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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
[PH] A House
von 76561198064499408
Hello, this is my second map for Garry's Mod! This map doesn't use any custom models or texture(no CS:S required too)! The map has more than 70 spawns, so no worries. Enjoy and have fun! Note: I am not taking any custom requests on making a map.
{CW2.0} SWAT-556
von 76561198082300136
Hello. Welcome to my first CW2.0 Gun SWEP! I chose the SWAT-556 from Black Ops 2. Make sure you have Customizable Weaponry by Spy before you download. I do not own the Model or Sounds provided. Credits go to respective owners. Special thanks to Rinic the Fox! download his pack down below! http://steamcommunity.com/sharedfiles/filedetails/?id=396013745 Any bugs? Comments? Inspriations quotes? Comment them below and let me know how this is! Have a nice day! ~Cameron
TTT Death Faker
von 76561198078338275
Left-Click: Spawns a dead body Right-Click to place blood Created for TTT by jayjayjay1 reworked by BocciardoLight Tags: TTT, Traitor, Death, Faker, Body, Fake Body
[MWB] Hand Cannon | Cold War
von 76561198292912187
Massive high-caliber revolver that fires devasting rounds with increased bullet penetration. The Hand Cannon is a Scorestreak reward available in Call of Duty: Black Ops Cold War. The Hand Cannon was added on June 17, 2021, with the Season Four update. The Hand Cannon is a massive tactical handgun that decimates enemies and other Scorestreaks with ease. You can get it by selecting Hand Canon preset in Gunsmith menu for Deagle. Same stats as for extended barrel and 10 rnd mag. Maybe also rubber grip but I'm not sure about this one. Also please don't ask "where safety" there's just none on the mesh lul. Muzzle Devices are unsupported since barrel is built to have one ig and I really didn't bother adding a laser because this variant looked really nicely already. Yes, that is a laser and not a 40x scope or whatever you could've thought. All assets were provided by multinet, additional help from Mushroom guy
[FNAF AR Special Delivery] FNAF 3 Springtrap Playermodel V2
von 76561198152874093
they are finally finished after all this time =====| Includes |===== -Springtrap V2 Playermodel\NPC and viewport model -Toxic Springtrap Playermodel\NPC and viewport model -Flaming Springtrap Playermodel\NPC and viewport model -Clown Springtrap Playermodel\NPC and viewport model -Curse Springtrap Playermodel\NPC and viewport model =====| Credits |===== tetTris - SFM Port Part 1 SFM Port Part 2 SFM Port Part 3 SFM Port Part 4 Alejenus - Me studying her FNAF HW Playermodels to see how the lua file works Me - Taking the FNAF AR models and adding a_proportions (yes i figured out how to do it) Tim Scott - Making the FNAF AR Models Scott Cawthon - For Creating FNAF (his website)
Special Ops Playermodel and NPC
von 76561198073293323
Trying to be tacticool? I recommend using this for NPC: Stealth Katana and M4A1 NPC Weapons Features: -Playermodels -NPC -Viewmodel (pretty ugly) Q: Is this archer from Splinter Cell? A: No it wasn't, there is the real ported model http://steamcommunity.com/sharedfiles/filedetails/?id=175387367&searchtext=Splinter+cell DISCLAIMER: HL2 SMG, AR2 and Shotgun goes float under the model. The viewmodel rarely goes very glitchy. Credit: Me - Code,viewmodel and screenshots Teh Snake - Model,texture,rig,compile and being awesome Capser - Gloves texture
TTT_Neptunia
von 76561198058735310
Welcome to Neptunia, an abandoned underwater city where the innocents have to survive. We consider this map finished, anyway, message us if there's some problem. This map contains: - Traitor tester (Detective has to buy it with 1 credit) - 4 traitor rooms, and the possibility to teleport between them. - Traitor traps - Secret? - Underwater area. yeah, this map is based on Rapture, the underwater city of Bioshock. And has nothing to do with HDN.
TTT Detective Rifle
von 76561198052015780
A Rifle I made that can be used on TTT. It's a Detective Rifle so only the Detective can buy it. I got the model and materials from the M9K Packs but coded the lua file myself (with a little help from some friends).
