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Mods y complementos para Barotrauma

81.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

The Modular Submarine – Barotrauma Mod

The Modular Submarine

por 76561198114095196

This thing took a LONG time to get working. And I use the word working lightly. Assuming no problems, here's what you need to know: Each room can pilot itself when undocked, and be piloted by the main navigation console when docked. That means you can organize the submarine however you want whenever you want!! Want ammo storage to be closer to the railgun? Sure. Want to make the submarine into a really long one room tall shaft? Sure! Want to put all the weapons on the inside of the submarine to simulate the blorf? Go for it!! Junction boxes tend to burn up, but there's a lever on the reactor that puts it in ECO mode, which will attempt to undervolt the junction boxes. This means the ship won't run on full power, but they will degrade slower. Use that outside of combat. Starting resources are scarce. This is not an easy submarine to use, although it can be a lot of fun. Not for the faint of heart, and not for anything less than an experienced, coordinated team. Bots do not and will not ever work, they cannot pass through docking port ladders which this sub is made of. At the beginning of each round, you need to press the green button in the nav room. This will reset all the docking hatches. If you don't, passing through the hatches will kill you. I tried automating it but it simply wasn't consistent enough. The doors on the weapon rooms will open while you hold the trigger. The incredibly limited FOV for weapons is one of the reasons why this sub is so difficult. If you have suggestions for how to build the weapon rooms better, let me know! Final warning: The submarine has a tendency to vibrate to the point of violent explosion, destroying itself and any station its docked at. This seems to occur in particular submarine configurations like a 5x4 grid, but it is not consistent. If giant violent explosions is something you like, this is the sub for you! The submarine is called 'Modular Try 5 Navigation' in game. Not sure how to change that.

205 descargas Detalles →
Metal Gear PROTO Sahelanthropu – Barotrauma Mod

Metal Gear PROTO Sahelanthropu

por 76561199304516327

天角兽2型全装版,附带主炮与全面自动炮,单人通关专用。

240 descargas Detalles →
器官收割 – Barotrauma Mod

器官收割

por 76561198123411295

新增道具: 手术刀:可以收割船员的心脏。 心脏:可以在前哨站出售或者分解成血袋。 后续会更新更多可以收割的器官。 QQ群号333500142

200 descargas Detalles →
Shuttle Bay Hydraulic System + Tutorial of How to Install it – Barotrauma Mod

Shuttle Bay Hydraulic System + Tutorial of How to Install it

por 76561198154658877

This is a system i've made so you don't have to. It's okay to post modified versions as long as you credit this original file.

213 descargas Detalles →
小雀3.55 – Barotrauma Mod

小雀3.55

por 76561199071345928

舰体的原型是eel,更改了布局,增加了大量火力以及无人机,生产设备,第二第三压载舱,搬运了no.05的反应堆自适应,apo-2B的自动电网和自动探照灯,且从他们的作者那里请教了很多相关问题。几点注意,1,母舰终端上有舰外探测,用以辨别怪物位置,潜望镜位置也与舰外炮台对应,此外旁边显示的是母舰电池和无人机电池电量。2,放电线圈为自动,可辨别敌我,但如果你和怪物都在舰外,而怪物进入辨别范围时你刚好在附近,则会造成误伤。3,无人机可进入部分山洞,类如矿洞,爬行者巢穴,迅猛龙和虎尾鱼巢穴一般无法到底,无人机内部无氧,若载人脱离建议穿戴潜水服,并携带维修设备,出舱记得关门,减少设备泡水。4,母舰的无人机终端上有个小开关,作用是开启接管,接管后无人机的终端将无法操作方向。5,无人机潜望镜上有三个按钮,对应三个方向,仅在只开启一个开关时能正常操作。6,外甲能有效对抗生物撞击和电磁炮,但在撞墙时却会增加修补工作,建议优先修内甲。--欢迎订阅工坊,获取更新,提供建议,一起游泳

239 descargas Detalles →
SITE 18 SCP 3.5 FIXED DOORS 3.5 – Barotrauma Mod

SITE 18 SCP 3.5 FIXED DOORS 3.5

por 76561198836352206

SITE 18 was the foundations first effort to establish an offworld site they used the prometheus station layout and extended it to their own will to contain what was too dangerous to keep on earth. prometheus station by- Fear the renegade- This made by Captain Crack (NOTE THAT I IN NO WAY OWN OR CREATED THIS SHIP AND ALL THE CREDIT GOES TO CAPTAIN CRACK)

