- Mods
- /
- Barotrauma
Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
orca +++
por 76561198135524514
With a relatively high top speed and fantastic ascent and descent characteristics due to her 3 large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than average hunger for fuel.
Party sub
por 76561198219779500
this sub has large room with a stage and drugs max speed of 60 km/h lots of guns and ammo
Earth Pony Twilight 5
por 76561198142560554
A big outdated sub that is so huge and unweildy that it sometimes gets stuck in walls but hey it's a giant pony with a b*pis cannon so you're gonna use it anyways.
S(ub)Long Mk2
por 76561198188413825
The designers of the SLong Mk1 have said that "The design of the Sub Long Mk1 was an unfortunate over sight. However, the submarines rapid attack capabilities in it's current state are satifactory. We will continue to upgrade the current design and maybe one day it won't look like a penis." - This is is far from perfect but it can survive a mission and has the fire power to take out at least one hammerhead. The biggest danger is the small swarming fish. I used a scaled down big engine so it is fast as fuck on the X plain so make sure you don't slam into a wall.
US. Weapons 1990-2000 IO93
por 76561198267324270
Вооружение встречающееся в США. Мод сделан с основой на Incidet OF 93. В моде планируется большее кол-во оружия разных калибров.
More Content for Europa - Beacons Everywhere Patch
por 76561198006862733
Simple mod that patches More Content for Europa with the Beacons Everywhere mod. This mod requires a new campaign to work! The location of all beacon stations is predetermined during map generation, so adding this mod to an existing campaign won't do anything. Load order should be as follows: - More Content for Europa - Beacons Everywhere Patch - More Content for Europa - Beacons Everywhere
Boarding axe mining ability
por 76561198146329294
Referring to the code in the "Mineral Extraction Pickup": https://steamcommunity.com/sharedfiles/filedetails/?id=3325813154 - - - - - No need for Lua. - - - - - Enable your boarding axe to be used for mining. When there is no skill or quality, you need 5 chops to pick the ore. With penetration and skill bonuses. If you don't like it, just modify the XML yourself. - - - - - Due to the weird balance of that mod, the mining code was modified and grafted onto the boarding axe. After all, compared to 2 pickaxe that takes up two slots, a plasma-cutter with an oxygen tank is more practical, and even every crew members gotta a boarding axe. Well, mining with an axe feels a bit of weird, but pickaxes are also axes. :)
Hazardous Reactors lite damage patch for neurotrauma
por 76561198022076002
Отличие от оригинала - реактор чиниться также как ванильный. Оригинальный мод тут, все почести им: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2655920928 Ставить заместо оригинала. -------------------- The difference from the original - reactor is repaired just like the vanilla one. The original mod is here, all the honors to them: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2655920928 Put it in place of the original.
DynamicEuropa CDs Funny Music
por 76561198945217668
Этот мод (пока что) добавляет один диск с музычкой, чтобы не было скучно. Евро-хитов нету, чисто каламбур с тем что на земле европа и в баротравме мы в европе :D Мод для DynamicEuropa, его музыкального плеера В диске пока несколько музыки - (https://www.youtube.com/watch?v=QNG9gSJKbAo) - Kavinsky - Nightcall "Drive" - Portal Radio (шакальная версия) - SHAMAN - Я РУССКИЙ - Говновоз - Александр Гудков - Я Узкий - Артур Пирожков - Пэрэдайс - Високосный год - Тихий огонёк - Запрещённые барабанщики
OS Nyx
por 76561198045366310
OS Nyx Price: 5,000 Class/Tier: Transport T1 Crew: 1-4 Experience: Beginner Turrets: 2 coilguns, 1 hardpoint Other: 1 Depth Charge Launcher Engineering: None A compact submarine for small crews availabe right from the start. 24 slots for cargo will quickly cover the ship's value and allow for a profitable campaign. Brought by Oubliette Shipyard. Happy trucking.
Havoc Medals
por 76561198042641657
Added several medals for an RP permadeath campaign. Each medal gives a significant amount of experience increasing exponentially with each medal. These were made with the intention of the captain having access to them and handing them out for different actions of the crew. They cannot be bought or built and need to be spawned in or added to a sub in the editor. to spawn them in each medal's identifier to put in the console is the first 3 letters of its name followed by exp. (example: bronze star is broexp) except the Medal of Honor being mohexp. This is my first mod with limited testing so let me know if there are any problems.
PvP_KattenbergOutpost SC 2
por 76561198156434885
STANDARD KATTENBERG OUTPOST MAP BUT WITH SC I I PVP MOD CHANGES. FEATURES: -CUSTOM WEAPON DROPS -TRADER/BARTER SYSTEM -BARTER ITEMS IN WEAPON DROPS On future: -Custom enemies spawning
Standard Issue First Aid Kit
por 76561197965113556
- A six slot container for meds. - Up to eight items per slot. - Crafted at medical fabricator.
