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Mods y complementos para Barotrauma

81.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

HARPOON No Mods, 6000c – Barotrauma Mod

HARPOON No Mods, 6000c

por 76561198104453440

The Supermarine HARPOON MK.XVI is the fourth generation Submarine created, researched and developed by XALLZALL HEAVY INDUSTRIES. This is an advanced high-tech Attack Class Submarine, and that at a low price, meaning you can start using it right away! Key Features Overview: - Multi-Weapon Systems - Weapons Status Indicators - Multi-Periscope Systems - Information and Warning Displays - Armoured Windows - 3 Mode Interior Light System - Dual Navigation Consoles (Can toggle between Rooms) - Interior Status Indicators - Threat indicator Sensor Arrays - Remote Door Controls - Smart Diving Compartment - Computer Terminal Console with Input Commands - Backup Systems Features in detail: Weapons Systems: 4 Coil and 4 Railguns, by Default they are turned off, must be turned on, you can alternate between Coil and Railgun modes. - Weapons Status Indicators In the Command Room, you can see which Weapons are manned, gunners can see weapon mode selection. - Multi-Periscope Systems 3 Clickable Periscope Systems with 4 View-ports. 1. Exterior Click System (Top, Bottom, Front Back) 2. Exterior Switch System (Front Top, Rear Top, Bottom Front, Bottom Rear) 3. Interior Security Surveillance Cameras - Information and Warning Displays Speed, Buoyancy, Docking Reactor Meltdowns and various other information is displayed to help the Captain achieve a safe and successful journey, or a mission! - Armoured Window Can Open or Close Windows for clear vision or protection. - 3 Mode Interior Light System White, Red and Blue, also has a Emergency Light System. - Dual Navigation Consoles (Can toggle between Rooms) By Default the Command Rooms Navigation Console is active, in that room you can switch to switch the Navigation Commands to the Gunnery Compartment Navigation Console. Only one is active at any given time. This is useful if the Command Room is compromised or if the Captain wishes to join in on the Action by Steering in the Gunnery compartment, allowing the Captain to also quickly access the Guns if need be. - Interior Status Indicators Crew members can report Emergencies or request access to locked rooms by switches, automatic fire and flood detection systems report any issues to the Command Room. - Threat indicator Sensor Arrays Turned Off by Default, The Exterior of the Submarine has Sensors installed that report to the Gunnery Compartment and Alert the Gunners of incoming hostiles. - Remote Door Controls By means of the Computer Terminal, certain critical doors can only be opened from the Command room for security reasons. - Smart Diving Compartment Water is automatically Drained and Filled for a ease of entry and exit. - Computer Terminal Console with Input Commands A Computer Terminal located in the Command Room that allows Command inputs to Open or Seal off critical compartments, or initiate a self destruct Sequence, see below for the list of commands. The text written in the Terminal is also displayed across the entire Submarine, so you can use it to notify the crew to assemble and so forth as well. - Backup Systems An Emergency Pump and Backup Battery Array which needs to be manually attached to the main systems are present for really rough situations. LIST OF TERMINAL CONSOLE COMMANDS: !help (Displays List of Available commands) !SelfDestruct (Initiates Self Destruct Sequence, must enter Password XallZall to confirm) !d (Door Command, must be followed by other input such as: All, Dive, Fore, Weapon, Emergency, and followed by Open or Close, Example: !dAllOpen this would open every remote controlled door.) IMPORTANT NOTES: By default the weapon systems are OFF, turn them on to use them. By default the rooms to high Security Areas areas are LOCKED, meaning you must unlock it if you want to allow NPC's or other people to the Weapon Control and Command Rooms. The Locked Hatches or Doors have all a button next to them, it has a red box around it, this is to toggle a lock, there is a light component that is Green or Red, Green meaning its open and Red being closed. The doors that have labels next to them that they are remote controlled can only be opened by means of the Terminal located in the bridge/Command room. Type !d followed by the door you want to open then followed by Open or Close. Example of how to open the Armoury: !dWeaponOpen TECHNICAL SPECIFICATIONS: 4x Coil Guns 4x Rail Guns 1x Depth Charge Dispenser 2x Navigation Consoles 4x Main Pumps 1x Emergency Pump 1x Oxygen Generator 1x Engine 6x Batteries 4x Backup Batteries 3x Access Points 8x Junction Boxes 8x Diving Suits 8x Fire Extinguishers KNOWN BUGS: - Lights Flicker at the start, white light seems to be the most unstable, if its annoying you change to red or blue lighting, the flickering there will stop. I found that if you alter between the light modes a bit they all stabilise after a while. You may have to try a few times with the white light. - The diving room in the beginning will be flooded, you must access the diving room and close it, sometimes the AI will go nuts here and keep toggling the door button, just make sure that the diving room is closed and it will work fine afterwards, no idea how to fix this as of now. - A Secure Steel Cabinet in the Armoury is not accessible, this is due to a Security ID bug. Inside is 1 Revolver, Shotgun and SMG with each having 1 Storage container containing ammo for the said weapons. -When typing !help nothing appears on the display: This is not really a bug just the side effect of me building this submarine as I was learning, so some stuff are poorly implemented (sorry :S). The text will be displayed not in the terminal but on the Text Display in front of it, so after typing !help just exit out of the terminal and you will see it on the Computer Text Display. Congrats if you made it all the way through and ended up down here, I tend to get a bit carried away by writing probably way more than I should. A thank you for taking your time though and giving the Harpoon Mk.16 (Mk.16 because I constantly redesigned it, 16 times actually haha) a go, I'd love to hear of your experiences and adventures upon it, so feel free to share it in the comments if you like! If you are feeling a bit generous, you are welcome to buy me a coffee! Lastly, take care out there Captain n' happy hunting!

