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Mods y plugins para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Glowing Spear
por 76561198061758066
Tired of not being able to find all those harpoon spears? Fret not, my friend. Now you can combine 7 steel bars and 1 phosphorus to become a proud owner of 8 slightly glowing spears. Their shiny glow will guide you on your journey (not guaranteed).
Hamsterball [BMW]
por 76561198060075134
THE HAMSTERBALL EXPERIENCE. Inspired on hUbert creation here : https://steamcommunity.com/sharedfiles/filedetails/?id=2414097637 GRAB A DIVING SUIT, FAST. A shuttle for fun, just put it as your sub's drone! Or even as your Submarine, if you are daring enough!! _"Tired of just driving like any other lame captain around? How about PUSHING A BALL and have real adventures with just enough to keep your suits going and your scooter ready to push more?"_ This is just a reimagined shuttle version of the submarine of the link above.
Schorotes More Content Mod [RU]
por 76561198821720149
Русский перевод мода Schorotes More Content Mod от Гламурный рыцарь | АКА Jovlax Оригинальный мод на английском - https://steamcommunity.com/sharedfiles/filedetails/?id=1848030345&searchtext=Schorotes+More+Content+Mod
Dugong with bomb
por 76561198051564041
Compared to larger vessels, the Dugong with bomb series is overshadowed in all aspects except one: bomb. They're lacking in firepower and speed, so bomb is key.
LEARN: Selkie Electrical System
por 76561198031666995
The best way to learn is to experience for yourself. Here is the exploded electrical system of the Selkie - as wired by the developers - in an easy to understand format. I didn't include independent doors, hatches or lights. It's easier to understand if you familiarize yourself with the Selkie first. Use the 'Item' overlay in the Editor to explore. I recommend starting from the reactor to follow the red power lines. Use the 'Wiring Mode' and press 'E' on a component to see exactly what it is wired to.
Larger Text
por 76561198059112389
Makes Text in scaleable UI larger. Text scaling is still limited to overall resolution but is generally larger and easier to read. Version 1.2, possibly buggy. I am aware of clipping with the description texts of some submarines in the host menu. It's a very small issue, but unfortunately unfixable as of now.
Hermes
por 76561198114087400
Fast as bullet, this submarine will destroy everything on its way It accelerates up to 100 km/h in less than 10 seconds. 3 powerful batteries will support it for 10 km if needed 4 coilguns on every side and 1 railgun on the upper right side provide stabillity and destroy any threats Also it got enemy tracking system, so you will know where the fish is going to break into, just look at the blinking light on periscopes
Pocket Sub
por 76561198079765149
Smallest sub i could make while still having most functionality. Specifically, all the main systems except a medical workbench. NOTE: Really fast, be careful piloting it. You will need to go and turn the ballast on before departing.
[BTE] Themis
por 76561198184676026
A large prisoner transport vessel. The airlock can only be accessed with special access cards to prevent prison breaks. Command can only be easily accessed via monorail. It uses a Mobile Railgun Platform on top of it as its main defense weapon. You don't need BTE certain features like hydrogen tanks have been recreated I would like to Thank Chiko for helping me get the monorail file sadly he lost half of his brain cells during this. Themis Discord Server: https://discord.gg/XZ2RrQP
Туристо Донжон (Turisto Donjon) дополнение
por 76561199130445445
