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Mods & Plugins für Garry's Mod
Dieser Katalog listet 1.974.000+ Garry's Mod-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
AK-47 | Aquamarine Revenge
von 76561198143886318
New Kalashnikov rifle of CS: GO. From the category terribly expensive skins. On the machine printed design, personally, I did not understand exactly what it is, but judging by the title, this drawing of a sea monster.
RP City45 2013
von 76561197990501280
LAST UPDATED IN 2014 Also because 'reasons' I'm publishing the VMF here: https://www.dropbox.com/s/zssw0spfo9af4p7/City45%20Content%20%26%20VMF.zip?dl=0 Yes you can make alterations, no I will not support you in hammer. Suitable for Comics/poses/machinimas and Roleplay. This map is compatible with OpenAura and Clockwork frameworks/schemas. Features: *Gameplay* - City Plaza - Purpose-Built Nexus (for the demands of Catalyst Gaming) - Ration Distribution Centre - District/Sector 6 (Consider it badlands) - Extra/Hidden doors, passageways, rooms and corridors - Apartment Lock-down and control room - MPF Mechanics Warehouse - CWU Medical Centre and Cafe/General place And a bunch of other things that I can't remember because I'm inept. You should really explore this anyway. *Technical* - HDR - Cubemaps - Soundscapes - "fixed" Nexus Front (now at a 45deg. angle rather than 30-something, Means better fitting brushwork) - Parts of Sector/District 6 have been ported from BlackDogs' City 23 (with permission). Much thanks to him! - Content now not packed in map, instead supplied separately - Day & Night compatibility (!!!) Changelog (22/04/2014): + AI Nodes (we'll see how GMod likes it - if it's causing issues i.e. unable to spawn stuff tell me) + Exogen (Antlion) thumpers + Two shops under the UCH +* MPF Mechanical Division Warehouse (used to be CWU, re-purposed) + Open areaportals for better run-time optimisations * Gutted the RDT and reformed it, now more open so you can do your rations your own way. * Changed apartment lighting to be brighter * Enlarged select bathrooms in the UCH * CWU now have a cafe and medical centre to practise out of, in D2. + Some decals to give a more lived-in feel - Filled in the station kiosk area * Changed a few aspects of the detainment centre * Lit up the big sewer room * Changed a stack of small stuff not worth noting Changelog (04/02/2013): + Set the time to day (see description) + Optimisations of the Plaza and some of Sector 6 + Added original slums from original versions of '45 + Connected tunnels to said slums + Fixed up 99% of the content, hence 210MB/87MB file size - Removed Nexus "control" room * Misc fixes and optimisations all round, many things I've forgotten. Day & Night stuff: You're on your own for this because I haven't got time to faff about with it. Here's what you need to know; Ents in place: named light_environment, targetname: sun env_skypaint entity, targetname: skypaint - You'll want to fade in & out the dusk setting as appropriate for dawn and dusk times. - Day colours: Top - 0.16 0.20 0.25 - Bottom 0.27 0.36 0.42 - Night colours: Top - 0.00 0.00 0.01 - Bottom 0.00 0.00 0.00 Fog: Colour should alternate between 237 218 143 during the day, a dusky colour, and 23 33 41 for night fog Toggle-able street-lights light_spot and lights for toggling are named dn_light - fire a turnon/turnoff input as required. Some lights have an attached env_sprite (named dn_sprite) or point_spotlight (named dn_glow) - ShowSprite/HideSprite and LightOn/LightOff, respectively Others have a skin, however the models may be inverted. Ents named dn_model1 start with their skin set to 1. Set it to 0 when the lights are on. Ents named dn_model2 are the same except the numbers are flipped around. In regards to hooking it to your gamemodes' time, you're on your own for that. Possible issues: Missing content. I'm hoping that this will be the end of it but you can never be quite sure. Having the following mounted and the supplied content pack however will provide everything required. CS:S HL2 EP1 EP2 The map was a pig to optimise due to the vast open spaces and details - As a result, you may get FPS spikes or generally low frames, along with flashing textures. Whilst I have tried to enhance optimisation where I could (particularly in the canal area), you may still get some drops of FPS. The Nexus front door shows up as invisible or black when looking at it from certain angles in the plaza. Unsure why this is happening. Tried to fix this, think it happens less. Nexus/Combine doors are by default not able to be opened because they were designed for use in OpenAura/Clockwork, which by design,such doors are "combine only" doors. Other gamemodes that work on the same principle should work on this map. Server Owners; upgrading from the prior version to this should be straightforward, however you'll need to take into account extra doors and items, plus other things that have moved or been deleted entirely. Anything else should be in the same position.
