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Mods y complementos para Barotrauma

81.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Alpha Pod – Barotrauma Mod

Alpha Pod

por 76561198278663698

By Campbell. Attack pods. Switch on the power with the swtich at your feet on the battery. Wear a suit. Pilot on AUTOPILOT on MAINTAIN POSITION. Misc buttons are on the top and bottom; used for docking and transfering power. Enjoy.

206 descargas Detalles →
ElevatorDemo – Barotrauma Mod

ElevatorDemo

por 76561198331431769

Because I hate ladders, but I also hate stairs and platform-ladders are ugly, I had to do it Refer to the ElevatorDemo submarine file to see how to implement this. You can also reach me on the Barotrauma discord: Ecchi'Ki Senpai Main pros: - Does not need a ballast or an engine to move! - Is not affected by the submarine's velocity in any way - Can be used to design all sorts of moving parts without the need to carefully place a rail - Works in multiplayer Con: - Can stutter a bit - Water can't leak from one side of the elevator to another. Note: The invalid docking network error is fixed in unstable 0.13.0.3

280 descargas Detalles →
Prisoner Transport – Barotrauma Mod

Prisoner Transport

por 76561197988536201

This convict transport ship was the first prison ship of it's kind manufactured during the early days of Europa's colonization. The lawless nature of the initial colonies, combined with the harsh environment and scarce resources created many of the sectors most heinous criminals. With crimes ranging from theft, arson, to just plain old murder. A vessel was needed to ensure these men end up in prison where they belong... Created by Bangjangles on 10/22/20

217 descargas Detalles →
Magistralis – Barotrauma Mod

Magistralis

por 76561198207370447

Package info The workshop item adds one (1) submarine to the game: - Magistralis.sub Description Abstract Inspired by vanilla subs, from looks to gameplay experience, Magistralis is by far my most ambitious submarine project. After years of on and off development, I'm very happy to present to you the 6.0 version of this item! Characteristics Electrical - Generic - All wires are hidden in game to increase performance and to prevent me from going mentally insane having to make every single one of them look pretty in the editor. It means: - You can't fully detach default wires, - You still can rewire them within the connection panels they are connected to, i. e. the wire can be disconnected from any pins and be left hanging producing sparks or be attached to a different pin. Note: having those possibilities is still more than enough to screw up sub functionality entirely so enable "Lock Default Wires" if you don't want any surprise rewires from other players. - Most components are hidden in game, including all components located within walls. - Visible components, like some relays, water and smoke detectors, etc. can not be detached w/ a wrench and can not be edited in-game. - Power system - Automated power management via a battery array. - Battery charge speed changes dynamically based on their charge percentage. - Allows for prevention of current spikes and drops. - To prevent current drops batteries need to retain some charge. - Underpowered reactor. It is strongly recommended to push the reactor to its limits, which may require adding several fuel rods. Defense Overall excellent gun coverage, featuring: - 1 coilgun, - 2 chainguns, - 1 pulse laser, - 1 double coilgun, - 2 discharge coils (both are at the top), - 3 depth charge tubes, - 1 heavy turret hardpoint for optional gun mounting. Postscript Feedback is highly appreciated!

275 descargas Detalles →
ASTRA – Barotrauma Mod

ASTRA

por 76561199153994226

PERFORMANCE FIX - ЛОМАЕТ ЛОДКУ Astra — крупная многоцелевая субмарина для Barotrauma, созданная для удобной работы экипажа и реализации любых задач подводных экспедиций. Оснащена просторными техническими и грузовыми отсеками, мощным промышленным реактором, современными инженерными системами и собственной мини-субмариной Krioz для вспомогательных операций. Благодаря увеличенному размеру Astra идеально подходит для долгих путешествий, логистики, поддержки флота, спасательных миссий и командования. Лодка сочетает высокую надёжность и удобство для экипажа, оставаясь отличным выбором для командных приключений.

