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Mods y plugins para Barotrauma

81.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

Quieter Sonar Beacon – Barotrauma Mod

Quieter Sonar Beacon

por 76561198043426352

Save your ears! This mod will enable muffling for the sonar beacon. It will be much quiter once you have a diving suit on.

256 descargas Detalles →
"Scrap" Genetics – Barotrauma Mod

"Scrap" Genetics

por 76561198301869543

This mod changes genetic material to be more chance based, instead of having 38* different genetic materials for each gene and tier, it has been condensed to a single genetic material which works like scrap**. * Each genetic material has an associated Unidentified which is separated into 3 tiers. ** It still requires stabilozine and a research table. Note: Regular genetic material is still able to spawn, I tried fixing it but it just hurt my brain even more.

164 descargas Detalles →
Barotrauma Erect [OutDated] – Barotrauma Mod

Barotrauma Erect [OutDated]

por 76561198070277469

Some screenshots and videos above are from legacy version and graphics are quite outdated Barotrauma but it is Erect. the mod is played best in multiplayer with bunch of friends. discord: https://discord.gg/UzqfzPT i've abandoned the mod you'll get a big error in the console when you boot the game, it mainly affects crafting and alien ruins. everything else should be working Anyone is free to use my mod as a base for their mod or continue working on it.

66 descargas Detalles →

arknightscharacters明日方舟海嗣生物补充包

por 76561198381627669

353 descargas Detalles →
LeCrazyy's Makeshift Weapons – Barotrauma Mod

LeCrazyy's Makeshift Weapons

por 76561198214594327

A small collection of Makeshift Weapons and Ammo, allowing you to obtain arms even without recipes. All of which however dealing less damage and some with additional flaws. Exported from my LeCrazyy's Item Variety Pack as a standalone mod as they have now been removed from that mod.

289 descargas Detalles →
很怪的二次元物品strange anime items(MsCookies Fix) – Barotrauma Mod

很怪的二次元物品strange anime items(MsCookies Fix)

por 76561198367032901

嗯,旧作者懒得更新了。 现在我负责维护,只是维护而已。 因为我不会美术。

215 descargas Detalles →
Mule – Barotrauma Mod

Mule

por 76561199078943033

"A tier 1 attack class submarine that borders the standards of being tier 2, turned transport class, and renamed to "Mule". Now with a sleeker design, while keeping, but refurbishing the old weaponry. It is essentially an "equal" to the Camel, as it has 1 railgun, 2 coilguns, a hardpoint, a depth charge launcher, and a single discharge coil, BUT has only 2 unit load devices, and is a bit- "small" for a transport submarine. Safe to say this is a great submarine for transport missions." - Submarine Description Submarine Features: - One Large Engine - Custom designed reactor - Custom designed O2 generator - Custom designed navigation console - One docking hatch - Reactor Shutdown button - Discharge Coil Button - 6 diving suits - One airlock - One discharge coil - One depth charge launcher & loader - One Railgun - Two Coilguns - One Hardpoint - Small Armory - Two unit load devices - Moderately sized storage room above cargo pod - Large 6-battery power array in engine room - Meltdown sirens - Private operating room in Medbay - 3 ammunition storage shelves, 2 railgun shell racks Nav Console Features: - Screens display: > X coordinate > Y coordinate > X velocity > Y velocity > Nav console condition - Button Functionality: > Toggle battery array > Launch depth charge > Toggle airlock door (in case a pesky crew member leaves it open when going on an out-of-sub expedition) Reactor Features: - Screen Displays: > Condition > Temp. > Remaining Fuel - 5200 Watt max output If you find any bugs, please report them in the comments. The wrecked version of this submarine is in a joint wreck mod I've made that houses a large group of wrecks made for my submarines. The mod is still a work in progress as I make more and more submarines. Freian's Wreck Expansion: https://steamcommunity.com/sharedfiles/filedetails/?id=3024356150

248 descargas Detalles →
Fumo Mod (No Psychosis) – Barotrauma Mod

Fumo Mod (No Psychosis)

por 76561198011053654

Fumo Mod, now without psychosis! Link to the original: https://steamcommunity.com/sharedfiles/filedetails/?id=2721301040&searchtext=fumo+mod

255 descargas Detalles →
[Battlefield 2042]魔法工业-流亡之路号 – Barotrauma Mod

[Battlefield 2042]魔法工业-流亡之路号

por 76561198844011284

该舰船设计是为了纪念发生于地球2042年的战争,配备有强大的火力与声呐制导核鱼雷 更多详细信息您可以在游戏内阅读日志 -------------------------------------------------- 如有任何bug或问题请反馈 QQ:1553532601 贴吧:奇酱转生变成肃正协议

