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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
susmarine. FUTA EDITION
por 76561198079587967
邓氏鱼Dunkleosteus
por 76561199008929172
船只数据: 规格:45X22m 载货量:20 水平速度:最大速度25,启动副引擎速度43,跃迁系统230~330(公里/时) 垂直速度:最大下潜速度20、上浮速度17(公里/时) 防御能力:2倍船壳硬度 武器:连射炮×2电磁炮×2双重轨道炮×2特殊武器激光斩舰刀×1 自动电磁线圈×3 推荐船员数量:3-12 说明:这是我自制的第一艘潜艇,强度略微“正义”,外形仿造泥盆纪时代的古生物邓氏鱼,但内部构造却是个超级缝合怪。参考了多位大佬的作品内部构造以及黑科技。个人觉得将别人的创意拿来后改一遍就说是自己的对原作者太失礼了,所以大佬的黑科技没有怎么改动,也会把出处标出来,如引起原创作者大大不满,会即刻删除相关配置。 功能如下: 1.配有三种小型无人机,zyleand大佬的核爆无人机RadiantDroneMax、仿生鱼同款配置的轻灵火花级无人机、兔蔓大佬的黄金鲨内运输无人机-鲨鳍码。 2.船头口部安装了蓝海群心儿大佬的激光斩舰刀威力巨大!口腔内可以收怪物尸体材料,一趟下来也能收五六具吧(本以为口腔处是弱点,没想到装上斩舰刀后极其好用呢!唉嘿!) 3.无人机室装有类似仿生鱼的跃迁系统(自娱自乐的时候嫌做任务跑得慢装上的)可瞬间飙升几百的速度,持续2秒。操作不当容易出事故,请慎用! 4.自动分类储物柜,由于自己玩所以怎么方便怎么来,如将沉船打捞的物品放到箱子里,随意扔到地上,只需命令NPC自动清理物品即可,NPC会自动将物品放到相应的地方。 内部构造仿造了巨浪004的迪厅,内饰以及电路组合大多来自zyleand大佬的Sleipnir,船鱼鳍以及尾巴和酒吧部分来自lorh。 如安装了lua优化模组会导致激光斩舰刀不能使用,我尝试了一下解决办法:先按F3输入cl_reloadlua,再输入performancefix打开performancefix Config。找到下方的Client High Priority Components和Server High Priority Components俩栏,将俩栏中的Turret优化给删掉。然后拖回上方Save Config保存即可。再保存完记得再输入一次cl_reloadlua。目前这个方法只解决了高频激光不能使用的问题,无人机双击切换反应变慢的问题没有解决。
SSN-Juggernaut
por 76561198123888127
Thanks to the salvaging of ancient alien technology, thiss sub managed to utilize its power through a powerful cannon placed on the front! However, its destructive power required a rather large reactor as long as a long reacharge time of the weapon itself.
Airdsgainne 'Dropshipper'
por 76561198023167350
++ A lumbering salvage vessel that has been retrofitted for boarding action, the Airdsgainne delivers her packages in a semi-reliable fashion. She comes equipped with a series of four breaching Shrike pods: a simple and safe* (though costly without recovery) method of delivering crew into whatever the sub comes across. A cramped but capable Sparrowhawk shuttle is attached at the lower airlock to provide assistance in recon, medium range crew transport, and supporting fire. ++ FEATURING +SPARROWHAWK SHUTTLE+ A hacked and slashed Goby, reduced in size to reach even smaller spaces +SHRIKE DROP POD+ Four explosive breaching drop pods. Each one must be primed by a diver inside of the pod, via activating a switch, filling the Shrike with water. An alarm corresponding with the primed pod will go off in the Command Dome - once the light is blue, the Shrike can be launched. After 10 seconds, a railgun shell filled with UEX will fire out of the Shrike pod. Upon reaching the destination, or for emergency repairs will docked, pulling both of the levers will open the side doors. Once the mission has been completed, Shrike pods can be recovered by repairing any damage, reentering the pod, and hitting the switch, draining the Shrike of water and letting it rise. A recommended drop distance of +MINIMUM+ 100m is advice to negate damage to divers. It is also advised to maintain position over whatever you're dropping on, to allow for easier recovery of Shrike pods. It is not advisable to use these systems against large creatures. tl;dr glorified sea elevators +Weapons+ -Two Coilguns (a third on the Sparrowhawk) -One Railgun, with lock -One hardpoint on the Observation Dome -Two simultaneous EDCs +Observation Domes, with a sealable, oxygen free safe room in the Navigation Dome+ +Ample Cargo Capacity+ +Spacious Berthing Quarters+ First sub, built over a few weeks. This thing will blow through junction boxes if power is not managed, so uh....drive well :-)
[ECR] Automated Research Beacon
por 76561198066819534
With the recent Among the Ancients update, we have been given access to a new crafting bench, the Research Table! Many of our favorite subs do not have these installed yet, and so to help provide another location with access to genetic engineering I made a standalone Research Beacon to assist the Mad Geneticist on the go. Europa Custom Retroffiters presents the Automated Research Beacon, your genetics lab away from home! Complete with research table, medical fabricator, and moon pool for easy access to all of the wonderful Europan wildlife! This beacon is powered by batteries, making this a unique yet rewarding challenge for the up and coming engineer. Two docking ports both above and below the station allow for another vessel to recharge the extra large capacity battery arrays. The lower docking access has enough space to accommodate a Berilia-sized vessel, though surrounding terrain may not 100% guarantee clearance.
