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Mods y plugins para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Kanye West Fishsticks Background Creature
por 76561198255769711
This mod adds Kanye West from South Park. He is most often spotted swimming in Cold Caverns and Europan Ridge. There is only one Ye, so he can be difficult to find. Compatible with all Mods. Inspired by squidd's Suspicious Fish mod.
ECS-04 Curiosity
por 76561198445339219
ECS-04 "Любознательность" Историческая справка В еще совсем молодое конструкторское бюро Коалиции "Новые Горизонты" поступил заказ на разработку простого, маленького и дешевого исследовательского шаттла. На испытания были вывезены 2 прототипа: "Окто" и "Любознательность". Оба были хороши, но тем не менее комиссией флота был выбран второй вариант. Он и занял четвертый порядковый номер в энциклопедии Новых Горизонтов. Технических отчет для комиссии флота Любознательность обладает небольшими размерами, но достаточным внутренним объемом для оператора благодаря необычной компоновке балластных цистерн. Батискаф предназначается для исследовательских и разведывательных задач на дне. Рассчитан на пребывание и поддержания жизни одного члена экипажа, однако иногда батискаф можно использовать для аварийно-спасательных работ. Имеется сканер минералов,мощные прожектора и камеры, которые обеспечивают круговой обзор. Усиленный разрядник и сброс звуковой приманки могут применяться в случае нападения на батискаф. Игровая характеристика судна Количество экипажа: 1 человек штатно Аккумулятор: 15-20 минут автономной работы. Терминал расчета времени работы в минутах Снаряжение: Универсальная аптечка, полный набор инструментов, водолазный скафандр Оборонительное вооружение: Мощный разрядник, автоматический\полуавтоматический. Приманка Утилиты: Отключение освещения, отключение автоматики разрядника, кнопка аварийного открытия люка Судно не рассчитано на открытие люка вне дока. Постскриптум Любознательность является духовным наследником старого проекта Окто. Является его реворком с учетом моих навыков. В ближайшее время будут выходить новые суда, которые будут являться реворком старых моделей. Следующий - Индевор, Стремление.
WaterproofAutoDoor
por 76561198257515359
Motion-sensitive door automatically closes upon detecting water, enabling manual control override.
Oculus
por 76561198260356800
The Oculus is the most simpliest of all submarines. Its size combined with its firepower makes this submarine most widely deployed submarine in Europe. Most interesting thing is that the submarine can easily be controlled by 1 person.
Lamprey MKII
por 76561198338018583
The Lamprey MKI has been completely redesigned from scratch by the Coalition. It has been made to fulfill the same purpose, as well similar design aesthetic in mind. The MKII boasts many more features, is more reliable, packs much more firepower, and has enough storage for long campaigns. This is one the Coalitions best ships for dangerous dive missions, as well as general combat. There are many features, and only a few disadvantages. Recommended crew: 5 - 10 Features: - There are numerous buttons and readouts by navigation, including battery control, battery recharge control, reactor temp. readouts, light control, etc. - She's still fast! Although not able to hit 70km/h, she can still get above 50km/h. This can be seen as a disadvantage if your captain is inexperienced. - Labels and more labels! Junction boxes and button controls are clearly labeled. Most components and wires are visible and organized, making it easier to understand and modify. - Lots of storage for a ship of this size. There are seven crate shelves and a fair number of cabinets. Also, ballasts and ceiling areas have been utilized. - Very little blind spots with four coilguns and one railgun. - Double Ammo! Reload less often with the double coilgun/railgun loaders - The area outside of airlock is well-lit and covered by coilguns to ensure your dive team is safe. - Well stocked for just about any mission (especially combat). - Fabricator and deconstructor in engineering, as well as a medical fabricator and a second deconstructor in medical. Watch your power consumption! - Recommended for hellish difficulty or long campaigns. Watch out for... -Because of the extra features, firepower, and powerful engine, she is expensive for her size at 15,000 marks. - Your own crew! Because this is a ship designed for a tight-knit military team, there is very little interpersonal security. Weapons are easily accessed. - Shooting your own ship. Coilgun fire range is very wide for dive support. - Large rooms. Hull breaches can become