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Mods y plugins para Barotrauma

82.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

ERMSC - Z3 Stareye – Barotrauma Mod

ERMSC - Z3 Stareye

por 76561198198200950

Rescued from the depths of the scrapheap and hastily refurbished, this Z3 Stareye represents one of the few submarines produced by the defunct "Europan Rapid Military Ship Company" which isn't rotting on the seabed. From the Z3 Model Lineup, the Z3 Stareye was one of many of ERMSC's Mass-Produced Submarines, intended for use by the Coalition for short-range scouting missions. After failing to secure the contract with The Coalition, the already produced submarines were sold to the private market. Small, cheap, and fast, the Stareye was the perfect bait for overconfident crews, dragging the unprepared into the Abyss. Few Stareyes remain, and demand for them is low among the sane, but there's no deterring those already lost in Stareye's gaze. "Built quick, goes quick, sinks quick, the Stareye" - Unknown - Price: 8,500Mks - Class: Scout - Tier: II - Recommended Crew Experience: Intermediate - Recommended Crew Size: 5-7 ==================================== - Dimensions: 32x9m - Stock Speed: 26.4km/h - Descent/Ascent: 19.4km/h | -19.0km/h - Storage Crate Capacity: 4 - Dorsal Bow Hardpoint: Coilgun - Dorsal Aft Hardpoint: Empty - Ventral Hardpoint: Chaingun - Ventral Bow mounted Electric Discharge Coil - Aft Depth Charge Launcher - Battery Backup - Nav-Terminal Electric Discharge Coil - Nav-Terminal Depth Charge - Medical Fabricator - Aftermarket Fabricator/Deconstructor - Due to the small size and design of the Airlock, bots are unable to use the Airlock with the override off and won't close the Airlock, leading to catastrophic flooding of the submarine.

90 descargas Detalles →
The Breacher – Barotrauma Mod

The Breacher

por 76561198014407915

The Breacher is a submarine that gets his name from its spur. It was originally designed to be an ultimate war machine, even if it have obvious weaknesses, such as the glass window of the control room. The Breacher is featuring an attached shuttle for exploration in places in which this kind of huge ship can't access, or when things turn out very bad.

48 descargas Detalles →
Portable camera mod – Barotrauma Mod

Portable camera mod

por 76561198008359356

A placeable camera, so you can put it where you want to. Can be bought ingame same places that sell detonators. Can be looted with a low chance. Cannot be fabricated or deconstructed. Mid campaign it only shows up in stores that are on newly formed stations, since existing ones already have their itemlist spawned. It can still show up as loot. Update: I forgot to add the actual cam xml. I fixed it now.

62 descargas Detalles →
TAT Coaxial gun circuit – Barotrauma Mod

TAT Coaxial gun circuit

por 76561198402731977

Target Angle Toggle This workshop file contains 2 circuits that function identically. The circuit sets a target range for your cursor. When your cursor enters that target range, it will toggle between the main gun and its coaxial. Simply, when you flick your cursor all the way back, beyond the rotation limits, it should toggle the guns if you didn't severely ruin your target range. For embedding this circuit into your creations: - For the regex circuit, edit the regex expression to scan for a range of angles that will toggle the guns when your cursor enters it. - The other version uses greater components. One of the greater components acts as a ceiling while the other a floor. If your cursor sends out a signal between the "ceiling" and "floor", it will toggle the guns. - To find out what angle you want, it helps to hook up periscope "position_out", into a rounding component, into a text display, to see what numbers you are getting when you turn the gun. READ THIS!!! The regex version is slightly more responsive than its counterpart. Also, it does not matter which guns you hook up to these circuits. They work with everything from railguns, to pulse lasers, to coilguns. Just make sure the axes of the guns are aligned.

68 descargas Detalles →

Buy Genes Extended Genetics

por 76561198210213473

This is a mod based off of this mod (Genes+ Expanded and Revived); you need this other mod to make this one work: Otherwise what it does it is makes it so you can buy the genes from that mod at any time right out the gates at any station for 1 mk.

45 descargas Detalles →
Zerattel's Hayat Sector Utility – Barotrauma Mod

Zerattel's Hayat Sector Utility

por 76561198800300010

ZHFU Zerattel’s Hayat Sector Utility — a custom mod made for the Hayat Sector local RP server. It’s all about adding unique player items, tweaking the lore, and running wild with gameplay experiments. Note: this file mostly lists stuff made by the author — not random assets yoinked from other mods. Factions The vanilla Coalition and Separatists are swapped out for Hel and the Kirm Clan. On top of that, two fresh factions join the game: Holy Fleet and Dun-ar. Down the road, expect new missions, events, and custom outpost modules tied to these new groups. Roles A couple of new roles are thrown into the mix: Supply Chief, Xenogeneticist, and HF Admiral. These aren’t meant for long campaigns — more for one-off RP runs with merged talent trees. There’s also a special Drone role, used mainly as a script backbone for drone mechanics. The Drone itself works like a standalone crew member with its own quirks: it can hibernate, and it gets patched up using custom repair kits. Items: For players: - A way cooler plush shark (you can carry it, hug it, put it on racks, and even cure psychosis with it) - Medical visor - Stylish clothes - Personalized player items - Mass Effect–inspired guns that need ammo plus inert gas canisters and batteries to fire - Portable blood dialyzer - A Rammstein guitar - Stacks of stress-relief magazines - Certificate — free-to-craft item that lets you level up talents during one-off sessions For subs: - Alarm systems with sounds ripped straight from EVE Online - A laser that screams with a terrifying sound effect - Technical mortar - Dynamic EK fins with a cloaking twist - AARS nanite paste for active repair systems - Fancy kerosene lamp - War Thunder–style decals - High-res terminal (perfect for ASCII art)

