- Mods
- /
- Barotrauma
Mods y plugins para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Русско-Китайский Словарь
por 76561199012383536
Клоуны опять растят своих европейских гомункулов в балласте? Не беда! Возьми в руки старый добрый русско-китайский словарь и покарай сначала живность, а потом и шутников! Словарь можно найти на обломках или купить в городе, бьет не слабо. Звуковое сопровождение присутствует.
Hydroponic Tank
por 76561198145396989
Remade the "Hydroponic Tank" from the NEEDS mod This mod contains 3D models to show that i didnt just rip the mod from the game but remade a bit of it as well
Micro Shift Register
por 76561198169791985
Smaller is better! Miniaturized shift register that can be of any length (within engine limitations), and store any type of data, while using only 5 components (or 9 for the bidirectional variant), by using regex list operations. Can be used to store and retrieve text or long lists of different RGB values. Includes a collection of input edge detectors for for turning constant 1/0 signals into pulses, and a few example applications.
Super Soldier Job [Vanilla]
por 76561198352587256
A mod that adds a Super Soldier job that can be selected. Highly unbalanced job that is mainly meant for mods/admin, but can be used by others aswell. Using my "Better Human Damage" mod will make this mod a bit more balanced.
AUTOMATIC REACTOR
por 76561199468243491
This is a scheme for automatic reactor control. It is non-standard, as the turbine speed is always 100, and energy control is only possible through fission rate. This allows for maximum speed and resistance to overloads, but the reactor begins to consume more fuel. It is recommended for use during the middle and end of the game, when uranium is not in short supply. recommendations: - connect the automation only if you are sure that you have fully assembled the circuit - during the circuit assembly, check the output, as it is modified in some components, and this is important - when starting the reactor, manually set the turbine speed to 100 to prevent the reactor from overloading the power grid - turn off the vanilla automatic control, as it may interfere with the circuit's operation - the more rods you put in the reactor, the better it will work in everything, that's the essence of a reactor
XenoRP - AVP Aliens (EDIT)
por 76561198288993526
Craftable divingsuit and oxydentank lockers
por 76561198331040740
***Attention!*** This mod will be incredibly useful to you, I assure you! Thanks to this mod, you can craft and install shelves for oxygen tanks and lockers for diving suits! Crafts: Shelf for oxygen tanks: 2 steel ingots, 2 aluminum Cabinet for diving suit: 4 steel ingots, 2 iron, 1 aluminum Large shelf for oxygen tanks: 5 steel ingots, 5 aluminum Large cabinet for diving suits: 8 steel ingots, 4 iron, 2 aluminum This mod also adds the ability to connect a large locker for diving suits to the power supply, and the oxygen tanks inside will be filled! That's it, good luck everyone!
洛斯兰号(Lothrand)
por 76561198366571368
阶梯:3级 类型:攻击型 定位:仿官 AI适配:有 推荐船员数量:7-12人(不论玩家或AI) 带有穿梭艇,适合中低难度战役模式 价格:42000mk 来自TheDarkMan宇宙的起源级·洛斯兰号,不过这艘是水下版本的——移除了高能武器并降低了灯光以适配木卫二的环境,将舷号更名为荣耀级;作为一艘深渊巡洋舰,洛斯兰号将在充满危险的沉渊中远航,为迷惘中的木卫二居民开荒拓地,直到抵达引发一切灾祸的根源——连接着木星绯红之眼的:欧罗巴之眼... (好吧,这是一个客串作品,他原本并不属于木卫二)
Waffle House
por 76561198159571858
The iconic fighthouse, brought from the backsides of Earth to the depths of Europa! It features lively theming, complete with dim-yellow lighting that gives the authentic experience of a run-down restaurant that has clearly seen better times. This Waffle House includes a spacious kitchen (and manufacturing) area, and plenty of firepower to keep the hooligans out. Fully functional as a submarine, since Waffle House operates no matter the scenario. Specifications: Class: Scout Tier: 3 Price: 8000 mk Hull strength: 200 (vanilla) Window glass strength: 125 (higher than vanilla of 50) Reactor max. output: 4000 kW Engine output - 250 force @ 450 power consumption Top horizontal speed - 22 kph Top vertical speeds - 19 kph ascent, 18 descent Neutral ballast level - 0.35 Crate storage capacity - 8 Diving suit docks - 6 Hardpoints - 1 large (double coilgun), 2 small (2 coilguns) Fabricators - fabricator, deconstructor, and medical fabricator all linked to materials cabinet Note: This submarine is tier 3 and has the low price of 8000 to allow starting a campaign with it. It is not balanced in this regard, and allows using it throughout an entire campaign. This is purely for convenience, and is probably how most would use it as a joke submarine. It is not a difficult change to make if you wish for it to be tier 1,2 etc. Link to older, outdated Burger King variant: https://steamcommunity.com/sharedfiles/filedetails/?id=2941778456
Dementonite Fixfoam Grenade
por 76561198835584888
"Are you sure this thing can be used for ship repairs? It might still be alive!" Introducing a reusable foam grenade that regenerates durability after approximately 60 seconds of use. It can be used in conjunction with a detonator. Crafting Recipe: FPGA Circuit+Fixfoam Grenade+Dementonite+Titanium Mechanical 80 Thank you to my friend for helping me create the texture.
