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Mods y plugins para Barotrauma
Este catálogo incluye 82.000+ proyectos de Barotrauma procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Enhanced Armaments Auto Operate Toggle Turrets patch
por 76561198002738342
original mode https://steamcommunity.com/sharedfiles/filedetails/?id=2961643561 Enhanced Armaments Auto Operate Toggle Turrets patch
[DFC] PvP_Mines
por 76561198321491331
The first team to reach 6000 points will win. Items generated during the round and dead characters will be automatically cleared Commands: !help: to list all commands (Server) If your game mode doesn't care about the outside of the main submarine, Pure Empty Level is recommended that it can improve the performance and reduce the laggy. original pvp map: PvP Mines (COR,SOFA) Credit - PvP Mines (COR,SOFA) By heheboi, M12 is a shotgun
Random Outfits (4k ultra resolution plasma screen)
por 76561198303318627
Adds stuff like outf1t and good qualitwew iiem and aleo other thing download and likr and gie 100 ttar rewvuoew
KG 012 远景 1.0
por 76561199184427475
KG012远景是一艘迅疾如风火力凶猛的战斗型潜艇,专门用于讨伐各种强大威胁。 受限于潜艇的体量所能容纳的反应堆,远景的电力系统极大的依赖于电池组,反应堆的发电能力远不足以满足远景全力战斗时的电力需求,不足的这些部分由电池来补足。 这艘船为战而生,所以船上的绝大部分空间都被用于安置炮塔或者储存弹药。除此之外,它还拥有一架无人机用来掩护出仓人员或者执行侦查任务。
ORP Orzeł
por 76561198261237644
Ingame description: "The ORP Orzeł is a polish submarine manufactured in the Netherlands. It sank on the 8th of April 1940, however the blueprints were kept and the modern polish engineers that came to Europa have decided to build it once again. It was refitted with the Europan armament and equipment designed to traverse the cold Europan water. An experienced crew must overcome the weak spot in the bottom of the ship and the limited space on the top deck." The ORP Orzeł is an attack submarine best used in pvp or in missions, where you have to defeat an enemy vessel. It is not meant for serious use in any other missions, as it is incapable of defending itself from the bottom. There is a reason for the missing gun on the bottom, and the reason is that the sub was designed in WW2 and i don't want to ruin it by adding additional armaments on the bottom which defeats the whole purpouse of this build. This is my first build made for fun. If there are any issues, please let me know in the comments. Do not reupload.
T-01 Atlas
por 76561198354199125
Description: A garagantuan modular frontier construction and exploration submarine, featuring reinforced bulkheads to stop flooding and boarders along with a multipurpose dock for various cargo and utility pods that allow it to further specialise in a specific job. It also features a very impressive weapons complement to defend itself far away from coalition patrolled space. The modified engine and reactor systems provide high thrust and power though at the cost of faster degradation and a higher risk of meltdowns. Specs: Capable of 23 km/h horizontal speed, 14km/h dives and 19 km/h ascents. Cargo space of 8 crates, can be augmented with a cargo pod. 1 flak cannon, 2 coilguns along with a large and small hardpoint. 4 Heavy bulkheads controlled by the captain that allow it to lock down entire sections of the submarine. A sub wide alarm system to alert crew of danger A docking port that can mount specialised utility pods. Current variants: T-01 Atlas, the stock variant with no utility pod, most usefull as a attack sub. TA-01 Atlas hauler, cargo variant that adds 48 crates of cargo space and a depth charge system.
