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Garry's Mod Mods & Plugins
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Brinks PlayerModels
von 76561198170973327
My Creations HERE This addon includes 9 Brinks Playermodels with 3 head bodygroups each. Brinks insignia on the sleeves, Logo Brinks on the back of the bulletproof vest and Brinks agent card. I would strongly point out that the playermodels are not me, this is just a retexturing. WITHOUT CONFLICTS WITH THE ORIGINALS PLAYERMODELS ! - Wooki ( Originals PlayerModels ) - UssopSniperKing ( Myself ) ( Adding Brinks elements )
[ArcCW] Cheaty attachments
von 76561198254662493
Few cheaty attachments I made to mess around with ArcCW. These include: - Literally Never Stop Shooting (Infinite ammo) - ACOGGERS (A hidden and disabled inside joke scope) - Vampire (Beta attachment that never got in) - H4X3D Regulator (100% to 500% rpm) - Mousewheel Fury (unlimited rpm semi-auto fire) - Geta Grip (recoil reducing grip) - Bahkin's Stock (recoil reducing stock) - oh shit they're outside Reloading (200% reload speed) - UBEBL (Combine dark energy ball launcher) - Intervention (make every weapon sound like an Intervention) - Supersubsonic? (Scrapped FCG idea. Change your muzzle velocity on the fly) - Simple Extended and Reduced Mags - 2D Scope (test of pseudo-2D scopes in ArcCW)
Crisis - TTT
von 76561198005323952
"What hath science wrought?" ~~~ It is nearly silent on the coast. Though the waves crash with their usual intensity, the world sounds so empty. There are others here. You know this. You don't know where they are. Some have betrayed you. You can only guess that their fear of what lies beyond this world has driven them to stop you. You have little time. The world becomes emptier every passing minute. You must restart what has been left derelict. You must make the world full again. You can't be alone with the creaking wood. The empty signals. The forever deepening water. You musn't wander amongst the ghosts. This world was made to be escaped. ~~~ Crisis requires nothing but Garry's Mod and TTT to play! Rejoice all ye of little dosh! ~~~ Crisis is the successor to my older map, Existential. It is moderately sized, and features several traitor traps and an entire objective, as well as a small plot. The map is abstract, and as a result, wraps in on itself in ways some may not expect. Crisis is highly atmospheric, and could be very fun to explore in singleplayer, as well as with friends. It features well over 32 spawns, as well as weapons scattered throughout the map, enough for a server. I thoroughly enjoyed making and playtesting this map. I hope others like it as much as I do! FULL FEATURE LIST: -41 spawns. -Plenty of unique traitor traps. -An overall (secret) objective. -Platforming! -Heavy atmosphere. -Plenty of guns. -A traitor tester! -A weapon tester! -Moderate size. -Gorgeous scenery. -Physics props all over the place. -Some scraps of story. -no content from other games. -3D skybox. -Soundscapes.
Devil May Cry 4 - Blue Rose
von 76561198020887897
Blue Rose from Devil May Cry 4 | (SWEPS) Description: This is my first gun for Garry's Mod, hope you enjoy it :) Features: - Original model and textures of Blue Rose. - Original hand/arm model of Nero. - Original sounds (The true sounds, but not with the true quality) - Unlimited Ammo
R6S: Thatcher P.M. and Ragdoll
von 76561198050628951
Today's upload i'm bringing you a model of a SAS operative from R6S. Comes as a playermodel as well, bodygrouped with his trench helmet cosmetic. Port, previews by me. Thanks to TwilightSparkle for rigging. Also big thanks to Luxox18 for extacting the model from the game. For SourceFilmmaker: Thatcher Please make sure to rate up and favorite, if you liked the addon or even subscribe if you like what i post, it really helps a lot, thanks. If you add me, please state the reason in the comments or on my profile page. tags: military, sas, r6s, thatcher, operator, soldier, gasmask, war, rainbowsix
[MA2] StarWars BX VibroSword
von 76561198140596627
StarWars Droid BX VibroSword from StarWars EA Battlefront II or 2 ! DON'T FORGET TO DOWNLOAD Melee Arts 2 Contains : - BX VibroSword StarWars Melee Tier: 4 Type: Blade Damage: 85-185 Throw: 250-380 Speed: ⭐⭐⭐⭐ Strength: ⭐⭐⭐⭐⭐⭐ BX Droid Player-Models : Star Wars EA Battlefront II : BX Droid Commando Playermodel CIS Commando Droid Playermodel and NPC Pack Credits : Script - Me Script Base - Danguyen Models/Sound : Jeff Hason Order by Rezurektion Support Discord : https://discord.gg/rxB8CEp|/url]
William's World War 2 Simfphys Collection
