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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
SMRT Mark 1 Torpedo Terminal
por 76561198034284916
A set of terminals and buttons for controlling the SMRT Mark 1 Torpedo, as well as a docking port with the torpedo attached to it. The control system can accomodate multiple torpedoes simply by copying the docking port and its linked submarine module. Instructions are included for installing the system on a submarine, controlling the torpedoes, and resupplying the torpedoes on campaign. Requires the SMRT Mark 1 Torpedo submarine.
Imperial Light Cruiser v40.000
por 76561198004468758
An ancient relic forged from a strange STC. A ship not meant for space, but delving beneath the depths of hostile worlds. It is speculated that this design came long before the Great Crusade. A golden era design used to purge ocean worlds of hostile life. Modern day Imperial Cruisers seem to share the reinforced nose and powerful engines. While the ship boasts heavy firepower capabilities, it's ramming power and manuverability should not be taken lightly. - This ship is designed after the Warhammer 40k spaceships. The core design allows for an almost Town of Salem like experience for those that prefer to play traitor missions. A brig located on the command deck will allow players to lock up traitors and execute them via the navigation console. This will flood the brig and crush the traitors with the ocean itself before beginning the automatic drain systems 45 seconds after initiation. Security will also have access to not only the armory, but security cameras located in the Fabrication room, Medbay, and Engine room. This allows security teams to monitor the ship from the safety of their locked section. Navigation, Security, Engineering, and Medbay all have their own ID locked areas where only they and the captain have access. This prevents access to the reactor, weapons, dangerous drugs, and helm. A computer console can be located in each of the core rooms, all connected together allowing for either unmonitored conversations or for documenting required items / events. The ship itself is highly armored on the front of the ship, as is expected for an imperial cruiser. The high speeds allow skilled captains to ram heavy monsters into the wall to kill them, while doing minimal damage to players or hull. However, the ship has a very weak rear that must be guarded.
Immersive Repairs (Systems Only)
por 76561198994458346
Typ-IIB U-Boot
por 76561198400728167
An ancient submarine from Old Earth, now finds itself in an alien world. A tired and old design, in the wrong place at the right time... Specifications Dimensions: 42 m x 12 m Class: Coastal Submarine (Scout) Tier: Tier II Price: 15,000RM Cargo: 8 Crates Recommended Crew Size: 4-5 Armament - 4 x 1 Coilgun - 2 x 1 Bow Railgun Appliances - Fabricator - Deconstructor - Kitchenette (Medical Fabricator)
Linking Pin Lua FIXED
por 76561198053983286
King Fish
por 76561199021429491
King Fish is Herja's predecessor. It was designed as a mass-produced ship with fairly reliable electronics and not bad armor. However, King Fish lags behind Herja in terms of powerful weaponry. With internal airlocks, a completely private gun deck, and an arsenal that is safe from outside interference, this ship will provide comfort and safety for security and stability personnel on board. However, it will not be as effective at defending itself outside the hull. !!Doesn't work well with bots!!
Barsik
por 76561199021429491
“Barsik” is based on the beloved “Barsuk” vessel. Larger in size, it has more cargo space, a second ballast tank, and even its own medical compartment with a fabricator, which sets it apart from other small vessels. It remains a relatively inexpensive ship on the market, although it has many problems.
Ordinary
por 76561199096500927
Ordy is the ESA's primary attack submarine. It doesn't boast powerful armament and is classified as a combat submarine solely due to its survivability, decent speed, and unique hull design, which allows it to fire at seemingly inconvenient angles. Features a stealth mode and a protocol for completely isolating the ship's core (navigation and combat room). The main systems operate normally even if all electrical shields and the reactor fail. Crew survivability is paramount! Сlass: Combat. Price: 6000. Tier: 1. Crew Size: 3-5. Dimensions: 45х13. Mobility: X –> 25 (17.5 stealth mode), Y –> 20 and -18.8 Cargo: 12 boxes. Weapons: 2 Magnetic guns and 1 holder. INSTALLED SYSTEMS There are enough of them. I will list only a few. A smart airlock that won't knock you off your feet. Probably; Automatic doors, hatches, and valves that help prevent flooding when “Protocol 7” is activated by directing water to powerful pumps, bypassing the isolated core. Incidentally, the doors and hatches revert to vanilla mode if something bad happens; Automatic coils with a safety catch and much more, which, in my opinion, is the bare minimum for a submarine. NOTE It's quite possible that this boat will encounter minor or very serious problems, as I haven't had time to break it in and fix any undetected bugs or other surprises, but I really wanted to share this boat. I apologize in advance if my Ordy is acting up or getting on your nerves.
