Version: 0.30.0 Stats may be changed after more testing Stat Spreadsheet: https://docs.google.com/spreadsheets/d/1vCCt0q00J41JmDwthUAMyi5BUzqBIHdFgY6uTJtjP2o/edit?usp=sharing

Auto Fishing – Necesse Mod

Auto Fishing

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This mod adds auto reel and auto recast features when performing traditional fishing

Crabmeat – Necesse Mod

Crabmeat

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Crabs now drop Crabmeat. Can be used as "Any Common fish" as well as "Any raw meat"(no recipes currently in vanilla use this afaik) in recipes. Can be eaten raw for -20 health and Crabs have a 50% chance to drop one. This mod was intended to make the Hunter less useless in Desert settlements. Thanks to everyone in the Discord that helped me make this with no experience at all. I might add more.

Invisible Shoes – Necesse Mod

Invisible Shoes

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Necesse mod for invisible shoes. Ever feel like shoes are constraining? Want to free the toesies? This is the mod for you. These shoes can be obtained from the stylist. https://github.com/Juicyz14/InvisibleShoes

More Maps – Necesse Mod

More Maps

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Adds maps that help you find areas and mobs that can be annoying to locate. The hunter's maps track down rare mobs, but are relatively more expensive to craft. Hunter's Forest Bear Map: Marks the closest Grizzly Bear in the Forest Caves. Witch Cabin Map: Marks the closest cabin where a Friendly Witch lives. Hunter's Evil Witch Map: Marks the closest trio of Evil Witches. Hunter's Caveling Oasis Map: Marks the closest Caveling Oasis. Note: Despite these being in the normal desert caves, crafting this map requires a tungsten workstation so that it doesn't encourage breaking gear progression. Hunter's Aged Champion Map: Marks the closest Aged Champion. Item name translations were made through Google Translate. Please let me know if you see any translation issues.

Hardened Settlements – Necesse Mod

Hardened Settlements

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Updated for game version 1.0.2 Never worry about throwing an explosive in your storage room again! With this mod you can control whether explosions break objects within your settlements. Mod Additions Hardened Settlements adds a new option under the Settlement > Settings menu that will toggle between allowing explosions to damage your settlement or not. With this setting enabled, everything within the settlement area will be completely blast resistant! Open the settlement menu by right clicking a settlement flag or using the existing keybind (default "C"). Click Settings (on the far left) to control explosion damage. Source Code Source code can be found on GitHub here: snoobinoob/hardenedSettlements

中文字体修复 – Necesse Mod

中文字体修复

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修复中文字体和日文字体冲突问题。 CJK 有些字使用了同一个 unicode 码表示,而游戏选择了先载入日文字体再载入文泉驿字体,导致有些字显示为日文字形。 例如 “设置” 的 “置” ,简体中文表示看着非常不爽。 这个 Mod 修改了字体的载入顺序,修复了这个问题。 繁體中文也可使用。 已知问题:安装 Mod 后切换繁简语言会导致内存溢出崩溃。 解决方案:关闭 Mod 后再切换语言。 GitHub: https://github.com/LuXts/Necesse-ChineseFontFix

Forge Upgrades – Necesse Mod

Forge Upgrades

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Upgrade the vanilla forge through Demonic, Tungsten, and Fallen tiers, each increasing processing speed by 50%! Adds the following new items, by upgrading the Forge: 1. Demonic Forge (1.5x processing speed) 2. Tungsten Forge (2.0x processing speed) 3. Fallen Forge (3.0x processing speed) Changelog: Fixed issue where settlers couldn't use the workstation Fixed visual bug where Forge's activation wasn't visible Slots increase by 1 per Forge level, 2/2 for Forge 3/3 for Demonic Forge 4/4 for Tungsten Forge 5/5 for Fallen Forge More mods by me: Deconstructor: https://steamcommunity.com/sharedfiles/filedetails/?id=3730900523 Mine It All: https://steamcommunity.com/sharedfiles/filedetails/?id=3730263197 Necesse Power: https://steamcommunity.com/sharedfiles/filedetails/?id=3732508344 Like my workshop content? You might like my game - check it out on Steam: https://store.steampowered.com/app/3629280/Lone_Survivors/ Developed with AI assistance (GitHub Copilot), and art/icons created by ChatGPT + refined by myself.

পৃষ্ঠা 7 / 23 (530 ফলাফল)

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