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Mods y plugins para Barotrauma
Este catálogo incluye 81.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
[EHA]Manatee-海牛级
por 76561198355292942
【自用潜艇】EHA木卫二人类联盟下属海牛级1号艇Manatee海牛号,舷号218。舰体采用高强度合金焊接而成,并采用了海蓝色伪装涂层,辅以极其强大的炮组配置,高强度的火力与隐秘的伪装色让他成为木卫二深邃海洋中最凶猛的猎手。 (为应对木卫二海洋下的未知威胁,联盟以BOS蓝海重工集团的Xen黑森林号的龙骨为基础,发展出了海牛级攻击核潜艇,联盟第一次在军舰上搭载了最新的试验性武器,高强度合金艇装甲板保证了海牛级的优秀生存性,多个射界优异、火力充足的联装副炮组彰显海牛级的强大破坏力。其一号艇Manatee海牛号于欧罗巴历XXX年入役,但是在联盟初期极其缺乏舰艇的情况下,一号艇下水舾装后其二号艇只完成了龙骨阶段就被匆匆拆解,而一号艇也因完工匆忙而采用了民用级别的电力系统与综控系统,可靠性欠佳,而在之后的服役过程中也没有解决这个问题。在新时代载机攻击艇问世后海牛级渐渐退出一线,其一号艇作为护卫舰与运输舰执行打击海盗、清理航路以及军火运输和政府要员运载等任务,活跃在各个繁荣的站点之间。)
[T3a] SHIMAKAZE
por 76561199052682257
Type A T3 destroyer SHIMAKAZE The fastest destroyer in the fleet
Ammunition Recipes Rebalancing
por 76561198032947874
Rebalances shotgun shell, revolver round and rifle bullet recipes to require one less magnesium.
Das' House
por 76561198253382020
Famous youtuber and streamer Daszombes' house recreated as a beacon station Features: - A Daddy Long Legs plush - A functional, flushable toilet - A piss pit that is capable of killing you - Crudely remade posters - A sleeping guy in the bathroom who won't spawn for me but trust me he's there - Secrets - Can I get mod
Cum Carrier
por 76561198065237662
This sub has no offensive armament (aside from heavy railgun and auxiliary hardpoint). The intent of removal of defensive weapons was to make submarine challenging and balanced. The crew is supposed to use 2 fighters to defend the vessel. Optimal crew: 5-10 people. Features: - Fusion reactor instead of nuclear (unreliable) - No defensive armament - Two fighters armed with 2 light chainguns and a depth charge (fighters require two people to operate) - Four discharge coils - Crew quarters
Zhivchik
por 76561198198170143
Adds a Ukrainian drink called Zhivchik (Живчик). Available at any station. I'll add more flavors with different effects in the future. I know that it's OP
ミオ・カーマイン
por 76561198046168804
A Deep Diver class submarine for a crew of 5 - 8 beginners and experienced players ミオ・カーマイン The "Mio Carmine" Combining the comforts of a bigger submarine like the "Juna Doma" and the handiness of a small submarine like the "Tomoe Inui", Mio is the perfect inbetween. She convinces with strong and reliable firepower to accompany you through the campaign, while offering comforts like a well equipped engineering deck with two fabricators and two deconstructors. No more waiting in a line during your multiplayer sessions for your turn to fabricate or deconstruct items. ==================================== The "Juna Doma" can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2679420296 The "Tomoe Inui" can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2670882751 Alongside her Respawn Shuttle version: https://steamcommunity.com/sharedfiles/filedetails/?id=2670933805 ==================================== With her comes the "detachable airlock" aka no-maintenance-drone "Gatsby Colbert". Made especially for crew members who want to focus on extravehicular activities. Completely optional to use, yet a great and reliable companion submarine should you decide to take him along. Like all the other ships of the "Elfrieden-series" she is not suitable for any game modes which includes a traitor, as there is no security measures with the ship. And beginners who want the real Barotrauma experience should preferably take a vanilla ship to experience the true horrors of the sea of Europa. Made with safety and comfort in mind Mio might seem too powerful. But alas she is the result of hundreds of hours of experience with the game. A submarine to make your adventure easier than ever ~ Ship Features - Deep Diver Class - Max Horizontal Speed: 28 km/h - Max Descent Speed: 23 km/h - Designed with a certain taste for aesthetics - Awesome Grand Status Monitor - 3x Coilguns - 2x Discharge Coils - 1x Depth Charge Launcher - 1x Impulse Laser - 1x Static Railgun - Fabricators and Deconstructors are connected with cabinets - Medbay comes with a Fabricator and Research Table - Mineral Scanners - Cargo capacity 22 crates - Long Range Communication Terminal - Passengers will spawn per default inside a secured compartment (Cargo) - Experimental Ballast Flora Removal System - Long Life Emergency Power System *Curse Ore Powered - "Intelligent" Automatic-Doors which go into manual mode when water/fire is detected - "Intelligent" Flow-Through-System with a ducts setup meant to protect critical areas - Extra durable Status Monitors - Reactor comes with pre-installed easy to use automatic controller - Reactor can be put remotely into suspension and will do so automatically when docked - Secrets About the reactor modi, here