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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Legionary Shuttle
por 76561198137437350
A small but versatile shuttle based off the Selkie's design.
Kessel v1.1
por 76561198326747691
UPDATE: Reorganized storage from the original Kessel to meet team needs. Uploading for crew download
Dugong Mk V (out of date)
por 76561198037255410
== PROJECT OVERVIEW: After many trials by the MOS Group using the Dugong, the body was extended multiple times to allow the Dugong Mk V to fulfill more roles than its predecessors could. The Mk V has an enlarged reactor, a more powerful engine, a water pan style ballast tank accompanied by 1 medium and 1 large ballast tanks, 4 weapons with plenty of ammo, a fabricator and a deconstructor. The junction room had been retrofitted to fit the new, more powerful reactor, which now set central beside the captain. The medical room has been stocked, except the materials cabinet, which was left open for space to collect samples. The Mk V boasts incredible armor for its class, as well as unmatched speed. == FILE NOTES: - Extended body with reinforced nose and tail sections - Added 2nd and a half level, with drains that allow the ship's water to drain into it - Extended ballast tanks, and increased water volume that can be pumped out - Reduced wear on ballast pumps - Updated the reactor to reach new output parameters - Rewired junction room to be more streamlined - High output oxygen generator - 4 coilguns for widespread and overlapping firing arcs; each coilgun has an expanded supercapacitor and ammo storage - Increased engine power - Fabricator and deconstructor added - Stocked medical supplies - Stocked armory == RECOMMENDED CREW (minimum): - Captain - Electrical Engineer - Gunner == FIELD NOTES: - Medical personnel should keep traitors questionable persons away from the drugs cabinet. Noted, after documented incident involving rogue doctor performed experiments on the captain. - Remove access to armory from all personnel REDACTED AFTER INCIDENT. - Reactor is prone to stalling when all pumps are active issues if under a lot of strain. - Mechanics have noted drowning incidents issues when attempting to fix the water pan tank. - The guitar and harmonica were well received by all personnel.
US Navy SSN
por 76561198110153310
Tried to replicate the US navy Nuclear Sub, it's the best I can do. This sub will continue to update until find it where I like it most. Got most of the bugs out, if there's any that i haven't got, please put it in the description and i'll try to iron it out.
Endocrinebooster Adjustment[vanilla only](内分泌定向技能[仅限原版])
por 76561198220640325
此模组为内分泌定向技能的原版版本,只提供了原版天赋与奥林匹克。 该本模组新增了一类内分泌药剂,该药剂在原有内分泌药剂的基础上升级,可以定向给予船员天赋,而 需在天赋池中抽取。同时,该药剂可以获得的天赋数量更多,更广。 制作材料:1个硫酸矿碎片,1个麻痹源,1个神效剂,1个内分泌药剂 定向天赋《大力出奇迹》的药剂不需要内分泌药剂制作 目前支持天赋:奥林匹克,安全官、医生、机修工、工程师、舰长、助手的大部分天赋(我认为有必要的) This mod add a kind of Endocrinebooster, being able to give specific talents rather than random ones. Now talent:Olympian,the most talents of six jobs original mod:https://steamcommunity.com/sharedfiles/filedetails/?id=3333847430
[冥河]IO轨道炮炮弹架
por 76561199653706276
让你可以制作一种新的轨道炮炮弹架,它可以把多余的轨道炮炮弹以数据形式存起来,节省物品数和需要的炮弹架数量。只能存放普通“轨道炮炮弹”。 本mod不使用lua,仅基于xml
Beaumaris QOL Retrofit
por 76561198148875779
Retrofits of the incredible Beaumaris https://steamcommunity.com/sharedfiles/filedetails/?id=2902314099 Modified Engineering to have a large cabinet, wired dive suit lockers to relays, and replaced the large suit locker with 4 ordinary ones. Slightly increased large turret angles. Contains the Beaumaris R1 and R2; the R1 is tier 3 at 30,000 marks, while R2 is tier 2 at 45,000 marks intended for the campaign I'm currently running.
Nevada Attack-Transport hybrid submarine
por 76561198883197889
Built early into the exploration of the europan sea, Nevada was at first built as "old generation" NT-65 class transport submarine built by HAVKONSTRUKT LLC to assist with construction of fresh outposts with its spacious cargo holds with external access. After serving its purpose to the fullest, a request has been made to retrofit the antique submarine, it had its cargo hold access hatches welded off, was fitted with additional weapon stations, was equipped with proximity threat radar, had older communication and navigation upgraded to modern standards, and had its plating upgraded to defend itself from low - medium depth threats of europan sea. The antique onboard equipment wasnt upgraded, which will be noticed by future crews. THE SHIP IS IN EARLY TESTING! PLEASE SUBMIT ALL FEEDBACK!
