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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Ebon Hawk
por 76561198026562237
Another odd hull found at the bottom of the Europan ocean. The only markings on it were that of the Ebon Hawk. Its been somewhat repaired. Its a tier 1 transport that while cheaper than other transports of its tier, has only half the cargo space. It does have the speed of a scout at its tier to make up for this. I wanted to make a transport, and another simple sub. I asked my friends and this is the top rated sub. IF you have any suggestions, bugs, concerns, feedback, ect feel free to comment. This now has a Tier 1 and 2 version included! Armaments: 1 Dual turbo laser (2 on T2) 1 Coilgun ( replaced with above on T2) 1 turret hardpoint T2: 1 Large Hardpoint 1 Discharge coil covering the engine area 2 Fixed forward turbolasers for the pilot/captain Features/stats: -Reactor output: 7k -2 LDU's, with some extra crate shelves -Top speed roughly 25 with 50 helm -Strong Hull especially at the rear T2: -Another LDU and two more Shelves -Med Fab -Extra 1k Reactor Output -T2 Has a speeder bike Note: The white garbage bin looking things are Plasteel cylinders (medium or large steel cabinets) Speeder bike by black mamba : https://steamcommunity.com/sharedfiles/filedetails/?id=2979034919
G.E.C Structures Pack
por 76561198041910277
This pack contents ships, ship wreaks, thalamus's, alien ruin stuff, Beacon's, and I am planing on working on station parts. All the items in this mod are G.E.C Structures they all have the G.E.C logo on them. There is bits of lore here and there The Tram in some of the Beacons if from this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2959130482
Barsuk II
por 76561198038270579
=========================================================== BARSUK - II =========================================================== The BARSUK is cheapest Tier-1 Attack Submarine in Barotruma. According to its decryption there is a subculture of Barsuk-enthusiasts who customizes and tunes their vessels to fit their wants and needs. So without straying away from its original concept I made some slight changes and improvements, I have given Barsuk the love and care it deserves. =========================================================== Changes =========================================================== - Added some bunk beds - Added some lighting in dark places - Added some more big steel cabinets - Added some more diving suit lockers - Added some more cargo crate shelves - Slightly reduced the dead-zone of turrets - Added some neon decorative wall fixtures - Added some more ammunition storage shelves - Added some more fire extinguisher placements - Removed All Rusty Junk - A fresh coat of paint for the entire Sub - Better cable management ===========================================================
Byzea
por 76561198050118608
The Coalition-made Byzea (Vees-AYY-ah) is a well-protected but bulky and slow vessel equipped for any sort of transport mission, be it hauling cargo, guarding prisoners or escorting personnel. She comes kitted with many on-board utilities and 2 Chainguns to the rear to protect the cargo hold and brig. However her poorly optimised electrical systems, singular ballast pump and less-than-adequate engine mean the Byzea can sometimes be quite a high-maintenance vessel lacking in manoeuvrability. Price: 15000 Europan Marks Tier II Transport-Class Submarine Recommended crew size: 4-7 Features: -Mineral scanner -Cargo hold with 60 crate rack capacity -Prison cell with remote controlled door -Engineering room with a fabricator & deconstructor linked to a large cabinet -Medbay with a bed and medical fabricator -Armoury with two secure cabinets -2 Chainguns, a coilgun and a turret hardpoint -2 Electrical discharge coils and depth charge launcher -2 Airlocks and docking hatches; top and bottom Strengths: -Tough, well armoured and gunned, although the front of the sub has no gun coverage before the turret hardpoint is filled, the bow is heavily armoured and the discharge coils cover blind spots -Can handle any cargo or transport mission with little issue -Engine room doubles as a bilge for the cargo hold -Generally handles flooding fairly well -Plenty of storage space Weaknesses: -Poor manoeuvrability; low top speed and poor acceleration -Singular ballast pump means slow ascent and descent characteristics and it becomes a liability if out of commission due to damage or ballast flora infection -Poorly optimised electrical systems
儒艮(现代化改装) Dugong (modern modification)
por 76561198207175729
经过现代化改造的儒艮号潜艇,更加合理的舱室布局,适合新手开荒,船壳全体+75HP,拥有三门标准电磁炮,一门标准轨道炮(轨道炮与下方电磁炮为同轴),搭载一艘dugong无人机,拥有备用电源,即使燃料棒用尽,甚至遭受EMP打击,也能进行移动与开火。 The modernized dugong submarine, with a more reasonable cabin layout, is suitable for novices to open up wasteland. Its hull is all +75HP, and it has three standard electromagnetic guns, a standard rail gun (the rail gun is coaxial with the electromagnetic gun below), a Dugong drone, and a standby power supply. Even if the fuel rods are exhausted or even hit by EMP, it can move and fire.
