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Mods y complementos para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
GigaDoomworm Bro
por 76561199073590534
Adds an egg that can spawn Doomworm as pet. Due to it having to be spawned outside without the option to be brought inside due to the size, will disappear when docking at outpost. Friendly, but the mouth still has damage collision, so try to stay away! Will push the sub around but won't damage it(much). Will target anything hostile (red name). Had a lot of fun testing it with friends in multiplayer, enjoy! Image credit: Starcat ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
[OUTDATED] Every Stack Is 63
por 76561198099675610
Sets the maximum stack size of every STACKABLE vanilla item to 63. I created this mod because I grew tired of similar mods changing too much or too little. game version: v1.0.21.0 inb4 The game is hard-capped at 63 for some reason. So no, it can't be 64 (not without Lua fiddling).
镜控-无线电控制-自动跟随无人机-附主船装配示意图
por 76561198849165741
无人机的名字是“工程师智能无人机001” 2023/01/12 增加了自动对接模块,增大了镜控水平移动参数 修复了无线电系统无法运行的bug 增加了智能小艇,名字是“工程师智能小艇001”
Wolfram
por 76561197992632066
Wolfram and Tungsten drone First of all i wanna say this ship is a remake of rodrigodihe's amazing ship. And i made this with his permission most the wiring are his! but with a few quality of live improvement and a rethinking of a a few things. This is the ship https://steamcommunity.com/sharedfiles/filedetails/?id=2794239851 Many thanks to him for letting me build this on his hard work! History and specs An high end mining ship with limited numbers built and even less making its way to europa. Most fallen to ruin without the support of earth spare parts. But after years without records the wolfram was set for sale by an unknown seller. Rumors says that the ship was used to drill its way in to a weapon storage many years ago. stealing a proto type drone worth millions. Displacement:519 t Length: 32.5 m Draft:12 m Propulsion: B-20 fission hydogen coverter unit - type 2 producing 21.000 hp at max speed of 19 km/h Complement: 3-7 Armament Wolfram: 2 depth charge tubes, 1 railgun, 1 laser cannon , 1 hardpoint. Armament Tunsten: 1 chain gun, 1 laser cannon, 1 coilgun cannon. Main features: Very advanced drone that will follow divers, follow sub, return home and auto dock, use waypoints to and even make patrols from these waypoints Laser drill for destroying any wall. storage unit elevator system! since nobody wants to crawl ladders to get to to a box! made a version with less lights if performance is an issue: https://steamcommunity.com/sharedfiles/filedetails/?id=2905528270
Bandana Separatist Helmet
por 76561198112486194
Put the vanilla bandana onto the separatist helmet overrides the piratehelmet item
Vanilla Gear Expanded
por 76561198855603125
Vanilla Gear Expanded Dress for the job. Armor up for everything that goes wrong while doing it. Vanilla Gear Expanded adds 26 armored versions of vanilla job uniforms, including Coalition and Jovian Separatist variants. Each profession receives unique skill bonuses, trade-offs, and additional inventory slots. The uniforms protect the entire body except the head, but provide less physical protection than vanilla body armor and slightly reduce walking and swimming speed. Obtaining Uniforms can be crafted using 1 Organic Fiber and 4 Ballistic Fibers, or purchased from merchants after reaching 25% campaign difficulty, roughly around the second biome. Deconstructing a uniform returns all crafting materials. The uniforms use the inner clothing slot and can be combined with vanilla body armor. Doing so provides excessively strong protection and is not part of the intended balance. Features - 26 profession-specific uniforms - Coalition and Jovian Separatist variants - An armored clown costume as a bonus. Praise the Honkmother. - Craftable, purchasable, and fully recyclable - XML-only, no LuaCs or dependencies - Compatible with any mods - No special load order required - Can be added to an existing campaign - English and Ukrainian localization