В первую очередь, благодарность создателю мода ЭИК Донжон (ERC Donjon) @Stormtrooper. Содержание: для отыгрыша ГМ-мами NPC: Великий Князь Ян Кристоф Лувич "Grand_Duke" Малый Князь Ерыван Кристоф Ярговицкий Лувич "Grand_Duke_Son" Структуры для картоделов: Мельница "Mill" - Способна молоть кости, крапиву, соль и зерненку (с ефективностью 1.15%) Жёрнов "Millstone" - мельница с другой текстурой Дневной свет "daylight" - текстура светового пятна состоит из 4-х пикселей, удобно для освещения на поверхности, но не подходит для отбрасывания теней или плавных переходов света (тщетные попытки в оптимизацию) Мирный режим "gm_peace" - В радиусе 400 юнитов руки будут скованы, а резисты к урону/кровотечению/токсинам, предотвращает РПК или воровство на спавне Звук голубиной почты (Кря-Кря) "pigeon_post" ГМ-предметы: Для одевания новичков и прочих ситуаций ГМ стартовый набор КРЕСТЬЯНИНА - "gmstartkitpeasant" - Монеты, кошель, топор, случайная одежда и шляпа ГМ стартовый набор ОПОЛЧЕНИЕ - "gmstartkitmilitia" - Монеты, кошель, топор, синяя одежда, короткое копье, щит, случайная Тир 1-2 броня без нагрудника ГМ стартовый набор СТРАЖ - "gmstartkitguard" - Монеты, кошель, синяя одежда и ваффенрок, кандалы, лампа, случайная броня тир 2-3, случайное оружие тир 2-3 ГМ стартовый набор ЗНАХАРЬ - "gmstartkithermit" - Монеты, поясная сумка, топор, кинжал, случайный балахон Замена аванпостов на пустую коробку (тщетные попытки в оптимизацию) Технические детали (костыли): Зерненка под жерновом Кости под жерновом Кропива под жерновом Каменная соль под жерновом КОСТЫЛЬ КОСТЫЛЬ КОСТЫЛЬ КОСТЫЛЬ Мирный режим Благодарю комьюнити баротравмы: https://discord.gg/russian-barotrauma-1043123384986390589 Благодарю комьюнити сервера Turisto https://discord.gg/BPjgrRWbu Благодарю комьюнити сервера ЭИК https://discord.gg/erctrauma
Improved Stun Reworked
por 76561198008800298
Improved Stun Reworked Losing consciousness should also mean losing awareness of what is happening around you. Improved Stun Reworked replaces Barotrauma's standard stun feedback with a complete blackout and severe hearing loss. You will no longer be able to watch a traitor steal your ID card while your character is unconscious. And waking up inside a ballast tank may leave you with only one question: “How did I get here?” What does the mod change? - Complete blackout during an actual stun or unconsciousness. The game world is hidden, while the interface remains visible. - Strong, smooth audio muffling for the environment, tools, interface, water ambience, local voice chat, and radio communication. - Barotrauma's soundtrack is not muffled. Music played by speakers and other in-game items is treated as ordinary world audio and is muffled. - Optional tinnitus using a sound from Real Sonar. By default, it lasts for 10 seconds and gradually fades out. - Once the tinnitus ends, a prolonged stun results in complete silence by default. If the character is unconscious, the silence remains until they wake up. Multiplayer and configuration The mod uses lightweight server-side state confirmation to keep the blackout and audio effects reliable in multiplayer. During a round, the server host can open ESC → Improved Stun and configure: - minimum, maximum, and stun-severity-based world volume; - tinnitus volume and duration; - post-timer volume or complete silence; - whether tinnitus and the post-timer phase are enabled; - interface sound muffling; - muffling and hearing-recovery speeds. In other words, if desired, you can completely mute all audio while stunned. The host's settings are saved on the server and synchronized with every player. Other clients can view the current values but cannot change them. Requirements - LuaCsForBarotrauma is required. Client-side Lua must be installed for every player who should receive the visual and audio effects. The server also requires LuaCs for synchronization and configuration. - Real Sonar is optional and is only required for tinnitus. Blackout and audio muffling work without it. Compatibility and load order Improved Stun Reworked does not override vanilla stun afflictions, headsets, or other items. Its load order relative to Real Sonar, Soundproof Walls, Performance Fix, Neurotrauma, and other medical mods should therefore not matter. English and Russian interface localization is included. Credits This independent rework was inspired by Improved Stun, created by Plasmolivi. The original mod was the main creative inspiration for this project. This is not an official update and is not affiliated with the original author. The tinnitus sound belongs to Real Sonar and is loaded directly from that mod at runtime. No Real Sonar audio files are included with this mod.
