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Mods & Plugins für Garry's Mod

1.974.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

CrSk Autos - ZIL-41047 – Garry's Mod Mod

CrSk Autos - ZIL-41047

von 76561198017348899

Driveable ZIL 41047 (ЗИЛ-41047) ↓ Missing textures? Subscribe to my texture pack ↓ Rate up and follow my workshop If you want to support me and motivate to port more awesome vehicles! If you rate down, please, let me know what can be improved. Thanks. Bodygroups: Tinting (0%, 50%, no tint) Extra seats (can be added) Rotating beacon (can be removed) Notable features: ☑ Medium quality exterior model ☑ High quality interior model ☑ Interior & exterior bump map textures ☑ Animated speedometer & tachometer ☑ Full VCMod & ELS support ↓ Be sure to join my steam group for latest news and announcements ↓ You can request cars in comments but I will port ones I want to. Map from screenshots I didn't create models, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me

27,485 Downloads Details →
Immsersive HUD Sounds – Garry's Mod Mod

Immsersive HUD Sounds

von 76561198053905819

(This mod is clientside, which means that if you download it, it will work on any server using the sounds in this mod, in this case it will work on every server that uses the Default HUD.) This mod replaces the default HUD sounds with new and immersive ones. Hand textures used in the video.

19,052 Downloads Details →
City 17: Ivaylo Street [v. 2.0] [CSM] – Garry's Mod Mod

City 17: Ivaylo Street [v. 2.0] [CSM]

von 76561198067256583

City 17: Ivaylo Street (ver. 2.0) This is my first map for Garry’s Mod. Inspired by Viktor Antonov’s concept arts, references, and real locations in Sofia, it took me two and a half months to create it with invaluable help from my friends and the Dark Interval Discord Community. The map was made using Hammer++ and requires no additional addons or games. This map is far from perfect. You might encounter flaws, bugs, inaccuracies or bad performance. I’m not a professional mapper, or even an average one. But if you decide to give it a try, I’d genuinely appreciate it. I’ll do my best to fix any reported bugs as soon as possible. Big thanks to everyone adding this to favorites and collections! Map features: - Representation of real buildings from Sofia; - AI-Nodes; - Auto-generated nav-meshes; - Cubemaps; - Few easter-eggs; - CSM Support version (Experimental}. WARNING!: CSM Version is very (very) experimental. Bugs, FPS drops, odd shadows and other issues are possible. Thank you for your support and understanding! P.S. If you have weird or broken grass, type in console whereis detail.vbsp, it will tell you which addon is replacing the detail. Delete or disable this addon and it will be fixed. If it is located in the root folder, try deleting it and verify integrity of garry's mod files. These are the only solutions that might possibly help. P.P.S. If you don't really like how the reflections/cubemaps work on this map (like me), use mat_specular 0/1 command to turn it off/on. Credits: - Romeevan - author of idea, main mapper; - Marco198 - additional help, general optimization, useful tips (check out his Hazard01 map for Half-Life 2); - dj hectic (miman2020) - help with references and ideas; - Valve Software and Turtle Rock Studios - Half-Life 2 and Counter-Strike: Source assets; - Facepunch and garry - Garry's Mod; - Dana Cief - City 17 AC Unit model; - Own Doing - Fixed HL2 Unused Decals. Special Thanks to: Inspiration and Support: - Viktor Antonov and Dhabih Eng – for iconic references, concept arts and core artistic inspiration. - My friends (Night_K0T, Veniamin, N_T_D_) – for references, playtesting, and invaluable help; - Akis_02 - for tree_deciduous_cards_01.mdl edit; - Dark Interval Discord Community – for the help with prefabs, expert tips, and motivating feedback. Tutorials: - Project-S, Earthcastle, TopHATTwaffle; - Valve Developer Community Moral Support: - Murka the Cat; - All of you who played and liked my map. tags: map half life hl2 city 17 c17 antonov concept art citadel valve sofia urban dystopian fog detailed combines sandbox csm

48,753 Downloads Details →
Hugeflatmap Zer0 – Garry's Mod Mod

Hugeflatmap Zer0

von 76561197992771434

This is my latest map for gmod. It's a remake of an old classic gm_Hugeflatmap.