45 descargas Detalles →
House of the Rising Sun – Barotrauma Mod

House of the Rising Sun

por 76561198124245171

Thought the echoing blues of a bottleneck guitar would sound nice in this aquatic hellscape. Song is a cover of "House of the Rising Sun" by Krbi's Guitar. Link: https://www.youtube.com/watch?v=RZYBsmu8xs8

48 descargas Detalles →
米莎 – Barotrauma Mod

米莎

por 76561199169427080

xswl,什么坐头鲸,趟海床开摆是吧” “好似,又tm沉咯” 这些话语都将成为过去式,现在,一位安东星人和他的刀客塔朋友合作改良了这艘潜艇,并取名为全频段阻塞干扰中的米莎,他将勇敢面对星辰大海的各种威胁,挺过木卫二的万年风雪 (该舰艇十分op,适合成分很杂的人群)

44 descargas Detalles →
Pelecus Сultratus – Barotrauma Mod

Pelecus Сultratus

por 76561198263966148

Начальный корабль для хардкорного прохождения с друзьями или для одиночной игры. (для смены положения пушек используйте двойной щелчек мыши)

58 descargas Detalles →
Frontschwein – Barotrauma Mod

Frontschwein

por 76561198044041937

Important: This submarine is made for a multiplayer campaign. Playing with bots is not recommended as they can't handle the reactor setup and pathfinding into the reactor room doesn't work even with waypoints set correctly. So use bots for anything else but electrical repair/reactor control. Info: - Reactors: The reactors are 3 small and 1 tiny reactor. They constantly leak radiation so visits into the reactor room should be kept short! They also produce heat while active so it is adviced to turn on backup power and turn off all reactors via the terminal and let the room cool down for about 10 seconds before entering for maintenance. There is a text display inside the reactor room airlock indicating if the room is too hot to enter. - Mining Laser: Inside the engine room sits a terminal to control 4 mining lasers. The 2 small displays on the side can be toggled to switch between up/down and left/right. The big screen is the laser control. - ID Locked Rooms: Engine Room: Mechanic, Medic, Security, Captain Electrical/Reactor: Engineer, Medic, Security, Captain Medical: Medic, Security, Captain Armory: Medic, Security, Captain - Weapons: Coilguns: 2 Double Coilguns: 1 FLAK: 1 Large Hardpoints: 2 Discharge Coils: 6 Depth Charge Tube: 1 Stats: Tier: 3 Class: Attack Velocity: 14 km/h Velocity with all reactors + backup power online: 20 km/h Descent Velocity: 13 km/h Ascent Velocity: 18 km/h Cargo Capacity: 48 crates Recommended Crew Size: 7-11 Recommended Crew Experience: Experienced Price: 26,499 mk This version requires EK Dockyard! Alternative with all EK and Neurotrauma - Frontschwein - EKN Alternative with only EK Dockyard, Neurotrauma and Hungry Europans - Frontschwein - A13 Alternative with only EK - Frontschwein - EK The Mining Laser included in this submarine is made by Videogames and taken from EK GUNNERY so this version of this submarine is not compatible with EK GUNNERY!

36 descargas Detalles →
Barsupreme – Barotrauma Mod

Barsupreme

por 76561198308228432

The Barsupreme is the product of a very dedicated Barsuk enthusiast. Besides its larger balast, the Barsupreme boasts an increased inventory capacity and a double pulse laser. While the Barsupreme is counted as a Tier 3 sub, it just barely makes the cut. Some Barsuk enthusiasts view this boat as a corruption of the pure form of the Barsuk. This is both a joke and completely serious.

53 descargas Detalles →
Docking-Magic Elevator – Barotrauma Mod

Docking-Magic Elevator

por 76561198052374884

Example + item assembly of an elevator using docking-magic. Feel free to use it and make your own adjustments/improvements to fit your needs. One simple improvement would be to disable the incrementor circuit while it has detected a change in direction

55 descargas Detalles →
NewJeans Jukebox music – Barotrauma Mod

NewJeans Jukebox music

por 76561198002738342

Jukebox music NewJeans

64 descargas Detalles →

Wir kommen wieder

por 76561198832506074

A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox

44 descargas Detalles →

UBoot Manner

por 76561198832506074

A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox

44 descargas Detalles →

Wir sind des Geyers schwarzer Haufen

por 76561198832506074

A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox

44 descargas Detalles →
[EK] SEOS Bubble Boat – Barotrauma Mod

[EK] SEOS Bubble Boat

por 76561198067726640

The Scientific Europan Observation Submarine or as it is lovingly known by its crew the "Bubble Boat". This ship was put into production to rival the Winterhalter as a research ship, it comes equipped with its own research lab as well as suitable observation decks for the study of flora and fauna without leaving the relative safety of the ship. Type: Scout Price: 32,000 Mk Dimensions: 42x17 Recommended Crew: 8 - 12 Cargo Capacity: 8 Boxes Recommended Crew Experience: Experienced Authors Note: This is my first ever sub and I hope to make more! Please let me know what you think! This was made using the EK mods.

