- Mods
- /
- Team Fortress 2
Team Fortress 2 Mods ও Plugins
pl_swiftwater_final
76561197967274957 দ্বারা
This is the absolute final version of Swiftwater. This is a build branch that includes ALL ugc version changes. Thanks for the support from an awesome playerbase. It has been a lot of fun!
Training Arena
76561198037744635 দ্বারা
[h1]How to play the map[/h1] [olist] [*]Run this console command: [code]sv_allow_point_servercommand always[/code] [*]Start the map with this console command: [code]map workshop/454340215[/code] [*]Join the RED team. [/olist]
Koth Backrooms
76561198220559891 দ্বারা
Textures by Egglord To play this map click on "subscribe" and type " map workshop/2779003077 " into console. But in order to make the sounds work you have to go to Steam\steamapps\workshop\content\440\2779003077 and copy and paste the map to your tf2 folder (Steam\steamapps\common\Team Fortress 2\tf\maps).
Karma Xmas (Target Practice)
76561198034340285 দ্বারা
Right on time for christmas, I present to you: TR_Karma_xmas - the festive version of Karma's weapon demonstration map and its final reskin. [img]http://i.imgur.com/oEtvFdv.png[/img][url=http://steamcommunity.com/id/AF2PJX/myworkshopfiles/][img]http://i.imgur.com/aJmBEpZ.png[/img][/url][img]http://i.imgur.com/Mftyk3C.png[/img][url=https://steamcommunity.com/tradeoffer/new/?partner=74074557&token=CL9R-8-p][img]http://i.imgur.com/esb4eke.png[/img][/url][img]http://i.imgur.com/rmnT7kv.png[/img][url=paypal.me/PascalNeddermeyer][img]http://i.imgur.com/uPY3dEJ.png[/img][/url] Features: - HDR - Build-in bot spawns (use controlroom for that) - indoor and outdoor areas - Target range - toggleable warehouse lights - hole for testing fall damage - cliff for testing airblasts - swimming pool - 1 easteregg - Xmas setting - item demonstration pedestal __________________________________________________________ EDIT: Due to regular questions on how to install workshop maps. How to install the map properly: 1. Click subscribe. 2. Go to your "steam/steamapps/workshop/content/440/ " folder 3. Search each subfolder for the map "tr_karma_xmas.bsp" 4. Copy the map "tr_karma_xmas.bsp" 5. Head on to your "steam/steamapps/common/Team Fortress 2/tf/" dictory 6. Paste the map into the "maps" folder 7. Launch Team Fortress 2 and click on "Create Server". The map should now be shown in your maps list now 8. DONE! __________________________________________________________ [url=http://steamcommunity.com/groups/PJXCommunity][img]http://i.imgur.com/OAwgVCA.png[/img][/url] [img]http://i.imgur.com/qREVAWs.png[/img]
PL Champany
76561198029586164 দ্বারা
Frontline themed map. Push the tank so it can blow up RED's booze stash. Oh, it also shoots rockets. TF2Maps Link : https://tf2maps.net/downloads/pl-champany.2514/
Plr Dogbread
76561197999878878 দ্বারা
Yes, the viral map is back and updated for the workshop. This is the ultimate edition of everyone's most simultaneously despised and loved tug-o-war map.
