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Mods y complementos para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
TTT Weapon Collection Addon
por 76561198070195053
This is an Addon for the original TTT Weapon Collection Addon! You need to install this addon the orignal addon first! https://steamcommunity.com/sharedfiles/filedetails/?id=194965598 This Addon is a addon for TTT Weapon Collection which change the Silence AWP and create a new Silence AWP with lower damage and a AWP which kill you 1 Shot but very loud
[R4Cars] Volkswagen Touareg R50
por 76561198038505889
Info I am not the author of the model or textures. Full VCmod support. Map: TDM Showroom maps I accept requests, but not all of them. If you want to see more cars from me, rate up and follow. Thank you.
Steel's Cars - 2014 Chevrolet SS Stock Car
por 76561198051495624
I don't do requests. Please don't ask. Join the Steel's Cars group! PLEASE REPORT A BUG IF YOU FIND ONE INFO Drivable Chevrolet SS Stockcar, ported from NASCAR '14. All rights for the original model go to Eutechnyx. USES SOME ASSETS FROM PROJECT CARS. All rights for those models go to Slighty Mad Studios. Sounds are from Project CARS, recorded by me. Some credits: Me: Rigging, animating, porting, sounds Has a skin in slot 1 that I made for myself. Lots of skin options. Stick around for a template. Vehicle can be spawned from the 'Vehicles' tab in the category 'Steel's Cars'. It's marked as 'Chevrolet SS Stock Car'. Has some bodygroups, the hood lifts up, the gas cap location can be changed, has seperate aero-packages, windownet can be removed, and the rear camera can be covered up if desired.
Environments
por 76561198022517699
Explore the vast expanse of space with the Environments addon! You spawn on a planet looking out into space. You see stars and other planets off in the distance. You have to choice to do what ever you want, be it explore space or make contraptions like sandbox. Space and other planets are quite hostile places. Space is a complete vacuum, so if you want to venture out there you better have your own air supply. Other planets can have a complete life sustaining atmosphere like the one you spawned in, a toxic one, devoid of oxygen, or almost no atmosphere at all! To withstand the extreme conditions that present themselves to you, you will need to either build a space ship with life support systems or fill up your space suit (that you just happen to be wearing) with resources. Tips: 1. To take your helmet (the HUD you see) on and off, press F2. 2. The Environments tab is your friend and contains all devices needed to survive. 3. To create a life support system, you first need to spawn a Resource Node, then you can use the link tool to connect other devices to it. 4. In the Environments tab and the Life Support tool there is a device called the Suit Dispenser. Connect it to a resource generating system and hit use on it to fill your space suit with air/coolant/energy. THESE ARE SVN/GIT LINKS, YOU MUST USE A SVN CLIENT LIKE TORTOISESVN TO DOWNLOAD THEM Requires SB Models: http://spacebuild.googlecode.com/svn/trunk/sb3/spacebuild_content/ This also Requires SBEP: https://github.com/SnakeSVx/sbep BE SURE TO RENAME THE INFO.TXT TO ADDON.TXT OR GMOD WILL NOT LOAD THE ADDON REQUIRES A SPACEBUILD MAP FOR THE FULL EFFECT! Features: *Ability to edit properties of planets through a text file *Fast Environment Checking *Spacesuits *3D Visor Style Hud while wearing suit helmet *Ship/Station Atmospheres that stay inside the ship *Compatibility with most LS3 devices *Realistic effects of environments on your spacesuit, such as heat conduction (no instant temperature changes like SB) *Random Events Such as Meteor Showers, Earthquakes, or Asteroid Impacts *Many future updates to come :D