30,356 Downloads Details →
Junko (Touhou) – Garry's Mod Mod

Junko (Touhou)

von 76561198081734787

● Playermodel ● NPC Enemy & Friendly (Touhou) ● Ragdoll ● Firstperson view arms ● Bodygroups (Hat, Ribbon, Shoes) ● Facepose / Eyepose (using faceposer tool) / Fingerpose ● Hitboxes for Deathmatch or Trouble in Terrorist Town ● Jigglebones (hair, chestnut, ribbon, breast, sleeve, skirt, cloth) ● 129 Bones ● MMD shader ● Eye blink animation ● Mouth animation mic talk ● Move bones angles, scaling and the location using Advanced Bone Tool DOWNLOAD DOWNLOAD ROCHELLE ZOEY Credits : Model & Textures: MMD Original Model Model rigged into Valve Skeleton: by me 1st Picture by Sculp 2nd Picture by Mefistiko

41,069 Downloads Details →
Morbus Maps – Garry's Mod Mod

Morbus Maps

von 76561198001764190

A collection of maps for Morbus, these are not included in the main content addon because of size restrictions. This pack does not contain the arming files for a server due to .txt file restrictions. You can get those on ModDB or morbus.remscar.com PLEASE NOTE THAT FOR THE MAPS TO WORK ON A SERVER YOU NEED TO GET THE ARMING FILES FROM THE MAP PACK ON MODDB! http://www.moddb.com/mods/morbus This map pack does not include all Morbus maps for 1.5.4: Please download the following Morbus maps from their individual workshop addons: mor_ptmc_v22 (http://steamcommunity.com/sharedfiles/filedetails/?id=186357825) mor_alphastation_b31_re (http://steamcommunity.com/sharedfiles/filedetails/?id=186359330) mor_nebula_v1_re (http://steamcommunity.com/sharedfiles/filedetails/?id=186361291) mor_outpostnorth32_a4 (http://steamcommunity.com/sharedfiles/filedetails/?id=126657558) OR Go to the ModDB page and download the map pack! Steam Group: http://steamcommunity.com/groups/MorbusGame

48,506 Downloads Details →
GTA SWEPS: San Andreas Weapons Pack – Garry's Mod Mod

GTA SWEPS: San Andreas Weapons Pack

von 76561198137000928

Disclaimer, this add-on is discontinued. Go and check this addon out, Grand Theft Auto 3D Universe SWEPs. It's on TFA and features actual viewmodels "That's real Grove Street style, now!" -Emmet Ay, Thank you NecrosVideos for checking this out Sup everyone. Pyri, back again. Here to bring you GTA SA SWEPS! Now, before you say. "YoU a StEaLeR, ThErE iS aLrEaDy OnE mAdE."" And, I say, yeah. There is one, yeah. But, lets face it. It's really old and, dated for it's time. Fun Fact: The thumbnail represents 3 major gangs in GTA SA. Green = Grove Street Families, Yellow = Los Santos Vagos, Purple = Ballas. The following that includes in this addon: - 9 total weapons, but 26 total (Poor, Gangter and Hitman levels) - GTA reticle sight (If I know how to get SA Crosshairs, i'll replace it) - Zoomable weapons - c_arms/c_hands support - I tried my best to accurately stat the weapons based on GTA San Andreas - Poor, Gangter and Hitman has all different stats, ranging from their recoil, spread, damage and fire rate. Just a quick note, if you don't like the models, well I can't do anything about that. Do realize the models were made in 2003-2005 on the PS2. Todo • Sniper Rifles • Sawed Off Shotgun (No model yet) • Spas 12 • Minigun (This was originally going to be here day one. The barrel has some issues, so. Working on a fix.) • Melee Weapons ? • NPC weapon support. Credits (Please, I can't take all of the credit of doing this, show these people love) Grand Theft Auto: San Andreas Asian Eggroll & thxmas - Weapon base, reticle sight, code reference Sentryandreas - Sounds for weapons, Models. RockStar Games - Sounds, Icons of the weapons (Spawn icon, kill icon) Me - Bring everything together, and releasing this.