von 76561198043103420
~Vehicle List~ Horch Type 108 Citroen 11CV Sdkfz 222 Kubelwagen Citroen Van Opel Blitz Deuce and a Half German Half-Track Opel Olympia Opel Fire Truck Krupp Protze OTHER ADDONS OF MINE http://steamcommunity.com/sharedfiles/filedetails/?id=971571727 http://steamcommunity.com/sharedfiles/filedetails/?id=1110050841 http://steamcommunity.com/sharedfiles/filedetails/?id=973276271 *Some vehicles are converted from Scars. Please show the Model creators some love!* Thank you @Reverend Jesse V92 for some of the models. --------------------------------------------------------------------------------------------------------------------------------------- Tags: WWII German WW2 halftrack car truck american french
Roblox - Crossroads
von 76561198040461751
A 1:1 faithful port of the classic Roblox map into Garry's Mod!
gm_liminal_hotel NAVMESH
von 76561197960487064
Navmesh for the lazy, haha funny backrooms easter egg go brrrrrrrrrrrrrrrrrrrrrrrrr. More navmesh here make sure to check out my other addons if you are interested. Mah Uploaded GMOD Stuff ᴄᴏᴍᴍᴇɴᴛs ᴅɪsᴀʙʟᴇ ᴅᴜᴇ ᴀɴɴᴏʏɪɴɢ ᴍɪɴᴏʀs
[simfphys] Mercedes-Benz 500 SE W140
von 76561198128823009
Adaptation of the Mercedes-Benz 500 SE W140 for simfphys. All the lights work, there are indicators on the dashboard, there are seats for passengers in it. It also has original sounds from CrSk's addon.
Retro AR15 pack PROPS
von 76561197983268072
THESE ARE JUST PROPS. THEY ARE NOT USABLE WEAPONS. Looking for a pack of tricked out, railed-up tactical AR15 variants? Then take your poor taste in firearms elsewhere, because this is a strictly rail-free zone. This model pack contains ten oldschool AR15 variants with more bodygroups than anyone could ever possibly want, a bonemergeable M203 with bodygroups, and a set of bayonets with sheathes and magazine props to go with them. Not only does this pack include some of the most well-known retro AR15 variants such as the M16A1, M16A2 and the XM177E2, but it also includes some really obscure, weird ones that either never made it past the prototype stage, or were just not used all that prominently, such as the Model 608 survival rifle, the M231 Firing Port Weapon, and the Model 605 'carbine'. You will need the bonemerge tool to attach the M203. Full contents list: Colt Model 604 rifle M16A1 rifle M16A2 rifle Colt Model 653 carbine Colt Model 727 carbine Colt Model 607 carbine (Includes both long and short grip versions) Colt Model 608 survival rifle Colt Model 635 9mm SMG Colt Model 231 Firing Port Weapon XM177E2 carbine 20 and 30 round STANAG magazines 200 round Beta C-Mag 25 and 32 round 9mm magazines 40mm grenade 5.56x45mm NATO cartridge 9x19mm cartridge M7 bayonet Sheathed M7 bayonet M9 bayonet Sheathed M9 bayonet M203 grenade launcher In addition to more bodygroups than anyone is ever likely to use, all the parts you could ever want to move or pose are rigged for use with the joint tool, including the sling loops, fire selector and bolt catch. If it moves on the real thing, you can probably move it on these models. The M203 is also fully rigged and bodygrouped, and can be attached to the weapons using the bonemerge tool. A 4x20 magnification Colt scope is available for every weapon, and everything that can mount a bayonet has both the M7 and M9 as options, With the most appropriate one for the period the rifle was used in as the first bodygroup. The weapons that can accept the M203 grenade launcher feature bodygroups for use with them, including M203 heatshields and grenade launcher sights on the rifles, and removed lower handguards and front sling loops on the carbines. All of the magazine props have bodygrouped bullets, the 20rd STANAG has bodygroups for a jungle taped second magazine, and the 40mm grenade has bodygroups to remove the projectile/casing for use in flight or ejecting from the launcher. Multiple weapons include bodygroups to create other retro AR15 variants: The Model 604 can be turned into a Model 605 carbine with the barrel bodygroup, The Model 727, Model 653, and Model 635 carbines come with compact barrel bodygroups, and the Model 635 also comes with the super-compact "DOE" front end. The M231 Firing Port Weapon can be turned into the Patriot from MGS3 with the alternate barrel bodygroup. The M16A1 also has bodygroups for an M16A2 style stock and handguards. This pack is basically a massive overhaul and update of my original Black Ops M16A1/M16A2 pack, which I released just under two years ago. As anyone who's reading this can probably guess, I quite like older AR15s, and in the time since I released the