is a note from the "Aisha", an "older" submarine I created before: About Reactor Modes I have tested all three modes with "Aisha" with full speed while having two fuel rods inserted. The power consumption looks somewhat like this: Undervolting After 2 minutes 4% After 4 minutes 7% After 6 minutes 10% After 8 minutes 13% Performance After 2 minutes 8% After 4 minutes 16% After 6 minutes 23% After 8 minutes 29% Fuel Efficiency After 2 minutes 6% After 4 minutes 10% After 6 minutes 15% After 8 minutes 20% Roughly you can say: Undervolting -> +50% -> Fuel Efficiency -> +50% -> Performance In comparison when it is set to automatic mode without any special "Magic Wiring" Automatic Mode After 2 minutes 7% After 4 minutes 14% After 6 minutes 21% After 8 minutes 27% Considering that: why should I use "Magic Wiring" and e.g. Performance mode to begin with? The reason is, that the "Magic Wiring" makes it much safer to use multiple rods at once, and the reactor reacts much faster to power spikes (combat e.g.). Also, the automatic suspension of the reactor during docked state saves significant amounts of fuel the time you are docked to a station. Please keep in mind that those values above are made under testing conditions for the purpose of comparing the different modes. The actual fuel consumption during normal play, with additional fabricators, deconstructors, pumps, etc. running can and will differ. The Reactor works best with two rods minimum. どうもありがとうございます! Thank you for checking out this submarine! °˖✧◝(⁰▿⁰)◜✧˖° And sorry for my bad English. It is not my native tongue. If you have fun playing with this ship, please consider giving this workshop item an award. It would encourage me to make and share more workshop items in the future. This submarine has been made with and for Barotrauma v0.15.22.1 "Mio Carmine" is a fictional character from the light novel series 現実主義勇者の王国再建記. Daughter of the legendary "Georg Carmine" she fought at the Great Martial Arts Tournament in the Mercenary State Zem to restore the honour of her father who sacrificed himself to help rebuilding the country of Elfrieden. With the honour of the house of Carmine restored she returned to the United Kingdom of Fridonia to rule over her father's former domain and is considered one of the strongest warriors within the nation.
Beautiful battery indicator
por 76561198098577308
Send a battery% signal to the rounding component. When the batteries are charged from 0% to 24% - the indicator lights up red. When the batteries are charged from 25% to 99%, the indicator is in standard color. When the batteries are charged at 100% - the indicator glows green.
Project WM Mk.2
por 76561198080910708
Second and improved version of the Project WM submarine (not published, at least yet), still inspired by some of the Soviet / Russian cold war era subs. Features an attempt to create a towed sonar array for longer range detection of hostiles and carries an escape pod for potentially saving some of the crew members from the depths.
The Flying Dutchess
por 76561198071718237
Heavily inspired by the Flying Dutchman, this mysterious ship submerges deep beneath the Great Sea, never again to reach the surface above the ice. The relentless sails still carry the "wind", a pocket of air trapped on the open deck; but be wary not to fall overboard, sailor! There is no airlock and monsters can flop on deck as well, so prepare for some swashbuckling action and keep any boarding parties from bursting your bubble! Notable Features: -Enter or exit seamlessly from either side of the deck; just don't forget your swimwear -Collectively linked loaders pool ammunition and firepower across all defense systems -Locked "Captain's Chest" located in Crew Quarters for portable safekeeping -Functional (two-person) bunk bed in Crew Quarters -Medical storage accessible only by Medics, Captains, and Security -Engineering machinery linked to ingredient cabinet for efficient crafting/organization -Three convenient crate shelves for easy loot-drop-off and additional storage options -Secondary power-reserve located in Junction compartment -Surprisingly good ventilation -Hook Artifacts to the stern and drag them safely behind you (doesn't work for quests) +Crow's nest for repairing the docking hatch ! The Dutchess strikes fear into rival crews with a reputation that precedes it; expect her to be well-armed! She starts with plenty of ammo and resources designed for sailing right into deadly missions without hesitation. Starting with such a bounty will circumvent the initial difficulty and grind of the campaign; however, she may also be purchased for just under 20k (about the price of a top-tier sub) if you'd rather grind for her favor.