221 descargas Detalles →
The Boxer – Barotrauma Mod

The Boxer

por 76561197993972002

The loyal workhorse of the Coalition, this small scavenger has been outfitted with two twin-linked coilguns. Popular among crews for it's resilence and survivability even in catastrophic flooding, the Boxer contains all the facilities needed for a long, self-reliant voyage. - Extremely limited supplies in the beginning, only fuel is plenty. - Rugged, victorian looks - Locked armory, extra key in the control room - 5 diving suits - Crafting facilites - 3 Airlocks - Huge ballast contribute to both mobility and resilence - Full of automation Originally inspired by The Rocinante from Expanse, the ship turned out so different that the only similarity is the names lore. Works great with Uncharted depths, but the user interface windows bug affects the fabricator and deconstructor. This, however, can be circumvented by equipping a scredwriver and opening the wiring in-game. Also updated for thunder under ice.

269 descargas Detalles →
Dromedary – Barotrauma Mod

Dromedary

por 76561198006472732

The DROM (Delivery, Research & Oceanic Management) is a modified Camel commonly known as the Dromedary. This submarine trades the Camel's second cargo hump for a more reliable armament. Additional features include extra diving suit lockers spread throughout the sub, improved reactor and engine output, an extra turret hardpoint, a discharge coil to cover the top dead zone, and a research bench. The crew quarters have also been replaced with a larger armory. Made this as a way to learn the submarine editor basics, no fancy automation or anything, just a simple vanilla sub edit. :) Tier I Class: Transport Price: 9,900mk

268 descargas Detalles →
No Spawn Items +Surgeon+Acolyte+Chef (Neurotrauma,Acolyte Mod,Hungry Europans - No Role Balance included) 1.0.8.0 – Barotrauma Mod

No Spawn Items +Surgeon+Acolyte+Chef (Neurotrauma,Acolyte Mod,Hungry Europans - No Role Balance included) 1.0.8.0

por 76561197989820445

Whats the Point of this mod? 1. You don't like the Clutter from People Respawning all the time? 2. You feel it is cheaty that you get free item upon spawning? (especially Neurotrauma Surgeons?) 3. You want to make death more punishing? (great for RP!) 4. You want no role balance? NO ROLE BALANCE IS INCLUDED IN THIS MOD, YOU DON'T NEED IT - IF YOU PUT THIS MOD ABOVE IT IN LOAD ORDER IT SHOULD BE FINE STILL Thanks to Scriptzo for helpin me. This is my First Mod, I dont know if you can use it if using either Surgeon or Acolyte - i tested it with both and it works. Keep in mind in this Version the Acolyte spawns with a VIP Civilian uniform, since i made this Mod for our RP Campaign Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2615888347 Recent Updated by: https://steamcommunity.com/sharedfiles/filedetails/?id=2927995163&searchtext=no+spawn+items Thanks to the two guys above. I Take no credit in any of their work, i just added the Surgeon & Acolyte Job to this mod since the no item spawn sadly didn't apply to them. If you wanna join our Campaign you're free to find more out here. https://steamcommunity.com/app/602960/discussions/3/3818529563381534090/