original pack, I've grown to like them a lot more and realized that quite a significant number of things were wrong with the origninal models. They weren't major things, but they were things like the M727 lacking an M4 profile barrel, the A2 sharing the same stock as the A1, lack of rear sling loops, the magazines being slightly the wrong length, the list goes on. Honestly, A lot of the things I've fixed are things you'd never notice unless you shared the same obsession over attention to detail as I do. One of the things that bothered me the most was that the flash hiders on all of the weapons were poorly modelled, unrealistic, and I couldn't find a set of A1/A2 birdcage flash hiders that matched well. Over the course of the last year, I've been working on tweaking and improving the existing variants, improving or re-making the components that I felt needed fixing, as well as adding extra variants that I found to be interesting or thought would be a good addition to the pack. The bayonets are the first models I've ever completely finished and textured, and were only possible due to a significant amount of guidance and advice from Lt_Commander. I thought that a set of bayonets would be a good addition to a pack like this, and I feel they've turned out very well. The flash hiders were also modelled and textured by me as i was unhappy with how inconsistent the old ones I was using were. As simple as they may be, I feel they've turned out just as well. Everything in this pack is based off the M16A1 and 'Commando' from Call Of Duty: Black Ops, with parts from the M16A2 from Left 4 Dead, the buffer tube from the CS:GO M4, and the C-Mag from Battlefield 3. Multiple other components including the M231 stock, M231 handguards/gas block, DOE front end, and all of the flash hiders were modelled and textured by me. And of course, the bayonets and sheathes are also entirely textured and modelled by me. I've created basically every interesting retro AR15 variant that I knew of, but one or two didn't quite make the cut. I did make parts for a LaFrance M16K, but it didn't turn out as well as I'd hoped and as a result I scrapped it shortly before finishing the pack. I was also seriously considering adding an original Canadian C7, but I couldn't find any Thermold magazine models on short notice and the only substitute I had wasn't close enough for my liking, so I abandoned the idea. Another thing originally planned was an XM148 grenade launcher, which I started modelling myself like the bayonets and flash hiders. I had trouble finding the motivation to finish it, and the whole thing was holding up the project, so this release is all thanks to the fact that i abandoned the XM148. The way the bonemergeable M203 works means that I could potentially update the pack with incredible ease to add the XM148 when or if I eventually finish it. As a slight additional note that probably nobody will find interesting, I found out these old advertisements a while back whilst looking for reference material: https://dl.dropboxusercontent.com/u/9988278/ports/M16_2015/Promo_Carbines_Ref.jpg https://dl.dropboxusercontent.com/u/9988278/ports/M16_2015/Promo_M635_Ref.jpg I thought mimicking the style of them would be a neat way to present the guns when they were finally done, so that's why the pictures look like they do. I even directly recreated the second one: https://dl.dropboxusercontent.com/u/9988278/ports/M16_2015/Promo_M635.jpg I don't normally put this kind of thing on my releases, but this is a project i put an awful lot of work into, so I've actually got things worth saying about it that may be of interest to some people. I've actually had most of the modelling work done for a good few months now, and the first time I compiled these guns with the new and improved parts was four days ago. So considering how long this has taken me to get back to and actually finish, It really didn't take a lot of work to get it completed all the way. I hope you people enjoy using this pack as much as I enjoyed making it. FP Thread: http://facepunch.com/showthread.php?t=1443527 Credits: Treyarch - Original M16 and Commando models . Valve, Turtle Rock, & Hidden Path Entertainment - Various other parts. Alrækinn & McTbone - Testing. Lt_Commander - For giving me lots of advice and feedback on the bayonets and generally helping me out a lot during the process of making them. Kali - Porting, adding bodygroups, modelling the bayonets and other parts, rigging, etc. And generally thank you to anyone else who might've helped me in the year or more I've been working on these.