杀萌肥鱼,鉴定为为没石斛的噶
por 76561199033014980
千古地仙随风逝,昔日三王归青冢。 阳莽憾陨谁无败?卷土重来再称王。 天河一挂淘龙鱼,逆天独行顾八荒。 今日暂且展翼去,明朝登仙笞凤凰! 明枪暗箭交织网,阳谋诡计做算盘。 厄运当头心异变,惊险挣得一线天。 仙僵半死已无寿,万我一身也无徨。 枯骨万堆双魔会,从此玄机用不尽! 曲折穷途天地转,重重灾节死生危。 身如柳絮随风扬,无论云泥意贯一。 落魄谷中寒风吹,春秋蝉鸣少年归。 荡魂山处石人泪,定仙游走魔向北。 逆流河上万仙退,爱情不敌坚持泪。 宿命天成命中败,仙尊悔而我不悔。 早岁已知世事艰,仍许飞鸿荡云间。 一路寒风身如絮,命海沉浮客独行。 千磨万击心铸铁,殚精竭虑铸一剑。 今朝剑指叠云处,炼蛊炼人还炼天! 蛊真人 第一卷:魔性不改 第一节:纵身亡魔心仍不悔 “方源,乖乖地交出春秋蝉,我给你个痛快!” “方老魔,你不要妄图反抗了,今日我们正道各大派联合起来,就是要踏破你的魔窟。这里早已经布下天罗地网,这次你必定身首异处!” “方源你个该死的魔头,你为了练成春秋蝉,杀了千万人的性命。你已经犯下了滔天的罪孽,罪无可恕,罄竹难书!” “魔头,三百年前你侮辱了我,夺走了我的清白之身,杀光我全家,诛了我的九族。从那刻起,我恨不得吃你肉,喝你的血!今天,我要让你生不如死!!” …… 方源一身残破的碧绿大袍,披头散发,浑身浴血,环顾四周。 山风吹得血袍飘荡,如战旗般嚯嚯作响。 鲜红的血液,从身上数百道伤口向外涌着。只是站着一会儿,方源脚下已经积了一大滩的血水。 群敌环伺,早已经没有了生路。 大局已定,今日必死无疑。 方源对局势洞若观火,不过即便死亡将临,他仍旧是面不改色,神情平淡。 他目光幽幽,如古井深潭一般,一如既往的深不见底。 围攻他的正道群雄,不是堂堂一派之长者尊贵,就是名动四方之少年英豪。此时牢牢包围着方源,有的在咆哮,有的在冷笑,有的双眼眯起闪着警惕的光,有的捂着伤口恐惧地望着。 他们没有动手,都忌惮着方源的临死反扑。 就这样紧张地对峙了三个时辰,夕阳西下,落日的余晖将山边的晚霞点燃,一时间绚烂如火。 一直静如雕塑的方源,慢慢转身。 群雄顿时一阵骚动,齐齐后退一大步。 此刻,方源脚下的灰白山石,早已经被鲜血染成了暗红。因为失血过多而显得苍白的脸,被晚霞映照着,忽然增添了一份嫣然之光彩。 看着这青山落日,方源轻声一笑:“青山落日,秋月春风。当真是朝如青丝暮成雪,是非成败转头空。” 说这话的时候,眼前忽的就浮现出前世地球上的种种。 他本是地球上的华夏学子,机缘巧合穿越到这方世界。辗转颠簸三百年,纵横世间两百余年,五百多年光阴悠悠,却是晃眼即逝。 深埋在心底的许多记忆,在此刻鲜活起来,栩栩如生地在眼前回现着。 “终究是失败了呀。”方源心中叹着,有些感慨,却并不后悔。 这种结果,他也早有预见。当初选择时,就有了心理准备。 所谓魔道,就是不修善果,杀人放火。天地不容,举世皆敌,还要纵情纵横。 “若是刚炼成的春秋蝉有效,来生还是要做邪魔!”这般想着,方源情不自禁放声大笑。 “老魔,你笑什么?” “大家小心,魔头死到临头要反扑了!” “快快交出春秋蝉!!” 群雄逼迫而来,恰在这时,轰的一声,方源悍然自爆。 …… 春雨绵绵,悄无声息地滋润着青茅山。 第二卷 魔子出山 第二百零五章 再炼仙蛊! 第三卷 魔头乱世 第二百二十八章 终成蛊仙 第四卷 魔君纵横 第三百七十一章 截取最大的成果! 第五卷 魔王雄霸 第九百三十五章 男人一定要帅! 第六卷 魔尊永生 第三百六十八章 方源、巨阳战星宿。 patreon anaertailin afdian a/anaertailin
Gato-Elite
por 76561197999805716
Conquer the darkness with the Gato-Elite, a clandestine underwater assassin forged from scavenged parts and sheer ingenuity. This unassuming, compact behemoth defies expectations. With its robust and rugged design, the depths will feel like a luxury cruise as you turn the tables becoming the hunter in the unforgiving depths. With all the comforts of spartan luxury, this stripped-down submarine is the only sub you'll need from start to finish. Features: *4 small coilguns in 360 coverage. *2 large railguns on both ends. *(3-6 guns at optimal ranges.) *Tactical room is in the center of the sub, allowing your gunners to continue unimpeded with most boarding attempts. *Tactical room has its own monitor for situational awareness and makes small crews more effective. *Helm is at the top for situational awareness with large windows. *Helm has a chair and desk ensuring you don't fly around during attacks. *Remote control drone to explore, defend, or recon dangerous environments. *Lots of ammo storage *Engineering has its own ship monitor *Brig for passengers and guests. *Bunks have a privacy curtain *Very bright spotlights allow for better EVA missions *Top and Bottom airlocks. *Conning tower is an airlock with a docking over-ride. *So with the flip of a switch, you can lock down your sub and easily gain access for enemy boarding. *Ballast tanks are immune to infection. *Lazy Fire Extinguisher *Silent mode Switch *Depth and Reactor Readouts Based on the original design by Zephyr.