disastrous. - Reloading will take time. The periscopes, turret loaders, and turret ammo are all in separate (but nearby) rooms. It may be wise to have an assistant aid in reloads. - She's hungry! You will find yourself changing fuel rods often Check out some other ships designed by the fine engineers at Crow Co.: Naga Xiphas: https://steamcommunity.com/sharedfiles/filedetails/?id=2385436727&searchtext= Argonaut Shuttle: https://steamcommunity.com/sharedfiles/filedetails/?id=2385387903&searchtext= Naga Pterois: https://steamcommunity.com/sharedfiles/filedetails/?id=2377121351&searchtext= Myrmidon Shuttle: https://steamcommunity.com/workshop/browse/?appid=602960&browsesort=favoritedbyfriends§ion=readytouseitems&p=1&browsefilter=favoritedbyfriends
Sea Bug - Remote Controlled Drone
por 76561197982909434
A small remote controlled drone piloted by 2 crew designed to hold salvage and provide extra equipment with diving missions.
MurderTrauma - Pilot
por 76561199014928742
From a distant planet far away.. Introducing MurderTrauma! The all new mod featuring content from the show "Murder Drones" by Glitch Productions! Weapons! Featuring Uzi's sick as hell railgun and the ABSOLUTE SOLVER, your crew has become stronger than ever! Uzi's railgun has an actual 30-minute reload, but the best part is that it's fairly accurate to the show. You can obliterate ANYTHING. There may also be a disassembly drone arm in the works, allowing you to swap weapons! These new items can be found in ruins at a low chance, though I am considering alternative obtainment methods. Plushies! With Uzi, N, V, and J plushies added, your crew will be much happier! They can enjoy the fun of throwable plushies that even make sounds! Each plushie is craftable at a fabricator using just one organic fiber. All pictures are taken from the official Murder Drones merchandise store, except for the "Sick as hell railgun", which uses a model: "Murder Drones Railgun" by mpolo0604, licensed under Creative Commons Attribution. All current sounds are from the Pilot episode, with the "squee" sound sourced elsewhere (likely free use).
Arrow
por 76561199059890117
"Arrow" - The most powerful creation of European scientists, permeated with alien energy that holds captive the ancient secrets of the sea depths. Energy, as if in the vessels of the ship, completely envelops it and charges it with something unnatural. Its speed amazes the imagination, and its weapons are terrifying - but no one knows what horrors it is capable of awakening with its emergence from the dark depths of the ocean. Perhaps in the heat of the desire for power, man awakened something that was better left in its madness. ." Submarine Stats: - The highest speed among all game submarines 60+ km/h - 2 chain guns - No mechanic compartment - fast dive/surface speed - 1 reactor? -there is also a working music player! - minimum crew of 6 people (Medic, 2 security officers, engineer, mechanic, captain) - one docking port - Price: less than 20,000
Raider
por 76561198045288065
Story When a huge scientific research fleet headed by Winterhalter was exploring alien ruins, suddenly attacked by an unknown ship. After a fierce battle the fleet captured the ship, confirmed to be "Rastoc" who has been missing for several months. All the original crew members disappeared, and the internal structure became strange. The fleet took a fancy to its combat power and decided to repair and recruit it. And changed the name of the ship to distinguish it from the original "Rastoc". The attack and damage control capabilities of the "Raider" have been enhanced by alien modifications. Enough to fight against difficult modules such as BaroTraumatic and T.S.M. or EuropaWar. Because the artillery is highly automated and the cabin structure is simple, it does not require many crew members. Specifications The extremely explosive gun array and high maneuverability give the ship a strong advantage in short-term combat. Due to the special design of the drainage system, minor damage to the hull will not affect navigation, and heavier damage can be repaired quickly. But as the battle time is prolonged, the defects will be exposed: the gun energy recovery is slow, the hull is relatively fragile, and extremely serious damage will cause the ship to sink faster. Class: Scout, Tier 3 Price: 32,000 mk Recommended crew: 1 - 4 Dimensions: 51m x 14m Cargo capacity: 24 crates Maximum reactor output: 5000kw (Vanilla standard) Reactor fuel consumption rate: 0.2 (Vanilla standard) Max horizontal speed: 27 km/h Max descent speed: +25 km/h,-19 km/h Armament 1 heavy hybrid gun (can switch between twin turret flak