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Mods y plugins para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
[V+]可破坏的丘脑血肉枪 (Breakable Thalamus Gun)
por 76561198366571368
烦死血肉枪了,现在这坨答辩可以被直接破坏了 Everyone hate thalamus fleshgun, So now we can kill this SH*T before we kill the thalamus brain.
Project Endfield: Med-Tech Expansion (终末地计划:医疗科技拓展)
por 76561199108134781
ProjectEndfield Overhaul Mod - Medical Technology Expansion Mod Description This mod is a dedicated dependency expansion for ProjectEndfield. Based on the original overhaul mod, it greatly expands and refines the medical system items, adds a large number of custom medical consumables, enriches underwater treatment options, with a style that perfectly fits the world and art design of ProjectEndfield. Medical System •Morphine Dressing Bandage Treats bleeding. A "single-limb all physical damage treatment drug" for physical damage. •Explosive Pomegranate Capsule Treats internal injuries and physical damage. •The Indescribable Engraved Iron Bottle Smash it on a dead crew member or player corpse to revive them directly. •Premium Explosive Pomegranate Capsule An upgraded version that also treats a certain amount of Husk parasites while healing. •Steroid Damage-Reduction Ointment Provides long-lasting damage reduction. •3000ml Large Therapeutic Blood Bag A super single-use massive transfusion blood bag that violently removes all toxin tags and debuff tag effects. •Emergency Strong Epinephrine Auto-Injector Designed to be used with the ProjectEndfield Tier 3 Heavy Armor chip module. After injection, provides 600 seconds of "Miracle in Progress" effect. Mod Features • ✔ Fully dependent on the main ProjectEndfield mod, highly compatible content. • ✔ All medical items have been visually overhauled, unified and consistent style. • ✔ Fills the gaps in treatment types, improving the bleeding, trauma, damage reduction, and first aid systems. • ⚠ Pure expansion content, but with overpowered numbers. Use with caution. Installation & Dependencies Required Dependency: ProjectEndfield Installation Requirements: Subscribe to the main mod + this expansion mod, and enable both in your mod list. Upcoming Updates: Next update: Poisons - ProjectEndfield Specialized Paralysis PoisonInstantly paralyzes and suffocates enemies ProjectEndfield Specialized Stun Poison Dart100眩晕持续200秒 *(原文“100眩晕”保持数值翻译)* ProjectEndfield Specialized Internal Explosion Attack PoisonCauses enemies to implode Next update: Medicines - Morphine CapsuleExtra-long lasting, low-efficiency treatment for physical damage Anti-Dizziness CapsuleLong-lasting dizziness resistance Premium Morphine CapsuleExtra-long lasting, high-efficiency treatment for physical damage Next update: Items - Instantly paralyzes and suffocates enemies Planned medicine update: Upgraded ProjectEndfield Operator Chip Gene Splicer3 chip slots, 4 gene slots, 1 operator chip slot Operator Chip - "Survival Module"Increases character vitality Operator Chip - "Abyssal Hunter"Provides water pressure resistance Operator Chip - "Medical Unit"Increases medical efficiency and medical skill level FAQ Q: Why is the item so large? A: is used for revival. My idea behind making it so large was — smash your crew member awake with a giant iron bottle. Special Thanks Mod Permission: Coffiie making Suggestions: ATRI my dear moment Tech Testing: Lunar_Corona Code Check: Yeyuege Code Check 2: Taohuashishui Code Check 3: Arond_Monster Texture Repair: Ambo Changelog 2026.05.02 -Added: - Spicy Engraved Iron Bottle - Rapid Capsule - Sweet-Salty Symbiotic Husk Jelly Resized all current item textures for compatibility. Note! The code is stacked! Remember to use eye drops when digging through the code! If you want to join the community discussion, you can directly join the main ProjectEndfield Overhaul group: 819941517 Please like and favorite if you enjoy it. Continuous updates and improvements.