133 descargas Detalles →
no_more_reputation_max_limit_Dynamic – Barotrauma Mod

no_more_reputation_max_limit_Dynamic

por 76561199078413440

All the deeds, whether good or bad, will be remembered. max reputation limit to 1000000 only for DE no_more_reputation_max_limit_Dynamic xxxxx DE

300 descargas Detalles →

SCP More Alarms

por 76561199047636018

224 descargas Detalles →
Neko's Extra Components – Barotrauma Mod

Neko's Extra Components

por 76561198025524700

This mod adds a wide variety of extra components to help with various ship-building tasks! Currently featuring: - Map - lerp and unlerp, in one Useful for: controlling water levels between connected rooms (like airlocks) - Multiplexer - One input to one of four outputs selected by another input Useful for: making easy if/else systems. - Demultiplexer - Four inputs to one output, selected by another input Useful for: controlling multiple cameras and/or guns with a single periscope! - Accumulator - Keeps a numeric count, and increments/decrements it when an input is received. Another input allows for resetting the counter. Useful for: cycling between multiple states (with a modulo component), integrating maths functions. - Edge Detector - One input, one output. When a change in the input value is received, pulses the output once with the new value of the input. Useful for: "Debouncing" inputs, like the periscope trigger, to ignore repeated input. - Motion Tracker - Like the motion detector, but outputs the position of the detected entity. NOTE: to keep some semblance of balance, currently DOES NOT discriminate between target types! Useful for: autpmatic turrets! And possibly building autonomous drones?

253 descargas Detalles →
Dirty bomb++ – Barotrauma Mod

Dirty bomb++

por 76561199195143282

This dirty bomb will kill everyone!

216 descargas Detalles →
Nautilus – Barotrauma Mod

Nautilus

por 76561198000403455

Step into Nautilus, the Sword of the Ocean Nautilus is a massive sub which drew heavy inspiration from the Typhon 2, 20,000 Leagues Under the Sea, an excellent concept image, Half-Life and the help of the Barotrauma Discord. This sub has 40+ secrets hidden within her inky hulls as well as lockable doors, personal storage and a Clown News Network. 5-8 players recommended Tier 3 $26,000 New secret party mode! During the creation of this sub, my goals were twofold. My primary focus for the sub was to design it with fun in mind. To this end the sub's layout was staged in such a way to make natural interaction between the crew happen often. I also wanted the crew to have a lot of secrets to keep them occupied in their down time. The secondary goal in the sub's creation was for it to be fair. I did not set out to create an overpowered beast that will carry you easily through the game. This sub's start will be difficult, there are blind spots that your guns can't reach and a fair amount of hull to worry about. There are also many features that I considered adding but did not so as not to create too easy of a submarine. Full disclosure, this is my first sub and there may be bugs that I overlooked so please contact me if you run into any issues and I will get it worked out and updated ASAP. You can also contact me with feedback of any kind about the sub, thank you!

217 descargas Detalles →
AB-R1A – Barotrauma Mod

AB-R1A

por 76561198195818675

Technical details TYPE: ATTACK Tier II PRICE: 17000mk CARGO: 12 Crates RECOMMENDED: 3-5 crews, Intermediate Armaments: 2 Non Swappable Inferior Double Coilgun PM: 1 Non Swappable Enchanced Spinal Railgun Speed: 22 18 Km Vertical Bot Friendly =========================================================================== We come from ev'ry quarter From North, South, East and West To clear the way to freedom For  the sea we love  the best We’ve left our occupations And post, so far and dear But when the going's rather rough We raise this song in cheer Good morning, Mister Zip-Zip-Zip With your hair cut just as short as mine Good morning, Mister Zip-Zip-Zip You're surely looking fine! Ashes to ashes, and dust to dust If the Camels don’t get you The Sardinas must! You see them on the highway You meet them down the pike In olive drab and khaki Are marines on the hike; And as the column passes The word goes down the line Good morning, Mister Zip-Zip-Zip You're surely looking fine CRISTO É REY!

