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Mods y complementos para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Remote utilities
por 76561198982707363
Detonate any explosive remotely, or control your circuitry at the distance! This mod includes - Remote controller - Remote detonation device - Remote switch component - Channel chips Usage The remote controller allow you to interact with the remote detonator and remote switch, this mod allow you to activate or deactivate electrical components at the distance with the remote switch component, this mod also includes a remote detonation device to which you can add explosives and detonate anywhere. To connect the remote to either device you have to insert the same Channel chip on both the controller and the desired device. You can control multiple devices with the same controller at the same time by using the same channel chip on them. There are 10 different channel chips so you can control different devices independently. No mods required NOTE: Remote switch component only works on singleplayer for now, don't know the reason
Maggot evil
por 76561198931090793
Maggot evil from Thalassophobia Restored mod. Because i remember how old maggot from this mod was very annoying and funny this maggot doesn't spawn naturally. use this command: spawncreature "Maggot evil" cursor; spawn "Maggot evil" cursor THE MAGGOT RIGHTS BELONGS TO THE CREATOR OF TALASSOPHOBIA RESTORED . I DO NOT CLAIM HIS MAGGOT WORK.
Victory AT-IIA
por 76561198057594126
Victory AT-IIA is a Coalition prototype submarine, the predecessor to the mass-produced Talasa AT-II attack class submarine, commissioned to Captain Horatio Nelson and his special operatives crew. The Coalition warrants the research and funding for an efficient small-sized submarine combined with a firepower outperformed significantly larger cruiser. Victory AT-IIA has won many battles under the Coalition and is critical for advancing humanity to the depth of Europa. Requirements: https://steamcommunity.com/sharedfiles/filedetails/?id=2728646394 (Rimm Music) https://steamcommunity.com/sharedfiles/filedetails/?id=3118808680 (More Icons mod turns out mandatory for full deco version) Optional: https://steamcommunity.com/sharedfiles/filedetails/?id=3142569151 (Unlimited Thermite Heavy Plasma Canon Ammo). If you experience missing content, it is probably due to this, still I will only add it as an optional since it can be considered OP. https://steamcommunity.com/sharedfiles/filedetails/?id=2895083880 (Ssparky's Gunnery, no longer a requirement for dependency) https://steamcommunity.com/sharedfiles/filedetails/?id=3083658070 (EK no longer a requirement and hereby relegated to optional. This is the EK Forked version for more balance) Tribute: https://steamcommunity.com/id/JAD_War_Machine/myworkshopfiles/?appid=602960 (JAD War Machine Workshop inspires me to do my own custom subs) https://steamcommunity.com/sharedfiles/filedetails/?id=2879264712 (Talasa AT-II MØNØĿi†H's Workshop, this dude made many good looking subs) https://steamcommunity.com/sharedfiles/filedetails/?id=3050759307 (Furniture and design stuff to make your subs pretty) https://steamcommunity.com/sharedfiles/filedetails/?id=2629114363 (Toilet stuff) https://steamcommunity.com/sharedfiles/filedetails/?id=2956141878 (Saber Armor to effectuate your 7 mariners into powered armor special operatives crew hellbent on hunting down abyss creatures and separatist dissident) https://steamcommunity.com/id/smalltail6423/myworkshopfiles/?appid=602960 (Wilhelm Wick's workshop, I blame this dude for triggering my OCD in adding the bathroom) Features: 1. Weapon systems: 3 hard-points (2 double coil guns, 1 railgun), 2 small-points (2 chainguns). I always upgraded the main rail gun into heavy plasma canon from ssparky's gunnery, and use laser emitter from EK Armory on the double-coilguns for more efficient ammo consumption; 2. Fully functioning crew cabin: 4 beds, vending machine, battery station, toilet (spawn poop if sitting for too long, also, use the recycling bin to deconstruct poop