Fallout: 10mm Pistol
von 76561198025534457
Everyone Hyped For Fallout 4? While We Wait Enjoy This Fully Functional 10mm Pistol This was Showcased in Fallout 3 & New Vegas Donate Donate Here Donation will encourage me to make more content for you guys. Updates I'd prefer you joining here if you'd like updates or just wanna be really supportive. Join My Steam Group Credits: Lyoko774: Inspiration for making it, and getting the model Zayn: Lua Coding Bethesda Softworks: Fallout 3 and NV, the 10mm pistol model and sounds. The GDCW Base Engine
Battlefield 4 SR-2 Veresk
von 76561198011219147
Battlefield 4 SR-2 Veresk on GDCW Base. All stats are based off BF4. Credits: Generic Default - GDCW Weapon Base Animations - Mr.Brightside Model & Textures - EA/DICE Compile - Руслан Семенов Sounds - EA/DICE, Valve World Model - Ettubrutesbro World Model Textures - Millenia, & Futon World Model Compile - The_AntiPirate, Futon, & CapnJack Picture - http://blog-imgs-66.fc2.com/s/i/t/situmu426/20140307221757e93.jpg
rp_venator [v1]
von 76561197970774236
Summary: A large Venator Class Stardestroyer designed for roleplay servers. Complete with rooms, and hangars. Supports up to any amount, though it is reccomended that you have above 20 people so they may find eachother. Features: - One Primary Hangar - Two Side Hangars - Large Engine Room - Medical Bay - Hangar Control Room - Four Offices - Two Elevators - One Lounge - Six Barracks - Shooting Range /w Rotating Targets - Training Room - Two Storage/Extra Rooms - Two Control Bridges - Openable Hangar Doors (Button Activated) - Alarm Noise (Button Activated) - Red Alarm Lights (Button Activated) - Turn On/Off All Lights (Button Activated) Credits: Map Creator: Statua Big Supporter: Velian Special Thanks: Adamant Gaming Staff. NOTICE: Want to modify it for your own community needs? Go ahead. Don't need to ask me, nor get permission. If there's an issue i'll add you to talk about it. The map falls under open source.I DO NOT HAVE THE FILES ANYMORE, DO NOT ADD Turning on the flashing red lights can severly drop FPS.
CSS ENHANCED SPECIAL FORCES /// SEB & SWAT /// PLAYERMODEL
von 76561198161835407
ENG: Two models of special forces operatives (SEB & SWAT) in a semi-source style. The models include 11 bodygroups and 13 textures. RU: Две модели оперативников спецназа (SEB & SWAT) в сурс стилистике. Модели включают в себя 11 бодигрупп и 13 текстур. CREDS: https://gamebanana.com/mods/219327 - Vest and gears https://steamcommunity.com/sharedfiles/filedetails/?id=3312264334 - base for c_hands
[CTVehicles] Fiat Multipla
von 76561198051637331
Info A Fiat Multipla ported by me. Features -Decently detailed exterior and interior -Full VCMod support Known problems -None Skin Template None. Q/A Q: Missing Textures!!1 A: Download Shared Textures Q: Can u port xxxx car?! A: I don't take requests. Q: How 2 git lights A: Get VCMod Join the CTVehicles Group to stay updated for releases and events! Credits Porting, Animating, Sounds and Handling script by me Textures from Forza, ProjectCars and some by me DO NOT MODIFY OR REUPLOAD THIS ADDON WITHOUT MY PERMISSION. Notes Source files for the car have been lost, as a result there will be no further updates to the car.
Brick SWEP - by Gidz
von 76561198068728821
Hello all! We're back again! Audacter and I have been hard at work creating our new mod. You guessed it, The Brick! Clobber your foes with the punch or throw function. -Left click to melee. -Right click to throw. -Supports custom viewmodel hands! Thanks everyone, be sure to join the Gidz.Co group for more information in upcoming mods! Enjoy!
