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Mods y plugins para Barotrauma

82.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

The Manton – Barotrauma Mod

The Manton

por 76561198266284864

The Manton submarine, a powerful and sleek ship. Armed with a unique arsenal, the Manton can handle the creatures of Europa with ease. Named after the inventor of the double barrel shotgun, Joseph Manton, The Manton is outfitted with 3 double barrel coilguns, twice as powerful but it still retains all the benefits of a normal coilgun. Besides the double barrel coilguns, it also comes with: - 2 standard coilguns - 2 railguns - depth charge - discharge coils An impressive medical bay with cold storage and fabrication room, The Manton also comes with crew quarters, a cafeteria and a bar as well as a munitions storage that is to make sure you have enough ammo for those DB coilguns. Its other features are: - artifact holder - ventilation decor - alarm system - lots of decoration - 2 engines - broadcast system - brig - neatly sorted items for the fabrication cabinets & diving cabinets - super capacitor terminal to set all the charge rates at the same time This ship is sure to carry your crew through everything Europa has to offer!

46 descargas Detalles →
Mine Site Gamma - Arena(WIP) – Barotrauma Mod

Mine Site Gamma - Arena(WIP)

por 76561198084751250

This is an Arena for teams of players to battle against each other. This Sub is a (WIP), it is recommended to use god mode when playing online.

31 descargas Detalles →
SS-401Shoukai – Barotrauma Mod

SS-401Shoukai

por 76561198144439918

This submarine diverted the "Orca" hull.Changed Orca's hull and ship structure.Please comment if you find a bug.

56 descargas Detalles →
S(ub)Long Mk3 – Barotrauma Mod

S(ub)Long Mk3

por 76561198188413825

The designers of the SLong Mk1 have said that "The design of the Sub Long Mk1 was an unfortunate over sight. However, the submarines rapid attack capabilities in it's current state are satifactory. We will continue to upgrade the current design and maybe one day it won't look like a penis." Since then the designers have released the Mk7 iteration of the Slong class submarines.

55 descargas Detalles →

Вооружение Государства Локчернского 1990-2000s IO93

por 76561198267324270

99 descargas Detalles →
Manta_Wrecked – Barotrauma Mod

Manta_Wrecked

por 76561198314688424

A wreck of a Manta. Its crew likely relied too much on the R.A.Y.S. system, succumbing to hull wounds left unchecked. This wreck is fully integrated, and ready for full campaign use. It includes enemy spawns, loot, and thalamus. Find the original sub here: https://steamcommunity.com/sharedfiles/filedetails/?id=3765580024