into carbon, lever to simulate flushing), radio music (space oddity by David Bowie, just press the button); 3. Smart Airlock system on the back (water detection, alarm, etc), 2 lever to open or close docking hatches on the top and bottom; 4. Medical Bay: research station, medical fabricator, deconstructor, bathroom; 5. Engineering Bay: fabricator, deconstructor, botanical planter, battery station, ballast flora water and pump cut system; 6. Engine Room: equipped with Fabricator; 7. Close Proximity Hostile Detector (turn on from the navigation panel button, tune in to radio channel 4, red light (default) means already turn on) 8. Functioning Nav terminal HUD (distance, depth, etc.). Type: Attack Tier III Price: 30000 mk Size: 37*15 m Cargo capacity: 12 crates Recommended crew size: 5-7 crew max Update: 1. Adding self destruct sequence in 10 seconds through the terminal in the command room. Password (choose 1 word from this quote and write in lower-case letter): "Hardy, I do believe they have done it at last .... my backbone is shot through." (hint: which body-part did he got shot?); 2. Adding reactor terminal check in the Engineering Bay (type in "reactor status", all in lower-case letter); 3. Reactor now display Temperature, Power, and Load. 4. Adding a bathroom with functioning shower to simulate a decontamination chamber in the medbay; 5. Adding button to change lamp color in the crew cabin; 6. Adding transmission log inside the terminal on command room and engineering bay (short story of the ship background lore). (PS: give me some review guys, so far I haven't encounter any problem and I have downed JOVE using only bots under my command).
Humpback V13 - With Neurotrauma Medbay
por 76561197978875173
A variation of the humpback made to include a full-floor dedicated to the captain and the medbay. Those totally aren't my two jobs. The new captain offices allows you to focus on having an overview via cameras, sensors and, ultimately the ability to toggle the lights on the entire ship. Perhaps to save some money, perhaps to punish your "employees". This variation has a surgery table, with all the information displayed on screen. Name, bloodworks, BPM, neurotrauma, organ damage, oxygen levels... You won't look at any of it, but your patients will 100% believe you know what you're doing as you wonder why dosing someone 5 times with Fentanyl isn't enough to cure someone like in vanilla Barotrauma. The command room comes with a disco mode (Someone asked, I built it) and many different alarms for all your alarming needs. There is also a new cargo and botanical room. Both one ways, that can be used as traps or idk, shitty flowery prisons. The camera system is modifiable if you want to add more cams, and all the wifi channels used by the electronics are reminded in the cheatsheet located in ballast B. I probably forgot some things, but we all do, so good luck. Let me know how it turns out if you do use it.
Raptor MK1
por 76561198138654202
With built-in rapid-fire short range gun. The Raptor can quickly crack open the enemy's hull or skull. However, the firepower comes with great sacrifices. Once the main gun is fired, it loses up to 80% of its combat capability in a short time. After the onset of Europa separatist terrorism, the traitor stolen some Raptors. Although the Separatists have repeatedly stressed that the Raptors fell in the battle with the unknown monster. But Raptor-class submarines still appeared on the black market. Default passcode:1 Default mastercode:0532 (can be change within 10s first time input) 锤头鲨级退役后木卫二联盟急需一款新一代的主力战舰填补空缺,迅猛龙级随之诞生。其内置速射近程火炮。 迅猛龙级如同泥偶迅猛龙一样可以快速打开对手的外壳或脑壳。 然而,火力伴随着巨大的牺牲。 主炮一旦开火,会在短时间内损失高达80%的战斗力。 欧罗巴联盟与分离主义的特别反恐战争爆发后,分离分子在联军仓促的撤退中俘获了几艘迅猛龙。 虽然分离主义者一再强调,其迅猛龙已经在与未知怪物的战斗中沉没。 但是黑市上还是神奇的出现了迅猛龙级潜艇 默认密码:1 默认管理员密码:0532 (可在第一次输入10秒内更改) Notice: I build this to be a ship with anti-troller functions that you can play with any random players. Even with all these auto functions you still will feel official ship experience. The main purpose is for you to safely experience the deep sea horror of Europa.
