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Garry's Mod Mods & Plugins
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
RC-XD Prototype V4
von 76561198076094618
Aarrows for movement, T for numped for Camera, X for Explosion, J for numped for light, B for truster Changelog: Added truster
Ion Cannon +TTT support
von 76561198000118795
Highly Explosive and Highly Effective Once installed it will be in the weapons tab under "Seris" Left click to fire a single plasma ball, or right click to warp in up to 10 at once! want to check out my awesome TTT server? join it here!: 74.91.114.6:27015 This weapon is TTT Ready. It is included as a traitor weapon and can be fired once every 40 seconds, so dont miss! the Alt fire is also not included. DO NOT REDISTRIBUTE THIS WEAPON WITHOUT MY PERMISSION If you like this SWEP and you would like to consider donating, you can send them via paypal to [email protected] <3 If you would like me to create a custom weapon for you or your server (at a small cost), you can contact me via email at [email protected], please do not add me on steam as i reject most random requests.
NPC Admin Gun
von 76561198204997572
Hello everyone, because nobody has already done it I have decided to make the Admin gun usable for NPCs So yes this is an NPC Weapon feel free to use it any way you want Features : -Overpowered -For NPCS Now get on Gmod and HAVE FUN WITH THIS MOD! To spawn NPCs with this hold 'C' and click on 'NPC' then hold your mouse over 'Weapon Override' and click 'The Admin Gun' NOTE : ADDON REQUIRES VJ BASE! VJ BASE CAN BE FOUND HERE : https://steamcommunity.com/sharedfiles/filedetails/?id=131759821 CREDITS : 2-Bit for the original weapon Me for the NPC version
[DrGBase] G-Birkin
von 76561198060651213
Thanks for front page, all! I appreciate it! What this addon is guaranteed to contain: - Three absolute units - Gross outs and combos - Full possession support. What this addon claims to contain but probably doesn't: - a barf bag - high quality lighting - actual live mutations CREDITS - DragoTeryx:- Code Help - Me(Roach):- Everything else Credit to CAPCOM for models, animations, sound effects and basically everything except the code and porting efforts. I claim no copyright over any assets I do not own. Copyright (The Code) © 20XX by Roach, All rights reserved. Nothing in this code may be remade or modified without typed consent of the original author, Roach. Doing so would be violating the Steam Workshop Rules.
Ford F350 Police Truck
von 76561197999836749
its a police twerk made for my m8s at deathrow servers
Realistic Leaking Barrels
von 76561197960487064
Quality of life script that makes shot oildrums leak oil. Theres a 75% chance an oil drum spawns filled and a 30% chance that its contents get fully drained on hit, it will lose 5 units of mass when draining (full drums will have 35 weight units). Explosive barrels are affected too, with the exception that they have a 50% chance of instantly igniting on damage or leak flamable liquid which can be ignited by nearby gunshots. Works with all drums from Explosives tool and Leaked Beta props ConVars: -real_barrels_leaktime 5 | how long to spray oil for -real_barrels_fullchance 0.75 | chance for a barrel to be filled on spawn -real_barrels_drainchance 0.3 | chance for a barrel to fully drain on hit -real_barrels_firelife 30 | how long igniteable puddles exist (explosive barrels) More QoL addons Thanks to NextOrangeTheSlayer2704 for the idea, concept from HL2 Beta. Tags: Leaky Drums, Movie, Shootout, Realism make sure to check out my other addons if you are interested. My Workshop Addons
EliteF4Menu Texture Content
von 76561198068511053
This Is The Textures For The Elite F4 Menu ScriptFodder/Coderhire For Workshop Servers
Improved metrocop REDUX V2
von 76561198114726567
==========>NEW VERSION!!<======== Blue eyed version by Clatronix. Updated readme and install instructions to reflect new addition. Version 2.1 10d This is version 2 of the Improved Metrocop Redux. Featuring enhanced parts from the source files of one of the earlier Metrocops and now using Paynamia's HQ model. This mod/skin is a combination of all the highest quality improvements for the default Metrocop, while staying as "canon" and "lore-friendly" as possible. All fixes also apply to Barney. Features: - - HD textures with NEW improvements (new gloves & gadgets) - - High quality normalmaps - - Reflections, phong and rimlighting - - Higher quality model - - 5 fingered hands - - Glowing gadgets - - Improved texture mapping - - Fixed undeployed manhack textures (while on shoulder) - - All texture & model improvements apply to Barney - - Supports Ep1 Barney - - Alternate blue eye version (with glowing eyes!) Known Issues: - The back of the vest still isn't 100% aligned. - Upon death, the ragdolls tend to to be a bit "jumpy." This is due to how Crowbar handles compiling models sometimes. Future Plans: - Separate hexed model pack of a couple of variants (nothing too outlandish, will be a separate upload for Garry's Mod) Credits: Valve - Original model & textures; HD source images themanclaw - Most of the HD textures; normalmaps Paynamia - Improved model & UV mapping; reflection mask LambdaFox - Texture improvements & editing Clatronix - Screenshots, VMT writing, readme, minor fixes & additions Themanclaw hasn't been online for about two years and his license for the Improved Metrocop says "If you're going to re-distribute this skin, just give me credit " so if he does come back and would have an issue with this upload to please contact me and we'll work something out.