BTR series armored personnel carrier
por 76561199085188739
BTR-80 Armored Personnel Carrier(Russian:Бронетранспортер БТР-80)The BTR-80 armored personnel carrier is a 4-axle, 8-wheel drive armored vehicle developed by the Soviet Union in the 1980s, improved from the BTR-70 armored personnel carrier. The overall layout of the BTR-80 is similar to that of the BTR-70. The cockpit is located at the front, with the driver on the left and the commander on the right, and is equipped with instruments, panels, controls, a radio, and an internal communication device for day and night observation and driving. In the early 1980s, after factory and national testing, the Soviet army began equipping itself with BTR-80 armored personnel carriers. The first batch of BTR-80 armored personnel carriers rolled off the production line on February 24, 1984. The BTR-80A is a weapons upgrade version of the BTR-80, equipped with a BPPU turret replacing the original small turret. The turret's appearance is similar to the turret design of West German Marder infantry fighting vehicles, and the complete separation of the weapon from the crew compartment greatly improves crew comfort. Without smoke, the gunner is no longer disturbed by the noise of the gun, which is beneficial for his performance in battle. All BTR in this mod is a playable vehicle If there's anything you don't understand, you can look at the diagram below or check it out yourself in the submarine editor. Update Plan BTR-82AT √ BTR-70 √ Inspired by kvr7object and his MT-LB https://steamcommunity.com/sharedfiles/filedetails/?id=3614474315
Legacy Crawler Replacement
por 76561198170631567
I've always thought crawlers kind of suck. How are they so weak, so un-hydrodynamic, and yet so common? This mod makes it """""realistic""""" by bringing back the Legacy Crawlers to replace normal Crawlers. Stats-wise, they're as close to the current Crawlers as possible, as I'm not trying to harm balance. Can't figure out how to add husk tendrils without ragdolls imploding, so sadly you'll just have to live with my terrible texturing. Enjoy! UPDATE 16/06/2026 - Added cross-compatibility with the Enhanced Husks mod. Ensure this mod is placed *above* EH in your load list in order to see the proper models. As a side-effect of this, huskified broodmothers and hatchlings are now possible, however, I did nothing to make them spawn in, so they *should* only appear if EH is enabled, or otherwise, if an incredible stroke of luck resulted in a broodmother or hatchling turning mid-round. Many thanks to the Enhanced Husk devs for allowing me to bounce off their work and make this possible.
Undo Makeshift Shelf and Planter changes
por 76561198385283844
Yeah no, get rid of that change. Nobody asked for that.
Abyss 20 Min Respawn
por 76561198090902597
Hitman打!人!侠!测试版
por 76561198024695627
新增一个职业,打人侠!强度,大概很高,以潜行为卖点,伤害似乎给的有点高,总之先试试
Herring S-class Tweaked
por 76561198263612229
This version of herring have oxygen and diving suit lockers connected to energy, a bottom docking port, a text display for battery charge on command room and a free relay component on the side of command room diving suit locker. Original Mod: Herring
Mineral guide with Ssparky's Additional Ores
por 76561199186525066
Mineral guide with descriptions of minerals from Ssparky's Additional Ores
M_U_L_E
por 76561197998479317
Cargo drone controlled by voice (text) commands. Capable of returning to the submarine independently (even from beyond the coverage of the wi-fi network during a short-term disconnect). Is able to follow the character and repair itself on command. Грузовой дрон с управлением голосовыми (текстовыми) командами. Способен самостоятельно возвращаться на подлодку (даже из-за предела покрытия wi-fi сети при кратковременном дисконнекте). Может следовать за персонажем и самостоятельно чиниться по команде.
More Talent Points
por 76561198210213473
This mod makes it so you can buy aan upgraded version of a medal at a higher cost and with better exp whilst still being sorta vanilla friendly, so enjoy! (Purchase at vending machines).
Enhanced Armaments - Legacy Archive 中文补丁
por 76561198324212148
Enhanced Armaments - Legacy Archive 中文补丁 需要和原mod共同使用。 原文介绍(机翻) 一个mod,它添加了以前在Enhanced Armaments中删除的大部分内容,由于不必要的膨胀和缺乏整体目的而删除。 严重依赖Enhanced Armaments来正常工作。 值得注意的是,其中一些武器是几个月前制造的,自城市扩张以来,除了每种武器的质量有所不同外,还没有经过优化,以适应欧罗巴不断更新的经济变化。 就是增加了地球时代的武器( 推荐 https://steamcommunity.com/sharedfiles/filedetails/?id=2856700611 或 https://steamcommunity.com/sharedfiles/filedetails/?id=2861028841
Creeper
por 76561197972319328
Description: Creepers can be a harbinger of good and bad news. The pilot of a creeper is generally a sort of unsavory individual, someone who cant function on crewed ship and uses mass produced shuttles to continue their grift across Europa. Large masses of Clowns, Drug addicts, Pirates and just normal weirdos often climb from it's top hatch. Not all is bad news when you see a creeper though, their inherent small frame, lack of firepower and green captains signal that region is safe and healthy. For now.. Playstyle: If you're doing the Drifter play-style, start here. As you may have noticed, Creepers are small. Storage can be a challenge but there's enough to hack it, ammo crates can be stored on the floor, ammo racks are Coalition propaganda. For a vast improvement in storage use crates, I run Neurotrauma while I play so I keep a crate dedicated to excess medical supplies, a crate for weapons, and a crate for fabrication. Inside the cabinet is enough outfits for a small rag tag group, you are weirdos, opiate addicts and outlaws; Dress the part, abandon your slave spawn clothes to the void. The turret in the front is based on a trigger system, you click and it'll switch turrets, to fire you need to hold it down. Starting out you may notice there's a cut little sub on the status monitor. If you just see that everything mechanical outside the submarine is fine. If there's a red line below it your reactor is breaking down, the red dots show which engines are malfunctioning. Do to it's small size the engines inherently run silently while maintaining speed. Try to use this to your advantage, it's a big ocean and your a very small vessel. There's only two diving suits, assuming you don't get sucked out into the open ocean you WILL .. likely.. survive if the cabin floods. The ballast pump is beefy as you will often take hits and likely go plummeting to the bottom of the sea floor if you find a hammer head. Finally.. this isn't finished being balanced. If you have suggestions feel free to leave a comment. I've gotten fairly far in a campaign with just me and one bot but this little dinky thing alone isn't field tested against the later regions, you'll want to upgrade. So more then anything, expect nerfs. Mostly in the form of forcing money sinks, it's a vessel for rping as a drifter down on his luck.