POLARIS
por 76561198109977019
Полярная звезда субмарина общего назначения, создана с учетом продвинутых технологий электроники и пиратских элементов корпуса, является более оснащенной и в плане систем и огневой мощи по сравнению с преведущей более простой версии Санкция https://steamcommunity.com/sharedfiles/filedetails/?id=2889823757. ХАРАКТЕРИСТИКА. 3 класс Разведывательная - из соображений баланса Экипаж 3-6 человек. Скорость базовая 25 км/ч Скорость погружения 12 км/ч Скорость всплытия 18 км/ч 2 Гибридных орудия большого размера (Двойная магнитопушка+Рельсотрон). 2 Торпеды АХЕРОН ядерные. 2 Торпеды КВАЗАР осколочно-зажигательные. 1 Разведывательно боевой дрон СЕНСОР. 6 Лазерных орудий малого размера с Авто наведением по периметру субмарины. 4 Глубоководных бомб с приманкой и ядерным зарядом. 4 Разряднух катушки по периметру корпуса субмарины. Отдельное помещение - в моторном отсеке для перевозки пассажиров без возможности им от туда выбратся. Грузовой модуль - для перевозки грузов. МАТЕРИАЛЫ. - Спасибо за идеи этим добрым людям ! Торпеды - https://steamcommunity.com/sharedfiles/filedetails/?id=2414548653&searchtext= Радары - https://steamcommunity.com/sharedfiles/filedetails/?id=2847437196&searchtext= Дрон - https://steamcommunity.com/sharedfiles/filedetails/?id=2857815160&searchtext= Авто. орудия - https://steamcommunity.com/sharedfiles/filedetails/?id=2185206376&searchtext=AUTO Система наблюдения - https://steamcommunity.com/sharedfiles/filedetails/?id=2544321872&searchtext=AUTO Система авто ремонта корпуса - https://steamcommunity.com/sharedfiles/filedetails/?id=2784671719&searchtext=automatic РЕКОМЕНДУЮ. Аккардион - https://steamcommunity.com/sharedfiles/filedetails/?id=2876860342&searchtext=AUTO Инопланетная винтовка - https://steamcommunity.com/sharedfiles/filedetails/?id=2841826994&searchtext=AUTO СПАСИБО за помощь и советы которые были мне необходимы при создании моей субмарины. Kookoorooza - https://steamcommunity.com/id/moneycure/myworkshopfiles/?appid=602960 Garother - https://steamcommunity.com/id/Garother/myworkshopfiles/?appid=602960
UAV TYPE-Peace
por 76561198011618652
UAV (Unmanned Abyssal Vehicle) TYPE-Peace Introduction / 介紹 Drone that can be drived directly by periscope and equipped four coilguns that can automatically detect enemies and attack. Remember always check loaders before use, each loader is connected to all turrets. Wifi channel used : 301~316 / 1011~1016 Now can carry all my types of UAVs on one ship if you want. 純粹用潛望鏡即可駕駛的無人機,本機搭載了4個自動鎖定並開火的電磁槍 建議出動前檢查無人機的裝彈器存量,好讓其保持在最佳狀態,每一個裝彈器皆供彈給所有砲塔 本機體使用的Wifi頻道:301~316 / 1011~1016 各個版本的無人機皆可同時搭載使用 Control / 操作方式 Accelerate : hold trigger Direction : position of cursor Weapons : FULLY AUTOMATIC CONTROL 油門:滑鼠左鍵 行進方向:滑鼠指標位置 武器:自動瞄準+自動開火 If someone needs it. 爆炸圖檔,提供給有需要的人 My other works / 我的其他作品 INFINITY ∞ SHIPYARD - PhoeniX Unarmed version Laser turret version Mk-II Chaingun version Special thanks the arrest system that made by MioRedrain Auto Arrest System Ver0.3 OwO
MAGNETIC SABOT CANNON
por 76561198124164243
Aquatic Magnetic Sabot Cannon — AMSC The Aquatic Magnetic Sabot Cannon is the distant older cousin of the contemporary Railgun most are familiar with. It like the Railgun, is a heavy submarine-mounted weapon built around high-velocity magnetic acceleration. Designed to punch through armor, hull plating, and hostile targets, the AMSC fires specialized sabot magazines with strong penetration, heavy impact damage, and distinct ammunition options for different situations. Features New large hardpoint turret: the Aquatic Magnetic Sabot Cannon High-velocity sabot projectiles Strong hull and structure penetration Interior spalling effects on direct impacts Campaign shop support for ammunition Station upgrade support for the turret Fabrication and recycling recipes for ammo boxes Ammunition Types AMSC Sabot Magazine Standard high-density sabot darts. Reliable, direct, and effective against