189 descargas Detalles →
Battery Buffer Prototype – Barotrauma Mod

Battery Buffer Prototype

por 76561198077156424

This is my attempt at an alternative to Automated Reactor Controllers in prevision for a potential nerf. The way that it works is that it adjusts the battery charge% to mitigate rapid drop in load. This is completly compatible with any ARC, but part of my plan for the future is to combine it with an ARC so that it can keep the battery at a certain charge since the batteries reaching 0 or 100kw will prevent it from handeling large spike and drop in demand respectively. It will also require further testing and tuning, but for now I believe this is a functional prototype.

232 descargas Detalles →
New Vanilla Outposts – Barotrauma Mod

New Vanilla Outposts

por 76561198423651557

Специально для ЭИК Ссылка на наш дискорд: https://discord.gg/9jwwwC6Ua6 Eng New outpost modules. I will gradually update existing modules and add new ones. All of them will be made in vanilla style, so that you don’t feel the differences between the mod and the original modules at all ules. Rus Новые модули аванпостов. Буду постепенно обновлять существующие модули и добавлять новые. Все они будут выполнены в ванильном стиле, так что вы вообще не почувствуете разницы между модулями из мода и оригинальными модулями. P.s. If you want to contact me - Hiki#6466

177 descargas Detalles →
Hyperbaric DM20 – Barotrauma Mod

Hyperbaric DM20

por 76561197990667436

The DM20 was an Early Europan ship used for transport in dangerous environments. As such, it came standard with heavily armored hulls and weaponry that could fend off deadly attacks. What made the DM20 so sought after was its high capacity forward facing tandem rail guns. For the time, this technology was state-of-the-art. It also flaunted not one, but two of the best production engines made to this day. Made of solid brass, the engines were impervious to water damage and capable of output power necessary for evasion. All of these traits made an incredible foundation for renown Europan company Hyperbaric to update and retrofit the ship with high tech automated solutions and construct a formidable vessel to brave the waters. We present to you: The Hyperbaric DM20 Weaponry: - 2 Top Mounted Coilguns - 2 Bottom Mounted Coilguns - 2 Forward Facing High Capacity Tandem Railguns - Dual Depth Charge Loaders Crew Size: - 4-8 Highly Skilled Sailors Layout: - Private Captains Quarters - Climate Controlled Cargo Hold - Navigation Room - Large common Engine and Reactor Room - Engineering Room - Armory/Crew Quarters - Weapons Deck - Treatment Room - Medical Wing - Holding Cell - Nose Buffer - 3 Ballasts Electrical Systems: - Engine Overclock Mode - Automatic Dual Engine Power Distribution - Automatic Backup Array - 2 High Output direct capacitors - 4 High Capacity/Low Output backup batteries - Centralized Junction Array for easy maintenance - Hull Mounted Discharge coil - Station Charging Equipped - Wi-Fi Camera system - Auto Reactor Controls - Low Battery alarm system Cargo: - 4 Climate Controlled Storage Containers with Toggle Switch in Cargo Hold - 2 Large Storage Containers in engine room - 1 Climate Controlled Storage Container in Medical Wing Technical Details: - The hybrid engine management system is automatic, but it is important that the Captain and Engineer(s) know how it functions. Under normal operating conditions(Reactor On) The Hyperbaric DM20 will be able to utilize a maximum of 100% of Engine 1 and 20% of Engine 2. This is limited by the computer and cannot be changed. This makes it so that the submarine will not drain its own batteries under normal operation. Any excess power created from the reactor (engines producing less than 100% and 20% respectively) will be used to charge the ships batteries. - In the event that the reactor loses power for any reason, the automatic array will take over. It will then limit engine 1 to a maximum of 50% power and shut down engine 2. This is to reserve power for more vital systems. - If the Captain enables Overclock Mode, Engine 1 and Engine 2 will both be able to run at 100% power. Since Engine 2 is run exclusively off of the backup array, overclock mode can only be activated with the reactor on and can be sustained for a maximum of one minute at full power. - The Backup Array and Capacitors work such as when the Capacitors reach a predetermined level, they will be rapidly replenished by the Backup Array. The Battery level shown in the Navigation room displays the backup array, the capacitors will still be able to run for a small amount of time once the array reaches 0% - The Ship will always prioritize charging capacitors over the backup array while the reactor is on or when station docked. - When the ship is docked, if the low battery alarm is on it will turn off. The reactor will also set to off when docked. The Batteries will charge from the station.