新手船
por 76561198375697105
新手船是大部分新手的愛用潛艇,至今以來以同一規格的新手船以生產的數萬艘,並廣受剛踏上這未知海洋的船員們所喜愛。但經過一段漫長的歐羅巴深海冒險後,來自各方的殖民地紛紛傳來引擎老舊、馬力不足、經常斷電、電供不足等問題。近幾年木為二聯盟重新編組並改善了這款潛艇,在保有原本新手船的原貌上加上了更好的設備,新手船2.0已嶄新的姿態回到這片未知的生淵繼續服務各位。
万年风雪五分支三改
por 76561199058001997
-移除前鱼雷 前端增加一门重型自动加农炮 潜望镜在舰长室最右侧 -每个方向各增加一门电磁炮 -尾部上下各增加一门迷你电磁炮 在医药室可找到潜望镜 -修改了一些潜艇内物品 -载货量增加到64箱 -超级电容器电量增加 基于万年风雪号改造
Mercenary Stock Shotgun
por 76561198108922770
"Son, I'm gonna blow that dumb look right off your stupid face." This little handy Add on adds the Default Shot Gun From Tf2! which comes with sounds that are from the game (as you would expect) and along with some handy dandy damage out put to help deal with The many Dangers Europa has to offer you and your crew. Also last to note down: 𝙏𝙝𝙞𝙨 𝙎𝙝𝙤𝙩𝙜𝙪𝙣 𝙧𝙪𝙣𝙨 𝙤𝙣 𝙩𝙝𝙚 𝙫𝙖𝙣𝙞𝙡𝙡𝙖 𝙨𝙝𝙤𝙩𝙜𝙪𝙣 𝙖𝙢𝙢𝙤
Christmas guitar
por 76561197988055697
This mod adds a guitar with acoustic christmas songs. Can be purchased at outposts or crafted. Brings a festive spirit to the dark deeps of europa. Songs used: https://www.youtube.com/watch?v=x27sLU9oBHY&ab_channel=JoeRobinson https://www.youtube.com/watch?v=F_pfcMkW8Eo&ab_channel=SunghaJung All rights belong to the original creators of the music and art. I just compiled it.
Peace and Tranqulity menu music
por 76561198108922770
Tired of the same old menu and want something to ease your mind and aswell as jam out too while awaiting your next voyage? Then this mod is for you! Introducing Peace and tranqulilty by everyone's favorite Smug Dancing Hat kid! Now you too can vibe to some peaceful tunes before you descend into the madness below!
Ironclad MkV
por 76561198002798618
---BACKGROUND FLUFF.--- This vessel is a prototype of a company that went bust before it could be put into production, it appears to have been designed as an armoured transport ship to combat the rise of Europan piracy. The sub is equipped with a fixed naval cannon fired from the Navigation console and an upper coilgun. Prospective buyers should note the lower hardpoint for a further weapon installation and a support drone comes as standard. The ship interior has decent facilities suited for crews intending long haulage trip. ---DESIGN NOTES.--- -To pilot the drone use the periscope in command, mouseclick to undock and mousclick to redock when close. The drone accelerates in the direction of the mouse cursor so it takes a bit of practice to get good at it, i've toughened it's hull up a bit to make crashing into things more forgiving. -The sub has some blindspots but I feel this is important for balance but would appreciate feedback. ---FEATURES--- -A fixed cannon fired from the Nav terminal and loaded in gunnery to encourage teamwork. -A solo periscope controlled drone with proximity sensor discharge coils and storage on it's exterior to carry crates and supplies for dive teams. -Four separate ballast tanks mean ballast leaks won't cause you to plummet instantly. -Large cargo hold of 30 crates for the size of ship. -Fire and Leak alarms. -Auto airlock, will close behind you when you leave the sub or has manual control buttons. -Crew facilities for roleplay including recreation area, bunks, working shower, research and containment cell. -Secure lockers for different roles.
