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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Atlas
por 76561198998721726
"The Atlas is a heavy gunship designed and produced by the Alterra Corporation. It measures 90 meters in length and 20 meters in height, and while it may lack maneuverability, it has been retrofitted from its original role as a mobile base to operate in the harshest environments, such as the deep abyss of Europa." >>>Weapons<<< Atlas comes equipped with the latest weaponry supplied by the Alterra Corporation. - 1 Railgun - 2 Flak Cannons - 2 Pulse Lasers - 2 Experimental long-range nuclear torpedoes - 3 Double Coilguns - 4 Ready to go depth charges These weapons give the Atlas an almost 360° defense and even long-range striking capabilities. >Supercapacitors< The supercapacitors have also been upgraded to automatically adjust their recharge rate relevant to the guns' power usage. >Loading Bay< The weapons come with a separate loading bay with multiple loaders linked to one gun. >Depth Charges< The depth charges are launched from the central navigation terminal, and you can cycle through 4 different preloaded charges with the press of a button. >>>Surveillance<<< It is always good to know what's happening around the sub, inside and outside. That's why the Atlas comes equipped with a traverse network of surveillance cams and spotlights controlled from a single terminal. Switching between the two systems is as easy as flipping a switch (literally). >>>Power<<< The Atlas has been outfitted with one of the largest reactors on Europa to meet its power demands, and while power spikes are common, a wide array of batteries and reinforced junction boxes are designed to handle them. >Battery Array< Atlas comes equipped with 3 separate power storage systems. - 4 automatic batteries that protect the electrical grid from extreme overvoltages - 1 automatic small-capacity but high recharge rate buffer - 2 heavy-duty batteries with large capacities but slower recharge rates, controlled from the navigation terminal >>>Engine<<< While the Atlas uses a one-of-a-kind engine, it still sometimes struggles with maneuverability, but at least you can appreciate the ambient atmosphere of the deep sea while traveling from station to station. >>>Ballast<<< While the predecessor of the Atlas had multiple docking stations at the bottom of the hull, the retrofitted version sacrifices that for 2 larger, and more easily maintainable ballast tanks. >>>Stations<<< Atlas was built as a mobile base when it first came off the production line, and the retrofitted version still retains a broad range of machinery. - 1 Research Station - 1 Medical Fabricator - 1 Fabricator - 2 Deconstructors >>>Cargo<<< The sub comes equipped with 4 unit load devices. >>>Storage<<< Atlas is a large sub, and that's why it comes equipped with: - 10 Large Steel Cabinets - 2 Medical Cabinets - 3 Medium Steel Cabinets - 3 Secure Steel Cabinets >>>Systems<<< Atlas comes equipped with an all-around hullfix grenade system with indicator lights, allowing it to maintain hull integrity even in the most dire situations. >>>Waterflow<<< Most of the sub is designed to let water flow down into its ballast tanks, where 4 heavy-duty pumps remove the excess water. Credits: I also want to thank these creators for helping me with certain subsystems