32,588 Downloads Details →
[MW Base] FN FNP-45 – Garry's Mod Mod

[MW Base] FN FNP-45

von 76561198296543672

Description: My second weapon in MG Base, A competent .45 ACP, FN FNP-45 with Custom Sounds, Custom Stats and a Unique Special Suppressor. Credits: Original Port: LtPliers Model: Tenoyl Textures: Alexandr_I, BaM SuCks & Blur Animations: Infinity Ward, Modern Warfare SWEPs Devs Sounds: Navaro & Many Sources Rerigging, Animation Edits, Model Edits, Material Edits, Sound Edits, Compilling, Icon and Lua: mE Discord: Join to my Discord Server if you want be tunned about my next releases and unofficial uploads.

18,366 Downloads Details →
Star Wars - Crab Droid – Garry's Mod Mod

Star Wars - Crab Droid

von 76561198048518704

Star Wars - Crab Droid Now this will disappoint you all, but this is a scenic addon. This is only a model, not a vehicle. This can't be used as a playermodel either. This model has been rigged to be posable, meaning the legs can be moved around and the body to make more awesome scene! This crab droid will stab your beloved clone's chest, killing it. This is a reasonably large droid which looks like a crab, but with a beautiful paint job. Contributors Funky: rigging this model, porting the model & textures in to the Source Engine to be used in Garry's Mod. An unknown modeller: for creating this model and providing the textures.

22,568 Downloads Details →
Ze Suicide Pack – Garry's Mod Mod

Ze Suicide Pack

von 76561198104536537

Well I finally made it. Due to popular demand I have put all my suicide sweps into 1 convenient pack. This pack has the following sweps: Originals: -Suicide Desert Eagle -Suicide .357 Magnum Revolver -Suicide SPAS (Shotgun) -Suicide M3Super90 -Suicide Dual Elites -Suicide Colt M1911 -Suicide P38 -Suicide USP -Suicide P228 New: -Suicide Amerk (Knife) -Suicide C96 -Suicide FiveSeven -Suicide Glock 18 Primary: Shoot Yourself Special thanks to BroadMead03 for the Screenshots/Poses. Enjoy! :D ============================================= Known bugs: -If the player presses the LMB more than once (Spamming it), it creates script errors. -The world model is messed up (idk why).

33,866 Downloads Details →
Cuphead and Mugman NPCs and Playermodels! – Garry's Mod Mod

Cuphead and Mugman NPCs and Playermodels!

von 76561198184150401

Well, Cuphead and his pal Mugman, they like to roll the dice, By chance they came on Devil's game, and gosh they paid the price, Paid the price, And now they're fighting for their lives on a mission frought with dread, If they proceed but don't succeed, Well... The Devil will take their heads! Thank you so much for Over 30k Subs! :D Here they are! Cuphead and Mugman NPCs, PM, and ragdolls! hope you enjoy! includes: Cuphead NPC and Playermodel Mugman NPC and Playermodel Cuphead and Mugman viewarms (1st person playermodel hands) Includes smiling bodygroup I recommend using the other cuphead addon for ragdolls, as these ragdolls only have one bodygroup. Original model by: SAB64: https://sab64.deviantart.com/art/MMD-FBX-Model-Cuphead-and-Mugman-Download-697271844 Rigging and proportions by: Me This addon works well with this: http://steamcommunity.com/sharedfiles/filedetails/?id=414404682&searchtext=finger+gun The glitched viewarms are fixed! P.S. Thank you CaptainBigButt for explaining how to use proportions! You might be interested in King Dice NPC and Playermodel: http://steamcommunity.com/sharedfiles/filedetails/?id=1179072545 Don't forget to friend me for Early Access to mods that I have not released yet!

