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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Bob Semple Submersible Tank
por 76561198130205006
Developed by New Zealand, the Bob Semple was the peak of warfare during World War 2, with one singlehandedly defeating the Luftwaffe during the Battle of Hoover Dam. Using this design, New Zealand created the Bob Semple Submersible Tank for use on Europa, and has become a staple of anti-Abyssal warfare, seeing extensive usage in the Human-Latcher War for its low price and powerful armament. Now go forth, and make New Zealand proud! Source: https://www.youtube.com/watch?v=iOVbAmknKUk&ab_channel=Forgottnwiththyme
Unsere Marine
por 76561198832506074
A german song played on Uboats during the war. It's meant for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2831597994&searchtext=Jukebox
Platon sub
por 76561198367472676
Платон является основной разведывательной лодкой коалиции. Ее малые размеры, неплохая скорость и хорошая маневринность делают ее неплохим вариантом для исследования и обустройства в начальных биомах. В данной модификации Платона установлено всего две магнитных пушки,также есть пустующий держатель для орудия. Поскольку лодка имеет слабое оборонительное вооружение не рекомендуется заплывать дальше Европейского Кряжа. Это моя первая подлодка в редакторе, но ценю любую критику и возможные варианты исправления недочетов и улучшения лодки от вас
Dauntless (vanilla)
por 76561198067005322
Dauntless - Light Cruiser This is a vanilla submarine, it does not use or require the 40k mod. It has been balanced around the other T3 subs to avoid it being too powerful. It has good gun coverage on the top and aft with four small guns and a lot of firepower below with two large guns, a depth charge and an EDC, though this is balanced by the large guns having a narrow arc of fire. Features - 4 Small hardpoints (2 coilguns, 1 pulse laser) - 2 Large hardpoints (1 railgun) - 1 Depth charge tube - 1 Electric discharge coil - Fabricator, Medical fabricator, Research station - Horizontal velocity - 18km/h - Descent velocity - 16km/h I've test it a little in a solo run, but if you find any problems or think something should be changed or added please let me know.
Humpback Rozy's edition
por 76561198829521938
Моя редакция подлодки Горбун. Сама идея выросла из желания адаптировать подлодку под себя. Сначала я хотела поставить слот исследования в мед. отсек и туда же положить для себя спайщик и ген раптора, но потом я сижу и думаю: а может, мне ВСЕ под себя переделать? И с этой мыслью начала все переделывать на свой лад: все перекрасить в мои самые любимые цвета - белый и голубой, потом убрать весь мусор и поставить что-то более красивое и подходящее, а потом я решила сделать самое страшное - добавить целый отсек. Таким образом переехал и улучшился мед. отсек, где я обычно и обитаю, а там, где он раньше стоял, решила поставить кровати. Изменения: 1. перекраска в белый и голубой 2. все лампы перекрашены в белый и голубой цвет 3. заменены декорации 4. мед. отсек был перенесен в верхнюю левую часть подлодки и модифицирован 5. на старом месте мед. отсека теперь расположен склад 6. в операционной(слева от мед.отска) лежат 6 улучшенных спайщиков генов 7. верхняя часть была расширена: добавлен отсек стыковки и были расширены арсенал и верхний отсек 8. добавлены новые лестницы, пушки и держатели орудий Это моя первая работа.
Alien Artifact spawn Fix
por 76561198014782693
This will *fix* the artifacts in game not spawning even in the alien containers. Enabling this mod will make them spawn at roughly the same rate as before perhaps a bit less as they are only found within alien ruins and within wrecks occasionaly
Gator
por 76561198069232191
https://steamcommunity.com/workshop/filedetails/?id=2774904466 Originally a mining vessel, the 'Gator' (Mx32. Crustacean) was repurpused for high speed chase and board activities. Top and bottom rear mounted chainguns linked to create devastating hull damage and bleeding wounds on open water enemies. Equiped with Gutlans Patented "Drop Ballast" Rapidly bring water into the ship to increase sinking speed doubling as an alterior exit for large raid parties to enter ship bottoms. Water flowing in through ballast doors allows for more energy to pump water out.
GX-7 Intrepid
por 76561198071933699
During the early colonization efforts, many Intrepid-class submarines embarked on a search for safer waters. Most were never seen from again. These aging ships are not in high demand, but some clever crews swear by their oversized engine, dorsal firepower, and ventral reinforcement. Inspired by the Intrepid from PULSAR: Lost Colony, the GX-7 Intrepid is a campaign-focused scout submarine meant to fit in with vanilla subs. The simple layout is intended to be easier for new players to navigate and contribute to the crew, while the sub still provides interesting challenges for more experienced players. It fits in as a cheap option for medium sized crews (4-8) with some versatility for its price (5712 mk), but has many shortcomings. Capabilities Defense A pulse laser and coil gun on the dorsal side give wide, overlapping firing arcs, but leaves the rest of the ship undefended. A single ventral depth charge tube is the only other armament. The underside has supplemental armor, which gives better durability against certain threats. Command This can reach a high top speed, but careless piloting can lead to power fluctuations that the grid cannot handle without an engineer manning the reactor. If the junction boxes break, so does reporting to the two status monitors, which can lead to incomplete information. Two ballasts provide the bulk of the sub's ability to pump out water, so controlling their level is important when leaks occur. Navigation terminal controls include a green/yellow/red alert system. Within the command room also lies a battery output toggle, all stop/neutral ballast button, a search light periscope, and a handful of data readouts. Extras Both a fabricator and medical fabricator are available. Space for 12 crates of cargo gives decent transport capability for its price. The lower docking port also acts as a second airlock, and both airlocks feature lights to alert of the door states. Much of the logic is not hidden away in walls, so an engineer can rewire some of the special functions of the sub.