2003 Hummer H2
por 76561197971625504
Join the steam group! Credits: Talon 733 Rigging, Animating, Script edits Dalax Scripting, Sounds
mu_parking (murder)
por 76561198005050667
EN: Hello, first of all, this is my first map, comments are welcome, This map is designed for murder (loots included), see pictures. REQUIRES: Counter Strike: Source to work ------------------------------------------------------------------------------ FR: Bonjour, ceci est ma première map, tout commentaire constructif est le bienvenu! Map déssinée pour le murder (les indices sont inclus), pour plus d'infos, réfférez vous aux images. REQUIERT: Counter Strike: Source pour fonctionner
Fidget Spinner SWEP
por 76561198037111412
Fun fact: Fidget Spinners were originally developed by the medical community to help children with ADHD and Autism. Left click: Spin Right click: Flip Reload: Customize Color In sandbox, it's found under Weapons > Other Entity: weapon_fidget
Pines City V2B
por 76561198066544763
Welcome to Pines City South ! For the servers, watch the tutorial here. Here is the list of what what is present on the map: - Town Hall - Hospital - Fire Station - Gas Station (2) - CarShop (NEW) - Burger King - Parking - Police station - Apartment (6) (NEW) - Bank - Shop (5) - Warehouse(4) - Market - Park - Lake - Hotel (NEW) - Garage - House (5) (NEW) - Highway - Apartment (4) (NEW)
[VJ] GTA IV Police Force
por 76561198063234893
"I'm that badass tigre your mom warned you about!" - LCPD Officer. Requires VJ Base. Included LCPD (Liberty City Police Department), FIB (Federal Investigation Bureau), NOoSE (National Office of Security Enforcement) and Security Guard from GTA IV. I hope you all would enjoy it. Features: NPC WEAPON ACCURACY SELECTOR IS INCLUDED IN THIS PACK, YOU CAN FIND IT ON VJ BASE'S OPTION MENU More than 2600 voice lines! Friendly with other U.S npcs (like U.S Army, or Police Snpcs) Random Medic unit Have own voices from the NOoSE Officer, FIB Agent, Security Guard and LCPD Officer in GTA IV. Using Glock, M4, Pump Shotgun and MP5 from GTA IV. (Because of the glitch, I used GTA V models tho.) (For NOoSE units only) Some bodygroups like Helmets and Hats. (For Police officer only) The officer would be neutral to you. (Doesn't really important in-game btw.) Unique Animations! - NOoSE Officers would crouch normally when they're reloading and moving. LCPD Police Officer LCPD Police Officer (Fat) LCPD Veteran Police Officer NOOSE Officer FIB Agent Alderney State Trooper Security Guard FIB Team LCPD Patrollers LCPD "The Specialists" LCPD 3 Stars Wanted Level NOoSE Fireteam Alderney State Patrollers Security Guards Updated: *Updating notes from 2019 were sent to june 27's updating section. 2/25: New update! Added 1 more Latino voice. New weapon models have been added. Weapon stats have been modified more weaker. NPC stats have been modified a bit too. New shotgun animation for LCPD Police officers. Voice randomizer! Now both LCPD and Veteran LCPD officers will have 6 random voices! Same to ASP, State trooper will have 2 different voices. Police Megaphone sounds have been added! They can be heard when spawned with "Patroller". 4/19: Modified weapon stats. 6/27: Added new models of LCPD. (African-American, 2 types.) Added 4 new voices for LCPD. (4 African-American voices.) Added extra voice lines for every LCPD. (Included ASP) - Suppressing, Reloading, Player following/not following and Allydeath lines are added. Added 2 new voices for ASP (From LCPD) to make them more fittable with original GTA IV. Added 6 new alerting voice lines for LCPD Spawner. (African-American one) NOOSE Update! NOOSE's spawning type has been changed, so you can spawn them with duplicator now! Added few more facial skins for NOOSE. 