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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Дополнительный опыт
por 76561198064035817
Добавляет препарат, при применении которого персоннаж получает 100 опыта каждую минуту
HEGS-MK11 Ironclad fix+
por 76561198378279905
HEGS-MK11 Ironclad but improved by me(кибер говнюк). Me and my frend tried to play wit original version of this sub but had many problems with it, so I fixed it and added some stuff that makes it better, also I remade ellectronics a lil bit to make batteries not charging itselfes. (english is not my native lang, sorry if I made mistakes somwhere) Costs 8,500 mk, have one automatic sentry and other guns: autocanon, mortar, some kind of gatling gun and medium SSL.
Enhydra
por 76561198040026583
Some Separatist engineer slapped this together while high on fentanyl, but they ran out of parts halfway through, this is why it is a bit small. It has some features (I think) including crippling power issues. Mind the drone. It is a weak spot. tl;dr: Actual features -Everything can be accessed in no time due to compact design and component centralisation. The drawback is that everything also breaks in no time. -The entirety of the submarine can be controlled from the bridge, including weaponry. This ship was designed with the intention to be used by small groups with only a few or no bots. -Fission and turbine output are automatically regulated by a reactor control circuit. -Silent running reduces maximum horizontal speed to 10-20% and turbine output to zero. There is no need to shut down the reactor but the control circuit (or vanilla automatic control) has to be turned off for it to be working effectively. -Lights can be turned on and off. This includes turrets and searchlights. -The EVA access and lower airlock can be turned into additional ballast for a quicker descent (up to 25 km/h). Alternatively, this can also be achieved with a plasma cutter, but switching a lever is usually easier. -The drone features a pulse laser and both an ammo shelf and a medium cabinet that can be accessed while it is docked and while it is diving. -There is fentanyl and some tobacco in one of the crew quarter compartments. What to keep in mind -The submarine is very small. If one room gets flooded, it will sink immediately. Even the drone interior has enough volume to pull the entire ship downwards. Leaks have to be responded to quickly. Same goes for fires. -The reactor is already on by default. You only need to turn on the reactor control circuit for it to start working. -It is very fast. Be mindful of obstacles and walls. -If something chews through the bridge hull, none of the controls can be accessed without being in biting range. I recommend keeping a shotgun close by. -The moon pools or "force fields" that the ship has in place of actual airlocks are death traps, especially for bots. -Bots will try and repair the drone but the pathfinding is basically impossible to make without them getting stuck in the drone interior. If you plan on playing with bots, lose the drone or use the Mk II version of this ship instead. -The drone is not meant for human transport. You can cramp someone in there but it requires some serious yoga. -Some of the bot waypoints still require corrections as they might be a bit wonky. As a sales guarantee I successfully mission tested the ship (alone with only one bot) on Hellish (100%) difficulty.
Camel with siska
por 76561198882383802
Camel with tactical deployable SISKA very fair very balance Vanilla Like!!! Screen outdated
Alternative Class Meyve Suyu
por 76561198339817241
TRANSPORT SHIP 4-7 SRDN CORP. Lights are manuel in navigation room
Connect 4 but sideways
por 76561198294667694
Check out my other games and the widely acclaimed HonkOS in the above collection - sideways! - multiplayer! - knows what moves are valid! - considers already taken moves! - switches players automatically after a valid move! - knows who won or if there's a draw! - resets the board automatically for another round of fun! - doesn't snitch to the captain! - Honkmother-Approved!