MGME CC's UAPM DeadNgore
por 76561198321491331
Custom Exterior Shells - Extra Angles for Sub Editor
por 76561198255769711
More exterior shells (Exterior submarine walls) for the submarine editor, so you can make more interesting submarine shapes. subcategory="exteriorsubwalls" Featuring: A few edits to the 90 degree 'Exterior Shell A' texture to make it look prettier. The gap at 512 pixels is thinner, and now there is rust on both ends of sprite. A fixed length 0 degree straight shell. 10, 20, 30, 40, 50, 60, 70, 80 degree angled shells for different angled bits in subs. I have more ideas that I haven't added yet, but I don't mind suggestions in comments. Feel free to use in your subs without asking, or even steal them and stick them in your mod 'contentpackage' so other players don't have to subscribe to this one. I don't care if you reuse it without my permission. You may also be interested in Extra shell pieces by 'ssparky' and Better Glass by 'Zenmetsu'.
诸神利刃-Aresς
por 76561198210029712
武器: 电磁炮:装满整个潜艇的全自动化电磁炮,上面的三连齐发和一门速射炮分别采用了新型的火控系统,精度和距离非常优秀,可以超越整个潜艇四倍宽度打击敌军,舰艇首部,和舰艇下部的共7门电磁炮,系统还尚未升级,但也是威力强悍的自动电磁炮。 更新:目前下方采用了 两套三联装火控系统,同样可以超越四倍宽度打击敌军,同时舰首也采用了新型的火控系统,精度可靠。 现在舰艇分为主炮和副炮系统,主炮没有友军识别(系统不兼容) 副炮有友军识别功能,但是有几率失效,如果失效,快速离开原地就好,最多开一两下火 轨道炮:上下两门,可使用开关切换位置,同时预计安装一款自动锁定系统,超视距锁定敌人发射,比起盲射更加可靠。 炸弹投放器: 合适的时候可以扔一发核弹玩玩 电网:自动电网,拥有友军识别功能,但是跟副炮的友军识别功能一样,有几率失效,但是不会让人死亡或者受重伤 设备:为了解决弹药消耗过大的问题,船上配备了两个解构仪和两个制作机器,同时还有大量的钢柜,结构精巧紧凑 并且战斗室的布局良好,弹药制作完也可以快速运输,没有后勤烦恼 防护:不算坚硬,但是各种撞击问题都不大,同时舰首还有强化的装甲,不怕严重的碰撞 该潜艇为一艘火力舰,同时很适合新人使用,只需要两个ai就可以在战役里快乐游玩,只要学会做弹药就没有别的事干了
Zoom FOV - 摄像机缩放
por 76561199080154440
视野缩放 | Zoom FOV 一个简单实用的潜渊症视野扩展模组 📌 模组简介 通过鼠标滚轮自由调整游戏视野范围。 ⚙️ 功能特点 - 🖱️ 使用鼠标滚轮缩放游戏视野 - 🔍 支持放大与缩小视野范围 - 🚢 更方便观察大型潜艇内部结构 - 🌊 提升海底探索、战斗与维修时的信息获取能力 - ⚙️ 简单轻量,不改变游戏核心机制 🎮 使用方式 - 进入游戏后,直接使用鼠标滚轮即可调整视野。 - 无需额外设置,加载模组后自动生效。 ⚠️ 注意事项 - 请注意:这是一个本地模组,可以在服务器无此模组的情况下使用 - 本模组仅修改视野缩放效果,不增加任何游戏内容。 - 部分情况下可能与其他修改摄像机效果的模组产生冲突。 🔧 Mod Information Name: Vision Zoom Feature: Mouse Wheel Camera Zoom Type: Client-side Utility Mod 感谢支持 ❤️ 如果你喜欢这个模组,欢迎点赞、收藏和留下反馈!