Europa Truck
por 76561199028157848
A truck in Europa, use the powah of speed to transport materials to get your first bucket of gold! It has nice lateral velocity, but weak at vertical velocity and armor. Tied up two storage on the roof of the truck. This mod also includes a modified version of this funny submarine. Ideas were coming from
[AL] E-48 Seabroyer
por 76561199803688977
E-48 SeaBroyer cargo ship is an improved version of SeaTaker where both the hull and the entire interior were redesigned. Characteristics Carrying capacity - 64 boxes Cost - 17.200 Tier - 2 Speed X - 15.8 km\h Speed Y - 17.2 km\h Enemy indication system at the ship's exits. Reactor melting indication system. Siren for personal purposes 2 Docking ports - has switching The pumps are also decorated, both small and large Hidden or slightly behind decorated boxes If you find any shortcomings or errors, write in the topic to this work
Постеры с дозой хихоза
por 76561198897904848
АЛЕРТ В МОДЕ ЕСТЬ МАТЮКИ Мод включает в себя постеры в виде разных пикч из интернета,с которых автор ловит ха-ха вмессте с друзьями. Если есть предложения что добавить из картинок или исправить размер постеров пишите в коментах. Буду читать и исправлять.
Nocturne
por 76561198045366310
Nocturne is the workhorse mining ship of the Maze region. A scout submarine capable of extended operation. It's built so a small crew can man the light armaments and support divers on missions like mining, clearing nests, or exploring ruins. It can run silently to preserve resources using decoys or go all out with depth charge bombardments. Its unique layered vertical ballast makes it quick to sink and stabilize but slow to float up, making for an unusual piloting experience. Trivia: Outposts constructed from Nocturne ships are nicknamed "Noctis" and frequently become mining colonies. Ships: - Nyx: T1 Transport https://steamcommunity.com/sharedfiles/filedetails/?id=3476042572 - Nocturne: T2 Scout
Reactor Controller Circuit Box
por 76561198169003121
If you download this you will need to hook up the input and output into the sub you put this in. Set efficiency on the left. 0-100 (I set it to 100 to get it to work) and then you should be able to figure out what the max output is of the reactor for the mem on the bottom right. Otherwise this is a good visual tool to know how the hook up the "Gold Standard" Reactor Controller. I hope it helps someone.
HMH Hellpods
por 76561198137299249
A simple mod that adds a new "Hell pod" variant of the boarding pod with a higher velocity, and a turret / loader to shoot them with if you want to.
Passive XP (lua, 100xp every 5min)
por 76561198030401898
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3152763063&searchtext=passive+XP Lua version: https://steamcommunity.com/sharedfiles/filedetails/?id=3163868582&searchtext=passive+xp all i did was change the lua version's 200xp per 5 minutes to 100xp per 5 minutes
C-581 ''Slipper''
por 76561198446469548
бывшое Легкое транспортное судно для перевозки важных грузов или людей переделаное под боевое судно имеет челнок для иследованея пещер также на подлодке есть иследоватильский терминал Боевая - 3 уровня Вперед:24 Вверх:17 Вниз:15 Макс Выработка реактора:6500
Enhanced Armaments Rough Edit
por 76561198378258539
Removes only the guns. The clothing and melee weapons remain untouched. This is not a patch you add along the original mod but a new version by itself Original Mod> https://steamcommunity.com/sharedfiles/filedetails/?id=2764968387 Expansion for Original> h
Grossman
por 76561198073121911
DESCRIPTION: Created for abyss expeditions by the Coalition engineers, Grossman is a very formidable sub, capable of taking out some of the most dangerous creatures and terrorists of Europa alike. Only few of them were created to lead Coalition's fleet deeper into the vast depths of the Europa, but due to corruption among distant Coalition outposts some of the subs managed to make it into the market. Among the features: onboard research lab, a drone with energy weapon, big stowage room and adaptive reactor. INFO: Tier: 3 Class: Attack Price: 35000 mk Recommended crew experience: Experienced Recommended crew size: 8-12 SUB STATS: Reactor max output: 8500 kW Top speed: 25 km/h Max descent velocity: 13 km/h Min descent velocity: -18 km/h Wi-Fi channels: 1337 DRONE STATS: Top speed: 42 km/h Max descent velocity: 13 km/h Min descent velocity: -19 km/h OTHER VARIANTS: With torpedo: https://steamcommunity.com/sharedfiles/filedetails/?id=2955783668 Version for Neurotrauma: https://steamcommunity.com/sharedfiles/filedetails/?id=2957371984 CREDIT: Component based reactor control scheme that I used: https://steamcommunity.com/sharedfiles/filedetails/?id=2899798076
Volta
por 76561198801409691
The Volta is a mean little attack craft with an electrical ace up its sleeve - two powerful discharge coils can fry anyone foolish enough to attempt a dorsal assault. Features: -Two electrical discharge coils tuned for large amounts of damage, they kill a crawler in 2 seconds -A potent armament for the tier, consisting of a flak cannon and chaingun out of the box -Rapid ascent and descent, powerful engine -Fabricator and deconstructor Tech specs: Reactor output: 4500 KW Vertical speed: 18 km/h Horizontal speed: 26 km/h Cargo load: 4 crates
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