Abyss Watcher
por 76561198872153096
Update 1.1.5 has fixed all remaining issues, you now need R-26 Swordfish and Pisces Attack Ship as a requirement for the shuttle and fighter Addons except for chess and EK mod is not required unless you want the shuttle and attack ship Backstory Once known to cause terror across Europa, CPT Blackfoot and his crew dominated the depths during the Great Corporate War some 50 years ago using this retrofitted Sovereign Class dreadnought. Thought to be a derelict lost to the wastes, you find it in pristine condition, seemingly functional despite its apparent damage. Could it be due to the integrated alien tech? Or perhaps, the spirit of CPT Blackfoot still lives on... Only a wise and brave captain can bring this vessel back to glory. Features Price: 32,000 tier 3 Weapons: TORPEDO's are back thanks to Kerbarian (IMPORTANT: Make sure to come to a stop before firing) 4x Coilguns 1x Gatling Gun 2x Railgun 1x Spinal Mounted Pulse Laser 1x Pulse Laser Repeater 1x Depth Charge Launcher Electric Discharge arrays at key points on the ship and some auto-activate when toggled Engines: 41 km/hr horizontal 17 km/hr vertical Two engines, one integrated with alien tech resulting in massive speed for such a large vessel. Misc: All hull shells have 300 health besides ballast hull A clock to track how long on a mission Reactor controller which automatically optimizes the reactor output while keeping it as cool as possible The R-26 shuttle (Tara) thanks to rav2n Remote charging for shuttle, remote docking Heavily stocked medbay and security room Linked crafting Pisces Attack Ship (Converted Dragonfly with translation and fixes) Functional as a stealth ship and mid-size hauler A TOILET!! Singleplayer Friendly!! Recommended Usage: This sub is capable of being manned by 5 or more and AI generally has no pathing issues getting around You will have to mess with the supercapacitors and batteries until everything is in their sweet spots Added a lock on bottom hatch to stop AI from going to shuttle and getting stuck I recommend having no AI managing reactor so reactor controller can work properly To be used alongside mods that add difficulty and monsters Or use my collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2970909229 Performance Fix mod The default settings of the Performance Fix mod break the control systems for the torpedoes and they detonate right away in the rack. To fix this, add these to the Client/Server High Priority Items: andcomponent,greatercomponent,addercomponent,subtractcomponent,multiplycomponent,dividecomponent,orcomponent,notcomponent,relaycomponent,delaycomponent,memorycomponent,signalcheckcomponent,regexcomponent,oscillator,wificomponent,dockingport After about 110 hours and a few iterations over the years, I release my final version, the Abyss Watcher replacing the now deprecated Svarog Battleship Sea Dog: https://steamcommunity.com/sharedfiles/filedetails/?id=2190881703 I hope you all can enjoy!
Finger-Blaster
por 76561199046400300
Attention all Barotrauma colonists on Europa! Tired of the same old boring routine on this icy moon? Spice things up with the all-new Finger-Blaster! This unique novelty item is perfect for those long, cold nights in the station, or for defending against any unexpected intruders. Not only is the Finger-Blaster a conversation starter that's sure to bring a smile to your fellow colonists' faces, but it's also priced at just $4.99 - a steal for such a one-of-a-kind item! And talk about a hands-free solution - the Finger-Blaster is designed to be easy to use and keep your hands free, making it perfect for any situation where you need to be able to move and react quickly. *Disclaimer* The Finger-Blaster's unique firing mechanism involves using fingernails, which can be susceptible to being swallowed. We highly recommend that you do not consume the fingernails, as this may cause serious health issues. So, why not grab your Finger-Blaster today and add some excitement to your life on Europa? ------------------------------------------------------------------------------------------------------ The Finger-Blaster is a powerful weapon that can take out an enemy with just one shot. This unique mod uses fingernails as ammo. With a maximum capacity of 5 nails, one for each finger, the Finger-Blaster is a easy-to-use weapon. You can carry up to 20 nails at a time, making it easy to reload on the go. I want this weapon to be balanced, making it a late-game tool. Its integration should ensure that it's not easily accessible to everyone and can't be misused to cause harm (unless intended). How to Craft: Finger-Blaster - 2x physicorium, alien pistol 10x Fingernails - 2x calcium, 2x magnesium, Zinc Debug Console Commands: Gun: Spawnitem Finger-Blaster inventory Ammo: Spawnitem Fingernail inventory 20
UH-82 - Promethean Chalice
por 76561198190142527
A repurposed medical supply hauler, now a frontline workhorse for the missonaries of the church. Bringing a new tomorrow to a new mankind. A dimmly lit sub heavily themed around the Church of Husk, complete with a custom shuttle (The Mandible mk II), temple, research room and a "holding area" for test subjects. (My first design, so there could be some janky/sucky stuff happening. Or perhaps it's OP i don't know. Enjoy!)
Talents Gear Reworked
por 76561198027631091
These are the changes that come with this mod: -ExoSuit is op, but also consumes more energy when in water, no longer drowns you in ship, also increases your attack speed, as well as many other bonuses worth checking out. The suit also NO LONGER needs recipe to be unlocked from mechanic. -Coalitioncommendation and other medals can be used multiple times and each use gives 1000xp. The medallions lose condition when used. -Fulgurium Stun dart can only be put 1 at a time in the weapon, but lasts for a LOT longer. -Bandoiler increases turret and hand weapons fire rate to a noticable amount. Be careful with ammo management tho. -Endorcine boosters have multiple uses depending on success or not. -Advanced Gene Splicers accept more space -The advanced syringe gun is now equipped with thermal vision -Dirty Bomb now kills slower, but better in my opinion. Also stuns anyone within close proximity to the explosion. -reactor PDA is now usable on other ships too.(time for some subterfuge pirate style!) -Portable pumps consume 10x less when used. -defense bots no longer stun with their shots, instead they make burn wounds tho. -Makeshift shelves can store more crates -handheld itemfinder is now equipped with a hull viewer -Ceremonial sword is almost a one-shot weapon, but breaks easily.