Outpost Crafting Time Remover
por 76561198977113281
grants extremly high fabrication speed to fabricators and deconstruction speed(gene refining too) to deconstructors on outpost not affecting items that placed on your submarine should be compatible with any mod that changes fabricators or adds new outpost types
Atlantida
por 76561198988388019
Подводная лодка сделана скорее для эстетического удовольствия и в качестве первого проекта, поэтому могут возникнуть проблемы, недочеты и недоработки. Спасибо за загрузку, если возможно, за ваши отзывы и советы. Прошу прощения за вакханалию с проводкой. Приятного плавания. The submarine is made for aesthetic pleasure and as a first project, so problems and flaws may arise. Thank you for downloading and, if possible, for your feedback and advice. The wiring's isn't neatly laid out, sorry. Have a nice swim.
Backlit Suit and O2 holders - COL patch
por 76561198866196217
A patch for Combat Overhaul Legacy and Backlit Suit and O2 holders Load Order: - Backlit Suit and O2 holders - COL patch - Combat Overhaul Legacy - Backlit Suit and O2 holders
Goblin Angler
por 76561198268449902
To support the growing needs of the colonies, several crews dedicate themselves to the harvest and processing of fauna, gathered from Europa's oceans. The "Goblin" is one such modification. The 'Deathtrap' front-most ballast has been converted into a 'Maw' to catch dead and dying creatures wounded by the subs weapons, to be killed and butchered in the workstation behind it. An internal laser is used to deal with intruders, and expanded ballasts allow the ship to compensate for its increase weight. Price: 17,500MK Dimensions: 51x22 Cargo Capacity: 48 crates Recommended Crew size: 5-10 Crew Experience: Experienced Bot friendly? YES!!! x1 Deconstructor x1 Fabricator x1 Medical fabricator x1 Research station x10 Diving suits (1 on the Limpet Shuttle) x1 Coilgun x1 Double Coilgun x1 Pulse laser x1 twin linked Flak+rail gun (Rail gun fires only when armed at bridge) x1 Forward lure that attracts sight hunting creatures Maw at the front is opened and closed at helm, allowing captains to capture creatures inside of it, where the reinforced interior of the ship keeps them from breaching for a short time, long enough for the internal pulse laser to kill them. Creatures are then easy to safely harvest. Butchery behind maw is used to store alien parts prior to sorting/selling/deconstruction. Maw contains a lifeform detector that tells the captain if there's anything alive in the maw. Useful for knowing when to trap. The hatch to the hump is rigged to a button on console, allowing the captain to slam it shut if the hatch is damaged, to prevent flooding the whole ship. Giving the mechanics more time to get inside and fix it. Deep diving platform: Very fast up and down, slow awkward controls from left and right. Remote controlled form the submarines mission control room. (rock and stone) Contains 8 shelves for crates, very useful for dropping into caves and down to wrecks, as well as fishing for abyss islands, as with the sonar turned off, the platform makes very little noise. (Credits to original author at the bottom) Limpet Shuttle: Small and extremely fast shuttle with 4 crates storage, Pulse laser on top, 1 suit locker. The shuttle can turn on external floodlights to bathe the area in light, useful for caves big enough to fit it inside. Stronger than a lot of shuttles but with a limited battery, keeping the super capacitors set to not recharge, prevents the ship from prematurely running out of power. ignition switch next to helm lets you save battery power on expeditions. Known issues: -Bots cannot navigate into the shuttle area, and will neglect to repair it. If dragged inside they will repair the shuttle but then not know how to leave. Please post any feedback in the comments, I have tested the ship very thoroughly and this is the only problem I can find. (That isn't an intentional flaw~ ;3) This is my final version of the trawler submarine, it has most of the problems and amateur flaws of the original two versions fixed. I only leave the old versions up, in case for some reason people like it more and I don't like the idea of taking things away from people after giving them. Credits: Original submarine was a vanilla Camel, The deep diving platform was taken from the Bullfish here on the workshop, and as a result, this sub requires you to subscribe to that submarine as well (Do it, it's really good) by Mour The layout of the armoury is taken from the Vermillion Hope here on the workshop by MØNØĿi†H
Сцинк
por 76561198032665023
Стандартный малый боевой корабль для реализации высокой огневой эффективности в краткий промежуток времени.