Max Payne Pack
von 76561198047566695
Features: - An exact replica of MP1 weapons down to sniper bullet camera - Over 40 playermodels with high definition and beta variations - NPCs with custom pain and death sounds - 3 maps with all the essentials: ground and air AI nodes, navmesh, cubemaps, HDR, easter eggs... - Player sounds and facial expressions - Configuration settings for fine tuning (either in Options or mp1_* ConVars) - Optimized for multiplayer - Play as a rat Controls: M1 — Attack TAB — Use Painkillers (only with MP1 weapons) M2 — Sniper Rifle: Scoped Mode Scrolling Wheel Up/Down — Sniper Rifle: Adjust Zoom M2 — MP5: Switch Fire Mode Crouch when scoped to stabilize your aim Recommended addons: Bullet Time Total Replacer Sub Material Tool Max Payne Style Gordon PM Max Payne HUD The second pack Credits: FosterZ: Programming Gianni Matragnano: Voice acting for the video Yours Truly: Porting, animations, mapping, particles Community links: Discord Server Workshop Group Donations
ph_waste
von 76561198048406921
A small prop hunt map with a few escape routes for props.
gm_sevenhedges
von 76561198118323926
Welcome to my second WW2 themed map. This is a medium sized map with small trenches, enterable buildings and of course many hedges. The map is made for PvP and PvE, as well as NPC battles. But since this is gmod you could posibly play any type of gamemod on this map. This map has part: ------------------------------------------ - This map has no requirements (no CS:S or HL-2 episode whatever is needed). ------------------------------------------------------------------------------------------------------------- - This map has AI nodes (info_nodes makes NPCs like Zombies or Combine Soldiers move around the map). - ZINV+ actualy works on this one :) - This map has a sun. - This map has HDR. - This map has color correction. (You can disable it in the ingame video options) - This map is surrounded by fog. - This map doesn't have a navmesh though. - This map has custom ambience\ sounds. - This map has Strider nodes (Allows the Strider to navigate through the map). ----------------------------------------- This map used these props (not necesary to download but it would be nice of you to check them out). ------------------------------------------ Infantry Tank Mk. III "Valentine" Tank Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=863930080 Comet I (A34) - https://steamcommunity.com/sharedfiles/filedetails/?id=964558333 World War 2 Trucks - https://steamcommunity.com/sharedfiles/filedetails/?id=638965070 Fortification Props - https://garrysmods.org/download/8597/fortification-props RnL foliage pack - https://garrysmods.org/download/7390/rnl-foliage-pack PzKpfw V Panther Ausf. G - https://steamcommunity.com/sharedfiles/filedetails/?id=797676435 ----------------------------------------- Mods used in the video: ----------------------------------------- gm_sevenhedges- http://steamcommunity.com/sharedfiles/filedetails/?id=1084610815 RPG-7 - http://steamcommunity.com/sharedfiles/filedetails/?id=1085054315 Enhanced Audio Resources: Player - http://steamcommunity.com/sharedfiles/filedetails/?id=975413332 Life Mod: The All-In-One Ultility Tool - http://steamcommunity.com/sharedfiles/filedetails/?id=528581758 Half-Life 2 Weapon Sound Overhaul - http://steamcommunity.com/sharedfiles/filedetails/?id=276606104 4K Blood - http://steamcommunity.com/sharedfiles/filedetails/?id=576560900 Fly By Sounds - http://steamcommunity.com/sharedfiles/filedetails/?id=167809847 Robotnik's TFA CoDMW:Remastered SWEPs - Pack #1 - http://steamcommunity.com/sharedfiles/filedetails/?id=814854597 Skyrim Dragon Playermodels - http://steamcommunity.com/sharedfiles/filedetails/?id=652373442 Thank you for visiting my addon :D Please report any bugs or glitches you may encounter and also I would recommend playing this map with color correction on. Update: had to remove the Panzer mk.V "Panther" since it coused the map to crash.