383 descargas Detalles →
Into The Abyss Cave Parts (TechFix) – Barotrauma Mod

Into The Abyss Cave Parts (TechFix)

por 76561198958949826

Альтернативная версия мода Into The Abyss Cave Parts для сервера Омикрон-8. Поскольку оригинальный мод забагован и его надо каждый раз переустанавливать для входа на сервер, я скопировал его и опубликовал, чтобы исключить данный баг. Ссылка на оригинальный мод: https://steamcommunity.com/workshop/filedetails/?id=2786220533 Ссылка на дискорд-сервер Омикрон-8: https://discord.gg/uWXsp9Pghd

254 descargas Detalles →
Winterhalter PWM – Barotrauma Mod

Winterhalter PWM

por 76561198033960902

Through in-game rewiring, a Pulse Width Modulation (PWM) circuit can be built to stabilize the power consumption of the engines to prevent junction boxes taking damage from being overloaded beyond threshold. This also allows the machinery to be safely overloaded within the tolerance level of the junction boxes to increase performance. The vanilla Winterhalter is particularly suited for the PWM solution. On top of that, the three 5000 kw relay components existed on the ship can also be used to rewire the power grid, allowing many non-essential loads to be cut off from the reactor to achieving maximum overload ratio to the engines and the pumps. With full upgrade and talents, a rewired vanilla Winterhalter can reach about 55 km/h. This Winterhalter is pre-installed with the PWM circuit and the rewired power grid. In addition, some of the editor-only modifications have also been added. Mainly: • The large cabinet beside the fabricator was linked to the fabricator. • Cargo spawn point was moved to the main hallway. • A stairwell room was added to the foremost of the ship. • The size of the ballast rooms was increased. • Force of the large engine was increased to compensate for the increased hull volume. • The small room in the front of the research lab now has two beds. • Two search lights have been added. • Some interior aesthetic issues have been made consistent. Game-play Tips: • This submarine requires at least two fuel rods to be reach full potential, just like a vanilla Winterhalter. • To warm-up the ship before going, turn on the engine PWM first. Then, turn on reactor maximum output. • In situations where extreme top speed or acceleration is needed, press the MAX SPEED button on the navigation terminal. In this mode, the batteries will provide power to the non-essential loads to reach maximum overload ratio for the engines and pumps. • To safely turn off the PWM mode, shut down the reactor first to reduce the power output. This solution of PWM with grid rewiring can be applied on pretty much all of the vanilla submarines. For anyone interested in the details, this ship can serve as an example. The PWM signal is generated using this method: if the (triangle wave output * 100) is bigger than the throttle, output -100; otherwise, output +100. Then, it is important to "hack" this signal so it is still considered to be sourced from the navi-terminal. Only after that, the engines receive buff from captain's helm skill. A power of zero is used with a multiplication to achieve this. For vanilla submarines with a maximum reactor output lower than 4200 kw, this guide provides a simpler solution to maximising their speed: https://steamcommunity.com/sharedfiles/filedetails/?id=2926592414 Update Log: • Version 1.3: The PWM circuit had been optimized (now use less parts) and put into a circuit box.

347 descargas Detalles →
Improved pets (Pets++) – Barotrauma Mod

Improved pets (Pets++)

por 76561198331040740

This mod improves creepy and abominable pets - Mudraptor pet and drone defense. After installing this mod, the mudraptor pet will start eating everyone left and right, and the defense drone will become a minigun at maximum speed. Also, I added another pet in a recent update - the praying mantis! He will be your favorite companion in the seas of Europe... The main thing is not to forget to feed him, heh)) I hope that this mod will be needed by many, so good luck to everyone)

283 descargas Detalles →
Painkiller – Barotrauma Mod

Painkiller

por 76561198278663698

By Campbell

224 descargas Detalles →
Dom's Guns – Barotrauma Mod

Dom's Guns

por 76561198065741916

This is my first Barotrauma mod, featuring a few oddball weapons such as the revered PTRS-41 with a sawed-off barrel. Heavily inspired by/essentially based on Enhanced Armaments, and should be treated as an add-on to it.