91 descargas Detalles →
Combat Overhaul ParaRP – Barotrauma Mod

Combat Overhaul ParaRP

por 76561198362858133

overhauls your larp capabilities

89 descargas Detalles →
武神潜艇:大刀 悟 – Barotrauma Mod

武神潜艇:大刀 悟

por 76561198972979308

由第二百六十九代海虎武神白正赠予无量派少主大海纵横,此后白正更传他刀法,令当日的无能小子成长为能斩下无量武神的大刀武神。然而这把大刀,似乎不像看起来那般简单... 功能列表: 自动化电网:反应堆使用自动电路控制,并对燃料实时监控,及时提醒更换燃料。搭配稳压电池,极大改善用电体验。注意:升级反应堆最大功率或点出电工“嗡鸣者”天赋后,需要在反应堆配电箱内重新校准参数。升级电池最大充电率后需要在中间稳压电池处校准参数。 高机动引擎:在起步和刹车时拥有更大出力,大幅提高潜艇机动性。 2代防丘脑泵:免疫丘脑感染,相比上一代防丘脑泵更加安静。 弹药货梯:双层的可动货梯,搬弹药无需反复上下楼。 敌袭警报:附近有敌人时将会有警灯闪烁进行提醒,可在导航终端关闭此功能。 自动武器系统:可在潜望镜旁开启自动炮台模式,另有自动电磁线圈系统控制敌人。 隔水气闸:无需过渡舱,可直接入海(逻辑上不合理但是用起来很舒服)。 全舰监控及禁闭室:可在船长室查看监控图像。切换至禁闭室视角时可对囚犯进行惩罚。 自动对接:靠近对接口会自动对接站点。 花园:带有自动灭火功能,起火后开阀进水灭火 自动门:纵向门无水时为自动门,两侧有水则变为手动门。横向门为有人或上层有水时自动开启。 舰长专属柜内特殊物资: 世界:由第二百五十代海虎武神白霸天所锻造的一对神兵之一,后被白正赠予大刀,并藏于刀鞘“悟”中,寓意“领悟世界”。把握世界者,拥有本舰最高权限。 叛徒冷静剂:手持线圈枪,可无限发射。过于超模,仅限对抗叛徒使用,滥用可能破坏游戏体验。该物品严禁分解 各类权限id卡:可由舰长自行分发给需要的人。 其他事项:潜艇内柜子大部分已连接,为防止遮挡画面,大部分柜子未选择连接时显示。 另有勘探无人机一架,详情见下 义: 高智能勘探型无人机,下挂有充电/供氧站及大储存空间,辅助您的每一次洞穴探险。该型无人机有以下功能供您使用: 航行模式:绿灯常亮。按下鼠标左键可使无人机向鼠标方向航行,并且打开两侧辅助灯光。松手时会停留在原地 攻击模式:红灯常亮。无人机悬停在原地,可视作固定炮台。对接状态下仍可使用该模式,作为母舰的额外火力使用,此时无人机攻击角度会被限制。 返航模式:蓝灯闪烁。无人机向母舰方向直线移动。按住鼠标时仍可以航行模式操控无人机以避障,松手则继续返航。当无人机与母舰距离超过350m时强制切换至该模式。退出返航模式后,无人机会尝试返回进入该模式时的地点。返航模式和攻击模式可同时使用。 护航模式:黄灯、红灯常亮。无人机离港后,在其下方吊柜按钮处手动开启。开启后无法手动操控移动无人机,而是自动跟随附近人类,并且切换至自动攻击模式(亦可手动攻击)。此模式下可开启返航模式,对接至母舰前请关闭此模式开关。 义!悟!哥们在这给你说唱!

81 descargas Detalles →

BSO

por 76561198079016299

Black Star Outpost

88 descargas Detalles →
Different Humans: BITCHED EDITION – Barotrauma Mod

Different Humans: BITCHED EDITION

por 76561199198018147

Different Humans Mod edited slightly for my idiot chud friends. Changes from original: - Undid HP decrease. (75 -> 100) - Undid increased head damage. (2.5x -> 2.0) - Lowered volume of heart beat sound effect. (-20%~ for each) This makes it more compatible with Real Sonar along with effectively reducing the mod to adrenaline rush on hit, modified inventory, and crawling when knocked. Tags for people to make it easier to find: Different Humans, Adrenaline rush, Fight or Flight, Last stand, Swan song, Crawl, Knocked, Unconscious, Heartbeat, Bone breaking, Sound effects, SFX, Inventory change, 6 slots All credit goes to original mod below: https://steamcommunity.com/sharedfiles/filedetails/?id=3574837548&searchtext=human

76 descargas Detalles →
HMS Heimdall Class – Barotrauma Mod

HMS Heimdall Class

por 76561199135333764

=== HMS HEIMDALL CLASS === The HMS Heimdall is a next-generation military scout submarine engineered for operations in hostile waters. Designed with a strong emphasis on situational awareness and operational efficiency, this vessel integrates modern automation features and enhanced monitoring systems that allow crews to detect threats earlier, react faster, and maintain superior battlefield awareness. Despite its primary role as a scout submarine, the Heimdall Class is far from defenseless. Equipped with 4 strategically positioned weapon systems, it provides reliable defensive and tactical strike capability while preserving its scouting-focused design. Its balanced armament ensures that the vessel can engage threats when necessary without sacrificing mobility. Every structural element of the Heimdall has been engineered for efficiency, survivability, and rapid operational response, making it an ideal platform for deep sea missions on europa. The HMS Heimdall-class ships cost under $10,000 and feature a moderate armament of 2 cannons, expandable to 4, and an electronic discharge coil. Furthermore, the boat is equipped with the latest features, including: - Automatic Reactor Shutdown in Case of Meltdown (ARS-System) - Emergency Power Batteries - Stealth Mode - Anti-Ballast Flora Systems - Reactor Sprinkler System in Case of Fire And so on... Buy today and be the proud owner of a Heimdall-class vessel, you won't regret it.