Dugong Ultimate RU
por 76561198284293511
Оригинальная подлодка https://steamcommunity.com/sharedfiles/filedetails/?id=2970679991
ARA Rivadavia
por 76561198352269227
Now, this one. This one is a history lesson. You know how they say that the Europa Coalition was born out of a trade agreement between two of the largest settlements? One of the first things to come out of that trade, the combined efforts of basically the entirety of Europan society, was this submarine. It was this submarine that launched the first shells in the wars against piracy, it was this submarine that established the trade routes that we still travel through. The whole industry, the entire world of the Europan naval arts, began here. All there was before this were the rotting cans left over from the NASA days, this was the first ship designed, built, and operated all in this moon. Now, with all this hyped up intro that I totally wasn't just reading off a script, why the hell would I sell you a historical relic like this as your first sub? Well, because it's an old-timey piece of junk, duh. There's thousands of these still stumbling into the Abyss, it's not a collectible. Yeah, this was cutting edge technology of the 21st century, but today this is antiquated at best. So, some warnings before you pilot this about operating all this moldy tech. This lad's carrying one of the super old prototype reactors, a sorta ancestor of the stuff we use now in outposts. It's bulky, it's unwieldy, and I'm pretty sure it's leaking radiation. We haven't had a lot of incidents regarding that, but I'd stay away from the reactor. It's closed off with a pretty serious hatch that needs 2 people to open, and you can operate it on the terminal in the room above, if you need to. Since back then they were scared shitless of these things blowing up or not working or whatever, there's also a backup diesel generator in the back. I recommend using it sparingly. If you need to put some more juice into the power grid, like when you're starting up the engine or whatnot, turn it on for a bit, but turn it off after. Gas is so obsolete you're gonna have a hard time finding any. The guns are pretty lacking, 2 of the old models of coilgun, they turn slow, they shoot slow, the only thing they're fast at is draining your supercapacitors, but for a first ship that sounds fine to me. You'll upgrade it later anyways, that's how you get this sub to shine. There's also a couple of ancient torpedo tubes at the front. They have to be launched via the button right next to the loader, but we had the mercy to put a little camera in there so you can better coordinate with the poor assistants doing on when to fire. What else, what else... Ah, the navigation terminal. This model is from way before they started placing the interfaces more ergonomically, so all the buttons for launching depth charges or discharging the coils or overriding the reactor doors are in the other side of the command room. Best to get yourself an assistant for that so you don't have to walk all the way there everytime. Aaaaaand I think that's it. That's basically all you need to know on how to pilot this thing. If you have any questions, ponder about them in the shower. Alright? Alright. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Bueno, y ahora este. Este es medio una clase de historia. Viste que dicen que la Coalición origino de un acuerdo comercial entre los dos mayores asentamientos? Pues, una de las primeras cosas que salió de ahi, osea, de los esfuerzos combinados de toda la sociedad europana, fue este submarino. Fue este el que dispararon los primeros cañones en las guerras contra los piratas, fue este el que abrio las primeras rutas de comercio que aun usamos, toda esta industria, el arte naval de toda la Europa empezó acá. Todo lo que hubo antes fueron las latas podridas que quedaron desde la NASA, pero esta nave fue la primera dieñada, construida, y operada todo en esta luna. Ahora, con toda esa propaganda que totalmente no acabo de leer de un guion, por que carajo te venderia una relica historica como esta para tu primer submarino? Bue, porque es una chatarra de antaño, obvio. Hay miles de estos aun tropezandose hacia el vacio, no es como si fuese un coleccionable. Si, esto es tecnologia avanzada, del siglo veintiuno, pero hoy esto esta anticuado como mucho. Asi que te advierto de unas cosas antes que pilotees esto. Esta chica tiene instalada un prototipo viejo de reactor nuclear, predecesor de los que usamos el dia de hoy acá en las estaciones. Es pesado, dificil de manejar, y me parece que tiene algunas perdidas de radiación. No se, no tuvimos un incidente de ese estilo en lo reciente, pero yo que vos no me acerco. Por suerte esta cerrado con un portón bastante serio, y se necesitan dos personas para abrirlo, y si tenes que operarlo lo podes hacer con la terminal en la habitacion de arriba. Ya que en ese entonces se cagaban hasta las patas de que explote o no funcione, tambien tenes atras un generador a gas. Recomiendo que lo uses con cuidado. Si necesitas darle un poco mas de energia a la red, si, dale, prendelo un rato, pero no lo dejes andando, porque los generadores de este tipo estan medio obsoletos y te van a crecer canas verdes buscando nafta. Las armas son un poco chotas, son solo dos de esos viejos modelos de cañon Gauss. Giran lento, disparan lento, y lo unico que saben hacerte ligero es consumirte la electricidad. Pero bueno, para un principiante esta bien. Los vas a mejorar despues, así es que haces brillar a esta nave. Tambien tiene unos tubos de torpedo en el frente, se tienen que lanzar con el botón al lado del cargador, pero tuvimos la misericordia de dejarte una camara en el medio así podes coordinar con los asistentes cuando disparar. Que mas, que mas... ah, si, la computadora de comando. Este modelo es de antes que hayan puesto todas las interfaces de manera ergonomica, asi que todos los botones para lanzar cargas de profundidad, o los inductores, o para abrir la puerta del reactor, estan todos en el otro lado de la habitacion de comando. Mejor que te consigas un asistente asi no corres como loco todas las veces. Yyyyy eso es todo! Ahi tenes todo lo que necesitas saber para pilotear esta cosa. Si tenes alguna pregunta, pensalo en la ducha. Dale? Dale.
Cargo Exosuit
por 76561198145396989
This mod changes the ExoSuit to has able to carry 1 ammobox in the suit and no other changes THIS MOD ISNT GOING TO BE MAINTAINED
Auto Turret Switch
por 76561198011431096
Switches between turrets without a button. Can be swapped with other weapons. Just gotta rewire it and change the ammo loader. NOTE: AI's dont know how to swap to the other gun. You still need to assign them to the other gun if you want them to change guns. They just don't need to change periscope.
Servidor Barotrauma con soporte de mods
Crea tu propio servidor Barotrauma en pocos minutos.
Alquilar un servidor Barotrauma