ECS- French Surcouf (WWII Sub)
por 76561198134303200
Last recorded leaving for Tahiti in February of 1942, this submarine was originally scuttled by Allied sympathizers in a fishing trauler after sending out a message explaining that vichy crew members had taken control of the sub and were planning to surrender the submarine to Vichy France. It was later covered up by the Allies, and was passed off as sunk by friendly fire after a collision with the SS Thomas Lykes destroyed the comms array.
Capricorn Class Hunter R-23
por 76561198989324560
The Capricorn is a medium-sized hunter submarine, designed for scouting missions and destroying small alien packs. Specifications Type: Scout Tier 2 Role: Hunter Dimensions 34m x 13m Speed 27kph (Forward) 18kph (Surfacing) 18kph (Dive) Engine 500 max force 2000 power consumption Powerplant 5000 power output 0.15% fuel consumption rate Armament 2x light turrets (2x coilguns, 1x pulse laser) 1x heavy turret (Flak Cannon)
The Freljord
por 76561198409911217
Heavily Inspired from " The Iroh " Sorry for the junction boxes frying so fast, if anyone has any tips on how to fix that, please comment. Thanks!
G8N1--连山
por 76561199042960095
G8N1 is a four-engine bomber developed by Nakajima Heavy Industries at the end of World War II, and is somewhat similar to the American B-17 bomber. However, the operational use of the B-17 bomber is strategic bombing, while the operational use of the mountain is strategic or ordinary bombing and attacking ships. G8N1 has a small shuttle boat with its own firepower and the ability to detonate itself, but remember to detonate to the engine room of the dinghy, put on the built-in protective suit to close the door and pull down the lever to avoid death, the explosion is very powerful Please pay attention to the threat of the mothership. The mothership's firepower is very reliable and does not have to worry about being easy to board the ship, but the ammunition will be consumed faster and reloaded for a longer period of time At the same time, he also has a better surviving water pump with a slightly higher output than before, so it is more difficult to sink. However, it should be noted that there is a closed ballast compartment above the tail Although the pump inside is invincible, please pay attention to the wall can be destroyed and use self-defense fire 他有一个小小的穿梭艇,上面有自己的火力同时有着自爆的能力,但是请记住起爆前往小艇的引擎室,穿上内置的防护服关上门然后拉下拉杆就能幸免遇难,爆炸威力非常大请注意与母舰的威胁。母舰的火力非常可靠不用担心容易被登船之类不过弹药的消耗速度会更快装填会更久会消耗更多的时间 同时他也有更好的生存性水泵的出力比以前更高一点,因此更难沉没。但要注意的是机尾上方有一个密闭的压载舱虽说里面的泵是无敌的但是墙体能够被破坏使用自卫火力的时候还请注意
Camera system + | Система камер +
por 76561198355473474
English: Advanced video camera system operating through a single periscope. The lighting component also reports camera activity. Russian: Расширенная система видеокамер, работающая через один перископ. Также осветительный компонент сообщаяет об активности камеры.