and for helping me understand the editor as a whole through their guides and videos. (This is my first proper sub after my actual first one, called Smolky, which had a single special ability: to sink.) -Sir ♥♥♥ Flex for the comprehensive guide on surge protector batteries (https://steamcommunity.com/sharedfiles/filedetails/?id=2997534977) -InitialDesu for awesome guides such as Torpedoes from Scratch and Submarine Editor from Zero. -The Atlas, while not a true recreation of the concept art Atlas from Subnautica originally created by Pat Presley, is heavily inspired in shape by it, even though I'm not that skilled of a builder. Credits for helping me improve the sub: - Sponkity for constructive feedback regarding minor fixes. Extra: This is my first sub, so sorry for any mistakes or issues. I’ll try to fix them. Thanks for reading through this. I hope you enjoy the sub : )
Добывающий Маяк Зенлес-Рень
por 76561199756160922
【LY】Octopus Castle 章鱼堡
por 76561199836564081
Outpost 7 had stood for fifteen long years. Perched on the years. Perched on the trench wall, this stationary metal station was once a cutting-edge outpost for hadal zone exploration, yet now it was reduced to nothing but rusted pipelines and malfunctioning sensors. The Federation had long since diverted its resources to newer research stations, leaving me with nothing more than the empty title of "Station Administrator". "This godforsaken place wasn’t meant to rot away stuck to a rock." I traced the old blueprints on the main console, my fingertips brushing the octopus-shaped outline of the station—back when it was designed, the engineers joked that it looked like a giant octopus nailed to the trench, and now the "octopus’s" tentacles had warped under the crushing pressure of the deep sea. Then a wild idea struck me: turn this stationary outpost into a mobile submarine. I transformed it into a ravenous, mechanized octopus that slowly pulled free from the cliff face, diving deeper into the abyssal trench. No one ever figured out what happened to Outpost 7. Whenever someone mentions the lost outpost, a chuckle always follows: Who knows? Maybe it just swam away. “7号哨站”已经十五年久。这座固定在海沟崖壁的金属站点,曾是探索超深渊带的前沿站点,可如今只剩锈蚀的管线和失灵的传感器,联邦早就把资源挪去了新的科考站,留给我的只有“站点管理员”的虚名。 “这鬼地方不该困死在石头里。”我摩挲着站点主控台的旧图纸,指腹划过章鱼状的舱体轮廓——当年设计时,工程师曾调侃它像只被钉在海沟的巨型章鱼,如今这“章鱼”的触手已经被深海压力压得变形。 突然我有个疯想法:把固定站点改成移动潜艇。 我将它改成一只疯狂的章鱼,缓缓驶离崖壁,朝着海沟更潜入 没有人知道7号是怎么失踪的,每当有人提起7号前哨站,总会要有人调侃到:谁知道呢?或许游走了吧 - Attention The central compartment conceals four diving lockers. When docking at an outpost, it draws power, which causes unstable power supply of the outpost. A team of four people is highly recommended. - 注意 最中间的舱室隐藏了四个潜水柜 停靠前哨站时会吸取电力,从而导致前哨站电力不稳定 最好是有4个人组队 Postscript 附言 Also, this isn't the uterus. 还有这不是子宫
Hazardous Reactors Real Sonar suit patch
por 76561198451529066
Newer version of the real sonar anechoic suit for hazardous reactors Load above real sonar
浩渺1 异种木卫二版
por 76561199004038601
OS Nemesis
por 76561198045366310
Price: 6,000 Class/Tier: Scout T1 Crew: 2-5 Experience: Intermediate Turrets: 2 coilguns, 1 hardpoint Other: 1 Depth Charge Launcher Engineering: None Faster than the Dugong with the auxiliary engine on but not enough power output to sustain it indefinitely. Combat bridge can be used if needed instead of the exposed panoramic command room. Brought by Oubliette Shipyard. Happy exploring.