hulls, monsters, and hostile submarines. Direct hits can punch through plating and scatter spalling inside enemy compartments. AMSC Depleted Uranium Sabot Magazine A heavier penetrator with improved damage and penetration over the standard sabot. Direct hits can punch through plating and scatter spalling inside enemy compartments. AMSC Physicorium Sabot Magazine An advanced high-performance sabot using physicorium material for greatly increased penetration and damage. Direct hits can punch through plating and scatter spalling inside enemy compartments. AMSC Explosive Penetrating Sabot Magazine A penetrating sabot that detonates shortly after impact, combining direct armor-piercing damage with a delayed explosive effect. AMSC Flechette Magazine A spread-pattern ammunition type that fires a cone of smaller darts, useful for closer-range coverage and softer targets. (Dislaimer: this mod was made with the help of AI editing, which includes coding and AI image editing) ie anyone who can sprite please hmu
显示物品属性cs(改进)
por 76561198979641609
用惯lua版本后,换cs时总有点不习惯,于是就按个人习惯搞了这个版本,维持了原版模组的alt+p启用切换 将文本进行颜色分化和缩进,方便区分 增添了StatusEffect的条件显示,以及支持更多物品 还有像lua版本那样自动检测枪械内的弹药属性
Thalax
por 76561198413098441
Thalax was built by the Europa Free Assembly using salvaged hulls and reactor cores from sunken military submarines. Crude but heavily armed, it was never designed for stealth only survival and damage output in Europa’s crushing depths. Operated by a crew of three to eight, Thalax served in multiple separatist raids before being captured by Europa Coalition forces during the Siege of Cryostation Six. With its systems too unstable for military integration, the Coalition stripped its codes, patched its hull, and quietly pushed it onto the open market. Now operated by mercenaries and freelancers, Thalax is a worn but deadly asset scarred by past wars and crewed by those desperate or reckless enough to pilot a weapon the world once tried to bury. Thalax-Class Attack Submarine — Now Available for Private Acquisition Formerly Jovian Separatist Assault Asset, refit and cleared for mercenary use To independent contractors, armed logistics crews, and freelance operators: We’re proud to offer the Thalax, a field-tested attack submarine forged in the crucible of separatist warfare. Built from the bones of sunken war subs and retrofitted for mercenary deployment, Thalax is not subtle but it is brutal, reliable, and made to survive where others break. This is not a research vessel or a science sub. It is a gunmetal monster with a history, and now it’s yours. Combat-Ready Features: 1. Heavy Hybrid Armament - 1x Railgun - providing devastating kinetic punch and high armor penetration - 1x Coilgun - rapid-fire magnetic weapon for active threats. - 1x Standard Hardpoint - for customizable turret selection - 1x Large Hardpoint - supporting heavier turrets or launch systems - Discharge Coil and Depth Charge Launcher, ideal for ambush control 2. Raw Reactor Power - Features a powerful, high-output fusion reactor - More fuel-hungry than the Typhoon-class, so plan accordingly for fuel logistics - Ideal for short, brutal deployments rather than quiet science cruises 3. Hull-Built for Violence - Modular interior supports 3 to 8 crew members - Reinforced with a mix of retrofitted war-grade plating and salvaged reactor shielding - Not stealthy or delicate — Thalax makes itself known 4. Drainage & Integrity - Warning: partial pump coverage, some compartments lack direct bilge access - Not recommended for novice crews or those expecting dry socks Thalax is the sub you buy when you want to send a message written in tungsten and steel, not words. Whether escorting high-risk cargo, operating as a deep-sea privateer, or putting a hole in corporate infrastructure, Thalax delivers. Now available on the open market. Contact your authorized surplus broker to make the Thalax your team’s next underwater war rig.