201 descargas Detalles →
光明燈號 – Barotrauma Mod

光明燈號

por 76561198360504065

超亮捕漁船 強大的電池陣列沒燃料棒還能靠電池全速續航700秒 最優異的一點 就是就算全部的電路燒掉,只要把其中一個修好就能完全恢復全船的動力,艦上軌道砲已經填好料 不管遇上甚麼敵人都能輕鬆帶走,船上大量的物資能讓你練習合成台的應用,

196 descargas Detalles →
Simple Handshake – Barotrauma Mod

Simple Handshake

por 76561198203945292

Never wanted to handshake someone in Barotrauma ? So there is your chance ! Perfect for RP or just for fun. As always, you can of course do something else than handshake with this mod, if you know what I mean and also if you spamclick enough.... Created by Manied in one hour with love during a insomnia night <3

124 descargas Detalles →
Shapeshifter turrets – Barotrauma Mod

Shapeshifter turrets

por 76561198005698726

The 4 turrets of the shapeshifter. The submarine itself can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2268804753

215 descargas Detalles →
Medical Exosuit tweaks – Barotrauma Mod

Medical Exosuit tweaks

por 76561198263612229

Just a modified version of medical exosuit from Mr.Cugu but modified to work with better exosuits

243 descargas Detalles →
Rock and Stone Big Duo – Barotrauma Mod

Rock and Stone Big Duo

por 76561197998509957

A mining submarine intended to be simillar to vanilla options

254 descargas Detalles →
Smart Hatch – Barotrauma Mod

Smart Hatch

por 76561198330435054

A hatch that opens automatically (unless flooded or on fire) and closes automatically. Also includes green Or Component to enable/disable automatic behavior. Door Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2855434837

271 descargas Detalles →
Harpoonturret – Barotrauma Mod

Harpoonturret

por 76561198007223170

Small mod that add Harpoon turret.

185 descargas Detalles →
[PB] Huginn – Barotrauma Mod

[PB] Huginn

por 76561198278663698

By Campbell...

160 descargas Detalles →
[ESS] Reckoning A1 – Barotrauma Mod

[ESS] Reckoning A1

por 76561198112767994

For traitor game modes. I Imagine this ship would be way OP on campaign. This sub has been extensively tested on traitor missions. The sub is very strong against external threats, but vulnerable to traitors. I recommend 80-100% Hellish. Some features of note are: Panic locks on many doors, A battery powered minisub, Hidden staches, Pirate compartment, Clown/ Sigma grinders compartment, A *very* cool brig, medical isolation unit with the ability to remotely administer drugs, Reactor can be melted down but not fragged, Pets, Farming, Not enough diving suits, too many drugs, stuff in many of the air vents, Internal CCTV for sec, External CCTV for the captain, Honkers bar and finally plenty of booze. Enjoy. The original reckoning was made by Cookiestomps and the internal CCTV is a modified version of https://steamcommunity.com/sharedfiles/filedetails/?id=2080156218