[ArcCW] AS-VAL
von 76561198411745083
ArcCW Battlefield 4 AS-VAL ]] Ay, my first workshop addon! HUGE THANKS TO LITERALLY EVERYONE IN THE ARCCW DISCORD, WOULDN'T HAVE BEEN ABLE TO DO THIS WITHOUT YOU GUYS! Biggest thanks goes to Mazima Gofo for fixing the rig, hands and reload for me. Thanks WhyNxot for teaching me SCK. and again everyone in the discord, THANK YOU! FEATURES uhhhh normal arccw except underbarrels and backup sights cause im stupid and couldn't fix that c_hands!!1!! credit to Tdon123 for putting it on TFA so I could port it. credit to EA for making Battlefield 4 and making the model. credit to Artic to making ArcCW permissions You are NOT allowed to use this in your monetized server
[Simfphys] Sd. Kfz. 222 & M16 MGMC
von 76561198072670107
"If everyone is thinking alike, someone isn’t thinking." General George Patton Adds 2 stock-alike vehicles from Day of Defeat: Source, both with an optional "generic" skin without World War 2 insignia, Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview I always felt like the two Day of Defeat vehicles from the Simfphys Armed Vehicles pack just weren't enough. This mod aims to add to the ranks of the Sherman and Tiger with two brand new vehicles, the Leichter Panzerspahwagen Sonderkraftfahrzeug 222 ("Lightly armored reconnaissance vehicle special purpose 222"), armed with a 20mm KwK 38 autocannon and MG34 machine gun, and the American M16 Multiple Gun Motor Carriage SPAAG, based on the M3 half-track. This addon aims to create as smooth, polished, and "stock-alike" of an experience as possible. The Sd. Kfz. 222 is a light scout car armed with two fast-firing automatic weapons - a high-explosive 20mm main cannon and a coaxial MG34 machine gun. Fired in parallel, the guns can sweep through infantry at a blazing pace. However, its weak armor and a weapon unsuited for anti-tank use mean that drivers should avoid a head-on brawl. It can fit two additional passengers. The M16 MGMC is a self-propelled anti-aircraft gun. Fitted with four .50 calibre heavy machine guns firing together in a barrage pattern on a turret with excellent elevation, it is uniquely suited to taking on air targets, but it can also be applied against infantry - however, it has very weak armor and can be taken out easily by concentrated small arms fire. Most armored vehicles, including the Sd. Kfz. 222, are capable of easily destroying the M16. Credits - Arctic: Making this mod. Support me on Patreon for as little as $3! - Luna: Making Simfphys. - Elan S.: "Moral support". - (You): For your inspiration, your support, and your time. Here's to (You)!
[simfphys] Audi R18 TDI
von 76561198128823009
Adaptation of Audi R18 TDI for simfphys. All the lights work. Also it has original sounds from LW's addon. Adaptation was made by my friend. He's in creators of the addon.
Half-Life 2 : Models reskin
von 76561198148455403
Replaces the textures of some basic Garry's Mod props (Half-Life 2). I gathered several mods, that's why I put the credits: - themanclaw (Improved Civil Protection & Ultimate Alyx Reskin) - BazookaTooth (Supply Crates) - J.Barnes (Industrial Ammo Crates & Shotboxes) - srwilton (Default Weapons Reskins) - PorkydaCorgi (High-Quality Main Character Skin Pack) This is by no means my job, so it's not reserved for my server. The addons I used are royalty-free, so everyone can use it! ;-) This addon can replace the textures of all props: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=891871600
PL Knives Edit
von 76561198004299879
This does not belong to me, it is a simple edit so only the regular unskinned CS:GO knives could be used, instead of the mass amounts of skins included in the original. For use on the Ponyliving Islands/Outlands/Other second server. Original found here http://steamcommunity.com/sharedfiles/filedetails/?id=506283460
[WAC] UH-60 Stealth Black Hawk
von 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
Particle Effects Rework Pack
von 76561198040373516
Welcome! I have decided to make my own approach to the most frequently encountered effects from the HL2-niverse. Thus far, this pack includes: -Animated Muzzle Flashes; -Revamped Animated Sparks; -Reworked Animated Tracers; -Animated Rollermine Glow; -New Animated Smoke Effect; -Tweaked Sniper Laser; -Animated StunStick Effect; -Animated Explosion Effect; -Toxic Slime Remaster; -Animated Fire Embers; -Animated AR Ball; -Animated Grenade Tick Effect (Similar to Left 4 Dead's Pipe Bomb Pulsating Effect); -Added Light Effect for Turrets and Manhacks; IF THESE ARE NOT WORKING FOR YOU, YOU ARE EITHER SUBSCRIBED TO A CONFLICTING ADD-ON, HAVE TO RESTART GARRY'S MOD OR VERIFY YOUR GAME CACHE! THINK BEFORE YOU DOWNVOTE, DIRTBAG! More coming soon! READ ME! -The combine skins used in the screenshots are from Jim's Combine Soldier's V2 Have suggestions? Leave 'em in the comments below!