rp_evocity_v33x [ORIGINAL]
von 76561198055503397
Here is the orignal map rp_evocity_v33x fully working. Do not search for the map during many hours anymore ! This addon only contain the map. Enjoy ! Source from GameBanana uploaded by PatrickNL : http://gamebanana.com/maps/187230 Do not forget to DOWNLOAD the missing textures & content : http://steamcommunity.com/sharedfiles/filedetails/?id=275826439 /!\ I DID NOT MADE THIS MAP, I JUST UPLOADED IT TO THE WORKSHOP AND MADE THE SCREENS, SO YOU CAN EASILY ADD IT TO YOUR GMOD (SERVER) COLLECTION /!\
[ArcCW] [UC] SCAR Platform
von 76561198319904471
"oshawott" – Oshawott NOT from the creators of Urban Decay/Renewal comes -a- gun, crafted with quality(LOL) and parallelable customisation specifically for Video Game. if FN was based in Charleroi :skull: The gun shoots? And the animation plays? And the sound goes heard Urbna Discord link, there are people here :D Attachment List: - 7.62 - 7.62 (the other one) - 'sniper' .308 - 5.56 - 9mm (of course) Supports UD and GSO stocks and useless stuff like barrel length rzen1th -- audioman Unselles -- retexture ImBrokeRU - base model Bull - base texture No you are not getting a monotone
The Female Police
von 76561198078950810
The addon includes: • 3 playermodels Models include: • Skins and bodygroup
RP Truenorth Content 2
von 76561198000867554
Once again required for RP Truenorth
RP Truenorth Content Pack
von 76561198000867554
Once again required for RP Truenorth
Black Mesa Weapons
von 76561197960277748
Should work with any gamemode Weapons with c_hands support 1. Gluon Gun (now with fancy beam) 2. Tau Cannon Weapons without c_hands support 1. Hivehand 2. Tau Cannon 3. Gluon Gun (now with fancy beam) 4. Tripmines 5. Satchel 6. Frag Grenade 7. Snark (physics basics, but behaves like NPC) 8. RPG 9. MP5 10. Glock 11. Spas 12 12. Magnum 13. Crowbar 14. Crossbow Also contains Entities for those weapons PickUp variants and ammo Gluon Gun have backpack like it was in HL1 Tau cannon can penetrate wall like it was in HL1 Some weapons uses different rules for multiplayer and single player. Look for them in BMS Weapons/Ammo category Console variables "bmswep_disablepickupanims 1" Disable pickup animations (default 0) "bmswep_disablesprintanims 1" Disable sprint animations animations (default 0) "bmswep_gausspushscalemul 1" Tau cannon push scale on primary attack (default 1) "bmswep_gausschargepushscalemul 1" Tau cannon push scale on charge (default 1) Tags: bms, black mesa, weapons
NPCifier
von 76561197988727230
This tool will allow you to create an NPC out of any model. Notes - Not all models will blend smoothly with every NPC. Try different NPCs if you get wacky effects. Or leave it if you like that sort of thing. - This tool will obey the per-player NPC limit. Server admins can adjust this by changing sbox_maxnpcs to a higher value. - You will need to have Half-Life 2 Episode 2 mounted in order to spawn NPCs from that game. Controls - Primary Fire - Create NPC - Secondary Fire - Select a model at your aim - Context Menu - Customize the NPC Server Convars - npcifier_ragdolls - Makes dying NPCs explode instead of leaving a ragdoll - npcifier_admin_insane_health - If on, allows only admins to create NPCs with invincibility or health over 1000.