AS-005 A (Grunt)
por 76561199099876369
The Workers Union’s attack submarine, designed primarily to fend off Europan fauna and border patrol. Developed as a low-cost replacement for the Barsuk-class. Design and construction were undertaken domestically to reduce reliance on external suppliers and simplify maintenance. SPECIFICATION Tier 1 (Starter) Price: 3850 Dimensions: 21 x 12 m Reactor: 4000 kw WEAPONS 1x Pulse Laser 1x Hardpoint 1x Electric Discharge Coil 1x Depth Charge
Model 002A
por 76561198952345850
This compact transport-class submarine is capable of carrying more cargo than vessels that are several times its size. However, this comes at the cost of an underpowered engine and a weak reactor, placing the Model 002A among the slowest subs on Europa. It is currently manufactured at the AIC, though all credit for the invention and design of this sub belongs to JS Kurama of Atomos Shipyards. Specifications Class: Transport, Tier 1 Price: 8,000 mk Recommended crew: 4 - 5 Dimensions: 26 x 16 m Cargo capacity: 96 crates (108 including non-mission crate slots) Fabrication: Fabricator, Deconstructor, Medical Fabricator Max horizontal speed: 12.5 kph Max descent speed: 11.9 kph Max reactor output: 2,000 kW Armament - 2 coilguns - 1 turret hardpoint - 1 discharge coil Features - More crate storage than a Berilia - Fabricator, deconstructor and medical fabricator, albeit lower-grade models that operate at 50% speed. Credits This submarine was designed entirely by JS Kurama (Atomos).
MGME SOFA'S DECO
por 76561198321491331
Tools Mk.II
por 76561199027015268
Added a series of Mk.II items. Toolbelt Mk.II Capacity increased to 12 slots, and can store medium items (e.g. Harpoon Gun). Recipe: 1 Toolbelt + 4 Organic Fiber Backpack Mk.II Capacity increased to 24 slots, waterproof, and can store most of the items. Recipe: 1 Backpack + 8 Organic Fiber Storage Container Mk.II Capacity increased to 24 slots, and can store most of the items. Recipe: 1 Storage Container + 4 Steel Bar Cargo Scooter Mk.II Capacity increased to 47+1 slots, and can store any items. Recipe: 1 Cargo Scooter + 4 Titanium-Aluminum Alloy P.S. You can not put any Mk.II items in other Mk.II items. This mod is designed for the author to play solo campaign, so please do not complain about multiplayer balance issues :)
[ECR] Drill Site Lambda
por 76561198066819534
Drill Site Lambda - an mining operation. Drill Site Lambda is a battery powered beacon station, meaning you will have to dock with the beacon to recharge its batteries in order to reactivate the beacon. This docking beacon has enough clearance to fit a Berilia-class vessel, though terrain generation may not %100 guarantee access. Part of the Battery Beacon collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2806187967
H.M.S.S. OriFisse
por 76561198067326390
The greatest minds from Monks Imperium Shipyard proudly present the H.M.S.S OriFisse. Taking advantage of the most recent advances in sub design the OriFisse provides extensive manufacturing capabilities, large storage and an extensive armament, making it an excellent all round ship. The Ori can detach the command bridge if the main ship (Fisse) is lost allowing for a quick get away in the worst situations. (This can reconnect if toggled, allowing for interesting combinations in missions). This is the most advanced and heavily armoured creation yet with 2 railguns, 2 chain guns, 8 coil guns, and 2 empty hard points for those of you that want even more! A button swaps between the railguns, and also the coil guns on the command bridge can be controlled from the main battle bridge. Also comes with motion detection on weapons, flood reactor mode for those fire moments, "seal bridge" and "seal reactor" options, to help those sinky moments. Any suggestions of how to improve the sub are appreciated!
Lilith Cursor Replacement
por 76561198897543193
Replace the default cursor with Lilith from The NOexistenceN of you AND me. This client-side mod changes the game's cursor to a custom animated Lilith-themed cursor. Different cursor states are included for various in-game actions ⚠️ Lua for Barotrauma is required for cursor animations to work. Without it, the cursor may appear static or function incorrectly. All artwork belongs to its respective owners. This mod is a fan-made customization and is not affiliated with the developers of The NOexistenceN of you AND me.
