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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
IntoTheAbyssOdis (obsolete)
por 76561198136607151
Don't use this it doesn't work. If you want something like this mod use Barotraumatic. This mod was created because of compatibilty issues between Xanmonsters and ITA when that was a thing a long time ago. I'm making a new mod that will be like Barotraumatic but with my own tweaks. IntoTheAbyss, Xanmonsters and Xanmonsters 2 in one mod. Do not enable Xanmonsters, Xanmonster 2, or IntoTheAbyss with this. Anything else that already works with IntoTheAbyss should work with this. Also has some other monsters and content besides Xanmonsters. Tell me if something doesn't work. This also contains stuff from extended monsters and mantismod, in addition i have also edited a lot of the values and what not. EK Armory and EK gunnery are included aswell as Meaningful Upgrades. Thankyou to Benedetto, Udrakan, the ITA developers, the Abyssveteran mod, Extendedmonsters, and Mantismod, i used content from all these mods and this wouldnt be possible without there fantastic work. Also thx to EK guys P.S: Sorry for the large amount of updates
simple subtraction timer
por 76561198150640617
input the time into the terminal and watch as it counts down.
Sunfish
por 76561198037255410
== PROJECT OVERVIEW: The Sunfish was designed as an self sufficient search and rescue shuttle. It's small size and high maneuverability allows it to reach areas that larger subs may have difficulty traversing. It is armed with 3 coilguns for self defense. Beware that its small size means that standing and fighting may not be the best option. It was later noted that the Sunfish was designed by Nighthawk Foundries for this role as it was used to pick up and scavenge prototype submarines. The compact nature allows it to be used as a recon vehicle for larger vessels. Type: Scout Price: 2000 marks Dimensions: 13x7 m Cargo: 0 crates Max suits: 3 Recommended crew: 1 - 3 == FILE NOTES: - High speed and a small package allows it to excel at moving from station to station quickly. - The central access shaft is also the airlock -- be prepared when going out of the sub, as it will rapidly sink. - Defensive capabilities of the sub are on par with larger vessels, but due to its size it is prone to having issues when facing many enemies. - Base model comes stocked with all materials for first response and/or elimination squads. == RECOMMENDED CREW: - Captain - Electrical Engineer OR Mechanic == FIELD NOTES: - Mechanics/Electrical Engineers are recommended to hang out in the engine room and avoid getting caught in the airlock. - Having a dedicated gunner is not a bad decision, but is not required. - It is the size of a shuttle. It was designed as a shuttle. It is pretty much a glorified shuttle.
Battery Timer
por 76561198111126223
Outputs the current power drain and remaining charge time of batteries.
Indra R-60
por 76561198062020969
R-60 "Indra" is a modification of a popular submarine series build specifically for traversing tight gaps of European caves. After figuring out means of rotary stabilisation, rendering extensive tail obsolete, OKB "Ded & Co" was able to shorten overall build and add more inside space. Extensive testing of all new features is not yet complete, but OKB is alreadt looking for contracts to begin mass production. Original design by ra2en, Modified by RMD What's different? 1. Removed Tail; 2. Added storage room; 3. Expanded Ballast room; 4. Small changes to Reactor room for ease of access.
RK High Precision Automated Targetting System
por 76561197994458740
The system is able to lock any adjustable gear on moving objects on a large sector. It comes in 4 parts, each for every quadrant. Each sector measures 1000x1000 ingame-units and is covered by 32x32(+1) sensor unit. Within the system is a trigger and a safety mechanism. For each quadrant exists an item assembly and all four are additionally packt as a "submarine". To use it simply connect the preferred gear to 1-to-4 of the quadrant assemblies and move them so that the corner is centered on the rotating gear. Multiple installations are also possible, even overlapping ones. NOTE:A bug can change the offset of the sensor hitbox after saving as assembly, rarely setting the output to 1 for every output higher 1. Parameters of already placed items won`t be affected. Saving the sub-built is also perfectly fine so I added the whole thing as "sub" too. In case the output is set to 1, just change it to 1-31 ascending for the sensors next to the corner ones. The offset of one sensor located in the corner may be shifted along the second axis too, so keep that in mind.
Deepfisher
por 76561198034284916
A commercial fishing submarine designed to catch the sea monsters of Europa. The main feature of the deepfisher is an openable "fishing bay" featuring powerful pumps to help suck in crawlers and mudraptors as well as discharge coils to stun them while they're killed (providing the bay is left partly submerged). However, the weapons are not without blind spots. Combined with unusual handling characteristics and a tangled engineering section, this submarine is recommended for experienced crews.
Khaiian Orca v3 workshop ver
por 76561197970637854
Updated Orca model for MP campaign games
The Bell (Extended)
por 76561198011496014
A mild edit to allow for longer campaign missions in the Bell. There is now a fifth deck added to allow for more storage space and crafting potential.