cannon and railgun modes)(replaceable) 1 twin turret double coilgun (replaceable) 1 quadruple turrets chaingun (replaceable) 1 depth charge launcher 3 pulse lasers (replaceable) 5 discharge coils Features •Reversing the situation of the war at the cost of consuming a lot of electricity. Excessive use will cause the ship to be temporarily paralyzed due to a power outage! button: Electrically shocks a large area around the ship for 10 seconds Consumes about 35% of energy, and greatly increase the sailing speed. button: The power of the three cannons directly controlled by the crew is greatly increased for 10 seconds. Consumes about 35% of energy, and the artillery becomes automated. If a bug occurs and causes power loss, please manually turn off the relay component in the red circle. •Escort drone:Killing Provide lighting, oxygen supplement, coffer, switchable follow + auto-gun function, the crew can even move around in the sea by holding on to the tentacles, Improve the efficiency and safety of exploring caves. •Switchable automatic discharge coil The ship's coil protects the blind spots of the artillery and has the function of avoiding accidental injury to personnel. It will not trigger when there are crew members within the enemy detection range. Therefore, it is recommended to turn it on at ordinary times and turn it off only when facing enemies where electric shock is ineffective. • Silent running mode Default is off. After turning on, reduce engine thrust to 20%, turn off the reactor & oxygen generator. Something else is supplying the bare minimum power at this point... • Send an alert and location when an enemy invades the ship • In-ship weapons to repel intruders inside the ship Click the button in the red circle on the upper left side of the entrance to start. Electrically shock the entrance of the ship in the red circle in the center for 3 seconds. Suitable for resisting enemies from outposts from invading the ship. • Anti-Thalamus Water Pump When the Thalamus appears, press the Alien button next to the pump. The water in the ballast tank will drain instantly, regardless of whether there is power on the ship. The pump will then automatically shut down and a red light will come on. Please use the plasma cutter in the supply cabinet next to the pump to kill the Thalamus. (Or any other method you like, but fire is not recommended) Press the Alien button again, the pump will return to normal and the red light will go out. • Shipwreck Salvage Function If you have the following MOD installed, you can salvage a shipwreck Movable and Sellable Wrecks If you have the following MOD installed, you can salvage a pirate ship Sellable Pirates When there is a sunken ship that needs to be salvaged, Press the docking switch located in the captain's cabin (red circle in the picture below), The docking hatch on the bottom of the ship can be activated, At this time, the switch will light green. Then move the lifting equipment on the bottom of the ship closer to the sunken ship, If the distance is close enough, it will automatically adsorb to complete the docking. At this time, the ship's bottom light changed from orange to green. • Automatically controlled reactor + battery powered It will automatically control as soon as the power is turned on. Because there is a battery as a buffer, it will never be damaged due to overload. •Switchable off-ship wide-area lighting Default is off. • Friendly to robot crews After a long period of extensive testing and debugging, ensure robot crew members can work stably. But when the ship suffered a devastating blow and lost all its hull, It's still possible to get stuck in weird places, assigning him to do something else usually returns him to normal. • All lines on this ship are locked and cannot be changed To avoid being unable to restore the original state after modification and affecting the function of the ship, Only the junction box next to the fabricator and oxygen concentrator is not locked. If you want to install other equipment yourself, you can connect the power supply here. Credits Thank you to the following authors, whose works were used in the design of "Raider": Ahpi - Rastoc(The prototype of this ship,special thanks!!!!) Luka - Luka 的溫度 Reactor_Controller 自由の代償 - RUSTING STEEL Zyleand - Zyleand Shipyard Drone Collection Psyduck - Decotrauma - Engine Edition
custom m4a1(obsoleted)
por 76561199079489987
a m4a1 and you can use attachments on it
Taran
por 76561198183540122
Taran - tier 2 attack submarine. This sub features: 4 turrets (1 empty base, 2 coilguns, 1 flagcannon), prison, depth charge, electric coildischarge, good drinage.