Even Pay for Repairmen
por 76561198304826523
Tired of not getting paid by your captain? Jealous that every other class, even those lowly clowns, get paid for doing their jobs while you live in squalor? Have I got the mod for you! With one simple payment of 199.99Mk/Month, you too will get money for doing your job. Here's how it works Changes -"In the Flow" now gives the engineer who repaired the device 20Mk on top of the repair-speed boost -"Miner" now gives 100Mk for every ore deconstructed on top of potential doubling, mining is a job real colonists do all the time! Potential future changes -Make Miner give the Handy Seaman every 'X' ore deconstructed -Change "Co-Author" (Engineer talent to receive the Handy Seaman) only to require another engineer/mechanic instead of exclusively a mechanic and engi, as well as only needing one person to hold the other
Brown Bomber [BMW]
por 76561198060075134
A light boarding shuttle for 2 crewmates. It has high mobility and view, but its fragile. Dock on enemy ship and turn on Boarding Mode to flood and shake the enemy submarine using it's own power grid to create chaos while you board. No O2 generator, so use suit all times. Good for pirate missions and PvP See all Bombers: The light fighter Blue Bomber https://steamcommunity.com/sharedfiles/filedetails/?id=2644794885 The kamikaze selfdestruct Yellow Bomber https://steamcommunity.com/sharedfiles/filedetails/?id=2731538611 The boarding and disruption Brown Bomber https://steamcommunity.com/sharedfiles/filedetails/?id=2785782611
Mary Anne Mark II
por 76561198037968811
A modified version of the EK Marauder. Features improvemets to coilgun munitions storage, quality of life, crate storage, and an added research station. Bot pathing has been reworked and hatches have been wired near the bridge. Features a depth charge launcher connected to an undermounted spotlight.
[天灾级] “熵”号星际登陆舰
por 76561198886447580
作为弦舰队中,天灾系列的一员,这是为了登陆在类似木卫二这样的卫星上专门打造的集侦查,歼灭,探索,科研,远航为一体的登陆舰。她能够轻松的抵御严寒,面对深渊水压时可以毫不在乎的正常运作。
Selkie IX - Tiny Solo Shuttle (Mariana Special)
por 76561198024307672
See: https://steamcommunity.com/sharedfiles/filedetails/?id=2364037211 This post-import variant has been reinforced with alien materials to allow for deeper diving. Unfortunately this has increased the price even further beyond the already staggering sum it's equally ill advised sister ships cost.
Dionysus Deep Diver
por 76561198059376588
First iteration of the Zeus Deep Diver Submarine. Dionysus was designed to be more compact than its predecessor and should be easier to manage even with a smaller crew. It is equipped with semi-automatic reactor controller. Spacious leisure room can be used for social activites or for hydroponics. Well-thought deisgn should allow crew to spend more time doing useful stuff, rather than running from one end of the ship to the other. It is suitable even for solo playthrough, though for this you really should consider even more compact submarines made by other creators. Now comes with a self-destruct button! For help type "help" in captain's personal terminal. Made by Unibel. Many thanks to (alphabetically): - BoomMicGuy from Steam (for their published "Security Cameras" item assembly); - BravoSixGoingDark from Steam (for their "Valkyrie" drone); - HalfdeadKiller from Barotrauma Discord (for troubleshooting the second engine wiring); - Ignis from Steam (for their published "DYI Reactor Controllers" item assembly); - Herdal from Steam (for their published "The Accident Button" item assembly); - Jade Harley from Barotrauma Discord (for captain's terminal); - Joker from Steam (for beta testing and design tips); - Kerbarian from Steam (for their Galdur Scout Pod); - Shrouds from Steam (for their published "Enhanced Interior" item assembly); - SydWad from Barotrauma Discord (for lights that turn on and off automatically depending on if someone is using a persicope); - WackyPeanut from Steam (for beta testing and design tips); - Zircon from Steam (for their published "Realistic Self-Destruction Sequence" item assembly).
Stiletto
por 76561198006972814
Designed originally as a military vessal, the Stiletto (So named for its appearance of a tall boot rather than the slendar dagger) is a fast, heavily armoured submarine. She is kitted to manage most operations and sustain a medium sized crew on long trips to the abyss. Its unique turret system drastically saves space at the cost of only having three active cannons at one time, and its central access shaft provides rapid access to the entire sub at the risk of potentially catastrophic flooding.