240 descargas Detalles →
Metro Last Light Guitar – Barotrauma Mod

Metro Last Light Guitar

por 76561198867538292

title everybody gangsta until you put on full clown costume

334 descargas Detalles →
佑光YUGO – Barotrauma Mod

佑光YUGO

por 76561198344081315

佑光YUGO型火力战术轻巡洋舰 可以这折越到任何你想去的地方 经历了虚空赠礼被赋予了神秘奥罗金能量 注: 无人机距离潜艇足够远时黄色信号灯亮起才会进入跟随模式。 大小19x57 等级T3攻击型 载货28箱 物品总计1261件 直线航速37.5 上浮18 下潜18 自动炮 自动灭火系统电池供电,火焰水泵 泡沫手榴弹铸造器 快修船壳 双层装甲 注意补给弹药,维修电路 适用任何难度包括mod奇迹之海 物品结构简单易懂适用于任何经验的驾驶者 采用集成式控制一人即可控制全舰。 新手玩家注意船壳和电路的维修是必要的随时准备穿上潜水服迎接怪物,弹药并非无限的要均匀分配补给 本舰控制系统标签为纯中文,但极易理解请英文玩家下载后自行使用编辑器对物品标签翻译或直接使用。 Youguang YUGO Fire Tactical Light Cruiser can go anywhere you want. After experiencing the gift from the void, it has been endowed with mysterious Aurojin energy Size 19x57 T3 aggressive load 28 boxes Battery power supply for automatic fire extinguishing system of automatic gun, flame water pump foam grenade caster, quick repair hull, double-layer armor Pay attention to ammunition replenishment and circuit maintenance It is applicable to any difficulty, including mod, the sea of wonders. The structure is simple and easy to understand. It is applicable to any experienced driver. One person can control the whole ship with integrated control. Novice players should pay attention to the maintenance of the hull and circuit. It is necessary to be ready to wear diving suits to meet monsters at any time. Ammunition is not unlimited. It is necessary to distribute supplies evenly The label of the ship's control system is pure Chinese, but it is very easy to understand. Please use the editor to translate the label or use it directly after downloading.

301 descargas Detalles →
Jeong Hyeong-Seok – Barotrauma Mod

Jeong Hyeong-Seok

por 76561198844410010

Custom Character Head for Female, Asian 2. For someone who requested it. WARNING: If you have any other custom Asian Female Heads/Hairs, this will replace them all with Vanilla Heads/Hairs. Instructions: 1. Subscribe to mod. 2. Start Barotrauma 3. Exit Barotrauma after 'Jeong Hyeong-Seok' is 'Updated' 4. Go to your Barotrauma Directory and open the Mods folder. Look for Jeong Hyeong-Seok and open the mod folder, select all the .pngs inside. (Steam/steamapps/common/Barotrauma/Mods/Jeong Hyeong-Seok) 5. Move all the .pngs into Barotrauma's Human Head folder; Replace existing files. (Barotrauma/Content/Character/Human/Heads) 6. Restart Barotrauma and now Female Asian 2 should have a Custom head, including hair and a husk model. Let me know if there's any problems. https://picrew.me/image_maker/1011016 ^ What I used to make the last photo.