SupER PrO Mahami
von 76561198153172749
this is better than l4d2 version and fun and same option as XzDash so now can naken and run around like XzDash but still no horny it also have little knife as prop name call luna and face have more fun
deathrun_family_guy_final2
von 76561198119407974
ENGLISH: This is not my map, this is a reupload. Author: Severn Description: The map has been updated to it's second final version (I know that doesnt really make sence), this version has the bug removed where the t can go to the mgs when they spawn. This is death run Family Guy! The map is of a medium size and will run and play well on all server sizes. The map has: 64 spawn points (2 Deaths, 62 Runners) 18 traps which are as follows: Mad Stewie Gunman Peter, letting one off Evil monkey Street crusher Platforms…. OF DEATH Herbert’s walkers Meg, do you feel me inside of you? Have you got your poison? Louis on a rampage Sewer going dry Cash attack! Back alley platforms Special dad all game Blue n Red doors Brian’s road side bomb Stone age invention Stewie’s force This weighs a ton 3 MGs: Druggy Fight Sewer Bhop Old 3 Secret nades: Peters trail Feels like Brian Magical FCC music nade The map also has an AFK spawn killer and a lot of custom textures. Have fun! FRANCAIS: Ce n'est pas ma map, c'est un réupload. Auteur: Severn Description: La map a été mise à jour pour sa deuxième version finale (je sais que ça n'a pas vraiment de sens), Elle corrige des bugs. C'est une map basée sur la série "Family Guy (Les Griffin)". Cette map est de taille moyenne et peut-être joué sur n'importe quel serveur Deathrun. La map contient: 64 points de spawn (2 pour les Tueurs, 62 pour les Coureurs) Il y a en tout: - 18 pièges - 3 mini-jeux de fin - 3 secrets Cette map a aussi un anti-afk au spawn et beaucoup de textures personnalisés. Amusez-vous!
Arkham Asylum Scarecrow NPC/playermodel
von 76561198117485945
Scarecrow from Arkham Asylum Hopefully this will tide you guys over untill AK SC Bodygroupsfor his fear toxin injectors, noose, and the ropes yes im aware of 2 seperate npc and pm mods, but, lets be honest, the playermodel wasnt really a playermodel it was pretty broken Features: -Playermodel -Npc -Bodygroups _________________________________________ Hey guys, im now accepting donations i have done a lot for gmod and you guys, and have spent a lot of hours doing so and its not easy, and contrary to popular belief, i can NOT in fact pump out countless models in one day, and it takes time, time that i have sacraficed of my own time, my own life if you want, feel free to donate things (games, csgo skins etc). but please i would really appreciate it if you guys could support me. Here is my trade link Any Donation will earn a shout out Any Donation of 5$ or more, whether its csgo skins, a game or what ever, you can choose a model (sticking to the games i currently do from) ________________ If you like this or any of my others, keep those positive rating rolling so i can make more! Feel free to follow me to stay updated with my models And if you happen to like this, feel free to check out my others! __________________________________________________ Mortal Kombat Model Kollection __________________________________________________ Arkham Models __________________________________________________ Injustice Models __________________________________________________ DC Universe Online Models __________________________________________________ I now have a Steam group, feel free to join, ill post Announcements on new released and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models -add props Credits Rocksteady and WB for the character, model and the likeness' I port all my models directly from Injustice and the Arkham Batman games and do all rigging, texture scrubbing, reskinning, lua coding, uploading to workshop and all that jazz My Arkham Line Up: - Joker - Asylum - Poison Ivy - Asylum - Riddler - City - Zsasz - Asylum - FireFly - Vicky Vale - City ^ lets throw Batman in there somewhere *note this order is subject to change, and or disregarded in favor of personal choices