SCC Airadona
por 76561198286208699
3 to 6 people. Made with love. By Wayne If you like it let me know. Open to criticism/advice to help make my sub the best as they can be. Also check out my other subs.
Dupa_MkIV
por 76561198040056236
Updated version of previous Dupa_MkII - better in every aspect
Sweet Pea 2.5
por 76561198220604740
Capable of exploring the narrow crags and caverns of Europa which larger ships cannot, the Sweet Pea is often used for small crew exploration and rescue missions. this sub was borrowed from someone else. i re-uploaded it to appease my color preferences
OASIS Mod Megapack Forked
por 76561198931840569
A simple fork of the Oasis modpack for a personalized server. All credit goes to the mod linked below https://steamcommunity.com/sharedfiles/filedetails/?id=3707098164.
Полиция Государства Локчернского 1990-2000s IO93
por 76561198267324270
R-29M
por 76561198931319645
A modification of standart R-29 ship made to fit new Heavy guns hardpoint, and be more combat ready, while appearing the same from outside, earning its new attack class and forming its name "Disguised". Max horizontal speed: 21 Km/h. Max ascent speed: 13 Km/h. Max dive speed: -19 Km/h. Price: 22500. Recommended crew size: 5-9 people. Submarine size: 55x14 m. What was changed from original R-29 "Big Rig" -Ship's cannons got upgrade to their maximum turning angle, allowing them to cover blind spots a bit better. -Cargobay was removed, and in its place came remade and bigger medbay. more space for medical supplies, which is useful when you have Neurotrauma and its addons. Added medical fabricator and research station. one additional toxin cabinet and one secured locker, all with access for medic and captain. -Because of new free space, armory with 4 secure lockers 2 lockers for diving suits and one big non secured locker was added, and gunnery compartment was enlarged, allowing to store more ammo and to fit loader and periscope for entirely new Heavy turret hardpoint, which allows you to install new Heavy railgun or Heavy autocannon from EK Gunnery mod, retaining R-29's unique discharging coils that use 80% power without any drawbacks allowing you to use it more frequently. Be advised, R-29M did not get any modification to its reactor while getting better engine, it is recommended to add throttle slowly at start. REQUIRES EK GUNNERY MOD! (the submarine was tested with EK gunnery legacy, not remastered one, but probably should work with it.) hope you like it, enjoy. (please notice, im still a new sub editor so there might be mistakes in my work. if you find any problems, bugs, etc, please inform me.)
1986 Fleetwood Bounder RV
por 76561198077220925
"THIS IS MY OWN PRIVATE DOMICILE AND I WILL NOT BE HARASSED"- Unknown
缄默-Tacit
por 76561199849175013
缄默-Tacit 该模组添加了一把枪缄默-Tacit,全新效果源石之痛,以及治疗源石之痛的药物,制造缄默以及她的弹匣的材料:特种核心 材料模块。 以下是详细介绍: 缄默-Tacit 使用缄默弹匣供弹,会造成源石之痛,常规伤害。无法从商店购买,仅可制造 缄默弹匣 就是弹匣而已。部分商店有售,可以制造 源石之痛 全新痛苦效果,不会自然回复,该效果会逐渐恶化,直至满效果,非全身效果 源石解药 治疗源石之痛,常规物理效果,一个药剂可用多次 特种核心 材料,仅售于研究前哨站,不可制造 材料模块 材料,仅售于研究前哨站,可制造 博士,我相信我们之间的联系会超越时间与空间。就算是海洋沸腾、大气消失,就算我们的卫星接连坠入重力的漩涡,就算我们的太阳凶恶地膨胀,无情地吃掉它的孩子,直至万籁俱寂…我们也一样能再见面。在那用黑暗与星点光芒装饰过的文明尽头,我们也一样会再见面。我会等到那一天。我肯定会等到那一天。等我。你也要等我。…博士,我不准你忘记我。 接下来的更新内容计划: 新的狙击枪 废弃站点任务 缄默的下位替代(就是常规枪械) 本模组使用了tsm的部分图片,致谢tsm Tacit This mod adds a new gun: Tacit, a brand-new affliction: Originium Pain, and a drug to treat it, as well as the materials required to craft Tacit and its magazines: Specialty Core and Material Module. Detailed Introduction Tacit Fires using Tacit magazines. Deals conventional damage and inflicts Originium Pain. Cannot be purchased from stores; can only be crafted. Tacit Magazine Just a magazine. Sold in some stores; can also be crafted. Originium Pain A brand-new affliction. It does not heal naturally and gradually worsens until reaching full intensity. Not a full-body effect. Originium Antidote Treats Originium Pain. Also has conventional medical effects. Can be used multiple times. Specialty Core Material. Only sold at research outposts. Cannot be crafted. Material Module Material. Only sold at research outposts. Can be crafted. Doctor, I believe our connection will transcend time and space. Even if the oceans boil and the atmosphere vanishes, even if our satellites fall one by one into the vortex of gravity, even if our sun swells viciously and mercilessly devours its children, until all falls silent… we will meet again. At the end of civilization, adorned with darkness and scattered starlight, we will meet again. I will wait for that day. I will surely wait for that day. Wait for me… You must wait for me too. Doctor, I forbid you to forget me. Planned Future Updates New sniper rifle Abandoned outpost missions A lesser alternative to Tacit (i.e., conventional firearms) This mod uses some images from tsm, thanks to tsm.