42,168 Downloads Details →
SHOOT BANG 2 - Campaign Map Pack – Garry's Mod Mod

SHOOT BANG 2 - Campaign Map Pack

von 76561198201955599

SHOOT BANG 2 has been tested and should be played in the "x86-64 - Chromium + 64-bit Binaries" branch! Counter Strike: Source and Half Life 2: Episode 2 are REQUIRED for SHOOT BANG 2 to function properly! SHOOT BANG 2 is a Single Player expansion pack. Playing it in Multiplayer will lead to instability and major issues. Get ready for one of the biggest and most unique expansion packs to ever come to Garry's Mod! After 2 years in development, SHOOT BANG is back! It's time for Chad Chinlong to put on his size 45 steel-toe boots again and start kicking ass! SHOOT BANG 2 is the sequel to the popular action-parody map pack, SHOOT BANG 1. Continue the epic story of Chad Chinlong as he's forced out of his comfortable hotel room to deal with a formidable evil corporation full of bad guys, in this explosive, better than ever expansion pack. SHOOT BANG 2 also includes SHOOT BANG 1: Remastered, an updated version of the original SHOOT BANG map pack. SHOOT BANG I: Remastered features brand new additions backported from SHOOT BANG 2, an entirely new and made from scratch Final Level and additional improvements to bring the original release more up to SHOOT BANG 2's standard. The entire experience is comprised of 16 levels that offer around 3-4 hours of playtime. Features (SHOOT BANG 2): - Chad Chinlong's even bigger biceps, and Manos Itchi's cool sunglasses. - A high quality, over the top, 2-3 hours long Single Player campaign inspired by Metal Slug and Metal Gear Solid. Takes place in 2022, 2 years after the events of SHOOT BANG 1. - A gripping storyline with a well written and very complex villain which is sure to keep you at the edge of your seat (probably). - Plenty of bad guys to shoot in a variety of ways, in a variety of locations. - No Music Versions of all the campaign maps. - Sandbox Versions of all the campaign maps. - Maps are split in their appropriate category in the main menu. - Unique gameplay enhancing characteristics (Destructible Cover, Exploding Cars, etc.) - Voice acting. - Custom background music from Metal Slug and Metal Gear Solid. - Nods, References and Easter Eggs. Features (SHOOT BANG 1: Remastered): - Chad Chinlong's updated massive biceps. - The original campaign, expanded and enhanced with additions, fixes and features backported from SHOOT BANG 2. - A completely new, made from scratch Final Level as the original final level was done quick in a rush back in 2021, and it was very underwhelming. - A restored cut intro level. - No Music Versions of all the campaign maps. - Sandbox Versions of all the campaign maps. - Maps are split in their appropriate category in the main menu. - Unique gameplay enhancing characteristics (Destructible Cover, Exploding Cars, etc.) - Voice acting. - Custom background music from Metal Slug. - Nods, References and Easter Eggs. Disclaimers: - The original Shoot Bang 1 addon has been hidden as it is outdated and there is no reason to play it over the remastered version. - All campaign maps have been designed to be compatible with as many mods as possible. However, modding your game too much with specific gameplay-altering mods WILL break aspects with the maps. - For the best performance, it is recommended to play the maps in the x86-64 Chromium branch. SHOOT BANG 2 maps are slightly more demanding than SHOOT BANG 1 maps so having a decent PC also helps. - Every map in SHOOT BANG has been designed with Single Player in mind. Playing these maps in Multiplayer will lead to inconsistencies and issues. - Half Life 2: Episode 2 and Counter Strike: Source are required and need to be mounted for SHOOT BANG 2 to function correctly. - While we tested SHOOT BANG 2 over and over and over to make sure it has no issues, should you come across any issues that we might have overlooked, please report it in the comments with details. - We've concluded Chad Chinlong's story with SHOOT BANG 2 and there won't be a third game, at least in the Source Engine. Both me and Coffee Man are moving our game development endeavors into Unreal Engine 5. As good as Source Engine is, we struggled a lot to finish SHOOT BANG 2 and the engine itself is way too outdated with a ton of issues. Our next game is an Action Horror experience, in deep development, and will hopefully be released on Steam soon... Reviews: - Fart - it cool :steamhappy: - Coffee Man - I am one of the authors and I think I did a pretty good job. - Chad Chinlong - i cant type good because i broke the keyboard trying to write my review. - Manos Itchi - Do you think my cool shades look cool? Credits: - Fart: Creator of SHOOT BANG. - Coffee Man: Co-Creator of SHOOT BANG. - Valve Corporation: Creating the Source Engine as well as the majority of custom assets, ranging from models, materials as well as sounds used in Shoot Bang. - Crowbar Collective: Creating custom assets, mainly models and materials used in Shoot Bang. - SNK Playmore: Creating the Metal Slug music used in Shoot Bang. - Konami: Creating Metal Gear Solid and all the music used in Shoot Bang. - New World Interactive: Creating sound effects in the game Insurgency used in Shoot Bang. - Bohemia Interactive: Creating sound effects used in Shoot Bang. - Dub: Creating the particle effects in the GWarheads addon used in Shoot Bang. - Kali: Creating the M1 Abrams tank model, TOW Launcher as well as many other props used in Shoot Bang. - Eleven Labs: Providing the speech synthesizer service used to generate some voice lines in Shoot Bang. - Loiste Interactive: Creating the game INFRA and providing materials and models used in Shoot Bang. - Gunslinger: Creating the PMC Ragdoll Pack addon used in Shoot Bang. - Contron and Spicy_Apples: Creating the Play Station 1 Prop used in Shoot Bang. - ★♛★ AronMcZimmermann☛♛☚: Porting the UH-60 Blackhawk model used in Shoot Bang.