7/7: Fixed pistol animation. Special thanks to Comrade Communist! 8/17: Added at least new 7 skins for each LCPD models. Added 10 new voices from ELPC. - 5 new voices for LCPD. Because 3 Asian Cop voices are added, Asian model has been seperated. - 5 new voices for FIB Agents. Just like in-game GTA IV, Suit Agents and normal Agents have different voices now. Added 3 new models for FIB Agents. (1 suit model and 2 African-American model) Now the ASP has its own texture models. That means it has no crash with other dean's addons now. Now the ASP can use the shotgun like the LCPD officers. LCPD 3 Stars Wanted level has been added. 4 LCPD officers will be spawned with this spawner. - LCPD Officers are carrying M4 with this spawner. - Unique voice lines for the spawner. Fixed hat glitch for Male_9 model and Neck bone glitch for Veteran LCPD officers. 8/21: Added new models of fat cop. Added reloading voice lines for fat cop. 11/27: Model of Veteran LCPD has been modified! Model fix has been finally fixed. :3 New sound for Pump Shotgun. 12/7: Added new weapon icon for every weapons. 1/30: Fixed some audio file error for normal LCPD Cop. 3/17: Added new viewmodels for weapons. Weapon stats have been modified. 3/18: Every SNPCs' healths have been decreased and balanced. Weapon stats have been modified. Removed useless codes and legacy files to lower the addon size. 6/28: NOOSE Team spawner has been modified. Now the team will be spawned with 4 units just like GTA IV. 6/19: Modified the fire rate of some weapons more similar with the actual GTA IV style. 7/10: Added extra voice lines for the FIB Agents. 12/06: Weapon models have been changed thanks to Tak. New models for Security Guard, Added Armoured Vehicle Security Guard. 01/15: Added VJ Base NPC Category image. 01/26: Category clean up. 02/20: Added "Dropping Hat" system for ASP and LCPD Cops. Special Thanks to DrVrej for this one! 02/23: Added footstep sounds. Pump-Action animation for the cops using shotgun. Removed the old LCPD veteran model. Now you could find them on my Retro Police pack. 04/24: Added weapon accuracy selector (Only available for Sentry's SNPCs), You can find it on VJ Base's SNPC Configures section. Added NPC Category image. 08/27: Added Hitbox for cops. (Thanks to this, Dropping-hat function for normal LCPD cops now works properly. 04/20: Added PlayerAlly relationship for the friendly SNPCs. Fixed the weapon animations for the SNPCs. P.S I didn't change the decal for FIB agent, so they have "FBI" decal not "FIB". Yup, I let it stay for FBI OPEN UP meme and just roleplaying. (I mean, except for GTA users, like almost everyone would think "FBI" is much familiar than "FIB", right?) Credits: Valve - For the original models of characters. Rockstar Games - For the original models of characters. ?�Comrade Communist??- Modified NPC Animation on LCPD Officers' model. Carlito (aka Human Grunt) - Added new skins, Texture for NOoSE, Provided Weapon models bonefix. Gazhelmet - Porting the NOoSE models to Gmod. (btw Didn't get permission by him yet. :c) InfernoHawk - modifying the models with NPC animation. DrVrej - Vj base , Sounds, Weapons and Code for some SNPCs. piehavok - LCPD Police officer model's modder. Sentryandreas - Porting some voices and weapon sounds from GTA IV to Gmod, Texture for ASP. Krazy - Porting the weapons to Gmod. Simi - Shotgun's model. Dean - For the original model of Alderney State Police. KERRY - Provided LCPD Police officers' models, Modified the textures. Fixed the bones of the models of NOoSE Lt_Commander and Panda - For FIB Models Voikanaa - For FIB, Security Guards Models ?олковник - For Weapon models FYKay - Model for Fatcop Tak - Provided the models of Weapons. KERRY - Provided the model of Security Guard.