416 descargas Detalles →
U-Boot Klasse II (Type II) – Barotrauma Mod

U-Boot Klasse II (Type II)

por 76561198972594634

Ru/En below RU Малая немецкая подводная лодка Тип 2 в натуральную величину и с попыткой в соблюдение компоновки насколько это возможно для играбельности в обычных кампаниях. Уровнеь - 1 Цена - 5000 Класс - боевой Вооружение 3 магнитных пушки, которые можно поменять при желании. Торпеды решил не добавлять так как это лодка 1 уровня (хотя и без них внутри крайне тесно). Система батарей позволяет двигаться на полном ходу (31 км/ч) около 4,5 минут. Для экономии топливных стержней капитан может выключить реактор с помощью пульта дистанционного управления (лежит в ящиках рядом с терминалом управления). Также капитан может выключать основной дизель при необходимости. Капитан может включить тревогу по кнопке на терминале. Также он может управлять светом (включать/выключать синий и красный свет) кнопками на терминале. В рубке управления имеются 2 перископа, 1 из них вращается на 360 (капитанский), а второй имеет ограниченый сектор обзора. EN A life-size German Type 2 submarine, with an attempt to adhere to its layout as closely as possible for playability in regular campaigns. Tier - 1 Price - 5000 Class - Combat Armament: 3 magnetic cannons, which can be swapped out if desired. I decided not to add torpedoes as this is a Tier 1 submarine (although the interior is extremely cramped even without them). The battery system allows for approximately 4.5 minutes of cruise time at full speed (31 km/h). To conserve fuel rods, the captain can shut down the reactor using a remote control (located in the crates next to the control terminal). The captain can also turn off the main diesel engine if necessary. The captain can trigger an alarm using a button on the terminal. He can also control the lights (blue and red lights) using buttons on the terminal. There are two periscopes in the control room, one of which rotates 360 degrees (captain's), and the second has a limited field of view.

441 descargas Detalles →
Combat Diving Shell – Barotrauma Mod

Combat Diving Shell

por 76561198036872424

Allows you to combine Combat Diving Suit and Mudraptor Shell to reap benefits and drawbacks of both at the same time.

450 descargas Detalles →
More Touhou Fumos – Barotrauma Mod

More Touhou Fumos

por 76561198067140605

The other fumo mod https://steamcommunity.com/sharedfiles/filedetails/?id=2659949129 didn't work so I moved things around until it did. This mod adds a lot of fumos. Initially, this mod was a fix to the original mod, but the author fixed the issue. Will make this mod an addon of the original instead of a standalone mod in the future... maybe. As it is, you only need this mod in your load order. Put it at the bottom. Total Fumos: 59 Added: - Flandre Lost World Ver. - Futo - Junko - Keiki - Reimu Kourindou Ver. - Reimu Lost World Ver. - Reimu PC98 - Reisen Hisoten Ver. - Remilia Kourindou Ver. - Remilia Lost World Ver. - Renko - Rinnosuke - Maribel - Marisa Kourindou Ver. - Marisa Lost World Ver. - Marisa PC98 - Miko - Seija - Suika - Youmu Lost World Ver. - Yukari Kourindou Ver. - A fumo-ish Kogasa picture I had to implement at gunpoint - A fan made Utsuho fumo for my reactor room - A fan made Kanako for hag enjoyers Changed from original: - Fabrication cost changed from 4 Fiber to 1 - Enlarged some Fumos that looked weird like Cirno, Marisa, Ran and Reisen - Capital S to Sanae's Fumo item name - Removed a Y in Joon's name - Extra U in "Yuuka"