Immersive Sonar UI - Vanilla Sonar Realistic and Less Bright Edition
por 76561198872706171
Known bugs -When you use this mode your old EVA Navigation missplaces the cables becouse of the new 2 state out buttons. I have Combined 4 mods this mod and eddited them. (you have to put this mode before Ek Dockyards and Meaningful Upgrades) If you want more Gawr Gura in your ship you can use this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3488129932 Immersive Sonar UI - Less Bright (Real Sonar Add-On) https://steamcommunity.com/sharedfiles/filedetails/?id=3351400196&searchtext=Less+Bright+Edition+to+Immersive+Sonar+ Changes - Didn't change anything Immersive Sonar UI - EK Compatibility Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3179049556&searchtext=Immersive+sonar+ek Chnages -Added new state out buttons for EVA Navigation (It was 3 now 5). Now you can connect 5 diffrent button to the EVA navigation Meaningful Upgrades https://steamcommunity.com/sharedfiles/filedetails/?id=2183524355 Changes: - sonar range ugrade number 6 to 8 Ek Dockyards Remastered https://steamcommunity.com/sharedfiles/filedetails/?id=3012187347 - I have used sonar sounds from this mod
ИКВ-ЛТ - Эхолот
por 76561199012255425
ИКВ-ЛТ «Эхолот» Модель ИКВ-ЛТ «Эхолот» сертифицирована для операций категорий «Транспортировка» и «Оборона малых объектов». Модель рекомендована для патрулирования, логистических операций и локальных боевых столкновений. Все модификации требуют согласования с Техническим Бюро Кировской Верфи. Скоростные Характеристики - Скорость по Х - 15км/ч - Скорость по Y - 11 км/ч Общие Характеристики - Первый тир - Грузоподъемность - 16 ящиков - Два малых орудия - 1 Импульсный лазер - 1 Держатель орудия - Разрядная катушка - Только верхний стыковочный порт Цена - 3,500 кр. Рекомендуемый экипаж - 2-4 человек «Эхолот» таскал всё: от консервов до живых детенышей молоха. Один раз в грузовой отсеке везли мини-вулкан для станции «Гефест». Не взорвались. Чудо.
NOSOMA S095-A5 Abyss Hunter
por 76561199435787937
A combat submarine mounted with a dual railgun salvo launcher, intended to be used with neurotrauma, immersive repairs, and enhanced reactor
Yamato Super Battleship Tier2
por 76561198313168970
BAROTRAUMA IRONWORKS & SHIPBUILDING CO. *Tier 2* The Yamato Super Battleship was designed to counter the numerically superior and hazardous underwater enviroment of Europa. Outfitted rooms include large science lab, surgery & medbay, 2 prison cells, cargo hull, armory, systems control room, damage control station, cabin crew quarters, camera security room, emergency power station, depth charge station, lookout room, docking bay with mini sub that seats 4 crew and more. The Yamato's enemy radar detection and flood /fire warning system helps spot damages for defense and repair. If you want one of the best ships to handle any situation, this is the ship for you! Stats Class and type Yamato-Class Super Battleship Displacement 65,027 t (normal)71,659 t (full load) Length 263 m (862 ft 10 in) (o/a) Beam 38.9 m (127 ft 7 in) Installed power 2 Nuclear Reactors (40,000 kW) Propulsion 2 Engine turbines + 1 (96c Turbo) Max Speed 20 knots (37 km/h; 24 mph) Armament: 3x 460mm Type 94 naval guns 3x 155mm 60 3rd Year Type naval guns 1x 30mm GAU-8/A Avenger autocannon 13x .50cal LMG 1 Fagmentation Torpedo 1 Nuclear Torpedo 3 Fwd Torpedo Tubes 3x Depth Charge tubes Auto & Manual Tazer System
E-15
por 76561199119361552
Attention! Translation into English was done using Google Translate, I apologize for any errors. Description The vessel E-15 Taran, for surveying and clearing locations in Europe for safe passage of other vessels, due to its complexity of control often lay on the bottom and needed long-term repairs, it is possible to turn on music, turn off the emergency light, turn off the engineering room, rest on the bunks in the medical compartment and calmly explore the depths. Stats: Speed - 18.3 Dive - 16.0 Ascent - 19.0 Crew - 4 to 6, Experienced Cargo containers - 8 Reactor - 5000, consumption 0.2 Engine - power 300, consumption 3000 Pumps - power 250 Ammunition racks - 6 Suit racks - 6 Docking ports - 2 Conclusion Sail to your heart's content, I really want to know where and how I managed to not finish the ship and in what places, any report on the topic will be my gratitude, and these errors will be taken into account in future ships, I also ask you to inspect my courts.