plr_HigherTower_Extended
76561198005086402 দ্বারা
plr_HigherTower_Extended Same size and height as the original highertower - No more Skybox limit , (like ... no more !!! ) - No more Player Clip , - Working and optimized Made from : - plr_highertower https://steamcommunity.com/sharedfiles/filedetails/?id=899335714&searchtext=hightower - plr_hightower_extended (my own map ...) https://steamcommunity.com/sharedfiles/filedetails/?id=1399889012 ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ -----How-To-Play----- go to : ...\Steam\steamapps\workshop\content\440\1428907188 -and copy plr_highertower_extended then go to ...\Steam\steamapps\common\Team Fortress 2\tf\maps -and paste the map Now , u can create a off-line server with this map (or with the console : map plr_highertower_extended )
jump_jurf
76561198025190905 দ্বারা
Jump map released on the first annual Tip of the Hats Charity Event (2013). Jumps are questionably spaced but most people should not have a problem because the spacing is too close rather than too far (except jump 21). A3 is never coming out because it's too late to release it. Unless of course, something breaks. https://www.dropbox.com/s/q14krzop7iq67i4/jump_jurf_a2.bsp?dl=0
Stoneyridge
76561197960948593 দ্বারা
Snow themed, two point, attack/defend map (like cp_gorge) - beware of what is watching over the second point! [url=https://www.youtube.com/watch?v=fdpTT2pqIVY&list=PL2KT0JL74Qff_c1WbqNi4K5yAmpWAUQlq][img]https://i.imgur.com/86MAQiE.png[/img][/url] [url=https://www.patreon.com/UEAKCrash][img]https://i.imgur.com/c8SVilb.png[/img][/url]
ctf_aerospace
76561197993566748 দ্বারা
Disclaimer: This is a very old map, I'm slowly... *SLOWLY* ...working on a new version, but don't expect any updates for a long time. I did not have plans to upload it to the workshop until GregoryTheGamer1112, a fellow TF2 player, uploaded it himself. That, added by the amazing "Forgotten Maps" trailer done by hl2mukkel on his youtube channel made me realize that there was a demand to have it distributed here. I then decided to upload it myself. I did this some years ago and it was my first real game development project. I hope you enjoy playing it as much as I did making it even in its current state. ~Arthur Background Aerospace "The Government has issued a contract for the creation of the new line of combat planes that are to be the standard for the near future. Two rivalling companies, Red Aerospace and Blue Aviation, are now battling for the contract. After many months of lawsuits, legal actions and speculation, the The Government has decided to let both companies create a prototype, and has given advanced funding to both. At the end of the deadline, both prototypes will be analyzed and the best one fully produced, giving it's parent company will recieve the funding of a gazillion dollars for it. Unfortunately, the production must be carried out in a secret location, and both companies have been given one half of the terrain to estabilish their facilities. After many months of hard work, espionage and peeking over the walls, they each have their own prototype ready ahead of time. They could use this extra time to make their plane better, but stealing the opponent's blueprints and sabotaging their planes seems like a better option. And so their facilities have became a warzone." Map description ctf_aerospace is a medium sized capture the flag map with emphasis in speed, team dynamics and acessible intel. Each base has a hangar with a "tower" in the back, where the Intel is located in the third floor. The Hangar and Intel room have plenty of different infiltration points so a very strong defense must be set up to prevent the enemy from getting to your Intel. The team must coordinate the attack and defense patterns to surprize the enemy and gain the upper hand. I hope you have fun with this map. Just watch out for the pits in the caves and you should be OK.
Intersection
76561198010514035 দ্বারা
[b] Made for the Mappers VS Machines Contest [/b] Merasmus got in trouble with the Japanese Robo-Mafia, Thinking he is affiliated with the Team Fortress Mercenaries, The Robo-Mafia is comming after the Mann Co Headquarters, and it's your job to defend it ! So gear up, bring together your greatest warriors and Give em' Hell ! Map features : -60's Japan-Styled City -A Train Station -Multiple Hazards -Hats ! -Unique 'safezone' system to connect the map -Multiple Upgrade Stations for Faster Game Flow And much, much more ! Pop files download: https://www.dropbox.com/sh/4mx3qh47qvhz1oe/AACY5SkSpn9WmckgFPUM2Rj2a?dl=0 Map+Nav+Pop files: https://www.dropbox.com/s/erub4cwczw72vuc/Intersection%20Map%20Files%20V2.zip?dl=0 Have fun! [url=https://steamcommunity.com/tradeoffer/new/?partner=46762167&token=ESn6nd0T] [img]https://s30.postimg.org/7fh2w17wh/donaterytu.png[/img] [/url] [url=https://steamcommunity.com/tradeoffer/new/?partner=50248307&token=L4l4sF9h] [img]https://s30.postimg.org/thbyjths1/donateemolga.png[/img] [/url]
Mars
76561198010514035 দ্বারা