178 descargas Detalles →
(自用 非必须)按B切换大狙 – Barotrauma Mod

(自用 非必须)按B切换大狙

por 76561199128145966

自用 All credits belong to Quick Swap Hand~Bag

509 descargas Detalles →
[URS] Executioner – Barotrauma Mod

[URS] Executioner

por 76561197980919617

I wanted to make a practical yet unusual layout. The design of the submarine uses shafts and valves so that the upper decks do not flood the lower ones. The ship is divided into 3 zones: engineering, craft and combat. The battle deck houses the bridge, gun control and all electronics, including as many as 8 batteries in special water-resistant and fire-resistant containers in the floor. The elevator allows you to quickly replenish ammo at the fabricator. All pumps, except for airlock ones, are ballast. Tier 2 and 3 ships differ in armament and a bit of layout. Level 3 is much stronger than vanilla. Basic parameters: size 57m 13m speed horizontal 22 descent 26 capacity 26 containers 1 deconstructor 2 fabricators 1 medical fabricator compartment flooding system automatic gap repair ammo lift 1 discharge coil 1 depth charge Tier 2: 3 coil guns 1 coil gun + double click railgun Tier 3 4 coil guns + single-shot double-click railgun triple flak cannon with a separate reactor controlled from the shooter's post 2 torpenes with switchable modes 1 research terminal double-click adapted from https://steamcommunity.com/sharedfiles/filedetails/?id=2818473926 lift from adapted https://steamcommunity.com/sharedfiles/filedetails/?id=2892213958

284 descargas Detalles →
Folding Chair – Barotrauma Mod

Folding Chair

por 76561198058013136

Captain McMahon was born ready!

190 descargas Detalles →
Vasalo – Barotrauma Mod

Vasalo

por 76561197985923622

Contribution - all Reddit user that gave feedback to that project - - Discordusers from Undertow Games for help, feedback and ideas - @aze @Krea - - testers that helped me out in giving it the last polish @Elektro - Inspirations Most of my visual inspirations by Videogames creations. Lore The Vasalo is one of the last and largest ship classes to have entered service shortly before contact with Earth was lost. Although its massive hull and extensive onboard systems require a large and experienced crew, the ship offers considerable firepower compared to other vessels of its size. The vessel's relatively safe but weak reactor—and the resulting dependence on its battery systems—remains a hotly debated weakness among drunken captains in the bars of Europa. Gameplay/Background The Vasalo is a big submarine thats build around the focus of good cooperation between human players. Nevertheless its possible to play that submarine in Singleplayer with bots. The open ballast enshures very potent draining in midship but also easy access for monsters once entered. Mention that this sub is strongly dependent on its backup-batties for harsh maneuvers. So its strongly recommended to have all reactor and battery upgrades before heading to the endgame. This sub will start with a blindspot at its bow, two depth charge tubes and two heavy turrets. Also two pipe weakpoints are included. It comes with alot of QOL-features so you can focus on the fun. Features General Role: Transport Price: 32.000 Mk Tier: 3 Recommended Crew: 8 - 15 Recommended Crew Experience: Experienced Dimensions: 79x19m Vessel Strength: Medium Vessel Maintenance: Medium Recommended Difficulty: Medium Mobility Horizontal Speed: 18.5 Vertical Speed: 12,3(down)/19,0(up) Fabrication & Storage Fabricator: Yes Deconstructor: Yes Medical Fabricator: Yes Research Station: No Cargo Capacity: 80 Crates Weaponry Coilgun: 1 (Belly) Flak Cannon: 1 (Belly) Double Coilgun: 1 (Stern) Turret Hardpoint: 1 (Top) Depth Charge Tube: 2 Automatic Electrical Discharge Coils: 3 (Bow, Stern and Top) Ammunition Capacity: 12 boxes, 18 railgun shells Reactor Fuel Consumption Rate: 0.2%/s Power output without upgrades: 5300.0 Meltdown delay: 14 Fire delay: 7 Performance Items: 1724 Structures: 1391 Walls: 187 Lights: 281 Shadowcasting lights: 66 Additonal Features: - ARC with overcharge function - Automatic battery array - smart drainducts - autoclosing doors and hatches to prevent flooding - ballastflora-Cutoff (turn the valves in the ballasttanks to activate) - alarmsystem for Flooding, Intruders and reactor meltdown (detailed alarm in helm, siren for the whole sub) - airlock adjust so sub stays solid when airlocks are flooded Comments and feedback are appreciated. Leave a like and add to favorites if you want motivate me to create more.