76 descargas Detalles →
Slot Machine – Barotrauma Mod

Slot Machine

por 76561198145396989

Allows DE slot machines to be crafted and placed

74 descargas Detalles →
Sonar Gunnery Terminal – Barotrauma Mod

Sonar Gunnery Terminal

por 76561197998482272

Just a quick edit of the shuttle navigation console to remove navigation/command tags and add use/controller properties along with a total of 6 buttons. Also made new UI ig.

87 descargas Detalles →
Sea CabbageII (fast cruiser) – Barotrauma Mod

Sea CabbageII (fast cruiser)

por 76561198384237432

·The submarine Sea Cabbage features a streamlined hull and powerful engines, enabling it to cruise at extremely high speeds. ·Full speed: 68 km/h, Ascending speed: 19 km/h, Descending speed: 24 km/h ·It adopts an all-electric propulsion system and the battery can automatically adjust the charging rate to ensure the stability of the grid load. ·Two large engines provide power for the submarine, but this comes with extremely high energy consumption. ·It is equipped with reconnaissance boats, which can be remotely controlled by the drone center or manned. The size of the boats is suitable for over 90% of Europa's cave exploration and combat missions. After docking with the mother ship, they can be controlled by the mother ship and provide an additional 100 thrust for it. ·It is equipped with 4 small cannons and 4 large cannons, almost eliminating firepower‘s blind spots. The small cannons can be automatically taken over by pressing a button, and the pulse laser at the bottom has been modified into an instant laser cannon. The two railguns both on the top and bottom each have two ammunition bays, with a capacity of 12 rounds, and indicator lights are provided to show which ammunition bay will fire next to avoid confusion. ·All the main passage doors are automatic doors, which ensure normal passage for people and can automatically close and become manually operable when encountering water to preventing the situation of extensive water ingress in case of hull rupture. ·In the monitoring center, the conditions of each ballast tank can be monitored in real time. The repair foam button in the monitoring center can activate the repair foam detonator in the current compartment, facilitating rapid maintenance in emergency situations.

70 descargas Detalles →

Craftable Jukebox2

por 76561198132801656

Took a shell of this mod and made an addable sound list

49 descargas Detalles →

Slow Walk when Diving Suit in Hands and Slow Equip

por 76561198090902597

52 descargas Detalles →
Neurotrauma Immortality Mod – Barotrauma Mod

Neurotrauma Immortality Mod

por 76561198046032840

This mod is just an edited version of this. Speficially an edit of the Divine syringe. It's called the neurosyringe that rapidly heals all your internal organs, effectively making it easier to recover your players. THIS IS A CHEAT MOD. BE WARNED. This cannot be crafted and must be spawned in, save edited, or the players inventory edited. It's really just for Admins. Load order: Neurotrauma Immortality Mod Neurotrauma The ID name: neurosyringe Why? I play on a half bots, half players campaign. Bots are stupid. I don't mind not having the capacity of saving my bots in Vanilla, but trying to save a bot in Neurotrauma is just pain when they walk into nukes and then using my entire life savings to bring them back to life. I let my human players suffer the original neurotrauma authors intended don't worry :) IF THE ORIGINAL AUTHOR WANTS ME TO REMOVE THIS MOD PLEASE LET ME KNOW! I'll just keep it private.