380 descargas Detalles →
David McCreedence Assembly – Barotrauma Mod

David McCreedence Assembly

por 76561199090869369

RU: Этот мод - сборка предметов из других модов, поэтому на оригинальность АБСОЛЮТНО НИКАК НЕ ПРЕТЕНДУЕТ Для полной его работы требуется мод Hungry Europans: https://steamcommunity.com/sharedfiles/filedetails/?id=2954998725&searchtext=Hungry+europans Он был опубликован лишь из-за того, что люди не готовы 😱😱😱СКАЧИВАТЬ ЦЕЛЫХ 20 МЕГАБАЙТ ПРИ ЗАХОДЕ НА ОТКРЫТЫЙ СЕРВЕР😱😱😱 Небольшой мод для настолько же небольшого РП-сервера. Я, как истинный творец, нагло... Заимствую спрайты и строчки кода из других модов. Поэтому прошу писать мне, если вас это раздражает или оскорбляет. Я оперативно удалю предмет, или найду с вами компромисс. Я ценю труд других людей, поэтому вот список всех модов из которых я замствовал спрайты и детали кода: Код для еды и напитков: https://steamcommunity.com/sharedfiles/filedetails/?id=2954998725&searchtext=Hungry+europans Лазерное оружие: https://steamcommunity.com/sharedfiles/filedetails/?id=2633987146&searchtext=Laser+Weapons Одежда нелегала, костюм странника, самодельный тепловизор: https://steamcommunity.com/sharedfiles/filedetails/?id=2963898037&searchtext=COR Спрайты для еды, напитков и сигарет: https://steamcommunity.com/sharedfiles/filedetails/?id=2804594280&searchtext=Life+of+a+sailor Оружие Южной Республики: https://steamcommunity.com/sharedfiles/filedetails/?id=2406147363 Броня и форма Южной Республики, абсолютно ВСЁ снаряжение наёмников: https://steamcommunity.com/sharedfiles/filedetails/?id=2731846447&searchtext=Walters Код для Прототипа Гаусс Орудия: https://steamcommunity.com/sharedfiles/filedetails/?id=2746286088&searchtext=Tau Деньги и банакомат: https://steamcommunity.com/sharedfiles/filedetails/?id=2101471533&searchtext=Mark+Currency Если я что-то забыл - прошу прощения. Опять же, я открыт для претензий и предложений - если хотите, можете писать мне. This mod is an assembly of items from other mods, so it ABSOLUTELY DOES NOT APPLY for originality It requires the Hungry Europans mod to fully work: https://steamcommunity.com/sharedfiles/filedetails/?id=2954998725&searchtext=Hungry+europans It was published only because people are not ready 😱😱😱DOWNLOAD A WHOLE 20 MB WHEN LOGGING TO AN OPEN SERVER😱😱😱 A small mod for an equally small RP server. I, as a true creator, brazenly ... I borrow sprites and lines of code from other mods. Therefore, please write to me if this annoys or offends you. I will promptly remove the item, or find a compromise with you. I appreciate the work of other people, so here is a list of all mods from which I borrowed sprites and code details: Code for food and drink: https://steamcommunity.com/sharedfiles/filedetails/?id=2954998725&searchtext=Hungry+europans Laser weapons: https://steamcommunity.com/sharedfiles/filedetails/?id=2633987146&searchtext=Laser+Weapons Illegal clothes, wanderer costume, homemade thermal imager: https://steamcommunity.com/sharedfiles/filedetails/?id=2963898037&searchtext=COR Sprites for food, drinks and cigarettes: https://steamcommunity.com/sharedfiles/filedetails/?id=2804594280&searchtext=Life+of+a+sailor South Republic Weapons: https://steamcommunity.com/sharedfiles/filedetails/?id=2406147363 Armor and uniform of the Southern Republic, absolutely ALL equipment of mercenaries: https://steamcommunity.com/sharedfiles/filedetails/?id=2731846447&searchtext=Walters Code for Prototype Gauss Cannon: https://steamcommunity.com/sharedfiles/filedetails/?id=2746286088&searchtext=Tau Money and ATM: https://steamcommunity.com/sharedfiles/filedetails/?id=2101471533&searchtext=Mark+Currency If I forgot something, I apologize. Again, I am open to complaints and suggestions - if you want, you can write to me.