米拉职业mod(半成品)
por 76561198889659936
————模组介绍———— 将我的自设oc米拉融入潜渊症的世界中。为了更好的沉浸式体验,强烈建议多人游戏时请限定场上只有一个米拉 本角色(通过添加职业实现)强度对标【额外的CQB任务】和【深潜武装】等各种高难任务包环境,在奇迹之海原版环境下单人可以比较轻松通关站点CQB。 尚未制作完成(在等美工),代码部分已完成
Cavern Crawler
por 76561197987591575
This old mineral trawler's heavy mining days are over, but the hull is still sound and the unused machinery compartments have been converted to house personnel. Cargo of any kind, including passengers or prisoners, are the new bread and butter of this transport. Includes a silent running mode to evade the larger abyssal threats, which works best with a co-pilot that can guide the sub via camera and can alternate the batteries. The mining truck is still intact, allowing for efficient mining by hand. This sub is a Tier 2 transport. It uses vanilla parts and does not require mods. Includes: deconstructor, fabricator, medical fabricator, depth charge launcher Features: Brig - This sub has a dedicated brig, allowing crews to take on prisoner transport missions. Modular battery array controls - The helm has a control panel that enables the crew to toggle which batteries are currently recharging or connected to the grid. This grants greater control over the electricals to increase efficiency from the reactor. Time spent idling can be used to recharge batteries, which can then be used to help in emergencies, or to power the sub in silent mode. Silent running mode - The nav has a toggle to enable silent running mode. This turns off the reactor and outside lights, cuts power to the deconstructor and fabricators, and limits power to the engine. It also enables a lock on the reactor room door to prevent simple and single-minded bots from automatically turning the reactor back on. If someone is in the reactor room when this is enabled a motion sensor will let them out, but the door will only unlock from turning off silent mode. Exterior camera array - In order to assist with navigation during silent running the helm has an array of exterior cameras. Since passive sonar uses the sound of the engine, and the engine will be silent, it is of no help in trying to follow a cavern wall. A coordinated crew can relay course corrections during silent mode, as well as identify minerals for mining. Mining truck - Hitched to the back of the crawler is a cargo sled that can help in mining and assorted cargo recovery. It has room for a pilot and two passengers who must all be wearing diving suits to ride in it. It includes a cargo cabinet, an oxygen refilling shelf, and work lights. Design notes: The idea behind this sub is to give experienced players a means of playing stealthily. It does not have great combat capabilities, but the features are meant to make the act of avoiding combat a more tense and engaging experience for more players. Cargo, escort, and mining missions are the focus of this sub. That said, it still allows for turret swapping if it becomes a longer term choice of vessel for a crew. The reactor, engine, and batteries have all been tuned down so that balancing the grid will require attention from the crew. The sub is not overly fast or agile, and using at least some battery power will often be necessary to cover the load from the grid. The aesthetic is inspired by the Jawa sand crawler from Star Wars.
Europan Tours - Tier 1 transport sub + Wreck version
por 76561198115806622
Lore "Welcome to Europan Tours! Look no further for relaxation than this slice of paradise. Enjoy the haute cuisine from one of our highly rated onboard chef's, or perhaps you'd care for the finest Rum and Cigar's that Europa has to offer? While you're enjoying those, be sure to reserve the private suite and experience the best that Europan Tours has to offer! Get your ticket today, for only 1800 mk! Disclamer: Europan Tours is not responsible for bodily injury or loss of life. W-wait... You say your here to buy the sub itself? Well, I hope you've steeled yourself for what you're getting into. The sub severely lacks any sort of firepowerdue to limited firing angles. The best you can probably deal with is a single hammerhead or two and you'd best pray you don't come across a moloch... or something worse. The sub does feature reactor warning systems and a camera system to keep eye's on any ill happenings. While the sub comes fully stocked with consumables, I'd recommend you'd keep your crew away from the bar or else you may have to toss them into the brig. Why the coalition authorized such a sub to become commercially available, I have no idea. The reactor only outputs 3700 kW, which is just enough to run basic operations, you'll need additional fuel rods or better fuel for more power. Some of the higher load junction boxes near the reactor are prone to overload voltage and fires. Despite these, the sub has decent maneuverability, reaching around 14 km/h of forward velocity and can maintain 19 km/h ascent with 10 km/h descent. Oh, and one last thing. These sub's are notorious for criminals to stash supplies on board. Be sure to have security onboard." Features Tier I Transport Sub for 7,699 marks. - Reactor warning systems at 6000 and 8000 temperature. - Camera system controlled by the periscope next to the navigation terminal. There are 5 camera's to cycle through, simply click the mouse button while viewing to switch cameras. The switch will change between camera and searchlight