489 descargas Detalles →
Suliţa Adîncului – Barotrauma Mod

Suliţa Adîncului

por 76561198292645297

Sub Starts With Only 4 Coilguns and the Experimental Laser, Heavy Weapons Sold Seperately This model of war submarine was decommissioned several decades ago, however as fate would deem it the Coalition recently refitted this particular vessel for the purpose of testing a new experimental laser emitter. Equipped with a full, state of the art surveillance system, small loading bay, and overclocked reactor, albeit missing some of it's main armaments; maybe this once proud bulwark can reclaim it's lost glory? Only time will tell. Stats Price 40,000 Class Attack Tier 3 Crew Size 5-8 Size 63x15 Max Lateral Speed 21.2km/h Cargo Capacity 36 Armaments - 6 Automatic Searchlights - 4 Coilguns - 2 Heavy Hardpoints I would also like to thank the Decotrauma team for some assets, and some inspiration for my own Hello! This is my first published submarine, so feel free to leave thoughts and comments down below. I've left basically the whole sub unlocked so your local engineer goblin can tinker with almost everything (aside from the Experimental Laser). I hope this sub is as fun to use as it was to make :steamhappy:

398 descargas Detalles →
AOCS平衡版 – Barotrauma Mod

AOCS平衡版

por 76561198412031281

原MOD More Artifacts (AOCS) 自帶繁體、簡體中文 目前僅是測試版 1.優化所有的小飾品、遺物和部分其它物品的運作邏輯,使效能消耗更低 2.使所有的小型異星飾品的效果都可以被完全屏蔽(異星十字需放入異星飾品箱子才可屏蔽傳送效果) 3.加強異星飾品箱子、攝魂造物箱,現在可以存放更多物品 4.殭屍病毒發作到死亡的時間被延長至約5分鐘 5.部分物品的堆疊量被提高,以令其可以被放入IO箱子內存放 6.調整部分傷害過於離譜的武器(目前僅有少部分武器被調整) ...... 由於甲魚的某些低能BUG,無法正常的覆蓋AOCS的傷害類型,所以我發了這個分支版本 雖然前置MOD中寫了原版AOCS,但只需要開啟這個MOD就可以(不能一起開) 由於修改了部分物品的效果,因此本MOD使用了部分AOCS的翻譯MOD的文本,以下是使用的MOD與連結 More Artifacts (AOCS) 繁體中文 (老虎脱粒机汉化组整合)潜渊症模组汉化补丁整合包

373 descargas Detalles →
Penance Armor – Barotrauma Mod

Penance Armor

por 76561198132781167

This is a loose recreation of the Penance armor from Fear & Hunger, the sprite is not accurate. (A resprite is planned.) Rarely found in wrecks Gives High defense but constantly drains blood from the wearer. This is my first mod so criticism is welcome. Also consider pairing this with my other mod: Blue Sin.

306 descargas Detalles →
Enhanced Cargo Scooter – Barotrauma Mod

Enhanced Cargo Scooter

por 76561198259132994

1. Capacity: 30. 2. Diving Suit is containable 3. Can be used as a backpack. 4. You can adjust the light color. 5. Use welding fuel tanks and mobile batteries as energy sources.

387 descargas Detalles →
SSN 420 - Walstrum – Barotrauma Mod

SSN 420 - Walstrum

por 76561198257631343

Description The SSN-420 Walstrum is an attack submarine that also acts as a battle cruiser that would be a formidable weapon of war, capable of projecting power across the oceans of Europa and striking at enemy targets with great precision and lethality. This war machine is also designed to do special operations and can operate unmanned drones to conduct covert operations. However, due to its size, cost, and complexity, such a submarine would need a trained and experienced crew to operate it efficiently. Specifications - Price : 9500 mk - Dimension : 58x18 m - Cargo cap : 64 Crates - Class : Attack Submarine - Tier : 3 - Crew size : 5 - 12 - Crew EXP : Experienced Features - Advanced Drainage System - Secured Bridge/VIP Room - Secured Nuclear Ammunition Storage - Has CCTV & 4 direction Periscope - Moonpool Airlock & Drone - Dry Docking Airlock - Advanced Auto Reactor - Backup Power Battery (automatically used if reactor running out of fuel or turned off) - Small Green House - VIP ID Card Access - Deadpit / Killing Room (a high Pressurize room that can be used for killing and looting outpost npc) ( obselete since npc revamp ) Armaments - 1 Heavy Railgun (can be controlled from Navigation Terminal or Periscope) - 1 Flak Cannon - 1 Large Turret Hard Point - 6 Coilgun - 7 Automatic Electric Discharge Coil Updates - Now has kitchen ( works if you subscribe to Hungry European, if not it's just a props) - Added Depth charge - Added Smart Ballast - New Linked ammunition storage - Decrease hull size and item count from 3500 to 2200 (Empty) for increase performance - Reduces dependency with previous mods ( EK Dockyard, Utilities, and Armory; Enhanced Armament ) - Reffited to the latest version, and added Compatibility with Hungry European and BlackSea Armory ((B.H) Hungry European and BlackSea Armory) & ((H)Hungry European) _________________________________________________________________________ Some of Submarine logic and features are the resource from : -https://steamcommunity.com/sharedfiles/filedetails/?id=2410124104&searchtext=vindicator -https://steamcommunity.com/sharedfiles/filedetails/?id=2857815160&searchtext=sleipnir