Venus 1 Star
por 76561198230806872
2 coilguns, 1 hardpoint, 1 discharge coil, 2 engines, 1 large ballast, 3 ballast pumps, 3 divesuits, full fabrication and deconstruction, bunks, and a plant pot. Made for small campaign crews. Top horizontal speed ~29km/hr and top Vertical speed ~21km/hr. Reactor is a bit of an older model max power 6500kw. Has a big spikey thing on the front for ramming ice might work or might kill you :P. Report and problems with the sub plz so I can fix them.
Cyclops Mk-IIIc+
por 76561198246616652
The Cyclops Mk-IIIc is customized version of Cyclops Mk-III. It has good maneuverability, great flooding resistance and a powerful arsenal which can repel hostile creatures attacking from any side. Smart systems, speed and firepower allow it to overcome all dangers of europa's depths. This version had shuttle bay removed in favour of more space and larger ballast. !!!Warning!!! This sub was made by Ignis, i reworked this for "thunder under the ice" update and in the end just for playing with my friends. Here's link to the original: https://steamcommunity.com/sharedfiles/filedetails/?id=2138735468
RAY---攻击舰
por 76561198236391080
军舰“RAY”已准备待命,本舰由HU改造。该舰速度很高,但潜浮能力较弱,反应堆能提供澎湃的能源.高射速舰炮可撕裂摩螺克的硬壳!船头重型轨道炮可击毁叛徒船只!船体的电磁线圈可烤焦所有小型生物!摧毁所有生物与障碍,对抗木卫二深渊的终极恐惧!
Gladiator
por 76561198318882785
Russian: Боевое судно "Гладиатор" является модифицированной версией своего предшественника. Данная версия отличается более современным оборудованием, увеличенными балластами, новым шлюзом, стыковочным портом для челноков, улучшенной оружейной, бригом и прочими незначительными изменениями. Также стоит отметить что судно хорошо показывает себя в бою против обитателей Европы, но как и все другие подводные лодки обладает и своими собственными недостатками. English: The attack sub "Gladiator" is a modified version of its predecessor. This version features more modern equipment, increased ballasts, new airlock, a docking port for shuttles, an improved armory, brig, and other minor changes. It is also should be noted that the ship shows itself well in battle against the inhabitants of Europe, but like all other submarines, it also has its own shortcomings. Оригиналы | Originals "The Hagfish" by B. Oozer - https://steamcommunity.com/sharedfiles/filedetails/?id=2064431485&searchtext=Hagfish "MOSKVA" by Zircon - https://steamcommunity.com/workshop/filedetails/?id=2064032463
The Sinking Dutchman HM
por 76561198047409286
Ship Design By Queen Ciel For and By The Phanthomhive Faction. Designed to withstand any fire fight and any monsters. Recommended minimum crew 7. Features 4 Coilguns, Docking port for shuttle, medbay, vast storage capabilities, deconstructing and constructing facility, Automated ship seal off to prevent levels from flooding down or even up, and a brig. This midsized ship will take you to the end of the campaign on 100 percent difficulty. Enjoy =^o.o^=
Горбун II (Giggs)
por 76561197992814679
История изменения лодки: https://www.youtube.com/playlist?list=PLRTn136RnQtrfryZwatjRtbLJPu2IxiHh На стримах я редактировал её и обкатывал, тестил, новые функции. Получился такой небольшой мини-гайд, как разобраться в этом редакторе, если вы не понимаете что там нажимать и как сделать лодку круче и лучше. Описание лодки: 3 Магнитные пушки, одну манитную пушку на корме можно купить и установить, 1 рельсотрон, 1 глубинная пусковая установка, внешняя электрическая защита. запускается нажатием кнопки в консоли управления лодки. Дополнительно установлена кнопка "АЛЯРМ!" Сигнал тревоги. Соединил все батареи к ВАЖНЫМ системам лодки. Теперь лодка может прожить минут 5-10 без реактора на запасных батареях. Добавил каюту экипажа и гауптвахту над реактором. Новая точка выхода в балластной у кормы. Сквозной проход между нижним выходом и носовым балластом. Пункт управления и сейф внутри