Koyot (Tier 1 - Vanilla Friendly)
por 76561198087764017
Koyot is essentially what happens when a Coalition Attack-class submarine reaches retirement, and manages to dodge the scrapyards. After ending up in civilian ownership, the hull gets stripped and converted into a hardy medium-sized craft designed for longevity. Much like her smaller Barsuk sisters, no two Koyots are alike. This model boasts a modest top speed, with fast ascent/descent on account of the former marine barracks being turned into a massive, central ballast tank. Crew comfort is not guaranteed, but you can trust that old Coalition hull pattern to shrug off a few good knocks. Tier 1 Scout/Attack submarine balanced for vanilla. Intended for 3 - 5 crew. Starts with two coilguns, ventral discharge coil, and an empty heavy hardpoint for you to upgrade later.
Mollusc and Skitter gene rework
por 76561198171079305
A rebalancing of certain genes in barotrauma that were perhaps lagging behind other options. Changes: -Skitter genes now gives 25-50% movement speed and 25-75% swimming speed upon getting hit, with a maximum duration of 10 seconds -Mollusc genes now gives 20-50% damage resistance upon getting hit, with a maximum duration of 100 seconds, but it takes a couple of hits to reach maximum resistance. -Hunter genes duration caps at 10 seconds instead of 100 Any suggestions would be greatly appreciated!
-Godly Assistant- with all new & old talents from Vanilla and NT Surgery, Blade Job, Diver Job, Acolyte Job and Hungry Europeans
por 76561198208785012
Gives all New and Old Talents for the Assistant only. Includes talent trees for the Surgeon from NT Surgery Plus, Blade Job, The Diver Job and Acolyte Job and Chef from Hungry Europeans. Said mods are required to use their talents, you can use the mod in vanilla but you‘ll see a few mising rows glitching at the end, there shouldn‘t be any problems with the old and new talents from vanilla if you play without the extra mods anyways.
No Radio?
por 76561198284347685
It's simple, this mod replaces the head radio with an energizer. This mod is created for a local Russian RP server. If you want to participate in one of the matches, visit this one: https://discord.gg/byB9hajNcE discord server
Kalash
por 76561198050506984
Local party's Ak-47 mod Finally a good fckn gun
Tadpole Raider (pvp)
por 76561197995266558
Equipped with two boarding pods. Made for PvP. Make sure to check out the original Tadpole Trader https://steamcommunity.com/sharedfiles/filedetails/?id=2763651565
Курс Европы / Course Of Europe
por 76561198120099451
Глубоководная подлодка "Курс Европы". "Class-C Guild" Of Bobanovich Inc.® - Взял только корпус подлодки, пришлось сокращать, так как она сама по себе гигантская. Arsenal, Armory and Engineering Decoration Assembly kit. - ящики мед.отсека, все водолазные стойки. Barotronics - The Turret Collection - взял турель, стреляющей очередями Project-705k Lyra - взял малый арсенал из капитанской, + хочу реализовать идею интерактивной схемы в Арсенале с блокированием отдельных отсеков The Iroh - идея "магнитного шлюза" и его дизайн + жилой отсек и бар. Самое прикольное со шлюзом, что пришлось разбирать всю электросистему... Я понял прикол с "Hulls" и "Gaps" только когда начал переносить шлюз на свою подлодку Nuclear Plant Controller 2.0 - взял аккумуляторную Auto Advanced Door "Gvinevra" - половина всех дверей Automatic Reactor Controller - автоматический реактор Планы: 1. В киле сделать хранилище артефактов 2. Сделать камеры в каждом отсеке, прожектора вокруг подлодки, к которым можно будет подключиться из капитанской каюты или арсенала 3. Подключить цепную пушку в магнитном шлюзе ... Да, она не активна Sorry friends, but the sub is only half-translated Deep-sea submarine "Course of Europe". "Class-C Guild" Of Bobanovich Inc.