Introducing koth_mars! A mars-themed adventure with your favorite mercenaries! Features : -Mars Landscape! -Custom Skybox! -Mercury pools of fun! -Overkill Ponctuation! -Modern Design! -Animated Radio Posts! -Volumetric lights! (This map was originaly created for a smissmas mapping contest in 2016)
Bread space
76561198025628522 দ্বারা
A payload map set in a decaying moonbase. Blu are trying to destroy the monster in the caves. Red are trying to stop them. A Beta map, still under construction Custard1 - Mapmaker, Models Fruit - Director, Models Bergholt - Models Grambee - Animator Doggoh - Models Gadget - Models, Mapping help Cheesypuff - Particles OverPovered - Models Human1 - Consultant Tabby - Consultant
Pier
76561197995064139 দ্বারা
Now in the game! Take a scenic tour of this notorious island. Escort a payload along beautiful beaches, through a heartwarming town, and finally along a pier turned amusement park. Credits: The Frontline team for the many Frontline assets Dr. Spud for ivy models Ravidge for palm tree models evil knevil and NassimO for the delivery van ABS for premade gametype 2f2f for alpha playtesting
Hadal
76561197999878878 দ্বারা
Scientists were so preoccupied with whether or not they could build an underwater research facility, they didn’t stop to think if they should. [h1]Gameplay[/h1] Hadal is an attack/defend map featuring 4 control points. However, its final point is always accessible so you will always be playing one of 2 points for maximal excitment. [h1]How to load map[/h1] Workshop version: [list] [*]Subscribe to the map on the workshop [*]Use this in-game console command [/list] [code]map workshop/cp_hadal_rc1.ugc804251853[/code] TF2maps version: [list] [*]Download the map on [url=https://tf2maps.net/downloads/hadal.963/]TF2maps.net[/url] [*]Place the map in your "Team Fortress 2/tf/maps" folder [*]Use this in-game console command [/list] [code]map cp_hadal_rc1[/code]
MvM Giza
76561197965271712 দ্বারা
In ancient times Tutankhamann built this place to preserve some artifacts. At least, thats what the stories tell, instead its just Mann Co storing some secret weapons. Ofcourse, since its a huge pyramid it was easy for Gray Mann to find out its location. Now you have to defend it against his robot army. Formerly known as mvm_intercept. Just like mannhattan the bots can capture points to spawn at gates closer to the hatch and recieve additional bombs. This map has 3 control points placed in a gravelpit style layout allowing 2 points to be capped simultaneously. The map is hosted on the potato servers: http://steamcommunity.com/groups/potatoservers For hosting this map you will need these files (players do not need them): https://www.dropbox.com/s/m53lcummcqdr4k7/mvm_giza_b7_resources.zip?dl=0 Special thanks to E-Arkham for making alot of the props in the map (including the sphinx)!
Clifftop
76561197993205795 দ্বারা
Here goes nothing... Clifftop is set in a mountainous, deciduous forest and features a steep uphill battle for blue to push their cart to the top of the cliff, and into the missile silo, positioned beneath. The map is focused on balanced, vertical combat, with ample roof space to dominate, and plenty of headroom for jumping; but also plentiful flanks, ambushes and choke-points to counter. The map has two elevators, one under the first point, and one under the third point. The run up to each point has one rollback zone. There are also forward spawns for both Red and Blue. This was my entry into the (2012) dynamic payload competition, over at TF2Maps.net, where it won the player's choice award (it played really well, but was a buggy, ugly mess). I haven't worked on it for 2 years until now, but it seemed a shame to let it die, so, instead here it is, now go play it! TF2Maps.net thread: http://tf2maps.net/resources/clifftop.81/updates Playstuff.net thread: http://playstuff.net/threads/4502-pl_clifftop Big love to... The folks at TF2Maps - for their time, resources and expertise All the lovely peeps at playstuff - for testing, and testing, and testing... A Boojum Snark - for his excellent Ultimate Mapping Resource Pack grazr - for his excellent tutorials The Construction Pack team - for their models and textures The Bulletcrops team - for their models and textures Equinoxo and Leminnes - for always being on call
Enclosure
76561197995219517 দ্বারা
Welcome, to Charles Darling's Triassic Preserve! The past - today! Enclosure is a three-stage payload map inspired by your favorite dinosaur movie. Current version: RC9b Current contributors: E-Arkham - Antiquity banyan trees Pear - plants from Overgrown Void - numerous custom wall textures. palm textures Stiffy360 - modular i-beam models, palm models Tumbolisu - neat volumetric light model Mimas Torres - pipe models Dr. Spud - ivy models Crowbar - stripless metal wall textures. Fuzzymellow - grass texture and detail sprites. Freyja - modular granary conveyor model edits. Valve - Portal 2 ambient sounds used for soundscape. Big thanks to TF2Maps.net for providing extensive testing and feedback. ==Winner of TF2Maps.net Asymmetry 2 contest==