34,415 Downloads Details →
rp_cc_caves_01 – Garry's Mod Mod

rp_cc_caves_01

von 76561197994984598

This is a map based on the Victory Mines section of HL2: EP2. Features a 700-foot elevator shaft connecting 4 levels of the map, all the way from the antlion battle to the extract cave. Numerous easter eggs and secret areas! - Fully AI noded - Suitable for roleplay, screenshots, etc - No custom content - Hit the displacement limit for maps - Completely-working 4-stop elevator - Plenty of areas from ep2 added Requires ep1 and ep2.

24,565 Downloads Details →
[CTVehicles] Koenigsegg Jesko – Garry's Mod Mod

[CTVehicles] Koenigsegg Jesko

von 76561198051637331

Info A 2020 Koenigsegg Jesko ported by me Features -Well-detailed exterior -Decently-detailed interior with bumpmap textures -EU License Plate (Blank) Bodygroup -Full VCMod support Known problems None Q/A Q: Missing Textures!!1 A: Download Shared Textures Q: Can u port xxxx car?! A: I don't take requests for free. Q: How 2 git lights A: Get VCMod Join the CTVehicles Group to stay updated for releases and events! Credits Porting, Animating and Handling script by me Textures from ProjectCars and Forza. All texture rights go to Slightly Mad Studios and Turn 10 Sounds recorded by me from Forza Horizon 4 DO NOT MODIFY, CONVERT TO SIMFPHYS OR REUPLOAD THIS ADDON WITHOUT MY PERMISSION.

41,783 Downloads Details →
Paranoia 2: Savior Weapon Pack – Garry's Mod Mod

Paranoia 2: Savior Weapon Pack

von 76561198116561652

Weapons from Paranoia 2: Savior. Models, textures and sounds made by Kunst-Produkt Laboratory and XashXT Group. Weapons ported to GMod and made by me. Included: 6x4 Bayonet AK-74M AKM APS Glock-17 KS-23 M4A1 OTs-14 Groza PK Machine Gun RGD-5 SVU VSS Vintorez If you found a bug - write about this in comments, and I will fix this bug.