195 descargas Detalles →
u-1405超重力炮型 – Barotrauma Mod

u-1405超重力炮型

por 76561199193668755

U-1405是一艘新型海雾。较小的体格并不意味着她的核心运算能力低下,作为巡航潜艇搭载了一门与重巡洋舰威力相当的超重力炮。 武器装备: 超重力炮 四门近防激光 四门高伤近防炮 特色:拥有操控灵敏度极高的重力子引擎 超重力炮展开系统 本船强度较高推荐搭配问君,高难等食用

308 descargas Detalles →
[EA]Girty Lue – Barotrauma Mod

[EA]Girty Lue

por 76561198001498658

Supported languages for now: 繁體中文 English 簡體中文 The Girty Lue is the Earth Alliance(Gundam SEED) flagship of Neo Roanoke's 81st Independent Mobile Battalion, who reports under the code name "Phantom Pain". Girty Lue-class is well armed and can hold itself against ZAFT's Minerva. Its armament consists of 6 dual-barrelled beam cannons, 38 missile launchers, and 16 CIWS. The ship's main feature is its ability to launch covert attacks on enemy units by use of its Mirage Colloid stealth system. 葛蒂露級是地球聯合的旗艦,由幻痛部隊第81獨立機動營化不可能為可能的辣個男人帶領。 Girty Lue級是由地球聯合設計的隱密行動太空戰艦。遵循大天使級的設計理念,Girty Lue級裝備精良可以對抗ZAFT的Minerva。它的武器包括6門雙管光束炮、38個導彈發射器和16個CIWS。 這艘船的主要特點是它能夠通過使用海市蜃樓隱形系統對敵方單位發動秘密攻擊。 Girty Lue need to download 4 mods to work please report any problem without Gundam Haro Alarm - no background music without Magic Light(More Lamp) - no reparing light without Rainbow Laser - drone cant fire without Tokage Shark Scooter - Shark is poor uwu This fleet is not for new player because it's too strong 這是一艘由黑科技組成的船ovo使用上遇到問題歡迎告知 需要四個MOD支援 彩虹砲MOD-沒裝這個MOD無人機會無法開砲 警報器MOD-沒裝這個MOD會沒有歌聽 魔法燈MOD-沒裝這個MOD裝甲維修時沒有發光效果 (要是不裝這個MOD可以讓本艦的元件在3000以下呢。。。) 鯊鯊MOD-沒裝這個MOD鯊鯊會很可憐QWQ 本艦不適合新手 因為太強惹 Girty Lue has a large bridge The bridge screen almost shows everything High automation even a kid can command this ship into abyss 本艦擁有巨大的艦橋 艦橋內的巨大螢幕能顯示艦船內外的一切情況 極高度的自動化系統連三歲小孩都能開進深淵 ballastflora autoclean PS: 本艦的文字顯示器是可以按的 因為船太大很難停船所以增加了自動對接功能 對接口在靠站時會自動接上 本艦的裝甲皆有自動維修功能 是一艘有甲修的船呢~ 盾抗窮三代,甲抗毀一生 身為一艘星際戰艦有自動維修系統不是很正常的事情嘛? 自動維修裝置可以關掉 如果你不想要這艘船太過破壞平衡 外部門鎖在行進時會自動上鎖,也可以手動上鎖以免船員掉出去。。。 本艦為地球聯邦隱密行動戰艦配備了幻象粒子海市蜃樓系統 配合特製無聲雷達 安靜的跟鬼一樣 快速充電系統可以讓反應爐超載發電,小心熔毀並不會 控制中心的三隻哈囉分別掌管遇敵時的BGM 平時的BGM以及主砲開啟的BGM 氣體推進器及快速深潛功能為自動開啟 穿梭機俱有些微的彈射軌道,原本是要在主砲那條軌道上把穿梭機彈出去的 自動防禦系統可以手動操作,使用子彈為具有爆炸效果一箱可以射1000發的防空彈藥 高能收束火線砲為常規主砲,根據動畫效果具有貫穿能力 羅安格林陽電子破城砲需要集齊三個條件才能發動OVO 請停船時再使用以免門飛走 因為做不出一次射一大片的導彈所以弄了一次能射一大片的軌道砲 (ゝ∀・)誒嘿 The word display on this ship can be pressed like a button Because the ship is too big to dock, the automatic docking function is added Automatically connect to the interface when approaching the station This ship's armor has an automatic maintenance function is an armored ship ~ As a Star Battleship, there is an automatic maintenance system is really normal. The automatic service device can be turn off if you don't want this ship too strong External door locks are automatically locked when traveling, or manually locked to prevent the crew to fall out. . . This ship is equipped with the Earth Alliance Mirage Colloid Stealth System quite like a ghost The fast charging system allows the reactor to overload power generation, be careful that melting which is not happen The three Haro control metting enemy's BGM usual BGM and the BGM when using the main cannon. Gas Propulsion and fast deep dive function are automatically opened "Igelstellung" 75mm Automatic Multi-Barrel CIWS can manually operate, using bullets to air defense ammunition with an explosion effect of 1000 "Gottfried Mk.71" 225cm Dual High-Energy Beam Cannon are regular main guns, which has through the animation effect. "Lohengrin" Positron Blaster Cannon need three conditions to start OVO Please stop the ship b4 use it. Because I can't make missile,so I make a cool railgun(ゝ ∀ ·) ehe~