gm_gotham
por 76561198043828735
Wander the crime infested dark mellow streets of Gotham City, Where justice isn't served with ease.. Map Info: - Night Time map - High skyscrapers - Gloomy atmosphere - Factories - Large skybox - Enterable theater - AI Noded - Heavily inspired by Batman: The Animated Series (My fav as a kid) (Dev Message) Finally I'm done with this map, this one took too long in my opinion. I started working on it before gm_castaway, I first had a futuristic city in mind with some Batman The Animated Series influence, but after a while I decided to go all out and make a gotham city map (since there wasn't a sandbox gotham map in the workshop). So I had to re-do the layout of the map like 2-3 times, thats why it took me so long. I wasnt happy with where it was going, so I finally made a layout a scenary that I was happy with. I made some custom props with Propper and added alot of custom textures (Which is already in the map, so you dont need to download any custom textures). Most textures came from other games like No More Room in Hell, L4D2 and Beginner's Guide. I might give Gmod mapping a break because I wanna give other games a try. I still got a few maps I made that I haven't release yet, If I polish some up, I might release them. But other than that, Enjoy Gm_Gotham! (BONUS FROM THE DEV) If you recognize the Misfits reference, I owe you a hug! Wanna see more of me? Check out my other maps: Gm_Castaway: http://steamcommunity.com/sharedfiles/filedetails/?id=500272362 Gm_Heaven: http://steamcommunity.com/sharedfiles/filedetails/?id=583950590
Kowloon (CSGO)
por 76561198027409026
NO GAME REQUIRED! Everything's packed in! If you experience visual glitches the first time, try restarting the game! INTERNAL NAME: GM_CSGOKOWLOON This is a port of the CSGO Bomb map, de_kowloon, or rather the "Apartments" version. The map was made by fierrote_69 for the Counter-Strike: Global Offensive workshop, to whom I am extremely grateful for allowing and supporting this port of his map. Kowloon is a map set, as expected, in Kowloon, near Hong Kong, in China. More precisely, it's on the top of a bunch of different skyscrapers in the infamous Kowloon Walled City, an urban area of extreme poverty that was demolished several decades ago. You will see several rundown apartments and buildings, various terraces and even a small temple in the middle of a skyscraper. In the beginning of a game, you'll even see a plane flying right above the map, having just taken off from the nearby airport of Kai Tak Airport. I've adapted the map to GMod, which means the following: - Fixed and added physical props all over the map - Removed all traces of police/terrorist conflict - Fine-tuned lighting and reflections for greater visuals - Removed props and barriers obviously meant for multiplayer balance - Made several doors openable - Opened access to some previously inaccessible or unreachable areas Features: - HDR and LDR compatible - Working soundscapes for a great sound atmosphere, identical to CSGO - Physical props all over the map - Navigation mesh included - Fully AI noded - Color correction included (use mat_colorcorrection 0 in console to turn off) - Working cubemaps - Improved shadows - Optimized Report any bugs you find!
gm_community
por 76561198045709300
A small map based off the study room from the TV show Community. Custom textures from: www.textures.com, TopHattWaffle, Black Mesa, Community Wikia and Myself. Custom props from: Gamingmodels.de (Kloetengott, Dinus Saurus, ultradr3mer), Black Mesa and Myself. Counter-Strike Source content required.