KONKORNAUT - Brace Your Soul Edition
por 76561198123457050
⠀A. WHOLE. NEW. WAY. TO. PLAY. <VANILLA> BAROTRAUMA! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Prove your worth in this ultimate HARDCORE Barotrauma experience! WARNING! This submarine is not meant for casual and beginner players. ⠀⠀⠀ Start a new campaign, either singleplayer or multiplayer and enjoy the true terror of the abyss. > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - < ******************************************************************************** Here is a link toward the latest version of this submarine - - > " https://steamcommunity.com/sharedfiles/filedetails/?id=3230700357 " < - - ******************************************************************************** > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - < ⑆🅰🄻🄸🅅🄴 ! ⠀ - Some new in-game mechanics have been implemented to bring life to this submarine while most features function in synergy with one another! -The A.I. for instance, at the center of it all, will give info about the state inside and outside the submarine in real time to onboard and outside crew as well as help you in time of crisis in its own way. But be warned, this AI also allow most vital features for this ship to function and will prioritize them over any other features including crew's basic necessities like "O² distribution". As such, if "Main Battery" that powers it "Charge%" falls bellow "50%" all those optional features will be frozen. -Almost all electrical devices can't function while submerged in water. -Doors and hatches now require power to open and close. (As a countermeasure every players require a "Crowbar" in their inventory at all times.) -And much more! (Find the full list of features in the dedicated discussion.) ⠀ - 🅝🅔🅦! -Whether Junction Boxes are broken or submerged in water they will periodically discharge electricity. ⑆🇾🇴🇺🇷 🅾🇼🇳 🇵🇱🇦🇾 🇸🇹🇾🇱🇪 ! ⠀ - The more you try to make use of this ship to its full extent, the more challenging and rewarding it'll get! No more standing in front of the Nav. Terminal at all time as the Captain! You've access and control over everything onboard the ship and have now the most crucial role to play. Which is also perfect for singleplayer campaigns. Adaptation, communication and supply management have been enforced as the key to survival. The submarine is rather tiny in size (19×12 m) so you won't ever get lost. At first you might be alarm by the number of Buttons and Text Displays in the Command Room, but fear not! Every single items have been carefully labeled to explain all there is to know about them by hovering the cursor over the desired item. You'll even find some additional info in the provided logbooks. You'll have to find how and when to make use of every features through trial and error. ⑆∂єє🅿 ѕє¢яєᴛѕ ! ⠀ - Embark on a journey while familiarizing yourself with this submarine and its functioning! ⠀ - Discover some game changing secrets hidden within this aliened submarine! You might accidentally stumble upon them, and not knowing how to make use of them you also might inevitably wreck your ship. ⑆𝔽ℝ𝔸𝔾𝕀𝕃𝔼 🅱𝕌𝕋 <ℙ𝕆𝕎𝔼ℝ𝔽𝕌𝕃> ! ⠀ - Either shred your way through antagonism or get wrecked. You have the necessary weaponry at your disposal to survive any encounter in the abyss, but maybe it wasn't such a good idea to build a submarine with damaged alien ruin walls. No one knows how to fix this technology anymore than their current state. Even the equipped devices are too old to be upgrade compatible. At least they're in a good state compared to the walls. ⑆𝑾𝒉𝒂𝒕 𝒎𝒂𝒌𝒆𝒔 𝒊𝒕 𝒔𝒐 "𝑪𝑯𝑨𝑳𝑳𝑬𝑵𝑮𝑰𝑵𝑮" 𝒕𝒐 𝒉𝒂𝒏𝒅𝒍𝒆? ⠀ - "Convenience is no more". -Though this submarine was designed for optimization, it was also designed so creatures can board and rampage more easily from any direction. So now even a single Crawler can be a threat. -There're two Reactors which will consume a LOT of fuel. -There's no Fabricators so you'll need plan in advance what to craft at the next outpost. -Controlling the ship will feel clunky as it can easily create overvoltage cases and the