Meaningful Upgrades - Mental Asylum Edition
por 76561198121835480
Dementonite tools
por 76561198167984623
This mod adds tools that you can create from dementonite and basic tool. The tools work twice better.
Haulage (Tier 1 Transport)
por 76561199119763022
Haulage (Tier 1 Transport) My first submarine in a while (expect issues) Features - Automatic discharge coil - 1 pulse laser + 1 small hard point - 12 crate storage - Fast horizontal speed (37km/h) - Loads of storage - Fire + hull breach alarms (that might sometimes work) - 4 diving suits - Depth charges - Unusual ballast with connected airlock Vanilla ship created to be a great starter ship in heavily modded runs or when playing with difficult settings. Can be considered over powered in normal vanilla playthroughs. Comment any found issues please.
[FK] Dictator
por 76561198358979761
"The Dictator class was made by the Europa Coalition to outrun and destroy Separatist submarines. Fit with 4 guns including 2 pulse lasers the Dictator class can out damage near any ship of its size. As a scout class the Dictator class has been fitted with a state-of-the-art engine allowing it to out speed ships and fauna." Dictator Class Role: Scout Tier: 2 Price: 12,000 Mk Recommended Crew: 5-8 Diving Suit Capacity: 7 Horizontal Speed: 37 Vertical Speed: 17.3 Ship Size: 36x10m Cargo Capacity: 8 Crates Magazine Capacity: 18 Boxes Mounted Weapons: - x1 Coilgun (Upper fore-side) - x2 Pulse Laser (Lower fore-side) - x1 Coilgun (Lower aft-side) Special Features: - Automatic Diving Suit Refill - Automatic Doors - Backup Battery Array - Connected Pulse Laser Control - Deconstruction + Fabrication Other FK Coalition Subs
Automatic-Supercapacitor
por 76561198390501641
Depending on the percentage of charge, sets one of four charging speeds: -100% if the charge percentage is 30 and below -70% if the charge percentage is 50 and below -50% if the charge percentage is above 50 -0% if the charge percentage is 100 Both supercapacitors are the same - just a different design. Usage:exactly the same as a normal supercapacitor. В зависимости от процента заряда выставляет одну из четырех скоростей зарядки: -100% если процент заряда 30 и ниже -70% если процент заряда 50 и ниже -50% если процент заряда выше 50 -0% если процент заряда 100 Оба суперконденсатора одинаковые - просто разный дизайн. Использование:точно такое же,как и обычный суперконденсатор.
'巨角鲸'号-深渊守望者
por 76561198439825769
适合8到18人联机/内鬼模式 ========================================================= 基础信息: T3潜艇,2800组件,共8层,96货箱,4轨道/4连射/1深水炸弹 ========================================================= 特色: --内置3种挑战模式,奖励丰厚【触发位置在总统套房-洗手间-壁画】 --可跳水的三层大型游泳池 --两部电梯 --船头自动感应破冰【无需接触】 --小艇 & 无人机【无人机武器可无伤穿墙攻击,适合清理海盗/沉船。双击可破冰】 --总统套房,监狱,病房,船员舱,舰长卧室,厕所,浴室 --可以查看30余个舱室的监控室 --酒吧,种植舱 --可反锁的门 --应急模式【全船熄灯】 --火控室:副驾驶,官方新版自动炮,6连发轨道炮 --导航室:丘脑警报,客舱门开启警报与远程关闭,一镜多炮台切换【终端输入切换】 --热融舰炮弹药:连射炮+轨道炮,高级穿透【类似穿甲电磁弹】火力十分强劲,热融轨道炮可以一炮带走摩洛克 ========================================================= 挑战模式详解: 1.来到总统套房-洗手间-壁画,输入要开启的挑战 2.反应堆舱的电池烧毁,全船熄灯,只有应急灯开启【紧张的氛围拉满】 3.船内生成各种怪物,以及一个裂隙奖杯【奖杯位置随机,玩家靠近会黄色高亮显示,并有一个感叹号】 4.击杀怪物,捡起奖杯以结束挑战,然后获得奖励【无需杀光所有怪物,与奖杯互动并捡起即可完成挑战】 ------------------------------------------------------- 挑战模式小tips: 1.电池烧毁后可以先去反应堆修理电池,这样即可恢复各舱室灯光【但是全黑打起来真的很刺激】 2.奖杯比较小,建议在监控室查找,一般生成在地上 三级奖杯如下:
CommodoreJob
por 76561198041632159
Come On In Modificado
por 76561198064089378
Black Sea Armory Robotrauma Medical Patch (DEPRECATED)
por 76561198203490047