J36-G【Basilosaurus】龙王鲸号远洋货轮
por 76561198917575285
“龙王鲸号”是J-36型远洋货轮的一艘武装化改装版本。拥有十一座单装或联装电磁枪,五个深水炸弹投放器,以及一套自动放电系统用于防卫。此外还有两个对接舱口用于停泊护卫用的舰载机。 拥有三个独立单元,分别为:舰桥,舰首生活区,以及舰尾动力区。此外还有舰身集装箱库房区,舰腹压载舱区。共五个区域划分。 舰长室,舰桥炮位战斗部,舰首炮位战斗部,气闸舱都位于舰桥。舰尾炮位,电气舱室,六个大型引擎,两个主反应堆位于舰尾。 三个独立单元有一套自己的供电供氧系统。 全速:16 浮/沉全速:-18/19 价格:69,000马克 载货量:1310箱 尺寸:168x43米
SRI-5 Great White Shark Battleship Submarine
por 76561198390712668
Description The SRI-5 GreatWhiteShark is a medium-large attack submarine designed to give the crew a variety of options with which to engage the enemy. Created by the Snow Rain Industries R&D department, the Great White has 3 attachment points for
[BOS]Ero-锤击点-扩展型mk3
por 76561198271475680
Ero级中型核潜艇,采用仿生学设计,模拟了锤头鲨的外形,并且安装防撞隔舱和间隙外壳,使得无论是撞击或是爆炸都可轻松拿下,同时拥有惊人的货舱大小,如果想要通过运输来获利,那她一定不会让你失望的。 参考自:Noking 拥有两套解构仪和加工台,加入一个研究站,船头增加一门轨道炮
New Wreck - Humpback
por 76561198876827453
A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. But now it won't move even a bit.
Explorer 7E
por 76561199010023505
The Explorer 7E is a battery powered deep diving research submarine. The small hull allows it to withstand high pressure, and is able to navigate through narrow caves. Windows allow the crew to observe the fauna and flora at the depths of Europe. This particular explorer 7E was bought by a smuggling captain, smuggling mostly cargo but also people. The research equipment was removed, and various modifications were done to the submarine. Equiped with silent running mode it can sneak past enemies and other submarines, the small size helps with being stealthy. In case it gets detected it is not defenceless, 2 coilguns cover the submarine and a railgun can fight bigger targets. The captain also installed various indoor defence systems in case of mutiny or a husk outbreak on the ship. Features: -Compact design -User friendly -Low maintenance(engineers are not repair robots on this sub) -only 1500 parts and a few shadow casting lights(easy on your pc) -2 coilguns, integrated motion sensors shows which periscope has to be used(no more shouting were the enemies are) -Railgun (safety distance light system, so you don't blow up yourself) -Depth charge launcher -Electric discharge coil -Silent running(turns off lights and other systems, reduces noise, able to sneak past enemies) -2 cargo load devices and 2 crate shelfs -Ballast hatch(opens lower hatch in emergency, can also be used to increase diving speed up to 32kmph) -Mineral scanner -Large 100ah LiFePO4 battery(if you finish a mission fast enough you can charge at each station, saving fuel rods) -Small backup nuclear reactor battery charger -Lockable command room for paranoid captains -Indoor camera to check on the crew(use left small monitor in command room) -Door shock system, in case the command door gets cut open -Indoor chaingun to fight mutiny(use right small monitor in command room) -Exterminate button with safety button(eliminates the crew without hurting the captain) -Toggleable O2 generator, for saving battery power. Designed for a crew 1-6, can be used solo because of low maintenance nd small size. This submarine isn't just a small box with guns slapped on it. The many paranoid captain features make this sub great to play online, it can fight back agains griefers. It is also great for traitor missions, because if the indoor defence systems. There are somewhat hidden loose panels for traitor missions. I did my best to balance it, coilguns share the same ammo loader, and there is just a single super capacitor, it is still a research submarine, not a gunship. Shooting a lot depletes ammo and battery power fast. If the battery dies and the nuclear recharger is charging, you better move slowly and avoid contact with enemies, you may run out of power. Top speed is around 20kmph, it is a research vessel, not a race monster. This sub can be used in campaign, remove some of the items if you want in the editor to make it more balanced. It is now optimized for fun multiplayer missions. I tested this submarine for a long time, please let me know if you find any bugs. Specials thanks to Chumsworth, for sharing some great ideas, and helping to test the submarine.