control. - Fire warning systems linked to chat. - Junction boxes are labeled from 1 to 5 in order of how they receive power. - Brig with terminal control and equipped with a prisoner pacification system. The AI cannot open this room. - Medical fabricator. - Storage for 12 standard containers. There is space for 3 additional makeshift shelves in the command room, if you wish to add more. - The vending machines are functional, but still require marks in order to buy stuff. - A lot of hiding places. Some are filled with useful items or gag items. - Crew access area's are locked to everyone that is not crew, so civilians shouldn't have access to these area's. However, they can pass through if the door is left open. Additionally, only VIP and bodyguards (and the crew of course) can enter the private suite. - The dining hall shutters can be opened and closed. They are indestructible as they AI would refuse to repair them otherwise, but this doesn't stop the glass from being damaged. All the glass does have 150 hp as the sub is stressful enough. Weapons - 1 Forward ventral flak cannon. Slightly slower rate of fire. - 1 Forward dorsal double coilgun. 4 round burst with 0.9 sec delay between. Switchable with button next to the periscope. - 1 Rear ventral small hardpoint below the private suite. Switchable with button next to the periscope. - Rifle and shotgun added to the armory. Riot gear added as well. Extra - The central part of sub all floods down to the stowage area where there is a beefed up pump (it has slightly less stats than a ballast pump). - The dorsal hardpoint tends to get caught when docking with outposts. You just have to approach from the bottom or the right side to avoid this issue. - There are 7 diving suit lockers and a single locker with 5 disposable diving suits. You can tell the AI to ignore the main lockers (shift + middle mouse by default), but your crew won't have access to them if you do so. The disposable diving suits are intended for transported civilians. - There are invisible platforms on the tables in the dining area and bar, if you notice any funky AI pathing this is why. - The large cabinet in the kitchen is interactable. - The AI navigates everything very well and can repair everywhere except for the Brig when it is closed. They tend to not stay in civilian parts of the ship, which is interesting as they are able to but I guess it's also realistic as you'd probably hate to see a grease covered mechanic chilling in the dining area. - Wreck version added to files.
H-15 Parkan
por 76561198049757080
"BANANA!".. Actually a boomerang, but.. :D Probably the last sub (and also the first hehe), since I'm back where I started and want to leave the editor because has no time for new submarines. Although I will probably do some upgrades for the previous ones. Hope it was worth it. And I will be glad to any of your feedback or comments! A year ago, I wanted to create my first submarine, but I never uploaded it because of the complex and buggy mechanics with the elevator. Without an elevator, it would be too tiring due to the height of the tower, but some time ago, another update increased the speed of climbing ladders, so I decided to remake this submarine and get rid of the elevator (there is an old version in the screenshot). This is created in nostalgia for the game "Parkan: The Imperial Chronicles" (1997). Parkan H-15, patrol cruiser. The unusual shape allowed the installation of good equipment and main guns (coilgun next to the railgun has a double rate of fire), the front of the tower is armored (a layer without hulls) and has a discharge coil. The compartments in the tower are small enough that the holes in them are not critical. The top airlock has a horizontal docking port (i don't know, maybe for your drone experiments or something), and the bottom airlock also has a docking port It also has an engine forsage mode (doubles the engine power, but after turning it off it will load the reactor by 1000 until it charges the forsage battery to full again). Component properties: - Reactor power 5000. - 5 batteries with 1000 capacity and power each (equivalent to a reactor), charging speed 500. - Engine power 350, consumes 1500 (Forsage mode simply connects a second engine of the same type with a consumption of 1000 which is powered by a battery that also has a capacity and power of 1000). - Lighting consumes 500. - The oxygen generator consumes a total of 1000 (including all racks of oxygen tanks and suits connected). - Ballast pumps also consume a total of 1000 (300+300 lower and 200+200 upper). - All engineering consumes standard 500 each. Wiring details: - The captain has a start button that turns on the main engine, lights (can be switched off), oxygen, and fabricators/deconstructors. He also has a button for locking the door of the captain's room, accessible only to him. - All hatches in the tower can be opened/closed at the same time, at each end there is a button that will switch them depending on the current state of the neighboring hatch. Bots friendly, Traitor friendly. Bots don't close hatches and inner doors, but the captain has an automatic door button. The submarine is rather unusual due to its shape, but I tried to balance it as much as possible and make it interesting. So hope you enjoy! Cheers.
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