301 descargas Detalles →
SmartAirlock – Barotrauma Mod

SmartAirlock

por 76561198043426352

Item Assembly This airlock was designed to be intuitive. Dimensions have been selected to replace the Dugong airlock, some modifications might be necessary to fit it on your sub. Due to the pump activation logic, this airlock is directional: left side is outside. Swap the positions of the doors in the editor if you want to change the direction. - Working button doors for when you have to move fast - Optionally cycles using the pump to avoid water rushing into the ship or the airlock which would upset the submarine depth control system - After cycling, the bulkheads open automatically Guaranteed no glitches!!! Opening the second side manually doesn't close both doors.

296 descargas Detalles →
Mining Station Delta – Barotrauma Mod

Mining Station Delta

por 76561198065505039

Broken because of the latest Barotrauma update. More information: They removed the rock background walls from the game so they'll no longer appear on the station.

152 descargas Detalles →
[EMS] The Basking Shark (ORIGINAL) – Barotrauma Mod

[EMS] The Basking Shark (ORIGINAL)

por 76561198160121546

Description The Basking Shark is a large sub made for the research line of Europa Marine Services. It was designed to be out in the depths for long periods of time and features both a lounge and crew quarters for commonplace activities. To make it easier for both research and to make the underwater conditions feel more open, the submarine has multiple glass windows and viewing areas for the crew. Eventually the medbay was shortened to hold an artifact chamber for specialized missions. Features - 3 Coilguns - 2 Railguns - Fully stocked Medbay, Diving Room, and Armory - Fabrication materials - Two small engines to match the speed of a large one - Battery Backup for Engines and Bilge Pumps - Clown Outfit scattered around the sub - Brig - Lounge - Flush Compartment - Automatic Doors - Quarantine Chamber and Sickbay - Extra Storage Cabinets - Cargo room - Deconstructor, Fabricator, and Medical Fabricator - Extra Ammunition for Coilguns - Extra Ammunition for Railguns - Two Large Ballasts - Double crew quarters - Lots of Glass - Musical Instruments

237 descargas Detalles →
EK Armory炮塔弹药以及动力装甲(已废弃,不再维护) – Barotrauma Mod

EK Armory炮塔弹药以及动力装甲(已废弃,不再维护)

por 76561198381627669

有EKarmory的舰载武器弹药,删除了一大堆意义不明的照明弹,保留了mk系列以及隐形装甲,并且进行了黑科技改造(不是)兼容了九州武库的伤害类型。手持舰载武器,全都有,相比舰炮子弹更少,dps低于舰炮(除了电磁枪),大师略高于炮塔,由于麻烦去掉了需要电池这一项。