Obamid Nextbot
von 76561198035999026
Globama part 2: Electric Boogaloo If you have a suggestion I will maybe add it
[simfphys] M1A2 SEP v2 Abrams
von 76561198194027714
I'm little late with this release, but okay, enjoy your new A B R A H A M S Please inform any bugs and glitches, aside from animated tracks Includes: -Good model with expensive parts that dont render at long distance (LOD) -Animated tracks -Animated suspension -MGs that can do something Downloading required addons is necessary. Authors: Arctic - help with code, shared base Damik - ported model from Armored Warfare Luna - base addon and track textures
Touhou Project - Hata no Kokoro [Anek] - Player Model and NPC
von 76561198155295525
This is my third ported model in Steam’s workshop. If someone has advices about my models, please give your comment to me and I will improve my ported works! Hata no Kokoro is the main antagonist of Hopeless Masquerade and a menreiki youkai. She relies on her masks to show her emotions to others, as her actual face is emotionless and can be likened to a poker face. This pack contains 1 default variant for npc and 1 default variant for playermodel(no difference between two models). This pack also contains two props: a mask with different emotions and a machete. All the models in the pack are from MikuMikuDance. Credits: - Original character design: ZUN - Original author of this model: anek, Kanata - Porting: ZeniCrow - Provided proportions: 8sianDude - Artistic Photography: Orbit_Usagi(軌道兎) This model was authorized by Anek’s readme file to port: Authorized by Kanata. To follow the original author’s twitter can let you get more details about Kanata’s models and redistributed models! Features: - Polished Materials - Jigglebones (hairs and skirts) - Facial Animations - ValveBiped Rigging - PlayerModel and NPC with spare parts and different skin(skirts) Tips of Mask: All emotions are from noh, which is a kind of unique stage art in Japan. - Default: represents seriousness and conscientiousness. - Hannya: represents anger and rage. - Hope: represents hope. This mask was given by Toyosatomimi no Miko. - Hyottoko: represents good mood. - Okina: represents happiness and pleasure. - Onna: represents smile. - Saru: represents surprise. - Semimaru: represents a state of injured body or mind. - Shishiguchi: represents embarrassment and “speechless”. - Tengu: represents arrogance. In Japanese culture, tengus are mostly arrogant. - Uba: represents sadness and heartbreak. I'm Still Pretty Like This, Nah? All my ported MMD models are not allowed to commercial use and R-18 works(if you are found by me). If I find that someone is using the model to do something undesirable, I have the rights to protect the original author’s reputation.
DOOM (2016) Shotguns
von 76561197994887377
Shotguns from DOOM (2016). -DOOM 2016 Combat Shotgun -DOOM 2016 Combat Shotgun (Charged Burst) -DOOM 2016 Combat Shotgun (Explosive Shot) -DOOM 2016 Super Shotgun In memory of Frederic Check: (DOOM II Weapons - http://steamcommunity.com/sharedfiles/filedetails/?id=837155989 )
Garry's Mod Reskinned Part 2
von 76561198164169771
A reskin of the default props in your spawnlist. So here is part two. Remember, this does not change all the props and the icons were not changed ether! Also a work in progress. I hope you all like it! =] "mat_specular 1" for prop shine "mat_specular 0" to remove prop shine Part one: http://steamcommunity.com/sharedfiles/filedetails/?id=844185040 DO NOT copy, post, or claim this addon. Keep all discussion in the comments about the addon!
[TFA] Destiny - Gjallarhorn
von 76561198200439958
"If there is beauty in destruction, why not also in its delivery?" - Feizel Crux. The iconic Exotic rocket launcer Gjallarhorn from Destiny 1. Iconic in its designs, sounds and power. Reforged in Year 3 of Destiny 1 with the Iron Gjallarhorn varient Features from the game: - Cluster Bombs/Wolf Pack Rounds (Tracking) - Animations Recreated - Fire and Reload sounds - Iron Gjallarhorn Varient Enjoy! Let me know what works/doesnt work. Discord: Delta#3953 Twitter: @DeltaDesignss Like what I do and want to support? PayPal Credits: Models from: Bungie/Destiny Copyright 2021 Delta. This item is not authorized for posting on Steam, except under the Steam account named Delta STEAM ID . (That means dont reupload my stuff)
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