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Mods y plugins para Barotrauma

81.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

All Talent Trees (Vanilla Jobs) – Barotrauma Mod

All Talent Trees (Vanilla Jobs)

por 76561198330817257

About This is just Argorian's All The Talent Trees + Unlock Parallel Talents but with the custom jobs removed (only vanilla ones will show up) 'cause I didn't like the clutter. What it does Makes all vanilla talent trees available for all vanilla jobs, and makes you able to unlock parallel talents. The endocrine booster is also modified, and instead now gives a permanent buff that grants the following effects: - +15% Maximum Health - +20% Melee Attack Speed - +20% Movement Speed - +15 Helm - +15 Electrical - +15 Medical - +15 Mechanical - +15 Weapons These are the same values as in the original mod, I'm just documenting them.

204 descargas Detalles →
[ Dacat's Pharmaceutical ] AIO – Barotrauma Mod

[ Dacat's Pharmaceutical ] AIO

por 76561199164671878

AIO Hi, User! I got a request to compile all my stuff into one mod for simplicity and a more clean look on your mod page in game. Note: Disable any mod before enabling this one, since this one tend to bug out the rest if you leave any enabled, this mod should be the stand alone only mod that shows up in your "enabled mod's" list, and should be under "neurotruama" in the load order. Official Dacats™ Mod The Dacats catalogue is owned by and uploaded by only "I like cookies". I do not authorise any reuse of the code, product or name outside of the intended use of this mod.

125 descargas Detalles →
NT Adrenaline everything patch – Barotrauma Mod

NT Adrenaline everything patch

por 76561199182034972

A one for all patch that will try to add compat with all the incompatible mods, This is no where near done and if you have a mod that is incompatible with my adrenaline mod then please comment down below and tell me, put this mod at the top for it to work correctly YOU WILL GET ERRORS IF YOU DONT USE ALL THE MODS THIS ADDS COMPAT FOR DONT WORRY IT WONT EFFECT GAMEPLAY IT WILL NOT BREAK IT TOO JUST USE WHAT MODS YOU WANNA USE

97 descargas Detalles →
Interstellar Music Overhaul – Barotrauma Mod

Interstellar Music Overhaul

por 76561198299024215

Overrides Barotrauma's Music with the interstellar soundtrack Adds some more wonder, terror, and mystery to your barotrauma expedition. I highly recommend playing this in a solo campaign but if you enjoy the idea of seeing a half naked clown being gunned down by security while "Day One" plays in the background, be my guest. Replaces: - Main Menu - Level Songs - Outposts and Abandoned Outposts - Wrecks - Ruins - End Credits Doesn't Replace: - Ambient Sounds - Monster / Boss Music - Instruments Songs: - Day One - Dreaming of the Crash - Atmospheric Entry - Message From Home - A Place Among The Stars - Dust - S.T.A.Y. - What Happens Now - No Need To Come Back - The Wormhole - Cornfield Chase - Cornfield Chase (Piano Version) - First Step - No Time For Caution - Tick Tock - Time - Afraid of Time - Dreaming of the Crash - Flying Drones - Organ Variation - Quantifiable Connections - Where We're Going Compatible This shouldn't conflict with any of your mods since it only overrides the in-game music To be safe, make sure you don't include any other music overhauls to your load order (duh) Special Thanks: Efflorescized : SIGNALIS Music Overhaul (I copied your sound xml file ty)

153 descargas Detalles →
Old+New Assistant Talents (Unto The Breach Still Working) – Barotrauma Mod

Old+New Assistant Talents (Unto The Breach Still Working)

por 76561198259864481

Adds the old clown talents back into the game, while keeping all of the new ones. Alongside all of the new assistant talents being kept. All talents should work together fine, haven't found any talents breaking each-other in my testing. Toy Hammer implosion only works on conscious creatures, meaning that the combat stim effect can still apply safely to your unconscious allies. I essentially just stapled together the new assistant talents with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2946596727 Thank you to byAzrael for making the original mod so I didn't have to go find the clown talents myself.