74 descargas Detalles →
Psyker 中文汉化 – Barotrauma Mod

Psyker 中文汉化

por 76561198986375006

灵能者汉化https://steamcommunity.com/sharedfiles/filedetails/?id=3230060465&searchtext=Psyker

59 descargas Detalles →
K-214 Moros – Barotrauma Mod

K-214 Moros

por 76561198334996162

Submarine Designation: K-214 Moros Origin: Abandoned shipyard sector, Upper Erebus Fault Commissioned by: Classified – records fragmented Purpose: Deep-sea anomaly response | Leviathan engagement | Non-return operations “The Moros is not a vessel. It is a verdict. Sentenced long ago to roam the dark, until the deep claims its due.” The Moros is a vessel for which time itself holds no claim. Inspired by the terran Type VII submarine lineage, it has been twisted by Europa’s pressure – not merely in hull, but in purpose. Its bulkheads bear the mark of ancient doctrine – obsolete by design, sacred by function, its compartments too reinforced, too redundant for standard missions. It is prepared for something deeper. Named after the Greek daimon of impending doom, Moros is more than a hunter – it is a harbinger. Its interior is sterile, eerily silent, with automated systems that operate before orders are issued. Red emergency lights are permanently engaged, not for alert – but for psychological mitigation. Crew rotation is discouraged. Few serve more than one campaign aboard without requesting discharge... or disappearing.

73 descargas Detalles →
Morsel – Barotrauma Mod

Morsel

por 76561198052169810

A streamlined battery powered submarine design, meant for short distance cargo transportation. Nicknamed Morsel by the shipyard, because it's just a small bite for the largest of Europa wildlife, it come with togglable systems and the ability to syphon energy from stations and other submarines, which should be enough to finish deliveries before its four batteries run dry. _______________________ My other ships: VSB's Shipyard

68 descargas Detalles →

First World Bank

por 76561199150729420

67 descargas Detalles →
Spicetrauma - Spiced-Up Artifact Descriptions – Barotrauma Mod