29,541 Downloads Details →
FNAF – Garry's Mod Mod

FNAF

von 76561198316068915

BONJOIR JE VAIS VOUS PRESENTE UN VIDEO DE FNAF

65,146 Downloads Details →
Star Wars CGI Trooper NPCs – Garry's Mod Mod

Star Wars CGI Trooper NPCs

von 76561198157812532

PLEASE READ THE DESCRIPTION, IT CONTAINS IMPORTANT INFORMATION ABOUT THE ADDON. THANK YOU. After months of postponing and many expansion packs released, I finally made NPCs out of thechrist's CGI Clone Trooper Playermodels. I kinda put off this addon for awhile because I was busy, but I finally decided to get it completed and on the workshop. I did not include the textures so you will have to subscribe to all of the original addons down below: CGI Clone Trooper Playermodels CGI Clone Trooper Pack CGI Clone Trooper Pack Part 2 CGI Clone Wars Playermodels Custom CGI Clone Troopers ARF Player Model Fix* Clone Arc Trooper Player Model I will add more clone troopers from the other CGI Clone packs that are on the workshop eventually. A complete list of all of the NPCs will be listed down below. Please do not reupload this addon without my permission. That means no other websites and no reuploads on the workshop without asking first. NPC List: 104th Arf Trooper 104th Lieutenant 104th Clone Trooper 212th Arf Trooper 212th Lieutenant 212th Clone Trooper 212th Clone Trooper recolored 212th Clone Medic 2nd Airborn Trooper 2nd Airborn Trooper 2 327th Clone Trooper 327th Lieutenant 41st Arf Trooper 41st Lieutenant 41st Clone Trooper 41st Clone Trooper recolored 41st Clone Medic 501st Arf Trooper 501st Lieutenant 501st Clone Trooper 501st Clone Medic Captain Rex Camo Arf Trooper Camo Arf Lieutenant Captain Rex Phase 2 Commander Bly Commander Cody Commander Cody Phase 2 Commander Fox Commander Gree Commander Keeli Commander Trauma Commander Wolffe Boomer Helmetless Clone Trooper Coruscant Guard Bomb Squad Trooper Clone Trooper Clean Clone Trooper Dirty Clone Trooper Phase 2 Sergeant Kano Bridge Staff Blue Arc Trooper Red Arc Trooper Yellow Arc Trooper Green Arc Trooper Arc Trooper Phase 2 Blue Arc Trooper Phase 2 Yellow Clone Pilot Clone Medic Clone Medic Commander Clone Medic Lieutenant Ponds Updates: Update January 9th, 2016: Changed some NPC names Update January 9th, 2016 #2: Added more NPCs Update January 15th, 2016: Added Boomer, Bridge Staff, and Clone Engineer Update January 17th, 2016: Added Phase 2 Arc Troopers Update February 4, 2016: Added Lieutenants for each Legion and Clone Medics To Do List: * Add more content * * Convert NPCs to the VJ Base * Credits: LucasArts, LucasFilm, and Disney for Star Wars The Clone Wars, Star Wars The Clone Wars Republic Heroes, Star Wars The Clone Wars Adventures, Star Wars Rebels, and Star Wars Rebels Missions thechrist: for the original model ports The Guy: for expanding upon the original addon Me: for making NPCs, spawnicons, and screenshots

26,674 Downloads Details →
Marvel Heroes Winter Soldier Movie Costume NPC/Playermodel – Garry's Mod Mod

Marvel Heroes Winter Soldier Movie Costume NPC/Playermodel

von 76561198117485945

Winter Soldier movie Costume from MarvelHeroes 2015 So many bodygroups Features: -Playermodel (with viewhands) -Npc -crud ton of bodygroups ________________ Mortal Kombat Model Kollection __________________________________________________ Arkham Models __________________________________________________ Injustice Models __________________________________________________ DC Universe Online Models __________________________________________________ I now have a Steam group, feel free to join, ill post Announcements on new released and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models Credits Marvel, and the Devs of Marvel Heroes for the characters and stuff me- the usual, porting files, ripping textures, etc My Line Up: - Stuff - Batman Stuff - Just stuff

36,120 Downloads Details →
Firebrand - Fortifications – Garry's Mod Mod

Firebrand - Fortifications

von 76561198036943222

*Now fixed* thanks to a user spotting an error Here is the entire Firebrand collection, including all the vehicles, fortification props and infantry: https://steamcommunity.com/sharedfiles/filedetails/?id=1918657261 Fortifications walls sandbags sandbag props defenses defences scenebuild scene build props prop scenebuilding

22,454 Downloads Details →
[R4Cars] BMW 750iL E38 – Garry's Mod Mod

[R4Cars] BMW 750iL E38

von 76561198038505889

Info I am not the author of the model or textures. VCmod is not yet supported. Full VCmod support. I accept requests, but not all of them. If you want to see more cars from me, rate up and follow. Thank you.