WW2 German Paratroopers
von 76561198057656117
Original models and textures by Wile E Coyote, Krieg_Strunam, Syntax_Error752, Valve and Gearbox Software and Ubisoft Hand model and textures by taggart and simkas Head Hacked, ported and rigged by me Better phys by Bloocobalt and Hartsok Ripped by Luxox Includes all males 1-9 npc and playermodels Maps are from Day of Defeat:source, Resistance and Liberation Enjoy!
Moon Knight Playermodel
von 76561197992145696
Moon Knight Playermodel (Includes NPC model too) Credits: TalosAT for converting S-Low's model into playermodel and NPC.
[TFA] Destiny 2 - Sleeper Simulant
von 76561198200439958
Subroutine IKELOS: Status=complete. MIDNIGHT EXIGENT: Status=still in progress. The Exotic Linear Fusion rifle Sleeper Simulant from Destiny 2. Acquired from completing the Exotic quest Data Recovery Features from the game: - Weapon charge up - Ricocheting beams - All animations remade - All weapon sounds - Hypnopomic and Baikonur Ornament Enjoy! Let me know what works/doesnt work. Discord: Delta#3953 Twitter: @DeltaDesignss Copyright 2021 Delta. This item is not authorized for posting on Steam, except under the Steam account named Delta (Me) STEAM ID . (That means dont reupload my stuff)
TF2 Engineer Weapons
von 76561198023744778
REQUIRES TF2 TO WORK!!! This addon adds the engineer's main weapons from tf2 into gmod 13.
(PINK) [PM/RAGDOLL] DELTARUNE: SHADOWCRYSTAL
von 76561198141287708
The air crackles with Freedom. Here's part two of the Deltarune addon pack. I figured the next best lineup to do was the cast of secret bosses (Including the Knight, since I'm not sure where else I'd put them.) Wasn't sure if I was gonna finish this one at first, but modelling these guys was really fun, and I quite enjoyed the process! UPD 6/28/26: After a few days of working my butt off, I'm proud to present Mew mew/Pink! Easily my new favorite secret boss, I was beyond ecstatic that she had finally been given a role in DELTARUNE, and was more than excited to model her. I'd wanted to model Mad Mew Mew for a while, but didn't ever have a good excuse to... So I'm glad Toby dropped one right into my lap! I had planned to make a new thumbnail to advertise the model, but I didn't want to spoil people just idly browsing. So, for now, it'll stay as the Knight. Give it a week or two and I'll get the new one up. If, for whatever reason, you prefer the original, you can find it here. Want to download these models for yourself? Get them from the release here! =========================================================================== CHARACTER LIST (For tags, mainly): - Jevil - Spamton - Spamton NEO - ERAM / Shadow Mantle - The Roaring Knight - Gerson Boom / The Old Man - Mad Mew Mew / "Pink" INCLUDES: - 7 Playermodels - 7 Ragdolls - Weapon Props - Outfit Bodygroup for Gerson and Mew Mew - Emote Bodygroups - Custom First-person Arms - Custom spawnmenu support! - Alt Colors for Spamton and Mew Mew =========================================================================== CREDIT: Modelling and porting done by me. (Mochi) DELTARUNE belongs to Toby Fox (Duh.) Maps used (In order): Card Castle by Texasminer2000. (Deltarune) Spamton's Alleyway by PixelTrousle. Deltarune l Queen Mansion by Murman. gm_winter_forest by MIL260. rp_rocket_league by TheOgre26. Rammstein stage by Echo. gm_bigcity by bigwig. Feel free to use and port these models as you please, as long as proper credit is provided, and your name isn't TheWubDoctor.
