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Mods y complementos para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
The Abandoned Facility [Horror]
por 76561197972285500
Description The abandoned Facility is a short-medium length horror map with some unique things like a glowstick etc. Usually your suppose to have the flashlight disabled until you get the lantern but you can have it on if you want. Features --------------------------------------------------------------------------------------------------- -Glowsticks -Horror Story support (means you'll get the lantern when you first get it) -Checkpoints with weapon spawnings - 2 different endings *Never seen before in gmod horror history(?)* -7 Secrets that are well hidden so you need to be smart when finding them -Jumpscares -Custom sounds and textures --------------------------------------------------------------------------------------------------- NOTE I don't really recommend using addons to help you throughout the map but I will suggest playing this map on the 'Horror Story' gamemode but you may play it on sandbox (the map will strip you at spawn) Credits: ItsRifter (Formerly SuperSponer3000): Map creator D3: Playtester / Giving help :tags: AOM, afraid of monsters, Horror Story, Spooky, Scary, Skeletons, Jumpscares, adventure, UPDATE: I'm quite late for this update but I would like to thank everyone for the support even tho theres been a few complainers, I will promise to release part 2 called 'Escaping the Facility' also I will try to go for more better jumpscares and better texturings etc. While your reading this update why don't you go visit my discord channel? sometimes I post sneak peaks on my maps https://discord.gg/q8dvzbu see ya there
Player Face Pose
por 76561197984152165
This addon allows you to face pose your own player model and save it so that it's permanent, after deaths, respawns, model changes, rejoins, and even across any server that has this addon installed. Let the hilarity ensue! All you have to do after subscribing is go to your spawnmenu's utilities tab and pick Player Face Pose then follow the instructions there!
[Playmodel] Kantai Collection Yamakaze
por 76561198282841113
ported from: http://steamcommunity.com/sharedfiles/filedetails/?id=847708452
[simfphys] Recreational Vehicle 1980s
por 76561198128823009
Adaptation of the Recreational Vehicle 1980s for simfphys. All the lights work, there are seats for passengers in it. It was made by my friend, he is in the creators of this addon.
Momiji Inubashiri Playermodel/NPC
por 76561198090856916
Momiji Inubashiri as a playermodel/NPC! If you are reading this while browsing the top addons, then you have been visited by the WOLF GIRL of Awoo~ WAN and CUTENESS will come to you, but only if you post an "Awoo~"in the comments! Awoo~ Features: - Playermodel. - NPC (Located in the Touhou tab.) - First-person hands. - Fingerposing. - Ragdoll (located in Awoo under +addons) - Original skeleton and weights. - Updated hitboxes so she's ready for competitive play. - Jigglebones. - Faceposing with 57 flexes. - Eye blink. - Enhanced textures. - Proportions - Works with custom SWEPS. Known issues: - Using the Stand-Pose tool, the feet may sink into the floor a bit - The materials use a shader that requires DirectX 9+, if the model looks odd, this may be the case - The arm sleeves clip with pretty much anything and everything. Credits: Original Creator: Eto, downloaded from Duekko. Gmod port: Shi Proportions: CaptainBigButt
(Deprecated) nZombies Rezzurrection: Content Pack 1
por 76561198355672296
THIS CONTENT PACK IS DEPRECATED AND SHOULD ONLY BE USED TO PULL ASSETS FROM!!!!!!!!!! The first content pack for nZombies Rezzurrection. Please download all the other packs and refer to the base addon for instructions Join the Discord here: https://discord.gg/DCxsnNW
Numa Numa Sound Gun
por 76561198119407974
Instructions Left click to play the sound. Shoot with another weapon to stop the sound Credits Dragostea din tei - music by O-Zone Numa Numa Guy - meme by Gary Brolsma I HAVEN'T STEAL THE SOUND OF Moonman! IS JUST THAT HIS SOUND IS BUG FOR ME!!!! I DON'T SEE IT! I'VE JUST EXTRACT THE SOUND OF YOUTUBE AND UPLOAD ON WORKSHOP FOR MY SERVER!
Miscellaneous Star Wars Characters (NPCs, Part 2)
por 76561198193341582
Like the title implies, this is part 2 of the Miscellaneous Star Wars Characters.