131 descargas Detalles →
Kirstu - Mk II – Barotrauma Mod

Kirstu - Mk II

por 76561198028413001

An A-class submarine with a separate command section separated by a monorail car. Has a scouting drone, and impressive speeds. Honestly just reworked some weakspots and added some items. Mainly removed the pesky stairs and added a safeguard for the monorail. Not my design :) Check out my other sub at: https://steamcommunity.com/sharedfiles/filedetails/?id=2792155189

157 descargas Detalles →
I-401 – Barotrauma Mod

I-401

por 76561198110515686

An old type submarine design by japanese during world war 2 was deploted here due to the joint developement project with the US. This ship featured powerful guns and depth charges at the bottom , good survivability and maintain all basic features in its quite compact design. This ship is also left with some place for furture upgrades.

188 descargas Detalles →
[40K] Imperium Valkyrie – Barotrauma Mod

[40K] Imperium Valkyrie

por 76561198876187727

Valkyrie class submarines are one of the oldest exploration vehicles on Europa. While outdated and already replaced by newer submarines, Valkyries are still quite popular on the civilian market as they are equipped with a significant amount of armaments to counter the various terrors of the deep. The ease of maintaining this vessel despite the cramped environment, and suitable for deep sea combat operations, Valkyries are a common sight on ports as submarines used by mercenaries. -by Helljumper Tier II scout Price: 3500mk Great for beginners (but designed to be a claustrophobic interior as possible) Armaments - 1 Coilgun - 1 Double coilgun (tweaked to fire bursts) - Discharge coils P.S as this is a Warhammer 40k based design, opting to add the lasgun mod or bolter mod in the workshop is a nice touch. The Emperor Protects!

217 descargas Detalles →
[OBSOLETE] (FIX) Robo-Trauma Medical Conversion – Barotrauma Mod

[OBSOLETE] (FIX) Robo-Trauma Medical Conversion

por 76561198256822259

There is a better fix for the RoboTrauma Medical Conversion mod made available now by ImJustJoshin, you can get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3029219159 I fixed the medical conversion for you guys. I decided to do it because the original author still hasn't fixed it. The issue was that the Robotrauma mod, inside its files, was renamed from "Robo-trauma" to "Robotrauma". The other issue was that the hash of the mod was outdated, likely due to the above issue. I deleted the hash and allowed the game to make a new one for the mod. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2961905724&searchtext=medical+conversion

127 descargas Detalles →
MN Creatures 繁體中文補丁 – Barotrauma Mod

MN Creatures 繁體中文補丁

por 76561198412031281

MN Creatures 的繁體中文補丁,不包含模組本體,且不修改模組本體的任何數據與內容,僅提供繁體中文漢化文件 需要同時開啟MN Creatures才可使用(新版潛淵症漢化模組如果沒有覆蓋任何內容則無須在意上下順序)

220 descargas Detalles →
Playable Husks – Barotrauma Mod

Playable Husks

por 76561198397488352

made for ease of use for multiplayer Now you can have two lives! Allows you to keep playing as your character even after your husk infection reaches 100% and kills you, you will assume control of the human husk variant requires lua for barotrauma

268 descargas Detalles →
EU-MILES tiered heavy transport vessel – Barotrauma Mod

EU-MILES tiered heavy transport vessel

por 76561198452893581

In order to cope with the extreme logistics conditions on Europa, the engineers of the alliance added strong security measures and firepower configuration on the basis of the previous design of transport submarines. Maneuverability and carrying level. MILES, as one of the prototypes, is armed with over-the-horizon fire control and the alliance's new turrets, and also absorbs the design of some old turrets; the long-range sonar system can detect pirates and Io at a distance of more than 100 units Two of the abyss; a semi-autonomous maintenance system can still provide the last resort for submarine personnel in the event of devastating damage (such as a nuclear bomb attack). The submarine also includes a fairly well-equipped research room, allowing the crew to genetically engineer efficiently to adapt to Europa's unforgiving deep-sea environment. Even in the event of a mutiny by an insider or an irreversible accident at the reactor, closed-circuit monitoring, access control and automatic fire suppression systems will give the crew an advantage in the first place. If necessary, you can also execute your escorts on the spot when they change... It can be said that MILES is a powerful guarantee for the captains of the Europa Alliance when they face the harshest environmental conditions. (All data except some batteries are original, designed for original and high difficulty; this ship is a 3-level reconnaissance submarine, about 2400items, priced at 24000 marks) Fire configuration 1* burst gun; 3*Pulse laser; 2*Over-the-horizon navigation rail gun; 2*Double electromagnetic gun (new version content); 1* anti-aircraft gun (new version content); 4*Intelligent electromagnetic coil; Power configuration 4* spaceship engine (multi-engine group design to maximize efficiency, all data are original); The maximum horizontal speed is 36km/h; The maximum vertical ascent is 22km/h; the maximum dive is 21km/h; The water pump is an alien water pump; hull shell The bottom deck is a double-layer shell, the top is a single-layer, and the blood volume is consistent with the original data; Other content Ship-wide closed-circuit monitoring; Double confinement cells (one for escorting prisoners; the other for restraining the movements of passengers and VIPs on board), with independent closed-circuit monitoring and electric shock suppression integrated system, and execution switch; The whole ship's semi-automatic repair system and electrical automatic induction fire extinguishing can truly achieve perfect crisis response; Captain's room access control; Docking warehouse access control; Up and down over-the-horizon navigation rail gun independent safety switch; Integrated mineral detector; Double level airlock safety channel; Welcome to exchange opinions and point out design deficiencies!