(18+) CryptiaCurves DCT Studios Playermodel/NPC/Ragdoll Pack (18+)
von 76561198062671681
I've uploaded this on my workshop because the comissioner wanted me to, also just in case I can update this addon when I get a chance. And I'm also the creator of porting the playermodels. ------------------------------------------------------------------------- "Welcome to Dreams Come True Studios! From Heaven to Hell; We're the Best. Dreams Come True. In this model pack, you will get.. Darling Ink Darling Beast Darling Angel Corrupt Angel Silver Each character has a NSFW version heads up! 18+ Models by CryptiaCurves"
ttt_mc_terminal_a4
von 76561198060651312
ttt_mc_terminal_a4 This is the Minecraft version of the famous MW2 Map 'Terminal' Map features: - two Traitor rooms - three Traitor traps - Nice Ambient And much more Visit the other versions of the map. Special Thanks for the Original Counter Strike Version thegregster101 - http://css.gamebanana.com/maps/147225 Special Thanks for the Counterstrike Version of the map (Upload to the Workshop) http://steamcommunity.com/sharedfiles/filedetails/?id=176887855&searchtext=mw2+terminal Special thanks to the Minecraft version of the Map: http://www.minecraftforum.net/forums/mapping-and-modding/maps/1509119-terminal-mw2-minecraft-map TTT Minecraft
[ARC9] Halo Weaponry (Deprecated)
von 76561198253768763
Halo Weapons on Arc9 !! DEPRECATED ADDON !! I have no intention on continuing this addon. If you wish to continue it yourself, please message me, otherwise, expect no updates for this addon. There will be something else in the works. Addon is a bit meaty due to having some to-be-used assets. Draconic Base is used for Reflection Tint proxy. Features: - A few UNSC weapons. Credits: - Fesiug, for many small tidbits and other awesome shit. (Ammo counters and some other systems i cannot recall) - Vuthakral, for the initial assistance of getting weapons ported properly. Vuth has also made the upgraded Battle Rifle model, the upcoming SMG model, and mixed the trueanniversary sounds. - ma_rv, for some awesome looking phongwarps and stuff. - And you, for using the addon! - Legal Disclaimer Halo: The Master Chief Collection © Microsoft Corporation. " Halo Weaponry" was created under Microsoft's "Game Content Usage Rules" using assets from Halo: The Master Chief Collection, and it is not endorsed by or affiliated with Microsoft.
gm_wintertown
von 76561198118323926
Hello everyone! I'm back and I brought a new map with me. ;) -------------------------------------------------------------- HOLD ON a SECOND!!! I have to WARN YOU!!! CS:S (Counter-Strike Source) HL-2 and its episodes Are NOT required! Since I created the map with Gmod vanilla hammer tool, no custom textures or models, that is why the map file has a small file size, but the map is a medium size map (not a big map but not a small map either). --------------------------------------------------------------- Now the actual map description :) --------------------------------------------------------------- What are you going to find in this map you ask? Well, let me tell you: It's a winter map which has a town in it. The map has 4 section: 1. Park (has 2 additional enterable buildings - small canteen and a small apartment.) 2. Small town square (has 2 additional enterable buildings - small canteen and a small apartment.) 3. Tunnel. 4. Big apartament area (the one with a hole in a celling :P) It has some snow in the park area, and snowfall everywhere ;). ---------------------------------------------------------------- Additional information: ----------------------------------------------------------------- The map has AI-nodes. The map has HDR (High-dynamic-range) - you can disable it in the game menu options. The map has snowfall. The map has a sun - can be edited with ingame sun editor. The map is surrounded by fog - can be edited with ingame fog editor. I don't recommend running nav_generate for nextbots because they can't go to the second floor in the apartament area. ------------------------------------------------------------------- Stuff that I wanted to add but failled miserably: :( -------------------------------------------------------------------- I wanted to add a 3d skybox but I'm still learning how to properly implement it to the map. I wanted to add cubemaps, but I still need a better understanding of how they work and where to place them. I also wanted to add some soundscapes and ambient generic which would have casted sounds like wind, birds flying, and so on.... The last thing I wanted to add was proper shadows, so far no clue how they work :\ ---------------------------------------------------------------------- Addons used in the pictures: ---------------------------------------------------------------------- Enhanced Citizens v3 - http://steamcommunity.com/sharedfiles/filedetails/?id=280384240 Elder Scrolls V: Skyrim - Dragons - http://steamcommunity.com/sharedfiles/filedetails/?id=251925591 Gopniks - http://steamcommunity.com/sharedfiles/filedetails/?id=239531104 Metro Last Light Citizens - http://steamcommunity.com/sharedfiles/filedetails/?id=186588221 Gulf War/Cold War era US soldiers - http://steamcommunity.com/sharedfiles/filedetails/?id=238975717 Ragdoll Resizer - http://steamcommunity.com/sharedfiles/filedetails/?id=470366741 Ultra Effects Pack V2 - http://steamcommunity.com/sharedfiles/filedetails/?id=111396485 DA:I - Envy Demon - http://steamcommunity.com/sharedfiles/filedetails/?id=360723784&searchtext= ----------------------------------------------------------------------- Addons used in the video (older map version, older pc\laptop, recorded with fraps (30 fps solid)): ----------------------------------------------------------------------- The AUG from - http://steamcommunity.com/sharedfiles/filedetails/?id=595631935 The Glock is from - http://steamcommunity.com/sharedfiles/filedetails/?id=532139306 SNPCs - http://steamcommunity.com/sharedfiles/filedetails/?id=305155654 Custom hands - http://steamcommunity.com/sharedfiles/filedetails/?id=472303432 Playermodel - http://steamcommunity.com/sharedfiles/filedetails/?id=488874786 ----------------------------------------------------------------------- Post Process stuff: ----------------------------------------------------------------------- If you want to make this map look like in the thumbnail, look at the pictures and change the setting accordingly in game by using Post Process -> Bloom and Color Modification settings. Thank you for your attention, I hope you enjoy the map as much as I do! :D
[DrGBase] RE3 Licker
von 76561198060651213
Featuring actual climbing, and more combat oriented NPC behaviour. Also a model that isn't fucked in the ass more than a scarecrow during the pandemic, don't you lie to me, I know you do it you horny-ass depraved bastards. Credit to CAPCOM for models, animations, sound effects and basically everything except the code and porting efforts. I claim no copyright over any assets I do not own. Copyright (The Code) © 20XX by Roach, All rights reserved. Nothing in this code may be remade or modified without typed consent of the original author, Roach. Doing so would be violating the Steam Workshop Rules.