[simfphys] Commission Pack #2
por 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - Turret max elevations are realistic - Main cannon ammunition capacity is adjusted according to real life - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - ZTZ-99 - HSTV-L - M3A3 Bradley FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby Materials - Shelby Models/Rigging - Shelby Sound - Shelby Commissioned by this guy Planned vehicles spreadsheet Discord server for commissions No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
[GM] Coast - Pre-war
por 76561198064063639
The coast, but a little more normal. If you would like a snowy and night version, check out this map here. //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_coast_prewar_v2", minus the quotation marks. Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map. //Gameplay// - Raised the water level back to something closer to normal. This includes putting boats back into dock and buoys out in the water to show map limits. - Fixed the bridge and some of the docks so everything feels more functional. - Two locations to teleport to including the docks and the tunnel at the end of the map. - Large map with big open water areas. Perfect for boats and other aquatic vehicles. - A number of the original interactive map elements remain including the magnetic crane and the warehouse vehicle jump. - A long road along the cliffs, perfect for driving along. - Docks have been cleared up a bit more to allow for more driving around. - The old map start acts as a secluded beach. - AI nodes for most of the solid ground. While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// This map mostly came out of the desire to see what it would look like honestly. The original map is pretty well known and I wanted to see what would change. And because I love the coast section and wanted some more stuff from the coast on my workshop(s). Overall I am quite happy with it. I was a little disappointed when looking to see that I wouldn't be able to expand the map physically beyond what was here though as it's built up right to the edges of hammer's usable space. Anything more and it will start deleting stuff for me. //Closing// This was a fun, quick little build. If you want more of this style of smaller map, let me know! I do plan on going back and doing some more regular HL-inspired stuff. Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Want to support me and my maps? Donate here! Any amount helps! Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine! //Links// (Gmod) City 17 - Transit Block Pre-war | Click Here (Gmod) City 17 - Transit Block | Click Here (Gmod) Town - Pre-war | Click Here
Rinic's Common Attachment thingy
por 76561198052507168
This is basically merely an attachment pack to take place of the old attachment pack that my packs used to use. They only contain common attachments and not the unique attachemtns. Hopefully this'll work, and maybe tweak it to my standards, idk XD Hopefully this fixes stuff so yeah
TTT[2] Beartrap [Updated]
por 76561198102780049
TTT Beartrap Addon This is NOT the original addon! Things I changed: - I dont know how much damage the original beartrap made, this one does 8 by default (Cvar) - You have a 3% Chance of escaping the trap (Cvar) - Only the placer can pickup the trap, except if the placer is dead - If the beartrap is removed (so picked up for example), the player trapped is getting released - Shop icon changed - Bug Fixes - ULX support CVars: ttt_beartrap_escape_pct (0.03 default). - Chance, in percentage, of the player escaping the trap each damage tick ttt_beartrap_damage_per_tick (8 default). - The damage dealt per tick. Hope you have fun with it!
Nicos Nextbots - Beagle Nextbot
por 76561198275946478
[Apex] Star Wars: Kinect - Jedi & Sith Playermodels (7)
por 76561198128337715
*The Sith with the cape includes jiggle bones for the cape* *The Other sith has a bodygroup for the mask* Take in mind this model was made by the Star Wars: Kinect team and they get the most attention. Apex UniverseRP: 199.60.101.188:27085 If you enjoyed this pack, press that rate up button!
Soviet Electronics Prop Pack (SnowDrop Escape)
por 76561198282591073
“If there was no electricity, we would be watching TV in the dark.” Good day, friends! I want to present to you a set of various Soviet electronics taken from Snow Drop Escape. Below is a list of everything included in the kit: -Electrophone "Vega-108-stereo" (1979) price: 345 SUR. -Vinyl records: "Comprehensive constraints" group, Mob Barley - Featured, Hidrogen Weight, Static props collision loop, Kinco. Price: 3 SUR. -TV "Rubin Ts-208" (1985) Price: 665 SUR. -TV "TELEK" (Early 90s) Price: 500 USD. -VHS player "Vidak" (Early 90s) Price: 200 USD. (+ cassettes) -PC "Well Well" (Mid 90s) Price: 800 USD. -Phone of the government communication of the USSR (???) Price: Not for sale. -Desk clock "Yantar" (Mid-80s) Price: 20 SUR. -Wall clock "Yantar" (1976) Price: 40 SUR. -Wall clock "Strela" (1988) Price: 25 SUR. -Wall clock "Electronika 7" (1975) Price: 400 SUR. -Cassette recorder "Proton-401" (1980) Price: 200 SUR. -Radio "Vega RP-341-1" (1984) Price: 32 SUR. -Electric soldering iron (60s) Price: 3 SUR. -Speaker "Vega ???" (70s) Price: Unknown. -Speakers and microphone (80s) Price: Unknown. -Scales "Tyumen" (60s) Price: Unknown. Average salary of a citizen of the USSR: 125 SUR. Average salary of a citizen of the Russian Federation in 1994: 66 USD. Unidentified technique. -Printer. -Radio engineering. -Videcam. Attention! These are props that can be placed through the spawn menu and used as decoration. They cannot drive, fly, shoot or make sounds, you will not find them under weapons, vehicles or entities. I hope with this I was able to answer a question that for some reason worries a lot of people. If you have any problems, please report it in the comments. Thank you!