268 descargas Detalles →
Propaganda and Pin Up Posters – Barotrauma Mod

Propaganda and Pin Up Posters

por 76561198450002502

A small mod that adds propaganda from the First and Second World Wars and Pin Up posters featuring some pretty ladies. Adds to the overall atmosphere of the game in my opinion I tried my best to get posters that are submarine-centric because, well, this is a game about submarines after all. Hope you enjoy!

364 descargas Detalles →

DeathSkillPenaltyCustomizer

por 76561198034718731

Description A mod that allows for the customization of the skill penalties applied on death. By default, Barotrauma deducts most of the gained skills on death, which can be immensely punishing for small or new crews. This mod allows for the penalties to be customized to deduct skills by a flat ammount or based on a percentage. Reapers tax stays in place. Settings can be tweaked in config.lua. Default setting for this mod is the loss of 10% of all skills on death, respecting the minima of your role. Lua for Barotrauma is required. If you play in multiplayer, only the host/server needs this mod installed. Do not forget to select the Lua server executable when starting your game, otherwise this mod will do nothing. Works for Barotrauma 1.0.8.0 Update. Installation - Install/Subscribe to this Mod - Install/Subscribe to Lua For Barotrauma - Start Barotrauma - Hit the Mods Button to open the mod menu - If there are updates available for Lua for Barotrauma or BarotraumaDeathskillPenaltyCustomizer, update them - Enable Lua for Barotrauma (make sure its on the left panel) - Enable BarotraumaDeathSkillPenaltyCustomizer (make sure its on the left panel) - Hit Apply - When Running the game or hosting a server, ALWAYS select the Lua for Barotrauma executable Credits Source code can be found on https://github.com/captain-jal/BarotraumaDeathSkillPenaltyCustomizer I owe special thanks to Nebual, who created the mod DeathSkillsKeeper, which he sadly abandoned and no longer works, inspiring me to write my own implementation.

322 descargas Detalles →
Universal Shelf 2 – Barotrauma Mod

Universal Shelf 2

por 76561198205329109

A more flexible storage shelf, can contain: - Crates (just like Crate Shelf, adds to cargo space) - Ammunition Boxes - Depth Charges - Diving Suits This item mod is forked from Universal Shelf: https://steamcommunity.com/sharedfiles/filedetails/?id=2227149908 Changes: - Add tags so bots will store items (and another one without tags). - No longer waterproof (same as crate shelf). - No longer contains mediumitem & underwaterscooter (can be stored in cabinet now). - bug fix. Add Localizations: - English - Simplified Chinese

313 descargas Detalles →
USG ishimura – Barotrauma Mod

USG ishimura

por 76561198024487551

USG Ishimura the Origans of Dead Space Brought back from the brink of death only for others to suffer and join the necromorph family she has 4 Engines, 2 Reactors,Crew deck,Medical bay,Huge Cargo Bay, 3 Airlocks 2Railguns,7Coil Guns and much more Remember cut There Limbs off Or Join them and MAKE US WHOLE!!!!! P.S this is my very first Ship Build Hope ye like it