32,930 Downloads Details →
Grottopolis (Sandbox) – Garry's Mod Mod

Grottopolis (Sandbox)

von 76561198371918290

Contains Ground and Air NPC AI nodes, Combine Helicopter/Gunship/Dropship Flight Pathing, and a Navmesh LDR and HDR Compatible. This is a sandbox map, working well for NPC battles, with 2 unique additions. These are : - A toggleable broadcast in the center of the map (starts disabled to help with performance), courtesy of an interactable camera which circles the map. - When anything falls far below the map, it is teleported to a corresponding position far above the map, instead of being destroyed. Physics objects will infinitely fall if nothing gets in the way! The map is set in an abstract environment, suspended within a void, itself consisting of several interweaving platforms. There is a secret room near the bottom of the map to toggle the teleportation mechanic, if need be. I hope you enjoy! gm_grottopolis in-game Background NPCs support : https://steamcommunity.com/sharedfiles/filedetails/?id=2358036755

43,189 Downloads Details →
Princess Connect Re:Dive Kyaru [PM&NPCs] – Garry's Mod Mod

Princess Connect Re:Dive Kyaru [PM&NPCs]

von 76561198098400454

Disclaimer: No, this is not a reupload of the same model made by Daniao, this is a completely different one. Credits Original Source Clancy - For really helping me out on how to actually port stuff. dewobedil - For Custom Taunt. Me - For porting the model. Taikarus - 1st and 2nd artwork. Sa-Daniel - 3rd artwork. Model includes: - Playermodel (With blinking animation) - NPCs (Friendly and Enemy) - Fingerposing - Faceposing - Bodygroups - Ragdoll - Custom Hitboxes - C_arms in First Person View - Jigglebones - Custom Taunt support Known issues: - Legs may clip through skirt SFM Version.

43,306 Downloads Details →
Schwarz's CS 1.6 SWEPS (REUPLOADED) – Garry's Mod Mod

Schwarz's CS 1.6 SWEPS (REUPLOADED)

von 76561198068079227

I DID NOT MAKE THIS! CREDITS GO TO SCHWARZ FOR MAKING IT. THIS IS JUST A REUPLOAD, AND I WILL TAKE THIS DOWN IF NEEDED! This is a SWEP pack with all guns from the classic Counter-Strike 1.6. The weapons can be found in the "CS 1.6 SWEPS" category. Features: - RIGHT MOUSE BUTTON: Change fire mode / Attach suppressor (IF THE GUN YOU'RE USING HAVE IT!) - Original CS 1.6 world models - When throwing a grenade, the character will say the classic phrase "Fire in the hole!" - To arm the C4, you must be crouched! - When defusing the C4, you must be crouched and the character will say "Bomb has been defused!" (Takes 10 seconds to defuse it.) What I've changed: - Added correct names for the guns - Added correct clip size - Fixed Kill and Select icons

27,234 Downloads Details →
COD:MWII - Shadow Siege [Playermodels/NPCS] – Garry's Mod Mod

COD:MWII - Shadow Siege [Playermodels/NPCS]

von 76561199131947772

Models Contained 2 Playermodel and NPCS (It’s in “Shadow Company” NPC category) Viewmodel Hands Features of the models - Bodygroups - Finger posing - Eyes posing - Jigglebones - Optimization (I Hope so) - Seperated Two PMs (One is Standard, One is for compatible ARC9) Special Thanks All these assets belong to: Infinity Ward/Activision Credits Efforts on Rigging / Converting Materials / Compiling: Me Commission: Stahl Cubed Mwb tool 🔥: Mushroom Guy Note You cannot reupload,reskin,..etc without any my explict permission incase anyone don't behave well. Ask me before edit,compress whatever you doing...and i will think about that until approval You can support me through here. Support me on Ko-fi Paypal

27,948 Downloads Details →

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