него, может открывать, закрывать ТОЛЬКО капитан. В мед. отсеке есть отделый сейф для медика. Открывать её может ТОЛЬКО медик. Присутствует разведовательный дрон на носу лодки. Управляется с мостика капитана. Рекомендуется размер экипажа 5-10 человек (ботов) Минимальный экипаж: Капитан, СБшник, Медик, Инженер, Механик. P.S. Да, лодка стоит 8500. Да, это очень мало для такой лодки. Я бы поставил 15-20к. Но идея была в том, что бы её можно было взять с самого начала игры и при этом у вас осталось 0 кредитов (если вы запускаете компанию на среднем сложности финансов) Лодка НЕ ЯВЛЯЕТСЯ имбой. Она всё так же уязвима против больших роев и здоровых дур (противников) я специально балансил лодку так, что бы она соответствовала своей изначальной стоимости. Я сам не люблю имбовые людки. И очень долгое время хотел что бы была мёртвая зона на корме (лодка пробыла в таком состоянии 2 года) Но после недавних тестов с друзьями и подписчиками было принято решение добавить ещё магнитную пушку на корме. Она изначально недоступна и её надо купить у главного механика на базе + она управляется с перескопа в реакторном отсеке. Сделанно это было специально, что бы "СБшники" заманались бегать к этой мёртвой зоне на корму. Идеальный баланс сложности и интересного геймплея соблюдён =) P.S.S. И да... Вы просто посмотрите КАКАЯ ЖЕ ОХ****АЯ КОМНАТА ЧИЛЛА!!! ммм... Моя самая любимая комната на корабле.
Ranger v2.1
por 76561197976112807
A medium sized attack submarine, designed for single player campaigns. taking advantage of the latest advances of technology and efficiency, the Ranger has been developed specifically for the challenges of Europas oceans and has much to offer an experienced captain. This is a powerful but not ridiculous submarine that has been tested to function efficiently and ergonomically. Fully Mapped for AI. The sub costs 16,000 and starts empty of gear. Equip the sub at your expense.
Agosta Mk3.2
por 76561198027376174
The Agosta was the current largest ship created by the drawn Europan Engineering Corp, before being modified by the Chordata Engineering Corps. Now hosting 6 coil guns and 1 railgun(one was added to the bridge to solve a blind spot). A Command Periscope has also been added, to allow the Captain to mantain visibility even when the blast shield is down. The Agosta Mk2 was built for large crews in mind. Credit to Prism_Mind for the submarine, creator of the Agosta How to activate the submarine. Open Command Screen next to the reactor: 1. type in Master 2. type in Equipment 3. type in Lighting 4. ???? 5. Profit Changes: Expanded secure med bay Medic can now enter Bridge Secret compartment added (you'll have to look for it yourself ;) ) Cargo bay expansion Periscope Change Fixed: Front gun not charging Mk 2.5 Construction Storage Captain's Dive Suit Chin to prevent airlock being blocked by terrain Upgraded Airlock for faster exit and entry (with less flooding) Additional Fire Extinguishers Stun gun + Ammo for Sec Officers Additional Batteries 3 hats in the Captain's quarters Extra SMG and Ammo for Captain Mk 3 Added Balalaikas (need Balalaika mod) Decorated it with new updated decorations Mk 3.1 Removed Balalaikas (turns out they wernt that popular idk) Mk 3.2 Added Price
Orion
por 76561197970635027