only way get reed of this clunkiness is by supporting Reactors with "Main Battery" power. -Reduced visibility outside the ship making it hard to with turrets aim, as a counter measure someone can man searchlights to help teammates trying to aim. (The big dark square in the in-game sub preview is the color filter reducing visibility, you'll understand when you see it) -Turrets lights require power, which means that you'll be blinded if there's not enough. -Supercapacitors power capacity have been greatly reduced and provide power for 3 turrets at the same time each, which means that you'll need coordination to shoot with your teammates while the Captain can serve as the maestro by manually preventing periscopes trigger_out signal. And those Supercapacitors, which also provide power to turrets, cannot function while submerge in water. -O² shortage is now a real threat and managing O² distribution will be a real pain. It'll only provide enough O² for only 7 people, so escort missions will now be a race against time before everyone dies by suffocation. -Pumps are all Portable Pumps and require a Battery Cell charged at all time. -Fire spread and O² impact across the entire sub have been enhanced. -Repairing Junction Boxes is now a race against time. -Now Active Sonar can't be "active" indefinitely. > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - < And so much more conditionals and tweaks everywhere that even I forgot about some of them over nearly a year and almost a thousand in-game hours to polish it to this point. 2200+ wires, 1000+ components and detectors, yes, I know there could be more... I know I'm a bit late to the party 'cause the sub broke on the 1.0 update, but: ╔════════════════════════════════════════════════════════════╗ ║⠀⠀⠀⠀⠀⠀⠀Today, March 13 2023, is the day when Barotrauma left early access. ║⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀So congratulation to Barotrauma's team!⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ╳ ║⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Time sure flies... ╙────────────────────────────────────────────────────────────╜
Puli MK1
por 76561198008359356
The old MK1 variant is a search and rescue vessel. Rescue as in wrecks need their cargo "rescued". Bulkheads, guns and equipment are old, but they were military grade. We all know what it means though, prepeare to repair a lot of things. The old engine works well, but a bit power hungry without the limiter. Still better to fry some circuits, than getting eaten by a charybdis. - Captain has to operate the discharge coils, can toggle batteries and launch depth charges. - Both upper and lower docking rings can be used as emergency entrances. - A single uranium fuel rod is not enough to operate the engine on full force, that is why the limiter is there. - The docking rings can be switched with a button. - Auxilliary pumps are power hungry, but can help deflooding or slowing down the filling of the sub. - Main ballast pumps can be turned off with switches. - The small display on the nav terminal has a periscope, that lets the captain look around the sub, switch between lights with left click. Tier 2 Scout class 2 large front and 2 small rear hardpoints 20+4 cargo capacity 17000mks Changed: Added a hospital bed Added extra storage for ammo and items Linked the fabricator to Storage A Added relays next to periscope alarms, so they are easier to rewire
【 Teaching 】 Basic Power Grid -09.01
por 76561198389045106
Idle to boring It's a grid With a few caveats Share your thoughts For others to learn Don't like do not spray :)
The Catastrophic Run
por 76561197970562277
Welcome to Thomas Blake Glover Shipyards 2nd design, named so for one of his most famous drink recipes the Catastrophic Depth Charge, made with whisky from Thomas Blake Glover’s own distillery. This Attack class Tier 3 sub is fast and has the armament to take out just about anything you can face in the deep. Comes with the Beyond Visual Range (BVR) engagement terminals and the Dynamo reactor control. Please report any bugs or findings.