262 descargas Detalles →
IMC AA14 RESCUE SCOUT – Barotrauma Mod

IMC AA14 RESCUE SCOUT

por 76561197998558548

UPDATED: 06/02/2022 (Tuned Capacitors, minor fixes, replaced drone with new build) Search for IMC on the Workshop to see our other designs! All IMC Vessels are Vanilla and use no Mods This Download Includes the Scout Sub (non-shuttle) version of this vessel, a self powered control room to remotely control this shuttle and the attached rescue drone as a separate file so you can edit it if desired. MC Rescue Shuttle (Undock/Dock to automatically power on/off) The IMC Rescue Shuttle is a marvel in design engineering. Its small and agile size allows it to easily fit into any crevice while still being large enough to accommodate multiple crew members. Featuring dual coil gun loaders, local and remote control, large battery supply and dedicated rescue drone with drone control station the IMC Rescue shuttle will meet and exceed all of your rescue requirements. Class: Rescue Shuttle Type: Shuttle / Scout Size: Small ( 13 X 4 ) Crew: 1-4 Experience: Beginner Cost: 1,575 (Price working in-game) Armaments: 1 Dual-Feed Coil Gun (Nose Mounted) 1 Dual-Feed Depth Charge Launcher (loaded with decoys) 2 Auto-Sensing Discharge Coils (Toggleable) Features: Detailed Design Local & Remote Control Auto-Power when Undocking/Docking Easy Internal Repairs Large Battery Supply Scissor Salvage Exit External Cameras Deployables: IMC RESCUE DRONE The IMC Rescue Drone is designed for the utmost in on-site support. Remotely control a fully stocked drone with necessary supplies to your EVA crew. Once it arrives, your EVA crew members can take control of the turret locally to dispatch hostiles. A slow reloading medication firing turret (loaded with meth) can be used remotely by qualified medical staff. When the flashing lights of the IMC Rescue Drone come within sight your crew will breath a sigh of relief at the arrival of this fully re-loadable and field repairable drone. 2 Single Feed Coil Guns (1 Remote / 1 Local Controllable) 1 Nuclear Loaded Depth Charge Launcher 1 Medication Firing Turret (Remote Controllable / Loaded with Meth) 4 Externally Accessible Small Containers 1 Single Slot Medication Turret Ammo Container --------------------------------------------- Thank you for downloading!

235 descargas Detalles →
SinglePlayer Submarine Selkie X fully compatible with NPC makes your mission easy than ever – Barotrauma Mod

SinglePlayer Submarine Selkie X fully compatible with NPC makes your mission easy than ever

por 76561198386829079

This sub has been gone through full test with NO bugs. Reconstructed the whole electronic systems and armour from Selkie IX makes this sub tough enouth to reduce unnecessary junction boxs repair. Optimised batteries can ajust charge rate at diffierent capacity. More firepowers than Selkie IX. The foolproof airlock rome cannot open both hatch doors in the same time. Oh, by the way there is a button right beside the dock hatch which can make you control the outer airlock door. This button can make it possible a player going outside the airlock then the other one going. Equiped with two emergency pumps makes it possible reviving that the submarine is completely flood with water. If you have any questions, pls feel free to contact me. -LittleFox E-mail:[email protected] PS: You must wonder what is lockdown button. Lockdown button is a switch which can lock the outside airlock door. When the outside door in lock condition, a red light beside will on and the outside door cannot open from outside ,which will prevent husk from going inside your submarine and hurting your crew. So just let the red light on when you and your crew are inside. The ballast cabin now can change to backup room.

333 descargas Detalles →
Better Depleted Ammo – Barotrauma Mod

Better Depleted Ammo

por 76561198432160494

Ever felt like depleted ammunition is barely better than regular ammunition? This mod fixes that! Changes: -Depleted Coilgun Ammunition will now penetrate walls! -Revolver and SMG rounds now can penetrate walls, people and anything else you don't like the look of. Additions: -Depleted Handcannon Rounds (Similar damage, able to hit multiple enemies and go through doors) -Depleted Rifle Bullets (see handcannon) -Depleted Railgun Shells (Penetrate first layer of the shell and then detonate) -Depleted Assault Rifle Magazines -Testing room so you can check mod balance/compatiblity etc. Overrides I override all the vanilla depleted fuel ammunition. I also override the weapon artisan talent; If you have a less invasive way to unlock the recipe I'm all ears! Feel free to suggest any changes or improvements.

338 descargas Detalles →
终极耳机ultimateheadset – Barotrauma Mod

终极耳机ultimateheadset

por 76561198444017876

支持语言:简中,繁中 一个集成多功能的耳机模组,初衷是为了可以自由选择穿什么衣服。 没有平衡性请见谅。 目前已有功能:热成像+健康扫描+自注射+小地图+安全背带+战术腰带+电工目镜+深渊潜水服+声呐+信标+自动治疗+修复周围船壳+回复物品耐久+加游泳速度+便携水泵+小丑爆炸+灯光+防爆盾牌

365 descargas Detalles →

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