T.S.M.仇怨
por 76561199135643705
基基于老版的仇愿进行了修改,修改内容:调整了灯光引擎,反应堆功率进行了调高直接力大砖飞,加装了两个出舱口并添加门锁,为电磁枪设置了自动炮台模式,修改了部分内饰布局
Recycling Station 667
por 76561198188951906
Station Lore Originally meant to function as a mining outpost meant to extract a potentially highly profitable mineral deposit. Unfortunately for the outpost founders, the deposit turned out to be significantly smaller, not to mention that it was surrounded by a massive cave system making mineral extraction tedious and unprofitable. In order to make the best of the situation the outpost was converted to a container terminal, with resource recycling being It’s main service. Overview Recycling Station 667 is a station meant for sandbox or roleplay lobbies running Arakneas’ mod. All of the walls (with some exceptions) are indestructible, there are some preplaced supplies as well as a variety of automatic resource spawners giving players access to nearly every craftable item in the game and mod. The only excluded resource is incendium, so that players can’t make fusion bombs. Additionally there are a variety of hostile events that the hosts can activate from the control room, located left outside of the station (You have to use cheats to get there).
Titan's Vanguard
por 76561199108518822
a medium sized submarine made for the warhammer 40k overhaul mod
灰色地标级 深渊猎杀舰
por 76561199220448211
"白昼和黑夜中有着一抹暗淡的灰" 灰色地标级 深渊猎杀舰是一艘从无光海域下水的重型巡洋舰,其前身本是一艘轻型航母 无光海域一带随着深渊猎兽的活跃,货运任务与小型清剿任务越来越难执行,甚至已经影响到了站点周边,不少潜艇已经因此沉没。因此,一处主要负责该海域治安的军事前哨站开始着手设计一艘用于给予舰队护航的轻型航母 经过了一个月的苦心钻研,一艘各项指标都较为可观的轻小型航母跃然纸上,只是这艘航母许多结构都因为过于精密而非常复杂,导致这个工程注定是漫长的 176工程展开了,龙骨开始在船台车间中铺设,仅仅一天半天的时间龙骨就被铺设完毕 工程进行了近半个月,与此同时深渊的怪物也逐渐更加活跃 下一步就是构架结构,然而事与愿违 临近车间的燃料被意外引爆,爆炸波及到了舰体,导致舰体变形受损,爆炸的冲击波将舰体冲下船台,重重的摔在了底部 舰体完全变形,龙骨部分被摔断,结构所需的精密结构也在爆炸中彻底损失,176工程当即被宣布彻底流产 流产的工程没法解决日渐急需的护航需求,未损坏的车间立即开始生产上一艘舰船的组件,而负责生产炮塔的车间也开始动工... 灰色地标级诞生了,从沉默与烈焰中 灰色地标级的船体是由原本断裂的主结构拦腰截断而成,优良的机动与激进的单船壳船体结构和大量的重火力注定了这是艘猎杀深渊的赏金猎人,大量的高射炮与改进的轨道炮将对任何大型敌人造成毁灭性打击,但过于粗简的主炮装填使其主炮装填速度很漫长,而防护性也由于急促的建造令人担忧。 这艘舰艇被专用于猎杀无光海域的中大型生物或与其他舰艇猎杀深渊巨兽,本应成为轻型航母的她走上了猎杀的道路 "蒙着悲剧的灰" 灰色地标级 深渊猎杀舰 阶段:T3 所需mark:32,000 武装:6×三连发高射主炮(2×三联三连发高射主炮) 5×弹链式双联电磁枪 2×改进电磁式轨道炮 防护:钛铝合金外壳覆盖整艘潜艇,激进的防护设计并没有重点防护,但是却在装甲上用了足足的料(船壳300血量 内部墙体100血量 船长室玻璃325血量) 机动:水平速度约35km/h,下潜约15km/h,上浮约20km/h 这是我的第二艘船!造的时候感觉跟第一艘比起来快了不少(毕竟第一艘船也是积累了经验和教训嘛 我在造这艘船的时候请教过其他人,说是这艘船的火力分配很不协调(虽说我也觉得很有问题,但是我更想让她像一艘真正的重型巡洋舰 还是要感谢 Inzhy凡泽 的悉心教导!很多问题还是我问了他 如果您喜欢这艘船,那么真的非常感谢www 最后,祝您一帆风顺,战无不胜,舰长 (这次我可记得下空mod了,所以终于不用挨批评和强制启用mod了)
[BOS]Nova-新时代单人版Ausf K
por 76561198249931308
以大佬的nova-新时代为蓝本进行了多次改造的船只,和原版有着较大的差别,对部分内部结构再设计使得原本就紧凑的内部空间更加紧凑。加装了两门加农炮,和轨道炮相同的用法。升级了电磁炮并加装了两个无人机(偷的),工程仓的是核爆无人机,多功能仓的是跟随无人机,用来应对矿洞和巢穴。船体比起原版更加厚重且增加了载货能力,电力系统也得到了一定的升级,现在大概是个轮椅船了?使用了ek军火库和天赋增强。但是过多的改装和设备堆叠使得这艘船有一个小缺点,那就是有些设备会有连锁反应()。你可以选择自行更换位置,但是相信我,其他位置更容易触发连锁反应。
molochgirl