[SCars|Simfphys] Halo
von 76561197998218505
The Warthog's as much a part of the UNSC as boots, guns, & tasteless coffee There's a better Simfphys version available here. I'd recommend using that over this POS any day. Includes Simfphys: - M12LRV Warthog (Halo Reach) - M831 Warthog (Halo Reach) SCars: - M12LRV Warthog (Halo 3) - M12LRV Warthog (Halo Reach) - M12G1 Warthog (Halo Reach) - M12R Warthog (Halo Reach) - M831 Warthog (Halo 3) - M831 Warthog (Halo Reach) - M274 Mongoose (Halo 3) - M274 Mongoose (Halo 3 Snow) - M808B Scorpion (Halo 3) - M808B Scorpion (Halo 3 Jungle) - M808B Scorpion (Halo 3 Snow) - Civilian Warthog (Halo 2) Requirements - SCars (to use SCar version) - Simfphys (to use Simfphys version)
HL2: RA - Combine Dispenser (Port & Replacement)
von 76561198042422678
Combine Dispenser from "Half-Life 2 Remade Assets: Part 2' Features: Metallic shaders Combine Dispenser replacement Emissive 4k Textures Credits: jQueary - Porting RetroBoy (Twitter) - Model and materials Dyna (Twitter) - Various technical assistance Extraction Tools: RED_EYE, VRF Model paths: models\props_combine\Combine_Dispenser.mdl P.S Any comments regarding model requests will count as SPAM and will be removed from the addon's comment section, this may also result in a BLOCK if the commenting becomes repetitive, meaning you won't be able to comment on any of my stuff. Tags: (ignore) half life remade asset dispenser combine replacement port s2 sourceengine2 source2 source hla alyx halflife
Fire Breath SWEP
von 76561198062690074
I did not create this SWEP from scratch. All I've done is change some values in order to make it a little more balanced but I also revorked the visuals so that it would look less like an actual flamethrower and more of an actual fire-breath. This was made in suggestion for the many KingdomRP servers out there. I recommend using this SWEP in conjunction with any of the many dragon-models of the workshop, or for the most pleasant experience for the buck, I can definitely recommend using this model. --- Please give a thumbs up on this reworked swep. I would really appreciate it if you did. Cheers!
PlayStation 1
von 76561198039783201
"Wherever, Whenever, Forever." Original + slim version. Original PlayStation 1 model made by Contron. Version for SFM : http://steamcommunity.com/sharedfiles/filedetails/?id=772917144 THIS IS JUST A PROP. You need to use Advanced Bone Tool to move bones. Every workshop model is located in " addons/ ". If the model is invisible for you unsubscribe and then resubscribe that should fix it. DON'T ADD ME IF YOU HAVE NO REASON OR JUST WANT TO SAY THAT YOU LIKE MY MODELS TYPE THAT IN THE COMMENTS. I DONT PLAY GMOD DONT ADD ME TO PLAY GMOD WITH ME. If you use this model in a video or a picture i'd love to see it! Please post a link in the comments or in my group . Follow me for all my new stuff: Also follow Contron: You can also follow me on Twitter : Join the group if you have any requests or suggestions for new models : You can also gift me stuff: If you like my works please consider supporting me on PATREON. You can also do a one-time donation Tags: sony console psone ps one
Counter-Strike: Condition Zero Deleted Scenes Weapon Pack
von 76561198116561652
Weapons from CS: Condition Zero Deleted Scenes. Textures, sounds, models and etc made by Valve, Turtle Rock Studios, Gearbox Software, Rogue Entertainment and Ritual Entertainment. Ported to GMod by me. Included: AK-47 AWP Steyr AUG Blowtorch Dual Elites Desert Eagle FAMAS Five-seveN Flashbang G3SG1 Galil Glock-18 HE Grenade Knife M72 LAW M3 M4A1 M60 M249 MAC10 MP5 P90 P228 Radio Controlled Bomb Steyr Scout SG550 SG552 Smoke Grenade TMP UMP45 USP Tactical XM1014 If you found a bug or other problem - write about this in comments, and I will try to fix it.