Fart with extra reverb for Navigation Terminal Sonar
por 76561198255769711
Override for Navigation Terminal. Sonar braps replace sonar pings. Incompatible with anything that replaces this file. Barotrauma\Content\Items\Command\command.xml
Swordfish PVP Version
por 76561198208766253
Note the Images are out of date have not had a chance to make new ones. This version of the Sub is intended for PVP and has additional dive suits located in the cargo bay, talent related gear and lots of ammo and supplies. Also has all hardpoints filled up with 3 coilguns, 1 chaingun, 1 railgun. I would provide an exact list... But I probably over did it and did not bother to keep track. For a Campaign version that has less starting tools,materials,etc head here: https://steamcommunity.com/sharedfiles/filedetails/?id=2901458065 The auto reactor that is installed is credited at the bottom of the description. ==Credits for Auto reactor== Go check them out for more details on how to operate it. https://steamcommunity.com/sharedfiles/filedetails/?id=2654926991
[KBA] P0116 Warface
por 76561197975633565
P0116 "Warface" is an advanced attack class submarine from KBA Shipyards based upon "Proto" series. It's designed for lone long range combat missions, so cargo bay has been filled with refrigerators. Mineral scanner, mining module and expanded engineering area provide capability to extract raw resources for crafting extra ammunition. Warface have 4 layers of defence: 1) sonar-controlled heavy rail gun for long range and heavy targets, 2) Coilguns for medium range and small/fast targets 3) External light coilguns in front of airlocks to cover landing party or defend from boarding 4) 2 discharge coils (top + bottom) and acustic-kinetic emiter (front) as last line of defence Extra: *) two depth charge tubes *) one empty hardpoint for captain's discretion Other features: * auto-controlled state-of-the-art fusion reactor * high current battery array that prevents power grid from over-voltage * power saving mode that turns off non-essential systems * toggleable searchlights around the sub * oxygen generator is being powered on-demand only when air quality is low * ballast tanks can be monitored easily thanks to see-through ceiling * in case of ballast flora infection there is leaver that drains tanks and cuts off power to pumps * additional sonar with mineral scanner * mining laser that can be moved between 2 positions (front and back, below sub) * double deconstructor linked with shelves for quick refinement of raw materials * advanced fabricator and med-fab linked with storage space * CCTV system (cameras both inside and outside of sub) * Remote access to reactor controls from bridge * refrigerator for transporting temperature sensitive goods (and beer ;)) * cargo elevator with 3 access points * 2 airlocks in bottom area: crew opened to the rear and cargo with elevator access * big top airlock, opened to the rear, with access to elevator * emergency wet room with oxygen tanks and supplies in case airlock is blocked, or just quick oxygen tank swap is needed * brig for prisoner transport * crew quarters with 6 beds Due to it's size and number of stations large crew is recommended, and preferably experienced one. In case of prisoner transport or mutiny there is one-bed brig available. it versatile unit capable of handling any mission Europa has to offer.
Letti Scout Submarine - Diesel Ver.
por 76561198016177951
Letti Scout Submarine - Dieserl Ver. Description: Diesel version of Letti Scout Submarine, of course with cheaper price. Letti is a compact vessel armed with three coilgun, a depth charge launcher, and an electrical coil discharge. She's also equipped with a periscope, armory, medical station, and fabrication station. You could say this vessel has a decent equipment to traverse and explore the depth independently by herself for quite a long time despite her small size.
ScianDeargv1.0
por 76561197979444370
The Scian Dearg is a submarine made possible by black budget funding and a stunning lack of concern for crew survivability. Lacking the features and comforts of even the most spartan military submarines it is built to do two things; Go fast, and fire 30 railgun rounds in 3 seconds. To facilitate this the Scian Dearg features a custom rapid-fire rail gun, overtuned large engine, six railgun loaders, five supercapacitors, and batteries overvolted to within an inch of exploding. The sub notoriously does not have an air lock and the hatch can only be safely opened at a habitat. A crowbar is provided should the crew need to abandon the submarine for any reason. Reccomended Crew: 4. Reccomended experience: Suicidal. Notes: This sub is not suitable for cargo, personnel transport, beacon repair, mining, exploration, or research. AI have some trouble navigating the submarine.
Girls last tour music
por 76561198322775323
not include all BGMs appears in GLT
SCS Anchovy Series
por 76561198079316762
StarCorp Shipyards Now Presents! The SCS Anchovy! General Description The SCS Anchovy is a Scout class Submarine designed with the emphasis on searching for new mining locations, alien ruins, wrecked vessels, and etc. Even though the ship is not designated as a combat vessel the bottom mount can be further outfitted with two additional guns for maximum firepower potential. The D variant has a thicker upper hull allowing for deeper exploration of Europa. The R designation is equipped with a hap-hazardly welded on research lab and additional airlock. The T Variant includes additional space for cargo in welded on hull section. Someday I will learn Markdown and put a detailed description of each submarine variant here. SEALS NOT GUARANTEED. StarCorp is not liable for any damages upon delivery. User mileage may vary. SHIPYARD UPDATE. NEW SUBMARINE VARIANT RELEASED SCS Anchovy Mk3AR Tier 3 submarine is officially complete and added to SCS Anchovy Series submarine mod for baro. Latest version features a terminal for toggling advanced systems such as, auto turrets, ballast flora defense, repair rooms with foam grenades, motion detector contact report clock bearings, and a depth charge launch selector 1-4. As usual a stealth mode is built in when the submarine is running on backup power. Since it is tier 3 and a hefty cost of 12,000mks a 2 slipsuits and 2 combat dive suits are included in the airlock dive gear bays. The submarine was retrofitted again with a front mounted large gun mount, enabling a railgun,flak cannon, or double coilgun mount. The gunner is precariously located in the welded on section near the research station in the bottom left corner.
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