171 descargas Detalles →
Immersive Ammunition Boxes - Ammo extended 2 (RUS-ENG-汉语) hash fix Compatibility Patch – Barotrauma Mod

Immersive Ammunition Boxes - Ammo extended 2 (RUS-ENG-汉语) hash fix Compatibility Patch

por 76561198044041937

Compatibility Patch Patches Ammo Extended 2 hash fix ammo boxes to work with the changes of Immersive Ammunition Boxes Load Order: - Immersive Ammunition Boxes - Ammo Extended 2 (RUS/ENG/汉语) hash fix - Immersive Ammunition Boxes - Ammo extended 2 (RUS-ENG-汉语) hash fix Compatibility Patch

149 descargas Detalles →
Athena Class C – Barotrauma Mod

Athena Class C

por 76561198224924056

Athena Class C is a heavily modified version of the scout submarine Dugong It comes with a whole new retrofit and sports 3 coilguns 1 chaingun 1 flak cannon and 1 railgun for all your killing needs 2 of the coilguns are connected and can be changed by using the button on top of the periscope the reactor is automatic, (this can be turned of by pressing the switch to the right of the reactor. The captain has an information panel with all the stats from Athenas vitals and he also has a camera system that he can switch between by pressing right click in any off the cameras. It can also put itself in stealth or silent mode, this disables some of the systems and reduces the amount of noice the sub produces.

161 descargas Detalles →
The Funny language pack – Barotrauma Mod

The Funny language pack

por 76561198203606837

The mod has no purpose but to do something goofy, it only affects the in game word and nothing else. It is effectively a meme mod I don't want to spoil too much but expect a lot of description ranging from afflictions to buff to be altered, includes some perks descriptions, perk name changes, hint are reworded in a more... Funnier way so I recommend you to enable hints and reset them so you can read them if you want and some more. Most of the vanilla event pre faction update got changed, post faction content also did get some changes and much more To use the mod you have to enable it, go to settings, go to Gameplay & UI and change your language to "Englishgoofy" and done! You can also change server language to englishgoofy but I am not sure if it does anything except make it easier for people to search that language and see if someone host the mod apparently a barotrauma patch fixed the language issue, you can use it on any server now it is finally a clientsided mod, as it was intended to be in the first place If you are in singleplayer OR you have chosen englishgoofy as your language, event, custom class, modded event and maybe more will just show the code version of the thing that is supposed to happen, it does not break anything in itself but it simply fails to find englishgoofy because technically my mod is just a new language that doesn't cover the other mods. But the effect will still occur, you just won't be able to decipher the lore & what effect it does An extension could easily be made for it, just ask for which mod and I'll probably do it (though I MOST likely will not change anything from it, simply copy paste and make it work on whatever mod is requested) You can check which mod has been given compatibility in the change note known "issue" : even if you play vanilla you'd get the Dynamic Europa's station description, it doesn't DO anything, might give some misinformation BUT this mod assumes you already know what vanilla station has to offer. If the mod has issue of "could not find ... EnglishVanilla" etc... Try quitting the game, unsubbing resubbing, I know for some reason if you update my mod it can bugs out, but I always make sure my mod is playable and I'd know beforehand if I messed up because I'd get the error myself

127 descargas Detalles →
Milky mUddies – Barotrauma Mod

Milky mUddies

por 76561198019106077

This is an addon to the Moloch Milk mod allowing you to milk your friendly mudraptors! Simply have your mudraptor take their well deserved raptor nap and you'll be able to milk them, nottoo much though, it does cause them some slight bloodloss! That milk needs to come from somewhere after all. This probably works with all the playable mudraptor jobs but was primarily made for Playable Mudraptor Job 3 (Electric Boogaloo). Load order doesn't matter. Thank you for downloading, and thank you to the original mod creators for their terrific work~ Github

89 descargas Detalles →
Свора – Barotrauma Mod

Свора

por 76561198060019251

Эскортный крейсер. Создан для выполнения задач по сопровождению и охране периметра. Оснащен тремя дронами прикрытия, дроном медицинской поддержки и сопровождения(Укомплектован мед дротиками). Так же судно укопмплектовано, ремонтным челноком. Уникальная система работы двигателя с помощью турбинной чичтемы водозабора обеспечивает его высокой скоростью для оперативног оприбытия на место несения службы.

142 descargas Detalles →
北风之神MK-III(Language:CN only) – Barotrauma Mod

北风之神MK-III(Language:CN only)