Barotraumatic Suspense Patch
por 76561198049380048
Simple patch for Barotraumatic that changes the way enemies spawn. Encaunters will be far more sparse but also more instense in an effort to make Barotraumatic playthroughs feel more suspenseful like the early game. Mostly meant for my own personal use but anyone's welcome to try it. Place the Barotraumatic Supsense Patch above Barotraumatic in the mod load order.
Chem (Chemanine)
por 76561198412980494
You've had Chem-X, now you have Chem. Chem is a risky, chemical based drug similar to morphine and can also cure infections a bit more than saline can. it's like morphine, except.. its construction and deconstruction time has increased by 10 and its made of chemicals. Suggested to pair with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3608976394
starlancer tac [starcitizen]
por 76561198850973339
The Starlancer TAC is a variant of the Starlancer series of large-sized ships developed by Musashi Industrial and Starflight Concern. This vessel has been designed as a patrol vessel and is capable of functioning in deep space. It features significant weaponry, six jump seats, medical facilities, and a specialized hangar for the Mirai Fury. Overall, the Starlancer TAC integrates offensive strength, crew comfort, and operational flexibility. Armament The Starlancer is equipped with two respectively deployed on the upper and lower sides, switchable with the angle turrets armed with a pair of minigun, in addition to two crew-operated dorsal remote turrets armed on its top. Specific to and arguably the most infamous characteristic of the Starlancer TAC is its formidable manned turrets located on its bottom of the The Starlancer TAC is a variant of the Starlancer series of large-sized ships developed by Musashi Industrial and Starflight Concern. This vessel has been designed as a patrol vessel and is capable of functioning in deep space. It features significant weaponry, six jump seats, medical facilities, and a specialized hangar for the Mirai Fury. Overall, the Starlancer TAC integrates offensive strength, crew comfort, and operational flexibility. Armament The Starlancer is equipped with two respectively deployed on the upper and lower sides, switchable with the angle turrets armed with a pair of minigun, in addition to two crew-operated dorsal remote turrets armed on its top. Specific to and arguably the most infamous characteristic of the Starlancer TAC is its formidable manned turrets located on its bottom of the vessel which amount a twin double-barreled EM gun. Parasite Craft The Starlancer TAC's upper core has been remodelled to include a dorsal hangar designed specifically to support the compact dimensions of the Mirai Fury for on-demand fighter escort. Infantry Deployment and Relief A key feature of the Starlancer TAC is a central infantry deployment bay outfitted with six jump seats, each featuring a small storage cabinet. Egress from this bay is provided by two sealed deployment ramps from which infantry may readily jump under cover of suppressive fire from integral infantry-operated door minigun. On retrieval, any injuries sustained by the squad can be relieved in the medical bay specific to the Starlancer TAC which houses two medical beds designed to provide advanced medical care in emergency situations. Habitation Due to the Starlancer TAC's significantly increased crew complement and reduced allocation of space, its crew accommodations are designed to be more compact and functional in comparison to other Starlancers. It features shared quarters with eight bunk beds, personal lockers, break room with vending machine. which both mount a twin double-barreled EM gun. Parasite Craft The Starlancer TAC's upper core has been remodelled to include a dorsal hangar designed specifically to support the compact dimensions of the Mirai Fury for on-demand fighter escort. Infantry Deployment and Relief A key feature of the Starlancer TAC is a central infantry deployment bay outfitted with six jump seats, each featuring a small storage cabinet. Egress from this bay is provided by two sealed deployment ramps from which infantry may readily jump under cover of suppressive fire from integral infantry-operated door minigun. On retrieval, any injuries sustained by the squad can be relieved in the medical bay specific to the Starlancer TAC which houses two medical beds designed to provide advanced medical care in emergency situations. Habitation Due to the Starlancer TAC's significantly increased crew complement and reduced allocation of space, its crew accommodations are designed to be more compact and functional in comparison to other Starlancers. It features shared quarters with eight bunk beds, personal lockers, break room with vending machine.