55 descargas Detalles →
Terramorphed Plateau – Barotrauma Mod

Terramorphed Plateau

por 76561199119363516

Made by MIRROR ^ anyways this is my first attempt at making the map, half of the map is the ocean and the other half is caverns, you are on earth 5 miles down desc: your in a researching team that takes place 5 miles down from the surface of earth, your mission is to explore as much and kill outsiders or pirates while gathering info and keeping the stations working

35 descargas Detalles →

EK Armory No Divesuit

por 76561198148696887

Also fixed the issue where guns werent hitting properly

37 descargas Detalles →
Project 422 Akula 2.0 – Barotrauma Mod

Project 422 Akula 2.0

por 76561198028601650

This is a vastly improved version of my previous 422. 2.0 additions: The inside layout was modified slightly- One less ballast room that was replaced with crew quarters; old crew quarters is now a cargo room, and expanded gunnery/ammo room. Doubled cargo capacity at 16 crates. Extra Airlock, one up top and one at the bottom with dedicated diving lockers and diving gear. The diving suits/oxygen shelves are now oxygenated. The availability to install a 4th cannon in the bottom aft for near 360 coverage. One middle periscope toggles between two bottom guns. (left click switch/ left hold to fire) Electric Discharge coils can now be switched to automatic mode and cover the belly and the fwd blind spot. Included a few more water ducts for better drainage. Has more security cameras. The periscope now has complete top aft to fwd coverage. Same as former: Reactor shuts off when docked. Toggle on/off all lights in the sub, also has party light toggle in the bridge. The bridge has unique alarms for the following: Low Oxygen, Fire, Flooding, Airlock Door Open and Reactor Meltdown. BOOST mode in this sub for about a minute of extra speed, but it can be toggled off if you need it off earlier. SILENT mode allows the sub to traverse the oceans of Europa undetected with minimal power drain. (Make sure the ballasts are neutral before turning on or else it will sink because only 2 water pumps are working in this condition) This mode uses a separate junction box and separate batteries. Nav Terminal toggle switches have Reactor shutoff/ Electric Discharge Coils/ & Battery mode (separate from Silent mode) Chain gun / Rail Gun / Coil Gun Automatic doors and hatches that go into manual mode when there is water detected, combined with one way water ducts, your flood control ability is much more improved over other subs. ------------------------------------------------------------------------------------- The only real required mod is the alarms extended; other mods I used are Azureus's Poster Mod TC Instruments RIMM Reworked Roskosmos Arsenal and Shreksophone for fun. If you don't want to add those you'll just have to adjust the locker inventories in editor... ------------------------------------- Credit for cameras: Parfaits "99 Cameras - Scalable Camera Array - Vanilla Builds" Credit for switching turret system: Electronic Evil's K-129M

32 descargas Detalles →
AX—教学版 – Barotrauma Mod

AX—教学版

por 76561198345372682

Dugong级潜艇的教学版,详细拆分了各个元器件及电气设备的连线方式,让本就复杂的电路变得轻松易懂。让人人都能轻松上手懂得潜艇电路! The teaching version of the Dugong class submarine has broken down the connection mode of each component and electrical equipment in detail, making the complex circuit easy to understand. Let everyone know submarine circuit easily! BY:CN——平冥骑士

63 descargas Detalles →
深御寒冬号 – Barotrauma Mod

深御寒冬号

por 76561199214708302

深御寒冬号是御冬级潜艇的后继研发潜艇,在御冬号的基础上增添了重武装,切除了实用性低下的研究站,使得空间利用率变高,整体布局合理。现在已经可以作为开荒强攻击性潜艇潜入深渊之中。祝各位水手好运。

44 descargas Detalles →
伊蕾娜世界第一可爱 – Barotrauma Mod

伊蕾娜世界第一可爱

por 76561198280185127

根据CRUX 南十字 巡洋舰 改造而来,添加了3中无人机,调整了主炮和一些优化

44 descargas Detalles →
Hyena – Barotrauma Mod

Hyena

por 76561198242892192

The Hyena is a well- armed, high speed tandem submarine which relies on careful maneuvering to keep enemies out of it's large blind spots. While being a smaller sub, it still requires a large crew to operate both subs, especially when both subs are operated independently. The Hyena is a vanilla submarine, and requires no additional mods. Original Hull Design by Zyleand

52 descargas Detalles →

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