por 76561198366571368

注意:该版本已停止更新,已经订阅的兄弟盟请移步正式版: Attention:This WIP version is stop to updata.plz move to release version: https://steamcommunity.com/sharedfiles/filedetails/?id=2874579951 北风之神是木卫二最强大的战舰,其硕大且帅气的身躯集合了所有传统潜艇的特性——诸如卡斯特罗的中置压载舱和无人机系统,提丰II型的接线舱,方位角的头部,海鞘的尾部,野獾的前炮和女武神的尾炮,以及御冬级的研究室。庞大的货仓可以让这艘攻击型潜艇兼任货船的职责,最多可一次性携带20箱货物。复合式引擎为巨大的舰体提供了相当快的航速,不过较小的压载舱限制了这艘潜艇的浮潜灵活度......这艘潜艇拥有全木卫二最恐怖的火力:足足7台炮塔(注意:此数量尚未将可新装的炮塔以及船坞中的穿梭机算入其中)可以轻松消灭木卫二水下的任何敌人——不管是怪物还是舰艇。遗憾的是,想要彻底驾驭这头巨兽不仅需要雇佣非常大量的人力,还需要首先将大多数可升级的部件全部升级一轮。因此这艘潜艇的实际价格高得惊人。此外,若是没有一组经验丰富且值得信任的海员,这头未装配任何防内鬼系统的钢铁怪兽恐怕会轻易毁于叛徒之手...... (以上描述只在原版游戏的情况下符合预期,这是我用编辑器创建的第一艘船,目前已经升级至MK-III型,改进了穿梭机和自动防御系统,可以更好地使用穿梭机了,不过这也让操作系统稍微变得复杂了一点......对了,这艘船在完全升级的情况下一共拥有10座炮台) 免责声明:该潜艇并非是现实中的北风之神的还原,只是用了这个名字来彰显它的彪悍,以及怀念已经逝去的苏维埃。

136 descargas Detalles →
Razorback-A Shuttle – Barotrauma Mod

Razorback-A Shuttle

por 76561198205981872

Razorback The Razorback is a short-range transport shuttle that is speedy enough that you'll reach your destination before you get fired. Submarine information - Submarine general information - Submarine characteristics and strengths - Submarine weaknesses Submarine general information Stuff you need to know - Ship-Class: Respawn shuttle - Power system: There are only batteries - Carrying capacity: We squeezed 8 people into this one time - Price: 1200 marks Submarine characteristics and strengths Get to know the Razorback better - The diving cabinet has enough supplies that you should be able to recover from an emergency - There are repair tools in the storage compartments, allowing for repairs Submarine weaknesses Get to know the Razorback's weaknesses - No external armaments - The Razorback has no reactor - The ballast tanks are completely inaccessible

141 descargas Detalles →
The Blue Guppy MK2 – Barotrauma Mod

The Blue Guppy MK2

por 76561198077339846

!!! THIS IS NOT MY SUBMARINE, I ONLY MADE AN EDIT OF AN ALREADY EXISTING SUBMARINE !!! The Blue Guppy class submarine is a general purpose utility vessel. Able to be operated with a crew of 1-4, this submersible can complete most commercial jobs your average outpost manager would ask. Its ability to be a cheap, simple, and easy to use vehicle has garnered it as the "workhorse" of the Europan Ridge. Dimensions: 23x7 m Cargo Capacity: 14 Crates Recommended Crew Size: 1-4 Recommended Experience: Beginner Price: 3500 MK This upgraded version has swapped out the discharge coil and depth tube for a third coilgun and had some of its interior redone for easier and more convenient traversing. It also features a larger cargo hold allowing you to make more money off supply runs and a slightly less cluttered helm and personal storage container for the captain. If the original creator wants me to take this down I will. Original Submarine: https://steamcommunity.com/sharedfiles/filedetails/?id=2366306034&searchtext=guppy

140 descargas Detalles →
Cyclops Mk V G – Barotrauma Mod

Cyclops Mk V G

por 76561198021476295

Gone-D Tech Brings you The Cyclopse Mk V C Redesigned To serve as a long range Exploration Vessel. Top speed 69Km top vertical speed 25kmdepth limit 2300M. Packing Twin forward mounted Coilguns and a Helm Operated Shock system, a simple crew of three can easily operate and defend this Minnow Class Long Range Exploration vessal.

105 descargas Detalles →
T.S.M MISSIONS + Enhanced Reactors suit PATCH – Barotrauma Mod

T.S.M MISSIONS + Enhanced Reactors suit PATCH

por 76561198304810603

T.S.M MISSIONS + Enhanced Reactors PATCH This mod is a compatibility patch between T.S.M MISSIONS and Enhanced Reactors. Description Adds radiation and thermal damage protection to T.S.M suits, ensuring proper interaction with Enhanced Reactors mechanics. This patch resolves compatibility issues between the two mods and improves overall stability. Load Order Important: this mod must be loaded above the main T.S.M MISSIONS mod. Correct order: • T.S.M MISSIONS + Enhanced Reactors PATCH • T.S.M MISSIONS Requirements Required mods: • T.S.M MISSIONS • Enhanced Reactors Support the Author If you enjoy this mod and want to support its development: Creating and maintaining mods takes time. Your support helps release updates faster and allows me to work on future projects. ☕ Support on Ko-fi Thank you for your support ❤️

201 descargas Detalles →

No Starting Headsets

por 76561198135428264

Removes all headsets that spawn equipped, so that people can still get them mid-round but do not spawn with them.