Ignore Tool
por 76561198070523483
For Posing. This tool can make model ignore everything. I mean - literally (maybe not map collision tho...). Collision, Physgun, Tool Gun and much more. It's good in various cases such as posing inside the car, as the physgun beam will fly through it and not cause grabbing it. But this Tool have minus - "Ignored" models can't deleted by Remover and some times not work C-Menu for models. Z (Undo) worked for "ignored" models and "Clean Up Everything". Press R to "Un-Ignore" every "ignored" props. --- Addon contain: - Ignore Tool Reuploud from garrysmod.org Credit to unknown author
Instant death screen
por 76561198203710812
No more suffering. It is instant now. truedeath5 changelog It is fixed now. My lazy ass did it. Also, it should work on servers, but idk honestly cuz I don't even play gmod, lol. And yes, it's a very simple addon that could be broken by some more complex ones. Known issues The black screen isn't appearing on a local/public server, but in SP it works fine. Solutions: change "truedeath_mode" cvar to 1 or turn sv_cheats on. Reason: when truedeath_mode 2 is set, the addon will use a console command that requires sv_cheats 1 to be turned on. Gray screen issue. Reason: Extended Render addon. With both addons turned on, you may experience gray color instead of a full black screen on death. Keep in mind that this is a feature of Extended Render. This addon is not broken. Not really frequently, but asked questions: Q: Is this a serverside or clientside addon? A: Clientside. Q: Could you please make smooth fading/blackout delay? A: No, this is instant. Q: realism gmod!!!!111!!1????111!!! A: Exactly. Q: Gun suicide addon? A: TacRP weapon pack. Q: Can you make an addon with appearing heaven/hell png on death, based on count of killed "bag guys" and friendly NPC's? A: Maybe. I need to practice glua more to do this.
Half-Life 2 Map Sandboxifier
por 76561198089945134
About A simple tool for removing the unnecessary elements for sandbox gameplay on Half-Life 2 maps. It works also for HL2 Ep1 and Ep2 maps (not fully yet). How to use To use the tool you need to be an admin. Go to the Spawn menu ("Q"), "Utilities" tab (next to the "Tools" tab). Under the Jakub Baku category there is "HL2 Map Sandboxifier". Press "Select All" to select all options, "Deselect all" to deselect all and "Invert selection" to invert the selection. Press the "Apply" button to remove selected elements and "Undo" to bring them back. Alternatively you can just do an Admin Cleanup. Options - Leaches - removes all trigger_waterydeath. No more leaches lurking in the water! - Desolidify Brushes - makes toggleable brushes non solid (like Combine shields) - Friendly NPCs - removes all friendly NPCs - NPC Spawners - deactivates npc_template_maker, npc_maker etc. Disables the antlion spawn and more. - Save loads on mission fail - disables the mission reload on fail (for example falling into the water with jeep) - All trigger_hurt - disables trigger_hurt from hurting the player - All map Created NPCs - removes all NPCs (at the moment not only the ones created by map, all of them) - Open areaportals - fixes the visibility when noclipping - Insta-kill triggers - removes only the insta-kill triggers (that deal more than 90 damage) - Hostile NPCs - removes hostile NPCs like combine soldiers, zombies - Level transitions - disables the level transition - Prevent physgun / toolgun - prevents map entities (doors etc.) from being picked up or removed
Liminal Apartments
por 76561198021051000
A first time map upload inspired by liminal spaces and the recent backrooms trends. The map is meant to be played solo and explored at leisure. There are many different secrets hidden within it's walls and potentially beyond! https://www.reddit.com/r/LiminalSpace/comments/robplo/new_apartment_in_baguio_nobody_except_us/ Based on this Reddit post. Cheers! Edit: Apologies for the confusion with some things. There are no AI nodes or an included navmesh for this map as I had not experimented with the stuff before. There are also no loud/in your face jumpscares in this map, however there are scripted sequences that may be considered creepy/scary. This map is more of a first time experimentation map to learn the lighting, sequencing, and scale of mapping in the source editor. If you want a version that includes AI nodes/navmeshes, CudaFrenzy135 has gone in and added them to the map here: https://steamcommunity.com/sharedfiles/filedetails/?id=2769302768
[simfphys] Ford Shelby GT500
por 76561198128823009
Adaptation of the Ford Shelby GT500 for simfphys. All the lights work, there are seats for passengers in it. Also it has sounds from Forza Horizon 3. It was a hard work. I hope you like it.