FnafSL Fnaf Sister Location Map
von 76561198840608407
Credit: Sfm Version https://steamcommunity.com/sharedfiles/filedetails/?id=1713081432&searchtext=Sister+Location Person Who Made Map https://steamcommunity.com/profiles/76561198360304447 Textures by: TF541Productions, Robgamings, SAB, The 64th Gamer, WeaselWare, and one or two textures from the actual game itself. Models by: MinifigjoeSFM (elevator and stages), The 64th Gamer (buttons) SterlingFM (private room) TF541Productions (porter of private room) EndyArts (breaker room) TF541Productions (porter too) Some props by me (fans, doors and vent doors). i added error hider for required items its just in case u have other items and u still have errors it might help ok uploaded a save everybody please get it if u dont want bugs in map also get all required items if u want map to work Includes: sfmfnafslmapv2.bsp
Funkis (Mid Century Modern house)
von 76561198298993275
Night version A Mid Century Modernistic (MCM) house with lots of detail A medium sized map featuring a highly detailed house in a scandinavian functionalist design. The house features several rooms and a cohesive layout ideal for roleplaying or sandbox gameplay. All windows are breakable and there are some interactable objects such as lights and closets. Around the house there is a pool with a recreational are, a large balcony and across the house there is a shed and a curving staircase leading from the road to a pergola The map also features many custom models and textures, some referencing obscure and old pieces of media and culture. Map features: - Fully noded and navmeshed - Detailed house with interiors - All custom content is packed - no external games are nescesarry If you experience performance issues, try the console command: gmod_mcore_test 1 Lore: Designed in 1967 by an unknown architect, this mid-century modern home exudes sophistication with its functionalistic forms, open-plan interiors, and abundant natural light. Positioned on a hill overlooking a vast ocean, the living and dining areas offer panoramic views, making it an ideal retreat for a reclusive intellectual or artist. Unbeknownst to most, the house was commissioned by an eccentric scientist operating under a pseudonym. The scientist intended to mask their true purpose—a hidden research facility beneath the property
CrSk Autos - Skoda
von 76561198017348899
↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Škoda Auto is a Czech automobile manufacturer founded in 1895 as Laurin & Klement. It is headquartered in Mladá Boleslav, Czech Republic. Cars in this pack: (screens are sorted according to this list) - Skoda Octavia Mk1 1996 (Full VCMod support) - Skoda Octavia Mk3 2012 - Skoda Fabia Mk1 2001 (Full VCMod support) Skin template available Octavia Mk 1 https://drive.google.com/open?id=1F4R2COM3Wwki5shgKUZmRIwC_qJZROIC name it skin2.vmt, skin3.vmt, etc Additional information Map from screenshots ----------------------------------------------------------------------------------------- I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me ----------------------------------------------------------------------------------------- You can make requests but I will port whatever and whenever I want. I don't create 3D models, I port existing ones
Fallout 4 Generation 1 Synth NPC & Player Model
von 76561198056064846
Another settlement needs your help! Fallout 4 Generation 1 Synth NPC & Player Model, multiple bodygroups, and accurate hitboxes. Notes: This model is designed to work with Clockwork, no official support for any other gamemode is offered. It may work with Nextbot or SNPC but I will not offer any official support for that. Further note: I will not be doing any further work for this model, nor GMod in general. Sorry. Credits: Bethesda - Model Red Menace - Porting ArachnitCZ - Rigging Legion - Thumbnail Ronald - Making sure it doesn't break Changelog: Update 1: Player Model added by popular request.
Real Life Blood MOD (no shaders)(outdated)
von 76561198077758054
i made new blood pools and blood splatters inspired straight from real life forensics pictures with correct alpha channels and decalmodulate so it avoids the annoying lighting blood color change bug from source engine. thanks to -joeapril17th -GalaxyHighMarshal -𝙧𝙚𝙧 Bloodpool script -Insurgency: Sandstorm - Wounds (edited by GalaxyHighMarshal) -!!! If you sub to enhanced blood splatter too it will add +2 extra splatters to the loop.!!! https://steamcommunity.com/sharedfiles/filedetails/?id=2837128795&searchtext=blood+splatter https://steamcommunity.com/sharedfiles/filedetails/?id=2108038690 with this its much better as the splatters wont overlap that often. works best with https://steamcommunity.com/sharedfiles/filedetails/?id=1813322714&searchtext=blood or https://steamcommunity.com/sharedfiles/filedetails/?id=1512987490&searchtext=insurgency+blood or any impact FX mod. keep corpses needs to be on but to help improve performance in big npc fights i also made this https://steamcommunity.com/sharedfiles/filedetails/?id=2952790021 No shaders required minimal FPS hit with brutal aftermaths 30 blood pools (use in the console "bloodpool_minsize 20" and then right after "bloodpool_maxsize 40" for them to be smaller,change the respective values incase they seem too large or too small and bloodpool_lifetime 9999 so the pool doesnt dissapear until you exit the map,you have to enter them only once) SHADERS VERSION - https://steamcommunity.com/sharedfiles/filedetails/?id=2795346442
Slimer Player Model
von 76561198011462560
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