Update: The Black Sea Armory Mod got updated so now the regen perks no longer exist, making this patch very much obsolete, so unless there is something I need to change something this will be left in storage A friend of mine noticed that as a robot they could not use the Iron Rider's regen perks when using the medical tweaked mod by "I'mJustJoshin" and so after some first time coding spacemagic and PURE AGONY AT MY DUMBASS BRAIN I managed to make this, you will need their mod, as for how to load this, have it loaded UNDER MADDENED's Black Sea Armory mod so others can properly select the Rider job
次元潜航舰
por 76561198169807943
次元潜航舰 攻击型(T3) 价格:5,780马克 规格:52x15米 载货量:24箱 推荐船员数量:3-7 火力: 八门双联装全功能电磁枪。具备火炮超控与基本角度切炮火控,舰长可以令全船单侧火炮开火。 舰首具备两具自装填鱼雷发射器(轨道炮),装填时间20秒,只需站在装弹器附近即可每十秒自动生成核弹,上限为同时存在五发 双联装炮支持所有种类轻型火炮弹药(电磁·激光·连射)。 机动性:裸船前进极速25km/h。具有引擎增压功能;上浮下潜速度约17km/h。 设施: 禁闭室门禁(开门需要维修工具);种植区;两倍速分解 推荐难度:因人而异。作者用此船无死亡通过所有BTMOD加持下的问君及奇迹之海任务,仅供参考。 Dimensional submarine Attack type (T3) Price: 5,780 marks Specification: 52x15 Cargo capacity: 24 cases Recommended crew number: 3-7 Attack equipment: eight universal coilguns. With the functions of gun override and angle-based gun switching, the captain can make the whole ship fire unilaterally. There are two self-loading torpedo launchers (railguns) at the bow of the ship, and the loading time is 20 seconds. Just stand near the loader and automatically generate nuclear warhead every 10 seconds. The upper limit is that there are five. loader support all kinds of light artillery ammunition (coilgun, laser and chaingun). Maneuverability: the forward speed of sub is 25 km/h. With engine pressurization function; The floating and diving speed is about 17km/h. Facilities: access control in the brig; Planting area; Double-speed decomposition.
R-4
por 76561198020850235
R-4 'Pack Rat' The R-4 'Pack Rat' is a small, moderately armed transport ship developed by the Coalition to move key cargo through hostile waters. Though its outdated systems can struggle sometimes, it's valued by captains for its versatility. The Pack Rat is a small, generalist sub meant to be decent enough at doing a variety of missions. Its cargo capacity is small compared to other transport subs, but still a significant step up from any non-transport sub. Its weapons aren't bad, either -- it features one regular hardpoint and two large hardpoints, equipped by default with a dorsal coilgun, ventral double coilgun, and frontal railgun. Its main weaknesses are its fragile power grid, poor descent speed, and the engine's power draw. The engine produces a lot of thrust for its size, but running the oxygen generator and engine at full speed will nearly max out the reactor by themselves. Stats: - Class: Transport - Tier: 2 - Cost: 16000 mk - Recommended Crew: 2-4 - Horizontal Speed: 22km/h - Vertical Speed: -19km/h up, 15km/h down - Size: 26x11 m - Cargo Capacity: 32 crates total (24 inside + 8 outside) - Armaments: 1x Coilgun, 1x Railgun, 1x Double Coilgun The frontal railgun can be controlled either from a periscope at the very front of the ship, or from the navigation. Shooting it from the navigation is done by pressing the button labeled "Front Turret Control," then clicking on where you want to shoot it. While aiming the gun from navigation, the velocity will be shown as 0, but the ship will be moving normally. Clicking briefly will aim, and the gun will fire after clicking and holding for 0.4s. After this, or after pressing the navigation button again, the ship controls will return to normal. Some of the potentially annoying facets of the submarine (power grid, blind spots, C-shaped layout) are intended as a means of balancing the sub. If you run into something you think is an oversight, please let me know and I can take a look.