Project Ice Breaker
por 76561198163395713
Project Ice breaker release date 1/20/2025 This project has been in the works for nearly 7 months, this station was built from the ground up with roleplay in mind. This station was also made with the intent of being easy to modify, there are spare connections in junctions for people to add their own creations. The wiring is organized and colour coded made easier for those who don't fully understand the system. There is plenty of empty space for you to add your own creations, special areas, and custom rooms. I do ask though that you do not upload these modifications to the workshop or that if you do it is privated, I heavily encourage modification of the station, that is one of the building blocks that got this project started. I do not encourage people going out of their way to steal and or claim credit for the work that I have done. This will be my last station for a while, I do intend to come back to station creation, but as it stands. I'm too busy to be spending months on a project, I will hopefully see you all in game though as I do not plan to leave the game for another 6 years - Itz A special thank you to jo.geralds for assisting in the design of Ice Breaker
Smith's Sub Weapon Sounds (BROKEN)
por 76561199028142859
Replaces all of the vanilla sub weapon sounds (except pulse laser) with gun sounds of the game "Highfleet" Shouldn't conflict with anything since its a simple sound replacement mod i dont plan on updating this mod anytime soon, maybe in the future i will
Dead Space - Clean Advanced Soldier Suit
por 76561198015985956
The Advanced Soldier RIG from Dead Space 1 (original). I just took the textures from the bloody variant of the same suit from the Dead Space 2.0 mod and cleaned them up as best I could with minimal texture modding experience. I made this for personal use and consider it a placeholder until the Dead Space 2.0 developers create a better version. The suit has the exact same characteristics as the bloody version and is found and crafted in the same way. It should work standalone, but you will get error messages at the start regarding afflictions from Dead Space 2.0 and Real Sonar. It won't replace the bloody variant, you can have both if you use this mod alongside Dead Space 2.0. I haven't noticed any issues while playing with this, with or without additional mods, but please report any bugs in the comments section if you find any. All credit goes to whoever created the original model, presumably the developers of the original Dead Space mod. All pictures not taken in-game are from the Dead Space Wiki. All rights to the Dead Space trademark belong to EA.
Spawner by Aktheon
por 76561197984903867
tech mod that has to be used in quest-type subs. Allows spawning monsters and items You'r free to extend this mod any way you like, due to fact that i've abandoned Bugtrauma. Gl guys and have fun^^
Neptune
por 76561198189613709
With the success of the Kessel's design, a demand for a larger, longer range vessel was needed. The Neptune was designed to be able to go on longer patrols with a much larger armament of 5 coil guns. It also has a trash chute making it ideal for long campaigns where a lot of crafting and mining is required. Despite its larger size, it still has a high vulnerability to flooding from hull damage much like the Kessel due to the low number of compartments. **Updated 05/09/2021**
New itemset for captain
por 76561198331040740
***ATTENTION*** This mod is not compatible with mods that change the captain from jobs.xml This mod adds another captain's set, consisting of the mod's uniform and my captain's sabre. I made this mod for myself, but you can use it too
Enhanced Armaments FFE RUS