TTT_Harbor (TTT/Murder/Hide & Seek/Prop Hunt)
por 76561198000909746
REQUIRES CS:S! TTT_Harbor takes place in a waterfront warehouse during sunset. This map was originally Gm_Sunset_Harbor but I have decided to combine the TTT map with this one. The map contains two main docks, a large warehouse that wraps around the docks, and an outside area with shipping containers, and a dimly lit tunnel. The map comes with a traitor equipment scanner, several traitor traps (bridges breaking, radio bombs, deadly gas leaks, etc) and a few places for the traitor to duck into to evade the innocent players. There are also quite a few hiding spots to evade the traitors/murderer/seeker. The map is fully furnished to make it look as beautiful and realistic as the source engine can handle. Info: Spawns 42+ Requires: Counter-Strike: Source This map was designed for Trouble in Terrorist Town but will work for the Murder, Hide and Seek, and Prop Hunt gamemodes. Have fun! Check out my other Garry's Mod maps! -------------------- Complete List ttt_abyss ttt_harbor ttt_slums mu_future_apt mu_cove mu_ocean_outcrops ph_abandoned_office rp_district_slums --------------------
gm_memory
por 76561198161080052
The map is on the way: Sandbox ---> gm_memory The map includes: -Navigation mesh. -AI Nodes. -Soundscapes. -Interesting features. No additional resources required, everything is sewn into the map. If you are not satisfied with the drawing range of models, you can download a modified version of this map, which is in my workshop. Link Donations WMR - R208605151199 WMZ - Z689590576118 yoomoney (Yandex money) - 4100116438671818
[HL2RP]Combine Weaponry
por 76561198149090921
THIS MOD DED, you free to use assets You need hl2 episode 2 content and FA:S 2.0 Alpha SWEPs! I don't have half life 2 episode 2 Combine Weaponry: -Assault Rifle 3 (AR3) and Scoped version. -Assault Rifle 1 Mod 2 (AR1 M2) -Pulse Sub-Machine Gun (PSMG) -Pulse Machine Pistol (PMP) and Scoped version -Energy Ball Launcher (EBL) and modified version -Pulse Pistol (PPistol) and auto variant -Rocket Launcher (RL) -Pulse Sniper Rifle (PSR) -Energy Sniper Rifle (ESR) -Pulse Shotgun(PSHOTGUN) -Grenade Launcher (GL) -Pulse Combat Shotgun (PCSHOTGUN) -Pulse Machine Gun (PMG) USE KEY + RELOAD KEY - CHANGE FIRE MODE Credits: Models - AlexVestin Base - ebalo Sounds - Random google sounds
[CW2] Warface Medic Variations
por 76561198043859492
Join the Warface Weapons Packs Steam Group to get announcements when updates are coming out and what they include!
Coruscant V2
por 76561198060720110
The original map is created by Zoi.Kun ---------------------------------------- This is map in in the categorie "Roleplay" and this name is rp_redemption_coruscant This map added: - Fix some texture - Road rebuilt - Removing Weapon/ammo/medkit - Removing some texture creating error - Added some texture - Added banner Star Wars: The Redemption - Fix publicity panel - Removing fire and debris - Removing APC from Half Life² - Removing NPC spawn(stormtrooper) In the future: - Added some texture - Extension of coruscant - Venator at the top of Coruscant - More room and build - Clonetrooper base - More Clone Wars content Update of the 21/07/2016 - Added texture for the seat - Added bar (Desk/table/light/furniture) in the next update a upgrade of the Bar is making - Added Ambient sound in the Bar and in the map - Added Light effect - Added new publicty panel - Removed two wall which blocked elevators - light expansion is created - Removing some wall and block no-collide and replace to collide - Removing three texture square(pink and black) in the warehouse - Added texture on the building - Repaired destroyed metal fence - Added one road on the top - Added some road in the skybox - Removed rope and adding rope not bug - Remove obsolet texture If you have some idea post in the discussion section Credit: Akiran for the mapping The Dude for some texture
another Mahou Shoujo but is Mahami
por 76561198153172749
XzDash say only one mahou shoujo and that is me throw the door so made this wait for halloween i guess i just think that`s stupid so and still can be horny mode but why you guys so horny no horny even it can if you want just say doesn`t SFM or other thing make hentai are easly?