Orion Type II is now also available: https://steamcommunity.com/sharedfiles/filedetails/?id=2124284219 The Orion is a Poseidon class search and rescue submarine. Designed to get in out of dangerous territory fast and undetected. Well armed for its size with 4 coil guns (including the drone coil gun) and a front rail gun. Thin armor and exposed weak spots (especially when the drone is not attached) limit its combat capabilities. The Pegasus exploration drone can be used to explore caverns, transport divers for long distances or as an escape pod. Submarine characteristics: - Small size (same size as the Dugong). - High speed (especially when the main en auxiliary engine are both being used). - Can be operated by a small 3 man crew, but has space for a larger crew. - The captain can toggle most functions from or at the command console (door mode, armory access, searchlights, battery toggle, both engines and the discharge coil) and the most statuses are displayed by text displays. - The engineer/mechanic can enable/disable the engines from engineering. - When the 3 coil guns are combined with the drone coil gun there are almost no blind spots. - Front facing, single loader rail gun (controlled by the same periscope as the top right coil gun, use a button to switch between guns). - Drone coil gun can also be controlled from the sub (press the trigger once to take control). - Fabricator, medical fabricator and deconstructor are all present. - Some weak spots, especially at the front when the drone is not docked. Drone characteristics: - Very small and agile - Large battery capacity (in case you need it as an escape shuttle). - Armed with a single coil gun (green or red light indicates if you have control). - Can be navigated remotely from the sub or from inside the drone (toggle on the shuttle navigation console on the submarine and drone). - Automated docking that can be disabled. - Oxygen generator and airlock. - Disable power button so that the drone can be “parked” on a surface and disabled to prevent the batteries being drained while the divers are outside (can be toggled from the submarine and drone) - When docked its engine and ballast become part of the submarine and are controlled trough the command console automatically (great for shredding some nasties near the submarine airlock). - When docked it will charge the batteries but will never power the submarine. I hope you enjoy the submarine. Let me know what you think in the comments.
Rescue Shuttle 468
por 76561198166385890
The workhorse of the colonies, these little shuttles have good speed and dive/ascent characteristics, but they are fragile and their low-capacity batteries limit their range somewhat.
Kaiten(Shuttle)
por 76561198077031092
For solo travel.The added "kaiten-ex" adds a self-destructing device
Neurotrauma+木萌兼容Patch
por 76561199033512304
模组排序: 兼容Patch + Neurotrauma + 木卫二萌化计划 - 人物发色不再是只有白—灰—黑色: 美术风格对齐萌化,伤害计算对齐精创 - 部分灵感以及贴图、声音来自: Neurotrauma+木卫二萌化计划兼容整合补丁 https://steamcommunity.com/sharedfiles/filedetails/?id=3303939044 同时感谢: https://steamcommunity.com/sharedfiles/filedetails/?id=3303939044
Taran
por 76561199132521458
The Taran is a Tier 2 combat submarine with high resistance to sinking. It is equipped with a compact combat drone capable of highly effective clearance of aggressive fauna nests. It also features a mineral scanner, though access to it is located in the engineering compartment. The drone is taken from this project: https://steamcommunity.com/sharedfiles/filedetails/?id=2723641236 Таран это боевая подлодка второго ранга с большой стойкостью к потоплению. Она оснащена компактным боевым дроном, способным крайне эффективно зачищать гнезда агрессивной фауны. А еще на ее борту имеется сканер минералов, однако доступ к нему осуществляется из инженерного отсека.
Antique Handcannon
por 76561198385283844
A single action, muzzleloader revolver. My goal for this mod was honestly to just see if it was possible to make a feasible single action weapon in baro. Apparently it is, and you can try it if you'd like. I might add some special ammo later on, but for now it only has one. Heavily reuses code and some sprites from Flintlock Series. Because of this, it uses an incredibly similar mechanism that is based off that mod. Aim twice in rapid succession to toggle the action of the gun. Uses Antique Handcannon Sprite from Pistoletta by YiTi.