213 descargas Detalles →
KARL II (Solo Sub) – Barotrauma Mod

KARL II (Solo Sub)

por 76561198933652523

(ENG) KARL II is a small scout submarine designed for solo play or small groups. It's compact, agile, and well-suited for reconnaissance and sabotage missions in tight underwater environments. --- Class: Scout Submarine Price: 4,000 Tier: III Recommended crew size: 1–5 Dimensions: 10x4 meters --- Armament: The top dome is protected by a twin light cannon and a railgun (could be swapped to other cannons in stations bay mechanic), which can be switched using the lever next to the periscope. An automatic discharge coil is also mounted on top; the auto-shock function can be disabled using the leftmost lever. The bottom dome features an auto-controlled turret, toggleable with the middle lever. There's also a depth charge launcher installed below. --- Submarine layout and features: - The sub has 3 main compartments and 3 auxiliary rooms. Docking ports are located on the top and bottom. - Vertical speed: Up to 19 km/h upward, 19.5 km/h downward - Horizontal speed: 30.7 km/h - All essential workbenches are included: fabricator, deconstructor, medical fabricator, and research terminal. Each is connected to nearby storage for convenience. - The captain has a private cabin accessible through the lower left monitor. A music player can be controlled via the right monitor. - A medical bed is located next to the navigation terminal for quick access. - Ammo racks for the railgun and storage shelves for crates are located in the ballast. - The lower docking hatch is built into the ballast—water is automatically pumped out upon docking. P.S. Twin gun function isn`t hardcoded, it could be accesed and changed via circuit box. The autocanon function is an in game feature and could be accesed inside a bottom gun pod.

189 descargas Detalles →
The Goliath(巨人级) – Barotrauma Mod

The Goliath(巨人级)

por 76561198366571368

名字(Name): 巨人级 (Goliath) 阶梯(Tier): T3 价格(Price): 27500 风格(Style): 仿官 (vanilla like) 船员数推荐 (Recommend Crew Member) : 5 - 9

184 descargas Detalles →
JukeBoxV2 – Barotrauma Mod

JukeBoxV2

por 76561198844491722

Теперь в муз аппарате такие композиции: 1.M_._O_._O_._N.-Hydrogen.ogg" 2.M_._O_._O_._N.-Paris-.ogg 3.Magna-Divide.ogg" 4.Scattle-It_s-Safe-Now.ogg 5.El-Huervo-Daisuke.ogg 6.Hanz-Zimmer-He_s-A-Pirate_-_Pirates-Of-The-Carribean-main-theme_.ogg 7.Pet Shop Boys - It's a Sin.mp3--online-audio-convert.com.ogg 8.Beatles-Yellow-Submarine.ogg 9.Кино-Закрой-за-мной-дверь_-я-ухожу.ogg 10.Don Omar feat. Tego Calderón - Bandoleros.mp3--online-audio-convert.com.ogg" А также новый звук их переключения

192 descargas Detalles →
Tactical Thremonuclear Gnome – Barotrauma Mod

Tactical Thremonuclear Gnome

por 76561198238340928

Get gnomed dummy Requires EK since I stole some s h i t from there

128 descargas Detalles →
Atmospheric Derelicts 简繁汉化包 – Barotrauma Mod

Atmospheric Derelicts 简繁汉化包

por 76561198324212148

Integrate the localization patch into your original mod without asking me 自己去原mod页面看介绍

145 descargas Detalles →
UEDN SHIPS – Barotrauma Mod

UEDN SHIPS

por 76561198078506791

A.I friendly way point 6 Ships 2shuttle 1 Wreck 1 Signal Station

201 descargas Detalles →
The Most Mysterious Song (Sunken Tapes) – Barotrauma Mod

The Most Mysterious Song (Sunken Tapes)

por 76561198145396989

This mod requires Sunken Tapes but adds "THE MOST MYSTERIOUS SONG ON THE INTERNET" as a super rare tape, the tape has 2 different tracks used, one being the walkman track which is the original 12 year old version and the boombox uses the full track found from tape, you'll be able to easily tell which is which. Song: FEX - Subways Of Your Mind

142 descargas Detalles →

Mechtrauma + Hazardous Reactors patch

por 76561198017710962

Adds -100% contamination modifier to all suits, except Dry Suit Adds repair recipe for Exo Suit Adds "hazardcontainement" tag to Exo Suit Buffed FatBoy resistances to match the PUCS in Hazardous Reactors Load before Mechtrauma UNSTABLE and Hazardous Reactors

95 descargas Detalles →

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