World War 2 Machine Gun Emplacements
por 76561198018345046
As I promised, I will post all the Emplacements for you guys. I've also listened to your feed back and request's and added more weapons to the emplacements such as the Type 92 Heavy Machine Gun, and others like the DP-27 and the M2 Browning. Model credit goes to Tripwire Studios, Treyarch Games, and the Resistance and Liberation Team. Porting credit goes to Beat the Zombie, zurf3r, Siminov, and Syntax. And finally coding credit goes to BlackTeaZa. I wish him a safe return from the military, and a personal thank you for the tutorial on coding these emplacements for you guys. This Pack contains the following weapons. Type 92 Heavy Machine Gun DP-28 Light Machine Gun M2-Browning Heavy Machine Gun MG-34 Light Machine Gun The MG-42 and Maxim are their own seperate downloads which you can find here. MG-42 Light Machine Gun: http://steamcommunity.com/sharedfiles/filedetails/?id=429480120 Maxim Machine Gun: http://steamcommunity.com/sharedfiles/filedetails/?id=407940309 To spawn the emplacements, simply go to the Entities Section and find a category labled 'World War 2' and select the desired weapon you want as they are all named to their authentic counter parts. Let me know in the comments on what you think, any questions, requests, or problems that you may have and I'll reply to them to the best of my ability. Thank you for subscribing to this pack, and have a nice day. ------------UPDATE--------------- I didn't forget about you all, sorry for the long wait, had a lot of important real life things going on. Added the M1917 Browning ________________________
Insurgency: Modern Infantry Combat Handguns
por 76561198116561652
Handgun pack from Insurgency: Modern Infantry Combat. You don't need to have this game installed. Models, textures and sounds made by New World Interactive. Ported to GMod by me. Included: M9 PISTOL MAKAROV PM MEU SOC 1911 If you found a bug - write about this in description, and I will fix this bug. The map on screenshots is ins_karkar.
[tsp] 1911s and Desert Eagles '21
por 76561198013190538
A collection of 1911 style pistols and Desert Eagles for when you gotta kill them baddies in style. Alt/Ctrl = Steady E+LMB = Suppressor LMB = Magic RMB = Sights R = Reload - AMT Hardballer - AMT Hardballer SD - AMT Hardballer Longslide - AMT Hardballer Longslide Scoped - AMT Skipper - Colt 1911 Machine Pistol (fic) - Colt M1908 Vest Pocket - Colt M1911A1 - Colt Officer's ACP - HK 1911 Compact (fictional) - Kimber 1911 Compact - Kimber Gold Match II - Magnum Research /IMI Desert Eagle Custom - Magnum Research /IMI Desert Eagle Mk VII .357 - Magnum Research /IMI Desert Eagle Mk VII .44 - Magnum Research /IMI Desert Eagle Mk XIX .50 (nickel) - Magnum Research /IMI Desert Eagle Mk XIX .50 (blued) - Magnum Research /IMI Desert Eagle Mk XIX .44 - Magnum Research /IMI Desert Eagle Mk I .44 - Magnum Research /IMI Desert Eagle Scoped - MEU(SOC) - Para Ordinance P14 - Sig 1911 Scorpion - SVI Infinity Holo Preview videos and hi-res screenshots are needed, if you have high resolution videos/stills of this addon in action, link it in the comments below and I will feature it, thanks! Requests: https://steamcommunity.com/workshop/filedetails/discussion/319899597/1607148447824513475/ Other releases: http://steamcommunity.com/sharedfiles/filedetails/?id=1232751938 FAQ: http://steamcommunity.com/sharedfiles/filedetails/?id=493558238 Please read the FAQ before posting comments. Discussion thread: http://steamcommunity.com/workshop/filedetails/discussion/319899597/1621726179582380828/ I take no credit for the original base, the original models/animations, and the original textures. All credit for the models/animations rests solely with the extremely talented community on gamebanana. Enjoy!
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