Предметы фракций
por 76561199089322499
Automatic docking scheme
por 76561199159448239
Автоматическая и полу-автоматическая схемы стыковки. При включении заставляют произвести стыковку по первой же возможности. *Мод работает на родных деталях поэтому будет работать и после отключение мода* Automatic and semi-automatic docking schemes. When turned on, they force you to dock at the first opportunity. *The mod works on native parts, so it will work even after the mod is turned off*
官船儒艮Dugong Overload type
por 76561198421777346
Dugong overload type, through the components that can be built directly in the game and modify the layout to enhance the Dugong's experience in the campaign, the power grid and other functional circuits built can be manually restored in the original game, and some additional mechanical equipment is added, the number of components is about 1,700.The purchase is divided into type A and type B, type B refers to the addition of two rows of drop-down hidden safes on the basis of type A that may be used by many people, and can store personal items, which is not used in the single player campaign. Details of overload Settings are as follows: When the red limit is shut down, the initial reactor power is overloaded by 1.96 times the load, which is an energy-saving overload mode.Overload increases the decomposition synthesis, maximum speed, acceleration and deceleration, displacement and charging speed compared with that without overload. Except that the maximum speed will not continue to increase when the maximum speed is 1.96 times of overload, other performance will still improve. Therefore, the red limit can be raised to the maximum overload multiple to achieve the maximum performance of the submarine, and the "one-button red limit" button or the acceleration switch button can be switched on the sonar interface. Combat performance: Overload maximum speed 49+ during the campaign (upgrade to T3+ Captain 160+ driving skills + mechanic repair level 8 engine engineer, assistant fish crew to learn the captain's center line is not necessary), maximum acceleration to the maximum speed within 10s;Deep sea mode, more than half the room water, dive speed 31+, rise speed 18.
NT NeuroEyes [fix] fork
por 76561198055452359
Fork of NT NeuroEyes . I disabled overlays becouse theu too annoying. Plans: - add new afflictions - balance mod Load order: - NT NeuroEyes fork - Neurotrauma
Incoming Buzzer (Siren included)
por 76561198267926142
Ever wanted to hear that fancy C-Ram alarm tone while getting shredded by the local wildlife ? Well this simple mod got you covered. Introduces a buzzer and siren variant.
Раптор
por 76561198965158035
Раптор - боевая подлодка созданная для фанового прохождения небольшой командой, имеет достаточно вооружения чтобы не получить пизды на последних этапах игры, и не имеет нормальной энергосети, так что без нормального инжерера вам хана. За то на борту есть аж 3 больших модуля для ящиков и носовой лазер который может анально пенитрировать чё угодно, лишь бы энергии хватило
大帆船
por 76561198412713398
大一点地可以单人玩得帆船,两个人可以舒服点,因为重炮和小炮分开了。AI不会跑夹板上骚,加强了火力速度和排水。初始有很多物资,用来打MOD怪的,游玩原版可以使用原作者的april tree.
【TSM】Snoata '关外'全自动火力 nt萌化最终版
por 76561198412713398
Max and Min Functions
por 76561198169791985
Returns the greater / smaller value of two inputs. The version with two components doesn't produce an output if the two inputs are equal. Use the three-component version if equal output is necessary. All components must have empty false output fields.
Dugong-IP
por 76561198396367552
Redesigned layout items:1372+ crew required:3-5
COR Ice Axe
por 76561198323973904
Literally just the Ice Axe from COR. Does not require a recipe.
Humpback MK2
por 76561198059342770
A former military vessel, WH4-L3 'Humpback' has been retrofitted into the newly "Humpback MK2" with a new reactor, two more weapons for complete coverage of the hull and an upgraded engine. Notable added features: -Upper floor has been retrofited for more space. -Wiring has been organized. -Added cargo, crewbunks & armory -Foreside Ballast tank has been enlarged and a new and proper pump placed. -Improved water flow inside the submarine specially in the reactor room & the diving gear room. -New array of cameras for the captain. -More storage lockers & diving suit lockers. -Medical fabricator has been llinked to the medical cabinet & the deconstructor has been linked to a locker. It has a value of 38000mk being the most expensive submarine in the game but I asure you it's worth the money. I really liked Humpback but wanted a more end game version of it while keeping it as a vanilla style upgrade and here it is. This is my first sub I'm open for feedback!
官船逆戟鲸2改
por 76561198284004503
经典的逆戟鲸系列的继承者,这艘潜艇拥有相同的三压舱装置,能够极速进行上浮和下沉。作为一艘侦察船Orca 2装备精良,除了欧罗巴最危险的怪物外,其他对手都难从它这里讨到好处。
Perlu Pacar Ship Upgrade
por 76561198217758945
Chatting Terminal
por 76561198936913940
Этот терминал позволяет общаться с экипажем, кароче местный телеграф Чтобы изменить имя терминала, нажмите на компонент "Память/Memory"(смотря на каком у вас языке игра) и замените в разделе MEMORYCOMPONENT строку, где написано "Room Name" на ту, которую вы хотите.
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