298 descargas Detalles →
MUX6(暮春之雪)鸣濑川 Naruse Gawa Cruiser – Barotrauma Mod

MUX6(暮春之雪)鸣濑川 Naruse Gawa Cruiser

por 76561198282532490

Due to the high operating costs of battleships, Muxue Shipyard has launched a smaller, full-sized combat ship. An armored cruiser with automatic repair armor, capable of withstanding at least 5 layers of armor-piercing. For a long time, large ships have been unable to pass through the safe but narrow ice-channel gaps. The vast ice ocean is the main route; however, the distant seas are dark and endless, with no icebergs as reference points. Classic short-range sonar from Europa II is almost unusable in these waters, and monsters in this area can only be dealt with by passing ships. Various factions on Europa II also find it difficult to deploy their nimble warships here. The cruiser is intended for maintaining and clearing routes, with more economical operating costs and fuel consumption. It is experimentally equipped with medium-to-short-range radar and uses the same large bridge as the MUX21. Due to structural size limitations, its nuclear bomb resistance is weak, but it is still equipped with multi-layer anti-piercing armor. The ship features a military-style interior, with multiple systems distributed throughout the ship redundantly. The core area has 9 meters of nuclear bomb-resistant armor and 2 meters of anti-piercing armor. Processing areas, backup reactors and engines, dormitories, and dining areas are located throughout the hull. The interior overall follows a functional military style. This ship has the durability to handle playing the T.S.M module. The hangar carries two small boats for nuclear bombing and combat missions. Nuclear bombs require pulling a lever to unlock the trigger, after which a sound notification occurs. (Ships in the hangar can be replaced; the interface has charging functions, and additional compartments can maintain the boats or carry your own small boats.) ---- All doors have delayed automatic closing. Two reactors can balance power with each other to prevent circuit issues if one reactor fails. Two engines are divided into two groups for control (cockpit), and cruise speed can be chosen manually. Reactors, backup batteries, and mounted small boats can all serve as additional power sources. Reactors can be emergency shut down and will not explode. The ship is equipped with numerous water pumps and automatic repair foam. When a room is detected to be flooded, it can automatically repair itself, or repairs can be manually operated from the cockpit. Foam activation may cause lag. ---- Recommended crew: 1-30 people 1 pilot, 1-2 navigators, 0-5 weapons operators (automatic turrets with unlimited ammo), 0 damage control, 0-2 small boat operators All turrets support automatic operation. Automatic operation needs to be activated on the cockpit screen. Different turrets can be selected. Main turrets can be manually operated or set to automatic operation, activated on the cockpit screen. ---- Cost: 73,693 Class: T2 Dimensions: 215*43 meters Maximum speed: Horizontal (multi-speed optional) single engine 22.4, dual engine 31.4, vertical 16.7/-19 Maximum load: 80 containers Displacement: 36,235,766 Work hours: 191 hours Designed and manufactured by: twilight snow like the moon(暮雪如月) ---- The on-board shrine is modeled after Izumo Taisha (Tsukasa-cho, Izumo City, Shimane Prefecture, Kitsuki Higashi 195), specifically the auxiliary shrine 'Suga Shrine,' primarily dedicated to 'Susanoo-no-Mikoto,' known for the myth of 'Slaying the Yamata no Orochi.' It is hoped that this ship will also possess the power to cut down deep-sea worms.

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龙王鲸号 战列巡洋舰 – Barotrauma Mod

龙王鲸号 战列巡洋舰

por 76561199126915030

从时间的远方归来,龙王来袭! 一艘内置摩托艇车库的舰船,大量应用了数字可视化与自动火炮,具有极高的火力与强悍的防护,因此只需极少人员便可以完全操纵,同时集成紧急修复、后备能源、相阵生物雷达与激光点阵防御系统。 造船萌新的处女作,近300个小时的造船经验所凝聚出来的结晶 在内饰风格上,极大的借鉴了极光工艺,并在此基础上延伸和发展了科幻风格。 注意!收到反馈, 无法通过最终关口,船身过长;与希望添加燃料报警功能 因此,已上线 适应型 ,搜索关键词或下工坊地址都可查看订阅 https://steamcommunity.com/sharedfiles/filedetails/?id=3151180403&result=1 名称:龙王鲸号 风格:科幻 形制:T3,战列巡洋舰 潜速:初始状态下 ①水平速度 57 km/h ②上浮速度 18 km/h ③下潜速度 21 km/h 货运:12×4=48 人员:可单人驾驶,推荐多人驾驶 规格:长 79 m,宽 17 m;四层结构,其含四间压载舱ABCD 该船在b站有详细的介绍视频,搜索标题关键词即可