The Punisher
por 76561199135333764
I'm glad to introduce you the brand new "Punisher" The Punisher is a attack submarine with six mounted weapons, advanced technology and a range of useful features that will give the user the upper hand in even the most intense battles. Named after its fearsome capabilities, The Punisher is an assault submarine that can take on any challenge that comes its way. Equipped with advanced weapons and technology, this submarine can deliver a devastating barrage of firepower that can take down even the toughest of enemies. But if a Mudraptor somehow survives the hell and gets into your submarine, don't worry, it won't end like last time, just activate our build in Anti Intruder System and watch them suffer. And if you're still not feeling safe enough, well for people like you we created The Safe Room where you can lock yourself in and play around with the little red buttons at the wall. But that's not all. The Punisher also comes equipped with a detachable shuttle, perfect for exploration and fleeing from your submarine because you accidently activated the self destruction mode. This shuttle can be remotely controlled from the submarine, allowing players to scout ahead and plan their dive into this dark suspicious looking cave. But be aware, the battery won't last forever. So what are you waiting for? Get your own Punisher today for just 16.500 MK If you like this submarine or got any suggestions for improvement feel free to comment. Special thanks to Samu and Spotlight for testing the submarine :)
Latcher - Killer Fish from San Diego
por 76561199014290280
Changes the Latcher idle sound to Killer Fish from San Diego Make sure this mod is at/near the top of the mod order Hello, I'll be your killer fish for the evening. If you'd like more mods like this let me know what creature and what song you'd like.
[Type B1-E] I-19
por 76561198165756343
After wondering "What could possibly be the ship with the highest raw potential ?", the naval engineers of the IRN found an answer. "To achieve bigger potential, we just need a bigger hull!", and with this in mind, the first class of Europan attack submarine for the IRN was born, the Type B1-E, plenty of room to improve and all wires were left out of their safe spot to allow field rewiring, raw potential at the cost of a lot of things when on an unmodified hull. The main strengths of this class are the presence of a magazine allowing quick and efficient reloading, high firepower assuming the captain approaches the target from below, all-in-one electrical compartment, your engineer won't have to move to either side of the ship for maintenance of most equipment, a large ballast equipped with a self destruct system for when some intruders just don't get the memo, all crafting stations are on board, yes that's right, deconstructor, medical fabricator, you name it, all can be done from the comfort of your ship, no waiting to get to the next friendly outpost for your genetic gacha. Now that you got reasons to get on board of the ship, we are legally required to list a few design flaws. Firstly, every electrical system being in the same compartment means a major flooding in this area can be devastating, and this area is not covered by any gun while the ship is on its stock configuration, so to get rid of a threat there, you will need to maneuver, or do the job the old fashioned way. Secondly, one of the two starting coilguns's persicope is located in the conning tower, while every part of the conning tower has been reinforced following studies of submarines that did make their way back to port, the front is just as defenceless as the electrical compartment, so it's either maneuver or dive if you don't want to die. Lastly, the armor, weaponry, and the sheer amount of active systems make the sub pretty slow on top of greatly increasing its energy consumption, you will most likely struggle to keep all systems online if using less than 2 fuel rods. That's about it. And if you're wondering why the engineers chose to take inspiration from a Type B1 instead of something even bigger like an I-400 class, it's simply because the class is the recordholder for the most devastating torpedo salvo delivered thanks to I-19's lucky salvo.
Legacy Sounds - Overhaul {Unstable}
por 76561198034263669
An Overhaul of Barotrauma's sound that returns it to Legacy. This mod is being remade to fix and add several features. The stability of this mod is unknown. Working Features: Footsteps Ambience UI Sounds Reactor Sounds Fabricator Sounds Weapon Sounds NON WORKING / UNSTABLE FEATURES: Creature Sounds (Disabled!) Nav Terminal Sounds (Possibly not working!) Oxygen Generator Sounds (Disabled!)
Titan Deepsea Mining Platform
por 76561198007493812
The Titan Mining Transport is one of the true heavyweights of her class. Fitted with a high effeciency reactor powering four massive engines, the Titan can haul colossal amounts of deadweight tonnage with its modular cargo pods. Typically used for long-duration deep ocean mining operations, she is built for a level of self sufficency that rivals most outposts and smaller colonies. Inexperienced operators be warned, she requires a large crew and her automated defenses leave much to be desired. Item number: 4013 Price: 38000mk Dimensions: 107x33 m Weapon Complement: 4 Pulse Lasers Cargo Capacity: 356 crates Max forward speed: 21-23kph Max diving speed: 14-16kph Recommended crew number: 6-10
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