DaBigShootaLK
por 76561198007223170
Grenadelauncher tweak. Can now be loaded with 4 grenades at a time. Flashlight attached. Grenade damage increased by 10%. Blast radius increased from 250 to 260.
Single/Dual Coilgun System with Enemy Detect + Auto Lights
por 76561198031666995
This item assembly lets you control and fire two coilguns with one periscope, with the option to turn off one gun with a toggle button. Each coilgun can have its own loader and supercapacitor or they may share a loader and supercapacitor. Tweak the supercapacitor values to your liking. You should place the coilguns fairly close together so that both guns will hit what you are aiming at. Additional features include an external motion detector connected to an alarm to be notified of which coilguns are within range of enemies (there is a setting to choose between detection of Any/Human/Monster) and coilgun lights that only turn on when the guns are firing (Europan enemies may be drawn to light).
Cardinal
por 76561198027240365
This gun boat might not be the biggest submarine in European waters, but rest assured it can stand up for itself or, given the opportunity get away from its pursuers. Sub is vanilla and bot friendly. With fully upgraded engines "Gotta go fast" achievement capable. Эта канонерская лодка может быть не самой большой подводной лодкой в европейских водах, но будьте уверены, она сможет постоять за себя или, если представится возможность, уйти от преследователей. Лодка без модификаций, работает с ботами. С полностью прокачанными двигателями возможно выполнить достижение "Gotta go fast"
Dugong, but a bit more badass.
por 76561198292359120
--Description-- The Dugong is inferior in alot of aspects in comparison to other classes of subs. Except for this new implementation of a Dugong designed to combat those flaws, which is a normal Dugong, but a bit more bad*ss. In what way ? Well mostly firepower, alot more of it in fact. Besides that engineers also somehow managed to cramp in a larger engine, which causes the sub to accelerate rather quickly to higher speeds, but in return it also burns off alot of fuel. Anyways, Chuck Norris approves of this. -ARMAMENT- --Guns, Guns, Guns.. and More Guns... - Three railguns in total, two at the top fed by two loaders at the airlock (10 rounds total) and one railgun below at the belly of the sub fed by an array of horizontal loaders welded onto the belly, which can also serve as a sort of pseudo-spaced armour (5 rounds total) - Railgun: 1st stage ammo stowage , 2nd stage ammo stowage - Four coilguns at each corner of the sub covering large angles - Coilgun: 1st stage ammo stowage , 2nd stage ammo stowage --Auxilliary/Miscellanous Weapon Systems - Two electro-magnetic discharge coils on top of the submarine's airlocks - Four depth charge launchers spread out at the belly of the submarine with the right array having less dispersion than the left one // Corresponding loaders in each ballast tank --Advantages & Disadvantages-- --Advantages - Alot of firepower.. Very good for point defense or PVP - Low amount of "dead spots" for the array of guns & cannons - Four depth charge launchers, evenly spread, good when encountering hostile submarine wrecks - Quick acceleration/speed of the submarine(reactor monitoring \/ control system required) - Considerably higher than average hull strength(~+) - Maximum speed of about 32 km/h --Disadvantages - Longer than average reload times(especially the bottom railgun) - Alot of fuel burn as mentioned in the description - The reactor likes to catch fire quickly without enough caution as well as attention - Relatively limited storage capacities - A very cramped and compact overall layout - Quick flooding & damage accumulation in the case of a hull breach, due to the compact nature of the submarine - Shorter operational ranges without any reactor efficiency upgrades - Small ballast tanks ==> low diving speeds (combined with powerful engines will cause collisions in the hands of an inexpirienced captain) - High costs to maintain/supply the submarine at the beginning - There are railgun shells right next to the nuclear reactor.. -Tips- - Always have some spare fuel in reserve - Keep a close eye on the supercapacitors - Try to prioritise defending the command & control compartment, this thing is kind of a glass cannon and you'll need firepower to stand as your wall inbetween you and the enemy - If the situation is desperate or you're just feeling like a bad*ss you can ram the submarine's nose into something to squash enemies clinging onto it or atleast remove them from the nose. A flat nose as well as a high top speed/acceleration also makes it all the more ideal for a ramming manoeuvre, just prepare to weld shut a big ol' hole there // FILE NOTES - The submarine now is compatible and rebalanced with the upgrade system - The submarine is now compatible with the New Frontiers Update