Billy Herrington PM and NPC
von 76561198307508608
INFO Billy Herrington is an American adult film actor and bodybuilder affectionately nicknamed “Big Brother” (兄貴, aniki) also knows as Gachimuchi in the Japanese online communities 2channel and Nico Nico Douga. Herrington’s internet fame in Japan began in 2007 after clips from one of his films titled “Workout Muscular Men 3” became used as a bait-and-switch video and the source material for high-quality MAD remixes. АSS WE CAN! FEATURES: ● Fingerposer ● HL2 flexes ● Eyeposer ● Player and NPC compiled MADE BY VINRAX ░░░░░▓▓▓▓▓▓▓▓▓▓▓░░░░░░░░ ░░░▓▓▓▓▓▓▒▒▒▒▒▒▓▓░░░░░░░ ░░▓▓▓▓▒░░▒▒▓▓▒▒▓▓▓▓░░░░░ ░▓▓▓▓▒░░▓▓▓▒▄▓░▒▄▄▄▓░░░░ ▓▓▓▓▓▒░░▒▀▀▀▀▒░▄░▄▒▓▓░░░ ▓▓▓▓▓▒░░▒▒▒▒▒▓▒▀▒▀▒▓▒▓░░ ▓▓▓▓▓▒▒░░░▒▒▒░░▄▀▀▀▄▓▒▓░ ▓▓▓▓▓▓▒▒░░░▒▒▓▀▄▄▄▄▓▒▒▒▓ ░▓█▀▄▒▓▒▒░░░▒▒░░▀▀▀▒▒▒▒░ ░░▓█▒▒▄▒▒▒▒▒▒▒░░▒▒▒▒▒▒▓░ ░░░▓▓▓▓▒▒▒▒▒▒▒▒░░░▒▒▒▓▓░ ░░░░░▓▓▒░░▒▒▒▒▒▒▒▒▒▒▒▓▓░ ░░░░░░▓▒▒░░░░▒▒▒▒▒▒▒▓▓░░
[WAC] Martin B-57B Canberra
von 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original model by damik Credits to damik for porting the original model Requires Gredwich's base Thanks a lot to damik for his model and for helping me "patching it". Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
Half-Life 2 Beta Child Worker Playermodels + NPCs
von 76561198020781429
This addon adds the male and female child worker models from the Half-Life 2 leak as functioning playermodels and basic NPC's. Update November 7 2019: + Eyeball posing is now functioning properly, no more demon children. Known issues: - Rigging can be kinda weird for certain animations. - They hold their arms weirdly backwards at times. - Physics models are a bit rough. - No facial flexes (maybe I'll add them some day?) Planned features: + Custom viewheight + rebuilt collision model + basic facial flexes
Combine Invasion: Ice Reactor
von 76561198070435501
V2 NOW HAS WORKING MULTIPLAYER! Set the command variable "sbox_weapons" to "0" for the best experience! A small base in the middle of a frozen wasteland holds a power generator for the rebel cause, which is now a high-piority target for the Combine forces. You must defend the base, before it's too late and they destroy the power generator, vaporizing the base in the process --------------------------------------------------------------------------------- This is my first Combine Invasion map. It was inspired by the original combine_onslaught_v3 made by Rodier and Sally. Check out every Combine Invasion map Here! The objective of this map is to defend a rebel base from an infinite amount of attacking Combine soldiers. Every wave there is a chance for a special enemy type to spawn, including a Hunter-Chopper and a Synth Gunship. The game is over when the power generator at the back of the base is destroyed, by the Combine or otherwise. To start a wave press the button located in spawn At the end of each wave two item crates and four combine mines. Activate the mines by picking them up with the gravity gun and letting go where you want them. --------------------------------------------------------------------------------- If you find that the map for some reason does not seem to work properly, please try the following: >DISABLE ANY OTHER ADDONS =>This is a very important step, as many addons on the workshop modify the behavior of entities that this map utilises >VERIFY YOUR GAME CACHE =>In a few cases, Steam may not have downloaded Garry's Mod correctly, or it's file system became corrupt. Usually as a result of poor/unstable internet. Verifying game cache can sometimes locate corrupted files and replace them with working ones. >REINSTALL GARRY'S MOD =>See "Verify your game cache"; In even fewer cases, Verifying game cache might not even solve this issue. In this extreme case, you may need to reinstall Garry's Mod all together. >WHERE TO FIND THE MAP =>The map is located in the 'other' section in the map browser and is called 'cmbinv_icereactor'