XS-905 CASTALIA
por 76561198171454569
Experimental hybrid Attack/Transport T2. Ambitious construction that took me five days of learning and fighting with the editor's quirks. Made as a learning experiment and primarily for play amongst my friends and I. Almost gauranteed something is broken, guaranteed not to be balanced in some ways. Constructive criticism is welcome. I will be unlikely to fix non-critical issues. Lore: Castalia is the first and lead vessel of the XS-9XX Macula class. Her experimental launch and test voyages paved the way for her sister subs XS-910 'Cyclades' and XS-915 'Thera'. The Macula class was notable for being the first AHI vessels to experiment with high-energy electrical grids and a centralized alert system. After a successful career ferrying cargo and people through moderate depths, AHI retired Castalia and, after removing classified equipment and applying a fresh coat of antiox, listed her for sale on the open market. To this day Thera remains in AHI service while Cyclades was scrapped after wrecking from a reactor accident. Note: Castalia is heavily greebled and be forewarned that the wiring is a complete rats nest. Very little is labelled and as of writing I do not intend to change that since I spent too much time on this as it is. Yes I used a Shuttle Nav in place of a full Submarine Nav. This was a stylistic decision. Many things on this sub were stylistic decisions. Six Guns split across three periscopes. Each periscope has a lever which switches between that station's top gun and bottom gun. The ability to switch the gun on any of the stations is duplicated to the buttons on the Con. Also on the Con is a switch which kills the external lights, including the gun spotlights and by default excluding the hatch beacons. Security monitor control six cameras, of which three are outside. The switch under this position mutes the alarm system. For the following rooms, the lights are activated by a nearby switch: Armory, Medbay, Workshop, Quarters A & B, Cargo Hold, Storage, Bow Utility & Fore Ballast. For the following rooms, the machines are enabled by a nearby left-hand switch: Medbay, Workshop For the Armory, the depth charge launchers are armed with the left-hand switch. The launch levers will not operate unless armed. Cost: 9000 Crew Recommended: 5-6 Crew Minimum: 4 Class: Attack Tier: 2 Game Version: 1.12.7.0
BOG
por 76561198171454569
This is my first completed creation utilizing Barotrauma's Submarine Editor. Some expected items or functionality may be missing, feel free to take that as extra challenge. Constructive criticism is welcome! Lore: Part of the aging S-61 class of light scout & utility vessels, 'BOG' is a simple, short-range vessel whose small size and low cost make it ideal for light-duty operations. S-61 vessels are not designed for long term missions and, save for modernized examples, lack many of the niceties and even functionality offered by newer vessels in the same displacement class. Non modernized examples are scarcely armed with a single, aft belly mounted depth charge launcher. Despite these shortcomings, S-61s have proven decently easy to learn and operate, and combined with their cheap price there's been no shortage of the class along short distance waterways. Its simplicity allows it to operate on as little as one person in many scenarios. Cost: 2900 Crew Recommended: 2-3 Crew Minimum: 1 Class: Scout Game Version: 1.12.7.0
Pet Morphine
por 76561198412980494
A really weak opiate for when your pets limb gets torn off. Sometimes feeding your pets is just too slow, ontop of that, theres probably some that try and inject morphine into your pet without thinking twice of its potency. With this mod, they'll know exactly what they need to use. This is supposed to give the same effects as basically Opium + Naloxone, but a little less. Will induce nausea to humans.
“剑鱼”轻巡洋舰 远征型
por 76561198815954453
T2实验性的先进侦查舰。“剑鱼”体积较小且功能齐全。其上搭载了生物雷达阵列、激光点防御等设备原型机,能轻易完成清剿敌怪、勘探搜救等各项任务。 远征型进行了大量改进,添加了更多电容以支持长时间的征途,并增加了点防数量。新增加的炮台强化了火力,并且能根据战斗需求进行更换。 修复了卡楼梯的问题(大概) 修改了右上装甲为平放,这样在潜艇内部就可以修到,还能防止对接时被前装甲阻碍 点防前方增加了两个、后方增加了一个、下方舱门拐角增加了一个、后下方增加了一个,并且增加了两个电容,四个电容分别覆盖 前上/前下 后上/后下 的点防组 炮位修改为 前上/前下 后上/后下 的配置,每组为2小炮台(共用一个装弹器)1大炮台,可在舰桥选择是否启用大炮台 舰桥操作的前后炮新增单独电容(以前是和主炮共用电容)
Show more msg
por 76561198408880288
Warning,this is a cheating mod You can now see others' healthbar even they are conscious,ignore the setting of the server. Client-side lua is required.
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