225 descargas Detalles →
Bluehound Mk.2 – Barotrauma Mod

Bluehound Mk.2

por 76561198131754882

Attack Class submarine designed to clear his way through the deepest places of Europa. Comes with a Scout Class shuttle capable of enduring 12 minutes of exploration, very useful to escort crew members when gathering resources. 4+1 Coilguns 1 Railgun 1 Depht Charge Tube with a decoy by default, deployable from the captain room. Backup power array in case things go wrong, captain has to turn it ON/OFF from the navigation terminal Dumb-proof Airlock. (Not as grief-proof.) Automated reactor, free your mechanics from costant monitoring ! Plenty of medical stuff to make your medic busy and happy Infos about Battery charge and reactor values are displayed in the navigation terminal A bit too strong for campaign, especially early levels, but very fun to use in Hellish difficulty missions! FOR CALLAHAN ! If you want to know more about the automatic reactor check this out: https://steamcommunity.com/sharedfiles/filedetails/?id=2296569779

158 descargas Detalles →
Flashlight Fish - Micro Attack Submarine – Barotrauma Mod

Flashlight Fish - Micro Attack Submarine

por 76561198068273071

You might think a vessel of this size wouldn’t intimidate the creatures of Europa, but once combat begins, the Flashlight Fish quickly proves otherwise. With almost no blind spots and an emergency electric discharge, it holds its own in dangerous encounters. The crew’s main challenges come from an unreliable electrical system and the ever-present risk of claustrophobia. Its compact design improves reactor fuel efficiency, though it offers no real advantage in speed.

178 descargas Detalles →
Glaggleland – Barotrauma Mod

Glaggleland

por 76561199115443340

Welcome to the fun and giggletastic Glaggleland!! Immerse your crew in the delights of the famed theme park by downloading this mod today! Approved by The Great Glag itself, this mod features: - The Giggler Costume & Mask granting Glag Power, - Musical instruments, such as the Glag Guitar and Glagmonica, to play your wacky and whimsical tunes, - The Glaghorn, to exclaim at joyous occurrences, and more! There's no time to sit and wait!! Download this mod and bring Glaggleland to the seas of Europa!!!!!!

323 descargas Detalles →
Rubber Craft – Barotrauma Mod

Rubber Craft

por 76561199356486288

Simple mod. Adds rubber crafting. 3 elastin and 3 silicon give you the ability to make 2 rubbers

326 descargas Detalles →
ARP-Iona 2.0 MODⅠ – Barotrauma Mod

ARP-Iona 2.0 MODⅠ

por 76561198340487715

Original author:https://steamcommunity.com/sharedfiles/filedetails/?id=2686638074&searchtext=iona The following is machine translation A few minor modifications have been made based on the original version 1.The health of the hull has increased a little. Now it's 500+200 for both the inside and outside 2. The navigation terminal has been added with the function of controlling the rotation, switching and firing of the railgun. Currently, the railgun can only be controlled by the navigation terminal 3. In addition to railguns and automatic close-range guns, the types of naval guns have been unified 4. Remove the in-cabin monitor and all pulsed lasers inside the cabin 5. The layout of some items was modified, a few decorative items were removed, and a large number of exposed wires were hidden 6. The carrier-based aircraft have been significantly strengthened. The outer shell has been changed to be indestructible. The weapons and ammunition only require power. When using them, pay attention to the remaining battery power 7.Several processing tables of JiuZhou Arsenal were added in the manufacturing area and the steel cabinets were linked 7.1.If you can drive normally without playing JiuZhou Arsenal the relevant processing table will not be displayed No voice assistant version

281 descargas Detalles →

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