207 descargas Detalles →
IMC INDUCTOR X1 – Barotrauma Mod

IMC INDUCTOR X1

por 76561197998558548

UPDATED: 06/09/2022 (Fully updated. Be warned the high mid-deck ceilings can make repair difficult but a fun challenge.) Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! The IMC INDUCTOR X1 - Utility Vessel The IMC Inductor is a universal fleet training vessel designed for all environments and objective types. The physical design of this vessel incorporates new design features that extend the overall durability of the vessel while providing easy repair and navigation access. The Inductor X1 is an upgrade version of a soon to be released civilian training vessel. Featuring dual engines and heavy flow pumps the Inductor X1 features rapid movement changes and top speeds of 20 vertical and over 60 horizontal. Easily out perform the competition with the rapid movement response of the Inductor X1! Full Coverage Fire Angles The armaments of the Inductor X1 fully cover the perimeter of the vessel while the rear is protected by the dual engine propellers that prevent enemy approach from behind. Combat Features The Inductor X1 features a reinforced forward hull with repair crumple zones, armored baffles and an anti-sub ram. Designed to receive forward facing fire from enemy subs, the Inductor X1 can absorb multiple heavy fire shots to the front of the vessel while providing easy hull repair access. Salvage Features Outside the upper salvage exit you will find many dedicated exterior storage cabinets specifically for salvage storage. Easily store recoverables without having to re-enter the vessel. Allowing you to maximize recovery time to focus on bringing back goods without the tedious in and out to empty your inventory. Central Repair Center The Inductor X1's dual engines, reactor, o2 and electrical system are all located inside a single repair bay area. This central location for primary system repairs allows for immediate and simple repair for engineers and mechanics. Fully Contained Gunnery Cabin The Inductor X1's gunnery cabin features full reloading, ammo storage, sonar and gunnery controls all within one cabin location. Full combat activity can be performed without travelling around the ship and with minimal communication. Full Facilities The Inductor X1 features full crafting and storage facilities. Additional Features Dual Engines Brig / Isolation Room (w/ private O2 supply) Upper & Lower Salvage Exits Auto Seal & Drain Airlocks Interior Cameras External Searchlights Auto Emergency Lighting Mineral Scanner Sonar Class: Utility Type: Scout / Utility Vessel Size:Small ( 39 X 12 ) Crew: 1-6 Experience: Beginner Cost: 6,913 (Price working in-game) Armaments: 1 Forward Ram (Anti-Sub) 1 10-Shot Rapid Fire Rail Gun (Nose RAM Mounted) 4 Ammo Pool Coil Guns 2 5-Slot Rail Gun Loaders 3-Shot Depth Charge (Periscope + Terminal) 2-Shot Decoy Tube (Terminal) 4 Discharge Coils w/ Dedicated Rapid Charge Super Capacitor Features: Fully Stocked Detailed Floor-plan Dorsal + Ventral Salvage/Emergency Entrance/Exit Dorsal Salvage/Repair Exit/Entrance Lots of Storage throughout ship Full Crafting Facilities Thank you for downloading!

181 descargas Detalles →
雇佣兵职业汉化 – Barotrauma Mod

雇佣兵职业汉化

por 76561198892457865

就……事汉化啊 以下为模组作者原帖翻译 新增职业:雇佣兵主打正面强攻与潜艇外野外任务,告别潜艇内的安逸,专注前线作战。佣兵拥有一整套全新天赋。 全新武器与装备 全新服装,助你完成任何任务 —— 无论任务性质如何。 可雇佣的该职业bot会在任意前哨站生成,军事前哨站刷新概率极高。 全新装备 土炮是射速较慢的霰弹枪,弹药成本极低,但威力一般,面对大规模敌人与后期敌人时效果较差。 砍刀是双手大型刀具,造成更高的撕裂与流血伤害,攻击速度稍慢。 潜行潜水服防护较低、速度中等的潜水服,无内置照明,可将你的自然探测范围降低 40%。 血腥诱饵一袋带血的肉块,可投掷出去吸引敌人、制造 distraction 或聚怪。 夜视仪一副能在低光 / 无光环境中提升视野的目镜。 麻袋可背在身上、用于搬运物品的重型袋子。 钉头锤单手近战武器,穿透力中等,对装甲目标效果良好。 战斗霰弹枪射速略高,但单发伤害稍低的霰弹枪,适合群体作战,弹药效率一般。 突击冲锋枪射速高,但单发伤害与穿透力较低的冲锋枪。短时间内爆发伤害极高,但弹药消耗极快,远距离几乎打不中目标。 精确射手步枪精度高、射速慢的突击步枪,配备实用消音器,与潜行潜水服搭配效果极佳。 炸弹耳机可用的通讯耳机。角色流血时会发出蜂鸣;佩戴者死亡后会引发小型爆炸并摧毁耳机,足以重创 —— 若不能直接击杀 —— 那些把你当成美餐的敌人。 高级推进滑板使用燃料棒驱动的水下推进器。无法放入口袋,但速度更快,并内置声呐显示器。 覆盖说明 本模组不覆盖任何原版物品。其中部分武器来自我的《物品扩展包》,但设计上可与其完全兼容。

325 descargas Detalles →
Barotraumatic Creature Pack - reupload for PRP – Barotrauma Mod

Barotraumatic Creature Pack - reupload for PRP

por 76561198423485814

reupload of old barotraumatic creature pack build, specially dedicated to one particular roleplay server, cuz devs bricked the original with their deprecation patch, alas.

295 descargas Detalles →

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