Hidden: Source Pack 1
von 76561198083368493
Pack 1 Dont own the content made for test All Conttent belong to Hidden: Source Team The original Mod for HL2 can be found here: http://www.hidden-source.com/
[LEGACY/OUTDATED] Ultimate Chimera Hunt
von 76561198049052081
THIS GAMEMODE IS OUTDATED! PLEASE USE THE MOST UPDATED VERSION AVAILABLE HERE ------------------------------------------------------------------------------------------------------------------------------------------- Hey there! You can join the Discord server of the Reconstructed team, they are taking care of the gamemode nowadays! Go check them out! https://discord.gg/3pcXK3J --- This gamemode is a replacement over the beta gamemode. The beta gamemode will still receives critical updates but this one will get updated with new features and improvements. Click here to access the beta gamemode workshop page Join the UCH Community! Join the M3UCH Steam Group and get updated about the incoming features and events! Click here! Team Fortress 2 is required, else you will see a bunch of errors and purple textures Ultimate Chimera Hunt is a fast paced, casual game based on the RPG known as "Mother 3." The game has a series of rounds where the pigmasks battle the Ultimate Chimera. As a Pigmask: Do your duty to King Porky and turn off the Chimera by pressing the button on its back without being bit! If you successfully do so, you will be awarded one rank advancement. As the Chimera: Your sole purpose is to destroy anything in your path! The pigmask army has come to stop you, but you're not going down without a fight, right? A guide on how to play Ultimate Chimera Hunt is available here A video should be available soon Aska and Fluxmage - Original creators of Ultimate Chimera Hunt Schythed - Porting over the gamemode to Garry's Mod 13 Raphy - Bugs fixing, future improvements and features ULX Users! The standard ULX is NOT compatible with UCH! Please click here or use the Github repo and install this modified version of ULX to use it with Ultimate Chimera Hunt GitHub ULX for UCH | GitHub
Lean Production Content
von 76561198109963148
Content for Lean Production
[MW Base] Modern Warfare 2023 - Knives
von 76561198087980487
"CQC tactical knife. Standard military issue, employed for fast, quiet, and deadly wetwork." "A small, curved talon-style blade. Extremely sharp and discreet for fast and deadly melee attacks." — In-game descriptions Included : - MWII Animations - Lots of knives blueprints (+ one special) - Lots of fun (Not really). Special Thanks: - Activision, Infinity Ward, Sledgehammer Games - All the MWII/III assets that were used. - Valve - All the CS2 assets that were used. - Viper, Mushroomguy (Modern Warfare Base) - MrSlonik (Melee base) Featured Blueprints List: - Scratch - MWII - Chef's Shank - MWII - Hounds Tooth - MWII - Scian - MWII - Ice Spike - MWII - Deliverance - MWII - Slaughter King - MWII - Dive Knife - MWII (Unused) - Gutter Knife - MWIII - Munitorum Issue Blade - MWIII - Spooky Candy - MWIII - Candy Bar - MWIII - Hold Up - MW19 (Rerigged on MWII animations) - Blood Oath - MW19 (Rerigged on MWII animations) - Night Light - MW19 (Rerigged on MWII animations) - Close Shave - MW19 (Rerigged on MWII animations) - Prisoner 627 - MW19 (Rerigged on MWII animations) - Innocence Lost (Bloody) - MW19 (Rerigged on MWII animations) - Shard of The Great Bentley - Custom YOU ARE NOT ALLOWED TO REUPLOAD OR COMPRESS THIS MOD
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