U-571 Mk1 Shuttle - Drone [Outdated]
por 76561197991963405
OUTDATED and NO LONGER SUPPORTED New Version Here
Docker
por 76561199554513727
Т2 Транспортная 15000кр Габариты: 43x13м Хотя "Docker" считается транспортным судном и применяется в основном для решения "мирных" задач, его вооружению позавидуют даже некоторые боевые подлодки. Реактор этого судна не отличается высокой мощностью, но весьма экономен и имеет режим форсажа, временно повышающим выработку энергии Подвижность: Скорость по X: 19.5 км/ч Скорость по Y (вниз): 14 км/ч Энергопотребление двигателя: 1800 Вооружение: •2 магнитных пушки •1 шрапнельное орудие •1 большой держатель •ПУ для глубинных бомб Груз: •44 ящика •3 полки для боеприпасов •2 стойки для снарядов рельсотрона •7 шкафов для водолазных костюмов •5 средних и 2 больших шкафа •Аптечка •Защищённые шкафы для токсинов и оружия •Несколько подсобок Реактор: Потребление: 0.2 Выработка: 4000 (В режиме форсажа 6000) ---------- Режим форсажа: Активируется рычагом на реакторе, повышает максимальную выработку реактора. Когда активен форсаж, исправность реактора падает, если она упадёт до 0, реактор взорвётся. Когда форсаж выключен, исправность восстанавливается. Физическое повреждение реактора снижает его исправность Прочее: •Фабрикатор, медицинский фабрикатор и декоструктор •3 койки для отдыха •3 внешних камеры для наблюдения •Система перегрузки электросети •Менее значимые системы
Caerus
por 76561198885351352
ㅤㅤHere's the translation: ㅤㅤDescription from the game: ㅤㅤA giant submarine built by a major merchant named Mark with all his money. However, after a collision with an abyssal monster, only he survived. Subsequently, the submarine was named after the ancient Greek god "Kairos," after which he created two more upgraded versions of this submarine. They can still be found in the depths of Europa. However, you'd have to spend a fortune to buy even one such submarine. ㅤㅤMain description: ㅤㅤTier 3 submarine, transport class, costing 35,000 mk. ㅤㅤIt features 5 guns on its hull, including: ㅤㅤ- 3 Large guns: 2 shrapnel cannons and a double magnetic cannon. ㅤㅤ- 2 Small guns: A chain gun and a holder. ㅤㅤ- 2 discharge coils. ㅤㅤInside the submarine, you will find: ㅤㅤA unique door system created by my friend "Zako III." How it works: the doors are always open, but when water sensors detect water or motion sensors detect monsters, the affected area (where it was detected) is automatically isolated from the rest of the sub. When the doors lock, they revert to functioning like regular doors. A door-locking system from inside the captain's compartment for isolation from external threats, as well as a fast-travel system between the medical bay and the captain's compartment, accessible only to medics and captains. ㅤㅤDecorated items: ㅤㅤ- 2 batteries designed in the style of large accumulators. ㅤㅤ- 2 medium cabinets in the engineering and medical compartments. ㅤㅤ- 3 large cabinets combined into one multi-cabinet, with labels indicating which cabinet corresponds to what.
隐形移动充电背包(ECHO改)
por 76561198981768838
基于充电背包mod更改,使背包隐形并提供8000M水压保护、无限氧气、-100%眩晕
Akemi Posters
por 76561198343678346
Cute Akemi Posters For Barotrauma the art was taken from her server https://www.youtube.com/@akemikuraii https://discord.gg/SkXZ3TXK
BR's EuropaWaifu++ BR Misc Addons
por 76561198037888109
Hello! I am new to Baro modding. I have always loved the game but coding it is a nightmare and makes my brain explode. I made a mod addon for my favorite mod because I wanted an appearance helmet, but I added some more things for fun. Hope you enjoy! - Second Skin (Goes in Head Slot); (Due to my friends hitting me on the head it's like a normal helmet.) I added a ballistic assistant outfit. (maid) I made this item to have a character with some protection but no head appearance, it is a second skin that goes over your skin but is hard to see (originally from Shadowrun) it has an appearance but it's under your cloths. Benefits: Husk Protection (As it protects your body like second skin) Negatives: Less Protection, Less Bleed Resist, -50% less concussion resistance. Other stuff is just fun and addon's that I wanted to use in-game.
Middle East Corps
por 76561198866062900
Weapons, jobs and all other things for Middle East Corps gamemode (doesn't include the map), whitch can be found here https://steamcommunity.com/sharedfiles/filedetails/?id=3388145278
Clown Outfit if it was good
por 76561199031226079
Clown Outfit but actually good
Проныра
por 76561198071249528
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