por 76561198865399571
Мод ныне включен в сборник переводов Total Russian Translation И будет обновлятся только там! Перевод Enhanced Armaments Fuel for the Fire Expansion Требует наличия оригинального мода
Anchovy
por 76561198448594810
A lightweight stealth submarine designed by the coalitions finest. Built for scouting enemy bases while keeping a low profile. The sub also comes equipped with a powerful yet small set of arms in case the crew needs to defend themselves from both enemy and indigenous assaults. Tier: 1 Class: Scout Price: 3700 Crew Size: 3 - 5 Dimensions: 24x11m Storage: 4 crates Weapons 2 small hardpoints default (chaingun top rear, pulse laser bottom) 1 large hardpoint default (flak cannon top front) lower back discharge coils Other features of note -silent running mode -alarm systems with toggleable sirens -2 door auto cycling airlock -individual room light switches -6 pressure suit lockers Any feedback would be appreciated :) Latest Update: Version(1.0.3) A silent mode feature has been added! -players can now switch the sub into silent mode. -added buttons for this to both the command and engine rooms. -silent mode will disable the reactor and switch to battery power. -only the main ballast, engine and navigation will be powered. -engine top speeds will be reduced to 30% to reduce noise. -bear in mind that O2 will be disabled while running silent mode
Salamis class Space CL
por 76561198819063472
萨拉米斯级轻巡洋舰(Salamis class Space CL),是地球联邦宇宙军(Earth.Fedration.Space.Force简称E.F.S.F)宇宙世纪70年代增强军备规划中最重要的两级主力舰艇中的一级,是联邦宇宙军主力轻巡洋舰,由于其廉价及易生产性,使当时宇宙舰艇匮乏的宇宙军短期内获得了超越吉翁公国军的实力。 ———————————————————————————————————— 本船基本信息如下: 全长59米,全高19米,内长43米,不计舰岛内高6.4米 基础航速34km/h,上浮速度18km/h,下潜速度19km/h(开启深潜模式后为25km/h) 搭载常规武器:破片加农炮x3,电磁枪x3,电磁线圈x4,深水炸弹投放器x1 特殊武装:舰艏导弹阵列 货物运载量:24箱 其他细节: 1.使用双主控导航台,顶层舰桥风景更好,内部舰桥更为安全 顶层舰桥需要舰长权限才能进入,非舰长且需要进入的可以在旁边的保险箱拿取日志开门。 2.中部上下加农炮采用一镜双控,将准心指到对向炮塔即可切换 3.使用了反丘脑水泵 4.使用了语音指令系统
EEA(rerelease)
por 76561198228012208
NOTE: Due to a major codeing flaw the original mod had to be re released like this. Everything is working now as it should. Europa Coalition has released new gun laws that enable independent weapon manufacturers to release their products onto the market
TRABOPROVOD - Y7582
por 76561197991278805
The Traboprovod - Y7582 was build during the establishment of the outposts around Europa with scarce resources and whatever materials available. It's main characteristic are the pipes which are connected to the reactor in a desperate attempt to help it cool down and make the sub more agile. While old the submarine is reliable and can take a fight. Traboprovod is part of an old dated tech family of subs and is one of the smaller variants. Equppied with: - 2 coilguns - 1 small gun slot - 1 big gun slot - depth charge with terminal control and a button next to it - coil discharge with a button on the terminal. - periscope with 4 cameras. - 2 batteries for engine with lever for usage and a button for enabling charge. - 2 batteries for systems with lever for usage and a button for enabling charge. - lever for turning on/off the oxygen generator. - a very dangerous ballast manual docking hatch with 2 levers - 1 for docking and 1 for the hatch itself. - 1 lever on the terminal for controlling the frontal glass shield. This sub is balanced around vanilla and supposed to have flaws. All constructive tips and critique are appreciated. Many thanks to the sub building community that helped me with some very nice tips and especially to ignomen for the hulling.