cp_emesis
76561198798630965 দ্বারা
[h1] "It's eternity in there." [/h1] Emesis Blue is epic. NEW UPDATE! The Conagher Slaughterhouse is here! (use 'mat_specular 0' if you have any problems) gmod version: https://steamcommunity.com/sharedfiles/filedetails/?id=3002918412
Samurai Duel
76561198010882877 দ্বারা
Samurai Duel is an arena map created for UEAKCrash's 2016 April Fools' Day mapping contest. Two teams of Soldiers fight to the death with only the Half-Zatoichi and the Concheror. Hitting an enemy with the katana kills them instantly and fully charges your Concheror, forcing teams to play around their speed boosts. Current version: arena_samurai_duel
Badlands 2006
76561198115691546 দ্বারা
BadlandS 2006 is a remake of the updated TF2 version of ctf_badLands from Team Fortress ClassIc. UsinG many of the same models and textures that have been recovered over the years, as well as hostIng The original CTF gamemode, Badlands 2006 is the most accurate and closest remake to date. This remake would not have been possible without the images uploaded by former Valve Senior Environment Artist Stéphane Gaudette. His Artstation portfolio containing the original screenshots, as well as other works of his, can be found at [url=https://twitter.com/marthastewart/status/326365867111772160]httрs://www․artstation․com/artwork/KzvBB[/url] Disclaimer: This map's optimization is atrocious, and much of its brushwork is an abomination. It is the result of 2 years in development, during which Time my own skill with Hammer improved greatly, however the map's brushwork didn't. Exterior areas are extremely opened and, as such, nearly impossible to optimize. Frame drops are to be expected when outdoors. The warning "OverflowedCClientRenderablesList Group 7" is a known issue which I do not know the cause of or fix to. Fortunately, it does not seem to interfere with the ability to play the map. This map is intended primarily as a showcase of what the original Badlands could have been like, not as a serious or viable new CTF map. It should be viewed as little more than a curiosity. If you are having trouble finding the map in your maps list, the following console command should allow you to load it: map workshop/3456224743 :P Credits: Kit Carson: Map design, artpass, recompiled rock models 404UNF: Original ctf_badlands models recovered from SFM PJX: Replica gas station, exterior elevators and cranes, recovery of original textures Scho-manno: Recreation rock textures Rexy: Chariman and Blast Door models Void: Computer Screen Bank model StoneFrog: Team colored trains (Caboose) MrModez Pineapple: TF2 Classic Theme (trailer) Doc: Development Support Valve: Brush and model interior detailing from 2fort Stéphane Gaudette: Screenshots of TF2's original Badlands
Snowplow
76561198013244554 দ্বারা
CP Snowplow was the map made along side the End of the Line Update... ... and instead is going to be included on the July 2nd, Gun Mettle update. Snowplow is a 2 Stage CP A/D Map. As the Blu team, you must escort your train through each stage by capturing points. Becareful though, Red is going to try and stop blue from capturing points! If the train stays at a point too long, the train loses health. If the train runs out of health before you complete the stage, Blu loses and Red wins! Check out YM and I's other maps! Fr0z3nR's Map Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=454203134 YM's Map Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=454680074
MVM Minecraft Saddle (Sunny)
76561198018561983 দ্বারা
When i started making saddle i wanted to test a few game play ideas. I started playing around with having 2 bombs on a single map (pre 2 cities). After that failed I started a new layout. The idea of Saddle is that the more waves you complete, the farther back the spawn point gets as more of the map gets unlocked. Saddle was the 2nd MVM map i have made, and still needs tons of gameplay testing done. I will make a trailer for this map very soon! http://tf2.gamebanana.com/maps/180682
Plane War
76561198062243088 দ্বারা
A symmetrical koth map on planes in the sky [WIP]. Created for the 2017 summer 72hour jam. You and the enemy team are fighting over a plane armed of a powerful laser. Cap the point to fire the laser on the enemy team's plane and destroy it. !Screenshots are not up-to-date as I (Azarciel) can only update the map and description! To load the map just type "map workshop/1103593090" (without the quotation marks) in your console. Map file name: koth_plane_war Map location after download: Steam\steamapps\workshop\content\440\1103593090\
Team Fortress 2 Guides
Team Fortress 2 Server konfigurieren – Maps, Mods & Einstellungen
TF2 Dedicated Server einrichten: Maps, Mapcycle, SourceMod-Plugins, sv_-ConVars, GSLT-Token und Quickplay erklärt.
Team Fortress 2 Server mieten – Community Server Guide
Eigenen TF2 Community Server einrichten. Plugins, Custom Maps und SourceMod.
Mod-Support সহ Team Fortress 2 Server
সব Mods সরাসরি Dashboard-এ One-Click দিয়ে ইনস্টল করা যায়।
Team Fortress 2 Server ভাড়া নাও