苏打水-怒海妖龙
por 76561199206224771
自愈速度型潜艇,维修极快。杀不死我的都会让我变强。小型船只让你畅游欧罗巴。 参数水平速度45下潜速度24。此版本为不愿意透露姓名的蓝海群友所造。
Berilian Cruiseliner
por 76561198238454518
The original Berilia was one of the largest cargo ships in this branch of the solar system, outclassing even the deep space freighters who supplied its materials. The Cruiseliner is one of the many options available for 2nd Generation Berilia class ships, and at a whopping 35,125 Mks, the Cruiseliner is the most expensive in the lineup. Being so, it is considered one of the most prestigious cruisers out there. Optimized for the Among the Ancients update! Play with all your favorite new additions! Is it good? Yes. Here are some testimonials: It's alright I guess. I've never had this much fun in this game before. Except for that one time(...) If anything it's too well made! "(...)Electrical is on fire again." A security officer locked me in a closet and I died of asphyxiation. As you can see, glowing reviews all around. But what makes it so good, you ask? A bit of everything! No matter how you play this game, you'll find rooms and contraptions catered exactly to your playstyle. There's even a self-destruct feature, though it's less of a self-destruct and more of an ultimate traitor sabotage. No hints on how though, you have to figure it out yourself! As a bonus, I included some features for those of you who play modded as well. They won't affect vanilla players, but they're nice QOL for those of you who do need them. My favorite is the radiation pool. To achieve such maximum enjoyment, use with EK Utility, ITA, and Thalassaphobia. Once they're updated, of course. Based on the Berilian Cruiser
Dugood
por 76561198288569080
This vessel was originally used as a submarine rescue sub but after too many tight incounters with the local wild life the cpt decided it was time to take the fight to them by adding some new weapons on board and some heavy weapons on the hull to prevent anymore lose of life in the depths of Europa.
Buyable Exp Medals BUT the gold medal is like 500 mk
por 76561199594906705
its just a copy and paste of the original mod in wich i just changed the gold medal cost from 5000 to 500. i just uploaded this because its annoying for people to download this for 30 minutes everytime they enter my server when they can just subscribe with steam and get it in 2 seconds these two authors made some cool mods so check them out original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2968120662 original original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2876661778
Casual RP - EK Content
por 76561197991286361
An EK edit, specifically for use in Casual RP's TEOTWAWKI server. Fixes some clipping issues on several armors, edits some stats for balancing, and otherwise modifies preexisting content. All credit goes to both 'Videogames', for creating the existing mod, and Commisar Jon Fuklaw for supporting EK post-2022. Do not expect all aspects of EK to work as some things have been handpicked for use by the server and others left purely for as-need-be purposes. The last escape group from a dead Earth set to reach Europa crash lands on a deserted mining claim. With little survivors left to celebrate their continued existence, the group has no choice but to re-activate the station’s onboard AI; following its previous directives to obtain resources and materiel for some long-dead united beneficiary. The only chance of survival is to obey its directives, complete its quotas and reap the benefits, or risk ending up as just another forgotten statistic owed to humanity's adage-old downfall. For those who want to know what this is about, you can join our Discord
SOFA'S CREATURES [RU]
por 76561198094889850
Мод был переведен при помощи DeepL, могут быть погрешности. Требуется оригинал.
Dark Marlin
por 76561199076321966
DISCLAIMER: SUBMARINE DOES NOT COME PACKED WITH DARK MARLIN WAIFU. General Info: Dark Marlin is a revamped version of Black Marlin, retaining general submarine plan of it's parent while having many slight adjustments and improved design overall. While relatively cheap, the vessel provides deconstructor, both fabricators and a chaingun with coilgun pre-installed as well as empty hardpoint although suffers from slow engines and pumps. Due to it's small size, a single flooded room, open ballast or airlock is enough to pin the submarine down to the floor or limit vertical movement heavily. A good choice as long as you have an experienced captain and a crew capable of fixing leaks quickly. Everything was made by me, starting with this submarine and ending with Dark Marlin waifu. Some of submarine's decorations were inspired by workshop submarine "Hopeye", make sure to check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2914533931 If you're interested in submarine Dark Marlin is based off, here's the link: https://steamcommunity.com/sharedfiles/filedetails/?id=2925854564 Submarine Info: Price: 7000 mk Tier: I Class: Scout Recommended crew size: 2-6 Recommended crew experience: Intermediate Size: 29x13 m Cargo capacity: 12 crates Maximum horizontal velocity: 14 km/h
Awesome Armory Kovac Edition
por 76561198068435359
A new armory system so that Awesome Station doesn't need to rely on another armory mod and run into issues.
Servidor Barotrauma con soporte de mods
Crea tu propio servidor Barotrauma en pocos minutos.
Alquilar un servidor Barotrauma