[OUTDATE]Nautilus鹦鹉螺(technology demonstrator技术验证机)
por 76561198282160872
*背景故事BACKSTORY* 初来乍到的新人舰长,在经历了诸多冒险后决定自己设计建造一艘多功能的舰船,在船厂头疼的时日受到军方熟人和研究哨站朋友的关照与帮助,据说灵感来自舰长祖上的地球百科全书...但这艘船似乎忘记配备卫生间... The captain is the new kid on the block of Europa,he decided to design and build a multifunctional ship by himself after many adventures.He was cared for and helped by his military acquaintances and friends in research outpost during the difficult days at the shipyard,It's said to be inspired by the encyclopedia of earth from the captain's ancestors...But this submarine seems to have forgotten to have toilets... “传说鹦鹉螺已经在地球上经历了数亿年的演变,但外形和习性变化很小,希望地球的自然能给木卫二上的人类乃至咱们全体船员带来庇佑”---受到高人指点的笨比设计者兼任舰长。 "Ammonites have evolved on Earth for hundreds of millions of years, but their appearance and habits have changed little , hope that the nature of Earth will provide protection for the people of Europa and our crew"---The stupid designer who was instructed by the superior was also captain of the sub ------------------------------------------------------------------------------- 性能 类型:深潜者 定位:深潜、远洋航行 尺寸:40*25 推荐船员数量:4~7 物品:1745 最大水平速度:35KM/H(LV0,LV MAX to 42) 最大下潜速度:21KM/H 最大上浮速度:18KM/H 价值:9,508MK Performance Role: Deep-Diver Dimensions:40*25 Recommended Crew Size:4~7 Orientation:Deep diving、Oceangoing voyage Item:1745 Maximum horizontal speed: 35KM/H(LV0,LV MAX to 42) Maximum dive speed: 21KM/H Maximum floating speed: 18KM/H Price:9,508MK ------------------------------------------------------------------------------- 特征 ●操作简单 : 配备自动调节反应堆、多功能自动对接口和自动开关门,包括但不仅限于熄灭外面全部灯光、释放诱饵、一键脱离丘脑控制强制排水! ● 结构紧凑 布局合理 功能齐全 : 黄金螺旋,紧凑布局,很多缝隙都钻得过去。多个分舱布局合理功能明确并且齐全,配备有可以使用的研究前哨站和种植室(种烟草弄烟丝做雪茄发家致富)甚至还有酒吧。 ●动力强劲 : 三台原版大引擎马力充足,其中两台接上了随动制动,只要控制方向和运动方向相反就会快速响应,避免一头被撞得人仰马翻。战役里成功摆脱丘脑船的控制。 ●视角多样并全方位火力覆盖 : 驾驶室潜望镜点击鼠标切换视角(十个视角,四个艇外,六个艇内关键舱室),四组双联装电磁枪,三门轨道炮,死角有四个侦测怪物自动放电线圈。快速反应并且火力凶猛,无论是深渊异兽还是匪帮流寇我们统统战胜! ●反丘脑 : 两种方案,简单粗暴:爆破水泵!稳如老狗:抽水烧烤! ●富有战略纵深 : 分舱多,不会像某些官方舰船一样容易沉底,并且怪物突破舰船外壳以后会有足够的时间给船员武装反击。 ●配电合理 : 八个接线盒全部用电器都接上了,杜绝了火灾,灭火器终究成为摆设。一个房间方便检修维护,四个备用电池供电排水和导航。并且贴上了图片符号简单易懂(确信 ●能载货 :40箱 ●箱柜多 : 箱柜多(嗯,确实够用 ● 艇内十分亮堂 : 灯太多了!亮瞎眼 ●维修 : 路径铺好了,AI能修 Feature ●Simple operation : Automatic-reactor 、Auto-door、Multi-function automatic interfacing interface,including but not limited to extinguish all lights outside, release bait, one key out of thalamic(Ballast flora) control forced drainage! ●Compact structure, reasonable layout and complete functions : Gold spiral, compact layout, many gaps can be drilled through.Multiple subcompartments with reasonable layout have clear and complete functions.A research bench and planting room are available.(Growing tobacco and cutting tobacco to make cigars,GET RICH!)There is even bar. ●Strong momentum : The three vanilla engines have plenty of horsepower,two of them have follow-up brakes,it responds quickly as long as the direction of control is opposite to the direction of motion,avoid getting knocked upside down.Successfully broke the control of the Thalamic Wreckage in the campaign. ●Multiple angles monitoring and full fire coverage : Cab periscope click to switch perspective(ten viewing angles, four outside, six key cabins inside),four double-mounted electromagnetic guns,three rail guns,blind side has four automatic discharge coils that detect monsters.Quick response and fierce firepower. "Whether they are monsters of the abyss or bandits and pirates,we defeat them all!" ●Antithalamic : Two options, Simple and crude:blast the pump! Safe and jarless:Drainage and FIRE! ●Rich in strategic depth : With more compartments, it won't sink as easily as some official ships, and once monsters break through the hull of the sub, there will be enough time for the crew arm and attack. ●Rational distribution of electricity supply : Eight junction boxes connect all the appliances.Put an end to fire, the extinguisher will eventually become a decoration.Gather in one room for easy maintenance.Four spare batteries power drainage and navigation,and labeled with pictures or symbols easy to understand(maybe ●Cargo :40boxes ●Enough Locker : INDEED :) ●Very bright : Too many lights! Bright blind! ●Maintain : Waypoints are paved. AI can fix ------------------------------------------------------------------------------- 操作手册 【1】指挥室: 导航终端:(额外功能) ●关闭反应堆:当潜艇停靠在一个有电的对接端口时,手动关闭反应堆以节省燃料 ●深水炸弹:装填器在驾驶室的潜望镜下面 ●反丘脑水泵:脱离丘脑控制,也可以强制排水。 ●潜望镜:点击鼠标切换视角 ●反丘脑水泵爆破装置:点击保险、点击对应压载舱的按钮即可引爆。 ●其他两个按钮:放电(针对内鬼,不要忘记调回自动),熄灯然后跑路(趋光性怪物难对付) ●告警:反应堆熄火、打开爆破保险、强制抽水会有不同警铃。 Operation manual 【1】CommandRoom: Navigation Terminal(Additional Function) ●Shuntdown reactor:Shutdown the reactor to save fuel when the sub is docked at a powered docking port ●Depth charge:Loader under the periscope ●A.B.F-pump:Antithalamic,can also forced drainage ●Periscope:click to switch perspective ●A.B.F blast:Safety lever first then click the A/B/C button ●The other two buttons: discharge (for the mole,Don't forget to switch back to automatic mode), turn off the light and run (phototactic monsters are difficult to deal with) ●Alarm: When the reactor shuts down, when the blast safety is turned on, and when the water is forced to pump,There are different alarms ------------------------------------------------------------------------------- 最后,群里的大佬和工坊的创作者们帮助我解决了很多问题,我非常感谢他们。 Finally, the veteran of the group and the creators of the workshop helped me solve a lot of problems, and I am very thankful to them.
Russian Revolver
por 76561197997919158
It's a Russian Roulette gun that has a 1/5 chance of killing the user, it can be used with real bullets too. Ivan grab the vodka it's time for RNG trauma. Today we answer the age old question, is it the gun that kills or the bullet? This mod should overwrite the vanilla revolver and its ammo. But it doesn't modify the vanilla gun/ammo except let you interchange ammo between russian blanks and 38 cal, you can put blanks inside the real revolver too. Blank bullets are crafted by one steel bar and one ethanol. The Russian Revolver is made with two steel bars and one ethanol. They all deconstruct back into their contents, but obviously bullets are used when fired. It functions like a vanilla revolver, nothing different except name description and the gun when held is black instead of blue. You can even load vanilla 38 cal in, but... are the new russian boolets really blanks??! Concept stolen from SS13. How it works: There's no RNG afaik from XML so I used the skill requirement check on the gun user to increase the chance of yielding a failure rate. Everyone that fires this gun, gets checked at 20 skills for weapon/medical/electrical/mechanical/helm. Some failures are checked at higher competence than others because not everyone will have high helm skill therefore setting helm at like 40 is valid to yield such failures. And when you fail you get shot by self inflicted gunshot wound, bleeding, internal damage, and a slight burn. Smoke is produced by the gun to replicate its quality at being a firearm. What's intended: -You will die. Unless your medic is super duper good, the rate of saving someone shot even with a suit on is almost null. -The ammo doesn't kill the user, so holding even real bullets that fires at someone will still have a chance of killing the gun holder. -People get confused and grab this gun or this gun's ammo or swap to the real gun's ammo and use blank revolver. -Clowns honking a lot can be locked in a room and pass time. -Captain or security may be given such revolvers as a birthday present. -Big puff of smoke to visually let you know, it's the russian revolver. But those not paying attention will eventually get themselves killed. -This cursed weapon spawns in most containers that normal weapons spawn in. You need to glance twice.
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