The Exxcelent
por 76561198217095672
Well rounded medium sized submarine capable of dealing with most situations. The submarine is layed out with the reactor as it's center, making meltdowns easy to deal with and the duel engines are placed in a seperate compartment that requires you to leave the main part of the ship to make repairs. (Originally created to be used in rp/traitor games/servers)
【SHC】[Mad Shark]UAV console
por 76561198800529538
SHC:Small helper console 小帮手系列【狂鲨】攻击无人机的控制台。可以将它复制到自己的潜艇上以操控【狂鲨】攻击无人机。 ------------------------------------------------ SHC:Small helper console Console for the UAV of the Small helper series.You can copy it to your submarine to control the
Single Button Smart Airlock
por 76561198055421141
A Smart Airlock that operates on a single button press. It will open, and wait a bit before closing behind the player. It will open if a player is detected outside of the Airlock, requiring no input. Do note that the Item Assembly that comes with this is not "prettied up" like the one in the preview and gif - it just has the door, hatch, button, logic circuits, pump, and water detector, with direct lines between them, so you can move the door around if need be. If you need to make another entrance door, you can, just link it up to the same "OR" component as the first. On my to-do list is include a Docking Hatch Variant of this that will force open both doors if docked. I have not done that yet.
[AH] The Press
por 76561198068916959
This is a shuttle for a kind of Battle PVP Designed with other shuttles for station battles with an premade Hangar pendant of publish yet. This Kind of shuttle has the high capacity of a Submarine bell to drop over their enemies and crush then with his detonator mines. How to use it: - You can activate/deactivate easealy the mines with the navigation terminal buttons. You only have to click once each button and you'll activate the mines. - To deactivate them you only need to click on the navigation buttons again. - The indicators on the panel will warn you if mines are armed or unarmed - To open the Press doors use the Alien buttons inside and outside the Submarine Bell - If you open the doors of The Press it will slowly drop to the void. Open them to shoot your enemys, to get out of the bell if you need but to replace the explosives of the mines close the doors again to maintain the buoyance and remember always to deactivate them first or you will remember later when you will lose your limbs. This pvp shuttle is a minor part of a major PVP proyect to play a battlefield with different kind of vehicles/shuttles of 1-3 players for each one. https://imgur.com/a/3IkgNAM https://imgur.com/6opN97f https://imgur.com/a/fIgh69f
Vanilla Subs (Empty)
por 76561197962051582
This mod remove the clutter spawn on submarine purchases. Freeing up all the containers for permanent sub transfers without the nessessary to sell half the sub first. The price for each sub is decreased with 15 ish % to represent the loss of clutter. Ships Included - Azimuth (Empty) - Berilia (Empty) - Dugong (Empty) - Hemulen (Empty) - Humpback (Empty) - Kastrull (Empty) - Orca (Empty) - R-29 (Empty) - Typhon (Empty) - Typhon2 (Empty) Note - Guns have there weapons loaded
[PESD] Argus V {EK}
por 76561198316798946
EK version of the Argus V. For personal use.
Cyclops
por 76561198396816469
Convienient Storage Armory and Medbay. Outfitted with 6 coilguns and 2 railguns The Cyclops is a beast when it somes to taking on enemies. Electronics are centralized below the reactor and work for everything.
Dragonfly Heavy
por 76561198057296745
A small, shuttle-sized sub, mainly for stealth gameplay. Armed wih automatic discharge coils.
Periscope Navigation System 2x
por 76561198034284916
A two mode system for navigating by periscope (bes used with a periscope switching system). Mode 0 modifies the values being continuously sent to the engine and ballast pumps so long as the mouse is held down. Mode 1 attempts to accelerate as fast as possible in the firection the mouse is pointed so long as the mouse is held down, then resets to neutral afterwards.
Dragontail 2
por 76561197974432205
A revision of the Dragontail, the shuttle was removed and replaced with more rooms, a greenhouse room was added, and a fab/deconstructor added by gunnery
Cyclops Mk-IIIc
por 76561197982235574
The Cyclops Mk-IIIc is customized version of Cyclops Mk-III. It has good maneuverability, great flooding resistance and a powerful arsenal which can repel hostile creatures attacking from any side. Smart systems, speed and firepower allow it to overcome all dangers of europa's depths. This version had shuttle bay removed in favour of more space and larger ballast.
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