Spicetrauma - Spiced-Up Artifact Descriptions

por 76561198864367436

Spicetrauma - Spiced-Up Artifact Descriptions 1.0.3 is a simple mod that that unifies the naming scheme of alien artifacts, as well as changing the descriptions of various other alien items to be more interesting or in-line with others. What exactly does this mod do? Changes the names of the three non-scientist artifacts to have the names of scientists, changes the descriptions of all large and minor artifacts to be more interesting, and changes the descriptions of the Oxygenite Shard and Sulphurite Shard to be more in-line with the other alien materials. Did this mostly because the artifact descriptions bored me; figured it'd be nice for the hints at their effects to be a bit more subtle, especially to newer players. In the case of the minor artifacts, it helps me remember what they yield when deconstructed. The shards are self-explanatory; why do they have no proper descriptions while Physicorium and others do? Comes in both English and Latin-American Spanish, because those are the languages I speak. Offers to help translate into other languages are greatly appreciated! All of my mods are open-source! Check out the GitHub repo to sift through its files and customize your features, or even to contribute to it yourself. Large Artifacts All old descs are "Artifact found in alien ruins." Faraday Alien Artifact A mysterious artifact found in an alien ruin. Even through thick insulation, it makes your arm hairs stand on end... Nasonov Alien Artifact A mysterious artifact found in an alien ruin. It cries out, and the ocean bends to its will... Psychosis Kraepelin Alien Artifact A mysterious artifact found in an alien ruin. Its inscryptions offer limitless potential, if you're willing to take the leap... Sky Pascal Alien Artifact A mysterious artifact found in an alien ruin. Even in the water, it makes you feel uncomfortably dry... Thermal Boltzmann Alien Artifact A mysterious artifact found in an alien ruin. The sea around it shimmers with a dormant, smoldering rage... Minor Artifacts All old descs are "Minor artifact found in alien ruins." Alien Trinket A minor artifact found in an alien ruin. It somehow always emerges from water completely dry. Alien Curio A minor artifact found in an alien ruin. The surface irritates your skin after some time. Alien Ornament A minor artifact found in an alien ruin. Despite its apparent age, it seems nigh-indestructible. Alien Materials Both old descs are "An alien mineral." Oxygenite Shard A rare, porous alien mineral that seems to be perpetually encased in air. Used in advanced breathing aids. Sulphurite Shard A rare alien mineral, unnaturally rough and dangerously corrosive. Used to create permanent enhancement drugs. Is this mod compatible with X? This is a relatively unintrusive mod that shouldn't break anything by itself. It can be added or removed during a campaign at any time without issue. Descriptions are changed through the translation file rather than the item itself; any mod that edits the item should retain this mod's description, unless the mod edits that too and is above this mod in the list. There should be no breakage whatsoever. Found a bug? Leave a comment or start a discussion! - Artifacts and Ruins Enhanced: Edits the descriptions for all large artifacts in both English and LA Spanish (despite the latter still being English?), as well as their names despite them being unchanged from vanilla. Takes a more straightforward, informational approach to descriptions of its effects; whichever mod is higher in the mod list will take priority. - More Artifacts (AOCS): Compatible, but not cross-supported... yet. - Artifacts Extended Revived: Compatible, but not cross-supported... yet. Can you add cross-mod support for X? Potentially, though I've yet to dabble in pretty much any content mod, and am not familiar with what's out there either. If you have a mod that you want me to add support for, consider reaching out to ask. I have plans to go into support for More Artifacts and Artifacts Extended, and potentially Artifacts and Ruins Enhanced as a separate compat-patch mod. This will likely happen after I finish my current campaign and get to play through these mods myself. How often does this mod update? As this is a very small mod, there's not much to do except keep on the lookout for bugs and cross-mod support opportunities. As such, it will only get updated when needed. CURRENT FOCUS: future cross-mod support CURRENT STATUS: being passively maintained Credits go to - SpicySpaceSnake (that's me!): programming, English and LA Spanish translations And a special thanks to - Kira, for buying me Barotrauma and getting me into it in the first place - My partners, for being a bunch of absolutely amazing people - and YOU, for taking the time to check out this mod! Please be sure to rate on your way out, and share this with anyone you think might like it. Happy Barotrauming! If you want to support me in other ways, be sure to also check out my Ko-Fi!

81 descargas Detalles →
SSNU [The Submarine From Roblox' Pressure] – Barotrauma Mod

SSNU [The Submarine From Roblox' Pressure]

por 76561198279923955

The SSNU -Submarine, Nuclear-power; - was an early addition to the Europan waters thanks to funding from . Intended only for transportation between short distances; the SSNU is ill-equipped in terms of storage and firepower. Many consider it "disposable" simply because of its one-trick design philosophy. This submarine is based off the submarines seen in the popular Roblox game, Pressure (developed by yourfriendzeal and his team.) Parts of the interior that aren't the transportation bay are a BIG GUESS at best. Note: This submarine is strictly made for fan service by a fan, so don't try to complete the game using this vessel; I promise that it WILL END BADLY (Lore accurate EXR-P.) "SSNU" is a head canon, non-official identification I gave to the submarine for QOL. Repeat: "SSNU" is AN UNOFFICIAL IDENTIFICATION. Tags; Pressure, Roblox, Roblox Pressure, Urbanshade, Let-Vand Zone, Trenchbleeder, Zeal.

73 descargas Detalles →
SOMA CN – Barotrauma Mod

SOMA CN

por 76561198355427469

该Mod是SOMA的汉化mod,不可单独使用 SOMA(活体脑细胞)是一款由瑞典游戏制作团队Frictional Games开发并发行的科幻生存恐怖游戏,于2015年9月22日发行。不得不说这个游戏的质量是真的很顶,其中的剧情也引人深思,如果你对这款游戏感兴趣但又没有时间精力去游玩,推荐看看森纳映画做的活体脑细胞的视频,毕竟原Mod也算是SOMA的同人Mod了。 PS:第一次翻译包含任务的Mod,如有错误还请指正。

55 descargas Detalles →

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