Mooncrusher
por 76561198043911856
Mooncrusher. Mobile Weapons and Mining Platform. Original plans used an asteroid mine as a base, the mobilization of the station added drives, converted cargo bays into ballasts, thickened armor platings, and the installation of gun turret mounts and rocket launchers. The result was a massive, versatile, capital warship. Statistics Role: Attack Dimensions: 50 x 15m Volume: 5.2 Million Recommended Crew: 6 - 14 Recommended Experience: Intermediate Price: 12000 mk Cruising Speed: 20 kph Maximum Controlled Descent: 16kph Armaments: 3 Coilguns, 1 Railgun, 1 Discharge Coil, 1 Pulse Laser, 2 Rocket Launchers Features Auxiliary Engine - Exchanges power efficiency for greater maximum thrust Rocket launchers - Devastating unguided and unpowered weapons Full Fabrication facilities - Fabrication, Deconstruction, Medical Fabrication Generous Storage Space - 16 crate containers for Logistics and Freight. Detachable Ballasts - Not currently available due to physics bug Beautiful Glass Command - Speaks for itself, lovely first hand view of Europa Author's Notes Making of the "Mooncrusher" Ship from the video game Pardus RGB from WorkingJoe's RGB Assemblies Thanks to the sub building channel in the Undertow Discord, especially Ignomen for testing, WorkingJoe and Geraiz for Thumbnail design Thanks to Cham's Leaky Labs for playtesting Comments, Subscriptions, Likes appreciated!
П-971 проект "Щука-Б"
por 76561198279937079
Old soviet submurine of the "Akula" project. Well-armed and fast, it is capable of delivering any little-trained crew to the center of Europe. Старая советская субмарина проекта "Щука-Б". Хорошо вооруженная и быстрая, она способна доставить любой мало-мальски подготовленный экипаж к центру Европы.
Vajrakilaya
por 76561197981140102
my first boat :) still decently proud of how it turned out Named after an ancient wrathful deity, the Vajrakilaya was supposed to be the latest in Coalition light attack submarine tech. the backlash by engineers and mechanics, who called it "a broken scout vessel wearing an attack sub's skin", lead to the Varjrakilaya to find most of its sailing time in reserves, patroling safer areas inside coalition territory. Despite being so recent, a decent number have already been sold on the market, where it has been eagerly picked up by freelancers of all kinds the Vajrakilaya is a war submarine that lies between scout and attack classes. It's three point armament has few blind spots when fully armed, and a large flak gun on top by default makes quick work of any swarms that come from above. However, its engine is extremely power hungry for little extra power, the reactor is less efficient and more volatile, and an unorthodox ballast design leaves it vulnerable to attacks from the rear. tier I 11,000mk price recommended intermediate crew of 4-8 7 dive suits (4 powered in central cargo deck, 3 unpowered in airlock) 8 box cargo space second status monitor and flood warning siren in the maintenance bay three weapon hard points discharge coil on the top so you dont have to blast yourself with flak a walk-in ballast intruder alert a fabricator for reloading ammunition mid mission a bike horn known issues: power overcharge problems the override to the ballast door is loud and annoying when on the wiring is also a mess but its fiiiine if you find anything else or have suggestions on how to fix any problems feel free to comment :)
DynamicMerchants
por 76561198323973904
This is a patch for DynamicEuropa. Adds outpost merchants to every station that had no general merchant before, for those of us who hate having to travel 10 areas to get to a merchant.
The Chalice
por 76561198079412919
The Chalice is an old research vessel commissioned by members of the Church of the Husk. The figurehead was once a research tool, used to safely examine a variety of large fauna without risking damage to personnel. The arm proved to be too expensive to keep operational and was retired, though this one's shock emitter has been rewired to continue making use of it. Nowadays, the ship is mostly utilized as a mobile base for Church members and researchers. Stats: Tier 2, Scout, 2-5 crew Weapons: 2 Small Hardpoints (1 Coilgun, 1 Empty) 1 Large Hardpoint (1 Railgun) 1 (auto firing) Discharge Coil Misc: Moonpool Full fabrication facilities 2 Everlasting Ritual Lanterns (mounted and unmovable but functional)
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