® - Took only the hull of the sub, had to be cut as it is gigantic in itself. Arsenal, Armory and Engineering Decoration Assembly kit. - medical compartment boxes, all diving stands. Barotronics - The Turret Collection - took the bursts turret Project-705k Lyra - I took a small arsenal from the captain's, + I want to implement the idea of an interactive scheme in the Arsenal with blocking of individual compartments The Iroh - "magnetic sluice" idea and design + living room and bar. The coolest thing with the gateway is that I had to disassemble the entire electrical system ... I only realized the joke with the "Hulls" and "Gaps" when I started to transfer the gateway to my submarine Nuclear Plant Controller 2.0 - took the rechargeable Auto Advanced Door "Gvinevra" - half of all doors Automatic Reactor Controller - automatic reactor Plans: 1. Make a storage of artifacts in the Bow 2. Make cameras in each compartment, searchlights around the sub, to which you can connect from the captain's cabin or arsenal 3. Connect the chain gun in the magnetic gateway ... Yes, it is not active
Nightfall
por 76561198087398642
Medium size military submarine built for speed and maneuverability. Heavily armed and well prepared for underwater combat. Features a very powerful reactor and engine, as well as full fabrication setup and rooms prepared for dealing with alien artifacts. Comes with a small remotely controlled drone that can be used for cargo transport or scouting ahead. This ESD model is largely popular among military contractors who need heavy weaponry to deal with large Europan threats and sometimes other submarines too. Comes with a small remotely controlled drone that has proven to be quite handy not only for salvage operations, but also to scout ahead and spot thalamus infected wrecks before getting into their range. Characteristics: - Dimensions: 55x7m - Recommended crew size: 4 - 7 - Recommended experience: Intermediate - Velocity: 25 - Descent velocity: 17 - Game version: v0.13.3.11 Main features: - 2 coilguns, railgun, 3 electrical discharge coils and a depth charge - full fabrication setup - full medical fabrication setup - remotely controlled drone that can be used for scouting or personnel transport - automatic reactor controller. - main airlock at the bottom and auxiliary airlock on top - airlock that can be flooded for artifact transportation - diving access room with deconstructor that can be flooded for artifact deconstruction - ballast tanks that can be drained to deal with unwanted alien flora
The Ezekiel - Merchant vessel
por 76561198995997656
This submarine is part of the IngSoc Fleet. It will be played on Sapplys "Official Fascist Submarine" RP Server and will be used as a ship to transport Cargo and is it used as a "respawn bus" The Submarine has 2 docks, 1 airlock, enough power for a trip back to the HQ Submarine, And a light amory+ tool room. - Sapply
Props IO93
por 76561198267324270
Vanilla Creature Expansion fixes
por 76561198365978925
THIS IS NOT A PATCH Vague attempt of someone with near zero knowledge on modding at preventing SOME of the many console errors that show up in the original mod YOU NEED TO HAVE THE ORIGINAL MOD "VANILLA CREATURE EXPANSION" INSTALLED BUT ]] ENABLED !!! Some of the .xml files have lines with bad addressing and I can't be bothered to find and fix all of them. All credits to user mikehagen22
COL - Enhanced Reactors Patch
por 76561198840285873
A patch for COL and enhanced reactors!!!! What it does: - Modifies engineer talents - Gives exosuits, PUCS & a few other equipments protection from contamination, heat stroke or both Load order: COL - Enhanced Reactors Patch Combat Overhaul Legacy Enhanced Reactors
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