SCS Trench Runner
por 76561198079316762
Small nuclear powered scout vessel. Used alongside the SCS Nautilus Mk7E https://steamcommunity.com/sharedfiles/filedetails/?id=2512378233 Now has an RC mode with the following channels: 601/Engine 602/Ballast 603/Docking Hatch 604/Transducer 605/Gun sight 606/Gun trigger 607/Battery Toggle.
[PESD] Argus VI
por 76561198316798946
A modernization of the Argus V, designed with a more powerful experimental armament. The Argus V has been out for some time now, and its age definitely shows. A new attack sub was needed to cope with Europa's new dangers, and the Gemina II simply didn't cut it. A retrofit of the Argus was in order. Now equipped with advanced coilguns able to fire any munition you place in their loader-box, a sufficiently creative and well-armed Argus VI can dominate any threat. Hypergolic flamethrower fuel, nukes, stun probes, traditional ammunition, even small-arms magazines, anything can be fired from these coilguns. Not only does this open up powerful synergies, but it also allows a desperate crew to load anything in a last-ditch attempt to eliminate their foes. The VI model also covers most of V's flaws, such as reinforcing the command deck against collisions and increasing the strength of the ballasts while re-arranging some internal space. The airlock has also been vastly improved. Do note that the engine's power has been reduced, causing a speed reduction of about 10km/h, but this can be ironed out with some campaign upgrades. The gunnery being attached to Command allows the captain and his/her security team to remain together and prevent any unwanted gun operators from destroying the ship. The ship's brig has also been expanded and is effectively able to hold two prisoners or a prisoner and a guard. Oxygen concerns have resulted in the generator's output being greatly increased to handle a large crew. Security benefits from an enhanced small-arms loadout, letting them better protect the ship from harm. Aside from functional upgrades, the ship also casts a similar yet strikingly different figure from its predecessor, gaining unique fins and coloration to match PESD's newer aesthetic. Crew can expect an enhanced lounge and better repair tools as well as reduced junction count and spread, resulting in easier repairs overall. (!) MODS USED (!) EK Armory EK Utilities EK Dockyard EK Gunnery Saber Armaments Saber Personal Protection Compatible with Better Human Damage, has Compression Bandages. Compatible with Advanced Medicine, has Adrenaline Glands.
Legacy Dugong
por 76561198126365768
Attempt to make a legacy-style version of the dugong.
Lulunar [Deep Diver]
por 76561198184662161
DETAILS: Type: Deep-Diver Cost: 27000 mk Recommended Crew Size: 4-7 Recommended Crew Experience: Intermediate Size: 29x11 m The Lulunar is a heavily compact deep diving sub equipped with a shuttle that can be controlled both manually or remotely (NOTE: changes between modes must be done within shuttle) Features: - Control room - Warning systems for meltdown or fire - Emergency, decoy launcher, and battery array buttons - periscope with toggleable outside searchlights (top-right and bottom-left) - Gunnery - 2 periscopes, each one linked to 2 different coilguns, can be toggled via buttons next to periscope - 1 railgun periscope, also linked to 2 different railguns - Drone control room - Nav terminal to guide shuttle if wifi control is turned on, also can use electric coil remotely - Power button to turn on/off shuttle - Periscope linked to coilgun on shuttle - Lots of supplies - Emergency entrance/exit next to shuttle dock (not an airlock, only use in emergencies!) NOTE: There are 11 diving suit lockers but only 7 abyss diving suit lockers, so although the ship can accommodate more than 7, when in deeper waters it is recommended to not have more than 7. LORE: A respectable officer and mechanic, Garrison Guppy, had designed the blueprints for a submarine named after his pet while on board a mission deep into Europa. His remains were unfound in the abandoned submarine he was once aboard, but his blueprints were and submarine technicians who were Garry's friends built his submarine concept in his honour.
Sweet Pea 2.0.1
por 76561199146828845
Capable of exploring the narrow crags and caverns of Europa which larger ships cannot, the Sweet Pea is often used for small crew exploration, rescue, and salvage missions. Now more campaign friendly with an added fabricator, storage and railgun for your convenience. also i removed the depth charge launcher and tweaked the submarine price. note that the railgun has limited firing angles for the sake of balancing. Now including 2 in 1 coil/railgun item assembly.
ECS Wanderlust
por 76561198065283473
Have you always wanted to sail the Europa waters? Has your crew ditched you? Or maybe you just like solitude and freedom? WELL! The all-new ECS Wanderlust is THE ship for you! Perfect for a 1 (or 2) man crew, you can explore and carry out missions for the coalition without having to worry about managing a rowdy bunch of submariners, or those pesky bots! Features: Size : 19 m x 19 m Weapons : 2 coilguns and 1 EDC to charge through enemies Nav Panel : Backup Batteries, Reactor Shutdown, Divert Power (from non essentials), EDC trigger Eng and Med : Fabricators and Deconstructor
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