Micro HID
por 76561198982004683
Translated by AI: Want to experience holding your ground against overwhelming odds? Want to become a JOVELANDER and challenge yourself? Come try this! The short-range weapon from SCP:SL, the Micro HID, is now available! Extremely high DPS — the perfect companion for every power armor enthusiast! Details: The weapon itself can be purchased at research outposts and requires faction reputation. The Arc-Guiding Module must be crafted by you own. HID capacitors can be bought at research outposts or colonies, or crafted by you own. Requires both an Arc-Guiding Module and a HID capacitor. Hold the Aim button to charge; press the Fire button after charging to release the arc. Charging takes 7 seconds, after which it can fire continuously for 8 seconds. During the charging process, the character is immune to stun effects and remains fully conscious. No overcharge detonation. Removing the Arc-Guiding Module during charge will cause a detonation. The HID capacitor is reusable but cannot power small devices. The arc has limited range.
Texas Omertosa Sword
por 76561199371090902
Texas Omertosa sword from Arknights game That's my first mod, so tell me if you find some bugs. Maybe I'll add something new in the mod when I get more expirence in Barotrauma modding, until have fun with this sword Better use it with Anime Waifu mod where you can find Texas Omertosa's outfit https://steamcommunity.com/sharedfiles/filedetails/?id=3100128373 --------------------------------------------------------------------------------------------------------------------------------------------------- Меч Техас Омертозы из игры Arknights Это мой первый мод, так что скажите мне если найдете какие-то баги. Возможно я добавлю в этот мод что-то новое как только лучше разберусь в моддинге на Баротравму, до тех пор веселитесь с этим мечем Лучше используйте этот мод вместе с модом Anime Waifu, где вы можете найти костюм Техас Омертозы https://steamcommunity.com/sharedfiles/filedetails/?id=3100128373
M2 flamethrower only
por 76561198107445477
Adds only flamethrower from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3378015547
Collapsar 塌缩星 GZ-X01
por 76561198931288306
The "Collapsar" is the first submarine constructed by Oinsland on Europa, an exploration and research vessel built with all resources and hopes after humanity's initial arrival in this new world. Its mission was to gather as much information as possible about this new world. Its name foreshadowed its fate: after sinking, it was salvaged by Jovian Separatists, repaired at their headquarters, and underwent localized modifications to technologies deemed incomprehensible or irreparable. Later reclaimed by Oinsland, it now operates as a retired civilian research vessel beneath Europa’s oceans. Key Features: Prototype Systems: Equipped with a dual-mode synchronized reactor, single-gunner fire control system, bridge central control system, and advanced override control system. Propulsion: Four conventional thrusters and a prototype underwater gravity drive, excelling in both emergency maneuvers and rapid retreats. It should be noted that due to the large size of the vessel, its electrical system requires uninterrupted maintenance. Recommend at least 2 full-time engineers. Crew Requirements: Minimum crew of 5, optimal crew of 7–25, with a maximum capacity of 30. Once a beacon of survival and exploration, Collapsar now navigates Europa’s abyss as a testament to resilience and adaptation. Its hybrid design - blending lost advanced technology with local human creativity - provides unparalleled capabilities and daunting challenges. *The English version is currently being produced. ———————————————————————————— 塌缩星,代表着的自我毁灭,也将的物质抛向宇宙。 GZ-X01为奥因斯兰在欧罗巴建造的第一艘潜艇,避难所初临这个世界后倾注了一切资源与希望建造的探索科考船,任务目的为尽可能多地收集一切关于新世界的信息。她的名字注定了她的命运,沉没后被分裂派打捞,运回总部后进行了修复,并对无法理解与修复的部分技术进行了本土化改造,后被奥因斯兰赎回。如今已退役,作为民用科考船在木卫二的冰洋下活动。 本舰搭载了试制型双模同调反应堆,试制型单炮手火控系统,试制型舰桥中控系统,试制型超越控制系统。拥有四台常规推进引擎,一台试制型水下跃迁引擎,无论是应急机动还是跑路都拥有不俗的表现。火炮方面,除去电磁近防炮外,舰首激光、上下主炮以及试制型爆发轨道炮均需解除火力限制才可激活。 *注意:由于船只过大,本船电力系统相当复杂,推荐至少2名电工随行。 