The Panic Attack
por 76561198048564515
The Panic Attack is the first submarine from Supernova Shipyards, and is equipped with 2 coilguns and a hardpoint. It is a level 1 scout. To enter the Oxygen Generator room/ballast you will need to ragdoll. Battery/Reactor credit: https://steamcommunity.com/sharedfiles/filedetails/?id=3343855935 Gun Battery Credit: (I forgot what it's called) https://steamcommunity.com/sharedfiles/filedetails/?id=3343852215 This is messy, and sloppy. It's my first real sub, theres some unused pieces, some things I could improve. But it's done, and its waypoints should work good. Please post any issues in the discussion
[RIMM ADDON] More More Jump Music Pack
por 76561198989465841
RIMM Cassette Addon featuring the group More More Jump from the game Project Sekai. Containing over 20 songs. Feel free to suggest if you want another song from the group added in this mod. Song List: Dame Ningen da! Dreamin Chuchu Flos FUN!! Happy Synthesizer Hashiru! Tooku! Todoku! Hug Ice Drop JUMPIN' OVER Kimagure Mercy Marshmary Melty Land Nightmare Momoiro no Kagi More! Jump! More! Parasol Cider Patchwork Staccato Sayonara Princess Shoujorei Torinoko City VIva Happy
Copperhead
por 76561198069924606
This submarine features the brand new pipes and valves system! Overview - Tier: 1 - Price: 8000 (Can be used as a starter vessel while playing on Easy or Normal) - Recommended crew size: 4-8 - Cargo space: 40 crates - Armaments: 2 coilguns, 1 turret hardpoint, 1 electrical discharge coil Strengths - Excellent speed for a transport vessel - High maximum cargo load at 40 crates, though still outperformed by The Camel's 60 - Good topside firepower and coverage - Plenty of space for a large crew Weaknesses - Massive stairwell and engine room may cause you to plummet like a rock should flooding occur - Large frontal blind spot - Diving suits may be hard to access due to the ship's lengthy layout Description Developed by IRIS SYSTEMS, the Copperhead is an older vessel that's been retrofitted to remain relevant in the Europan arms race. Using a large V96 engine, it features surprising mobility, though this comes at the cost of some design oddities, such as poor access to diving suits from certain areas, blatant weakpoints, and the occasional power outage.
R-29 for Hungry Europans + Botanophobia
por 76561198853712898
Переделанная Фура под два мода для их любителей Но используются так же два других мода: - Baroverhaul - Enhanced Armaments Их вполне можно и убрать, убрав предметы в редакторе Имеет дополнительные люки для предателей и секеты для Клоунов и Хасков - Так же, турели автоматические(кроме крупных). Если по какой либо причине они не понравятся, их автоуправление можно выключить в редакторе - Дополнительная крупная турель, цепная пушка и ПУ
PROJECT BENTHOS
por 76561198218657013
Originally commissioned by Captain Steve—once known as John Barotrauma—Project Benthos was born from a stolen name and a true dream: reaching the deepest secrets of Europa. After his death during the Vergüenza Abisal incident, his legacy lives on in steel and pressure. "One day, someone will reach the true bottom of Europa... and when they do, they’ll find my name waiting there." - John Barotrauma
Ironwood
por 76561198050618034
The Ironwood was a limited run series using old decommissioned R-29s in an effort to breathe new life into the submarines. Intended to fill the role as a long range exploration vessel, the Ironwood sacrifices cargo space for more multi-purpose features such as a shuttle bay and a full fabrication suite. Unfortunately, overhauling old submarines came with heavy unforseen costs, and thus the Ironwood disappeared from the market not long after it appeared.
墨丘利-MR40
por 76561198236731174
粗暴改装与一点点想象力创造的高速侦察艇,极致的速度,空间狭隘导致供电受到压缩因而续航低下,需要频繁维护舰船电源.配备二连装大功率线圈,单次电弧消耗6%的电力,考虑到电池续航问题建议但巡回只使用六次以内。上下各有一门广角潜望镜,可迅速发现并规避危险因子。无常规火力导致缺乏危机应对能力,正确判断电弧发生器的使用时机将是决定驾驶体验的重要因素。
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