No Death Sound
por 76561198889837355
This addon just removes the flat-line sound effect when you die. That's all **It removes the flatline sound not ringing of the ears, if you have other mods that can change the death sound effects then it may cause this addon to not work.**
[Photon] Scania 94D Firetruck
por 76561197972339451
This is the files need to enable photon emergency lights and sirens for TDM's Scania 94D Firetruck. You will need tdm emergency vehicle pack addon and Schmal's Photon: Emergency & Car Lighting Engine addon Photon TDM Scania Firetruck
RP Ineu Apocalypse
por 76561198000867554
Requires: CS:S & EP2 If you dont have the above games, content for this map can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1819892002 This is a modification of my Ineu Valley 2 map. It has been converted to have a nuclear apocalypse feel to it. The map contains barren wasteland with lots of paths and terrain changes. There is a large town in the middle of the map and a smaller town up on a plateau off to the side. There is a missile bunker in one of the mountains, an old abandoned mine in another mountain, and a larger more modern mine in yet another mountain. There is an old temple in a dark rocky valley. There are also various tunnels scattered about. And yes the map has nodes and the node graph is more complex then in the original Ineu Valley 2. If your EP2 content isn't mounted properly, you WILL have errors. Make sure you've run EP2 at least once in the last year to convert it for steampipe. If you are not colliding with rocks and trees, it means your server doesnt have EP2 mounted properly. If your server is causing hunk overflow issues, try adding +r_hunkalloclightmaps 0 to either the server.cfg or your launch options. Extended node graph courtesy of deded6750: https://steamcommunity.com/sharedfiles/filedetails/?id=3696447339 Credits to Bigwig for the skybox texture and blend textures. Google Drive link containing this VMF: https://drive.google.com/drive/folders/1M62tIAAQJFrVuXRaIwsqnDV74KUTRpua?usp=drive_link I don't map anymore, however I do have a small community of fans and mappers who are happy to help you learn. I also frequent this discord, offering support when I can. Join this community discord here:
CrSk Commercial - Mercedes-Benz Vito Panel Van '14
por 76561198017348899
Driving business forward Car features: - Full VCMod support by Krijag - High quality interior & exterior (improved model and retextured by me completely) - Working speedometer and tachometer - Illuminated dashboard and interior elements (turn on running lights using VCMod) - Optimized model for multiplayer Available bodygroups: - Removeable model lettering - Front and rear bumpers (black/colored) - Plastic elements (black/colored) - Railings and license plate frame are available - Front and rear window tinting (4 levels) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Skin template available https://drive.google.com/open?id=1VHcDQOtjUrZUTO5HfvAP2sVCBUHWFLlp name it skin2.vmt, skin3.vmt, etc Materials path: models\crskautos\mercedes-benz\vito_panel_2014 Known issues: - Interior is from V250 Additional information Map from screenshots I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me Sounds by MetroHD Porting cars to GMod is a hobby for me. Thus, what and when I'm porting depends on my desire. You can request/suggest, but don't expect that I will obligatory port what you want.
Star Wars: Savage Opress Playermodel
por 76561198228935920
Created by DT85 Ported by Dusty This model was made for Synthetic Gaming AU however is public and can be used by anyone or any server. If you have used and like this model, please remember to leave a thumbs up
Minecraft Mobs Models
por 76561198156802806
English: This addon adds in garry's mod : Minecraft mobs, (in the form of npc) - Zombie - Creeper - spider - skeleton with their real sound game touch it you will have a sound that comes from steve getting hurt and hurting them is their original sound Français: Cet add-on rajoute les mobs suivants: -Le zombie -Le creeper -L'areignée -Le squelette Retrouvez les sons originaux! Si un mob vous blesse, vous entendrez le bruit que fait votre avatar Minecraft lors ce qu'il se fait mal, la même chose se produit quand les mobs sont blessés ou tués, autre petite info ce sont les son de la beta 1.8 de Minecraft thanks for the description for English : Panda Nesthesia Follow me on YouTube, Twitter and Twitch ! YouTube : https://www.youtube.com/c/maxime66410 Twitter : https://twitter.com/Maxime66410 Twitch : https://www.twitch.tv/maxime66410
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