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O7 – Barotrauma Mod

O7

por 76561198003443212

o7 is build on OPMS , allow captain remote multiple things by just 2 periscope, especially suitable for single player campaign or small crew. including: - 5+1 turret (mothership & drone) - Steer the drone - look inside the submarine - Detonate 2-4 fixfoam grenade (or other explosive) of each room individually - Ballast pump - Adjust the charge rate of battery or supercapacitor - Shoutdown Reactor How to use: - Blue monitor for outside turret, Green for inside camera, Yellow for drone's turret - Double click switch between menu and option - Aim direction, when the light on, Long press to activate the function Drone - The drone is invulnerable but require ammo and power - Steering: Blue monitor > D.steer > direction + press =maneuvering - Turret: Blue monitor > D.turret - Drone could be control by 2 crew members(1 pilot 1 gunner), bot can be a Drone gunner too - Effective remote range of the drone is 350m. However, shuttle could be use as relay point to expend additional 350m( 700m in total) Companion Drone - Base on the original one but added a new function, now it can automatic follow the neariest diver if receive command - Steering far away for the mothership, 16m should be enough (cause the crew inside the sub may interfere the motion detector), then type FOLLOW in 0 channel to active, type STAY not active Please note that the drone may not as nimble as human diver, should give it some times when turning around Shuttle - Two Variants available, they are nearly the same, Shuttle B has 1 more glass window and docking hatch (more flexible but much vulnerable if upper hatch is broken) - Although shuttle lack weapon, the crew can still remote turret or drone (by blue monitor) to get fire support. Airlock Hatch - o7 and the shuttle can maintain position while bottom airlock hatch open, useful for salvage mission Fabricator - Ammo shelf, Railgun shell rack, Diving suit locker, Mineral cabinet and Medicine cabinet are linked to fabricator That means you could leave the empty ammo box, canister shell, suit or resources in their place while recycling/fabricating - There is a linked cabinet near the ammo shelf, less pain for transport railgun shell Grow Room - Fire suppression system Submarine Stats T3 Attack Price:38,000mk Dimensions:49m*16m Cargo capacity:32 crates Max speed(X):25km/h Max speed(Y):17km/h↑ 17km/h↓ Weaponry: - 2 Electrical Discharge Coils ​ - 2(+1) Coilgun (drone) - 1 Railgun - 1 Depth Charge Tube ​ - 1 Turret Hardpoint ​ - 1 Large Turret Hardpoint ​

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NI | WEAPONARY 北方工业联合体*的武器拓展包 – Barotrauma Mod

NI | WEAPONARY 北方工业联合体*的武器拓展包

por 76561198818869543

来自北方工业联合体的武器优化包! ——————————————————— 市场开拓小组的成员们经过了欧罗巴* 这里的土著们使用的武器也太弱了吧! 让我们来帮他们稍稍改造一下! ——————————————————— 原版武器优化: 1.冲锋枪、机关手枪射速大提升!现在她们更像是一把冲锋枪了!(当然降低了弹药伤害) 2.步枪整体优化,名能副实!最好的潜艇内防御武器! 3.重机枪加强。its a MACHINE GUN!!!!!! 4.亡眼卡宾枪同步加强。 5.霰弹弹药射弹增加 冲锋枪射速:800/min,降低散布 机关手枪射速:1500/min,散布提升 亡眼卡宾枪射速提升,5连发! 冲锋枪弹匣伤害下调:结构伤1,枪伤7,流血4;弹容提升至40发 步枪射速提升至666/min;取消背在背后 步枪弹匣伤害下调:结构伤7,枪伤24,流血14;弹容提升至32发 霰弹弹药弹丸+2,散布+1,每个弹丸伤害-2。 重机枪大加强。射速降低至500/min,取消背在背后 机枪弹匣:弹容132,结构伤23,枪伤46,流血18,降低携行移速。 细化技能减益分级,提升武器等级需求至90 枪械和弹药配方略有更改,请在游戏中自行查看

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