[simfphys] Bugatti Vision Gran Turismo
von 76561198128823009
Adaptation of the Bugatti Vision GT for simfphys. All the lights work, there are seats for passengers in it. Adaptation was made by my friend. He's in creators of the addon. Also it has a 3D Sound System ( sounds from Forza Horizon 4 ) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Thanks to DangerKiddy ( https://steamcommunity.com/profiles/76561198132964487 ) for the script.
Don Corleone Playermodel
von 76561198019544955
Hey there! This Player model is not made by me but by: http://steamcommunity.com/sharedfiles/filedetails/?id=283211438 That was not the playermodel i think it was only the ragdoll but this is the playermodel Enjoy!
(M9K) CoD: Ghosts Ripper
von 76561198180944467
5 STARS!!! This is the Ripper from CoD Ghosts! THIS WILL NOT BE MADE FOR TFA BUT FEEL FREE TO MAKE IT FOR TFA!!! Credits: Generic Default - GDCW Weapon Base Model - Infinity Ward & Activision Sounds - Infinity Ward & Activision Textures - Infinity Ward & Activision Animations - N/A Port - ModChina Compile - zero Blink Recompile - RETOUR Sounds - N/A
Breach [CW 2.0] [New SCPs]
von 76561198110788144
Check out SCP: Lost Control a Breach rewrite which offers even better gameplay experience: - Discord - Steam Workshop - GitHub NOT SUPPORTED This addon is no longer supported and will not receive ANY updates, even if Garry's Mod update will break anything Available SCPs: SCP 023, SCP 049, SCP 066, SCP 076-2, SCP 082, SCP 096, SCP 106, SCP 173, SCP 457, SCP 500, SCP 682, SCP 689, SCP 714, SCP 860-2, SCP 939, SCP 957, SCP 966, SCP 999, SCP 1048-A, SCP 1048-B, SCP 1471-A Credits Edited version of breach(current version) Original author: Kanade This addon is published under CC-BY-SA license. If you want to reupload or reuse edited version of this addon, list Kanade and me as original authors! HUD textures from: http://steamcommunity.com/sharedfiles/filedetails/?id=902787163 TAGS SCP Secure Contain Protect Breach SCP 023 SCP 049 SCP 066 SCP 076-2 SCP 082 SCP 096 SCP SCP 106 SCP 173 SCP 457 SCP 500 SCP 682 SCP 689 SCP 714 SCP 860-2 SCP 939 SCP 966 SCP 999 SCP 1048 SCP 1048A SCP 1048B SCP 1471A Breach(Curren Version) Breach(Edited) FIXED Game Mode Youtube Youtubers YT Site19 gm_site19 SWEP weapon vehicles cars MTF NTF CI Chaos Insurgency New SCP New SCPs CW 2.0 Customizable Weponry 2.0 New Weapons New Classes
The Backrooms
von 76561198094965405
Woops ya noclipped into the loading screen of reality. Sit down and have a carpet sandwich This is the backrooms loosely converted into garrys mod. Its nowhere near infinite but I plan on expanding and improving it in the future. Its mostly for sandbox purposes and playing with friends. I whipped this up in roughly 3 days so I dont care what you do with this map. Feel free to convert it for your own gamemode use! (Want more backrooms? Try backrooms XL https://steamcommunity.com/sharedfiles/filedetails/?id=2583294446) This map has -Rooms -Yellow carpets -Ventilation (no you cant go in it you psycho) -Fluorescent lighting hum -People who want to kill you (if you are in multiplayer) -Multiple spawn points This map doesnt have -Packed in textures (css came out in 2004 just buy it) -Decent nodes? They exist now \0.0/ -Events/Jumpscares
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