本船最低乘员5人,推荐乘员7-25人,人员上限为30人。 ———————————————————————————— «Коллапсар» — первая подводная лодка, построенная Ойнслендом на Европе. Этот исследовательский корабль был создан с использованием всех ресурсов и надежд человечества после его прибытия в новый мир. Его миссия заключалась в сборе максимального количества данных об этом неизведанном мире. Имя субмарины предопределило её судьбу: после затопления она была поднята Юпитерианскими сепаратистами, отремонтирована в их штаб-квартире и модернизирована с локализацией технологий, признанных непостижимыми или не подлежащими восстановлению. Позже выкупленная Ойнслендом, она теперь служит гражданским исследовательским судном в океанах Европы. Основные особенности: Экспериментальные системы: Оснащена двухрежимным синхронизированным реактором, системой огневого контроля для одного оператора, централизованным мостиком и продвинутой системой аварийного управления. Движение: Четыре стандартных двигателя и экспериментальный гравитационный подводный привод, обеспечивающий превосходную манёвренность в чрезвычайных ситуациях и при отступлении. Важно: Из-за огромных размеров судна его энергосистема требует постоянного обслуживания. Рекомендуется не менее 2 инженеров на постоянной основе. Экипаж: Минимум — 5 человек, оптимально — 7–25, максимальная вместимость — 30. История и наследие: Некогда символ выживания и исследований, «Коллапсар» теперь бороздит бездны Европы как свидетельство адаптивности и стойкости. Его гибридный дизайн, сочетающий утраченные передовые технологии с человеческой изобретательностью, предлагает беспрецедентные возможности и серьёзные испытания. *На данный момент планов по созданию русской версии нет *Приглашаем добровольцев, владеющих русским языком, присоединиться или предложить помощь
Cat energy drink
por 76561198882200984
Drinking an energy drink can turn you into a cat. You grow cat tail and ears, you can bite and it reduces psychosis from bitten person. Raptorbane and pomagranade andd ethanol are toxic for you, You can eat pet food, Energy drinks also now give really small ammount of chem addiction Now thers a chance to get cat or dog or wolf or fox ears and tail (Wolfs bite is stronger, foxes bite causes infection and dog bite stuns for a longer time) I stole the tails and ears from here https://steamcommunity.com/sharedfiles/filedetails/?id=2882060582&searchtext=animal+genes This is the same as https://steamcommunity.com/sharedfiles/filedetails/?id=3413505588&tscn=1737727192 but with out the medic talents
Squid Game Roles Reworked
por 76561199140160226
Has 7 Jobs The VIP : Spectate the game Player : Plays the games Circle Guard : Lowest Tier of staff only carrying a small revolver Triangle Guard : The main Gunmen of the staff Square Guard : Commands the Triangel Guards The Front Man : Controls the games Surgeon : Heals people inbetween games and harvests almost dead players organs - You'll have to edit alot of things to make this work for the original squid game maps like changing the spawn roles to the featured ones in this mod.
Super Mining Sonar ReFix
por 76561197998086194
Original Mod from https://steamcommunity.com/sharedfiles/filedetails/?id=2151428187.
Advanced Exoskeleton Asisted Suit A.E.A.S. and other gear!
por 76561199447142987
the A.E.A.S. A special exosuit made for speed without sacrificing protection, a upgrade from the mechanics exosuit that can be crafted without any skills or blueprints! both oxygen and power supply slots use batteries, however the power slot only accepts normal batteries INVENTORY SLOTS power slot only accepts normal batteries to make them no longer obsolete - battery cell: 1.4x movement speed - fulgurium battery cell: 1.8x movement speed 2.two cargo slots that fit small/medium items fulgurium battery cell and radiothermal generator pack - pricy self-charging battery, charges too slowly to allow for continuoust usage
Merged Talent Trees
por 76561198330050497
meged talents; captain + doctor mechanic + engineer officer + assistand make column not blocked eachother
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