por 76561197966646099
SES Leviathan of Europa II
por 76561198293044798
A submarine based on the battleship in Helldivers 2. Tier III Attack. REQUIREMENTS: Neurotrauma Robotrauma Enhanced Armaments Mannabuildables Features: Automatic Reactor Control (It speaks!) Backup Batteries Auxilliary Engine (Activatable from the Captain's terminal) Flak Array (Fireable from the Captain's terminal) UP/DOWN Switching Railgun & Flak Cannon (Move your Mouse) Hellpods* Prison, Relaxation Room, Crew Quarters Locking Medbay door for fabricating chemical weapons (EHA) Hellpods: The hellpods are set up so that each hellpods corresponds to a specific job onboard the submarine. One for Captain, one for Security, one for Medical Officer and one for Mechanic/Engineer/Assistant. They are activatable from the Navigation Terminal, and then they can be opened by pressing the button above the Hatch. Once inside, equip your diving suit, and pull the lever to open and DIVE FOR FREEDOM. They can then be closed once outside with another lever, to prevent the Hellpods becoming an uncontrollable Ballast.
Jagdtiger
por 76561198851092848
The Jagdtiger is a German casemate-type heavy tank destroyer of World War II. It was built upon the slightly lengthened chassis of a Tiger II. It was armed with a 12.8 cm Pak 44 L/55 main gun which could out-range and defeat anyting!. Somehow you got it in Europa... as submarine?
Dugong PeaceKeeper
por 76561199258936299
A dugong made for the PeaceKeeper faction, -Better Equiped -PeaceKeeper Uniforms Check out the Kraken Faction mod its really cool.
Cerveza Crystal
por 76561198053374067
Clown Calliope
por 76561198401300287
Plays Circus Clown Calliope songs. 31 different songs in the form of sheet music that can be bought from the clown merchant or possibly found at outposts and wrecks. This one is for all my clown homies, praise the Honkmother! Special thanks to AtikiN and Wayne Kerr, the creators of Sunken Tapes.
Megaladon
por 76561199067463900
Colossus-12 Prison
por 76561198288507125
This is version with NO MODS. Version with mods: https://steamcommunity.com/sharedfiles/filedetails/?id=3081490910&searchtext=prison - This is prison version of Colossus-9. This is made for Prison RP (Roleplay). There are secrets for the prisoners. It also has surveillance system for supervision of prisoners. And a shuttle for escape. Make sure that prisoners go to cafeteria, it's good for them and for you (crew). Original shuttle used from: https://steamcommunity.com/sharedfiles/filedetails/?id=2265035016 Original sub: https://steamcommunity.com/sharedfiles/filedetails/?id=2820416459 If you find something that is not right, write down in the comments. Leave a like👍 it would help a lot! Thank you! :D
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