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Mods y complementos para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Toki's Cars - 2006 Chevrolet Tahoe
por 76561198087327799
NO SUPPORT WILL BE GIVEN FOR THIS ADDON NO SUPPORT WILL BE GIVEN FOR THIS ADDON NO SUPPORT WILL BE GIVEN FOR THIS ADDON MY OLD ADDONS WILL NOT BE UPDATED Join my Discord for WIP's, votes and other interesting stuff: https://discord.gg/xRpN3z8 Main This addon includes a 2006 Chevrolet Tahoe with full VCMod main support. Also comes with Photon support. There are two Photon variants (Fire and State Police) that can be found under "Photon: Tokimune" in the vehicles tab. Comes with three skins (Fire, Rockford City Police and State Police) that take skin slots 1, 2 & 3. VCMod ELS is also available. Important! When creating Photon for this, Photon gives you the wrong script file path. Here is the correct one: "scripts/vehicles/tokiscars/06tahoe_toki.txt" Templates Available in my Discord: https://discord.gg/xRpN3z8 The car comes with a rear window template. The material name for it is "window_textX" with the X being a number of the skin (skin1 = window_text1). Instructions how to use Go to Toki's Cars and spawn the car Credits - Tokimune ported car, recorded sounds Known issues - None Q/A Q: Can you port for me? A: Pay me. Q: Do you take requests? A: No Q: Will you make more? A: Yes Q: How do I get lights A: Get VCMod main and for ELS get VCMod ELS. You can also get Photon for emergency lighting. __________________________________________________________ 2018 Tokimune DO NOT REUPLOAD OR PUT INTO CONTENT PACKS WITHOUT PERMISSION!!! NO SUPPORT WILL BE GIVEN FOR THIS ADDON MY ADDONS WILL NOT BE UPDATED NOR WILL NEW ONES BE RELEASED
Delicate UI Content
por 76561198058539108
Oxygen and Stamina System (And Flashlight Battery)
por 76561198990487146
Attention Before you make a post about the new update breaking things, please make sure you've changed the addon settings first. Your old settings will not work! I apologize for the horrendous video quality before hand, OBS doesn't like my Garry's Mod If you're anything like me, you probably don't like the existing Suit Power system. Drowning because you left your flashlight on isn't exactly realistic, but at the same time neither is breathing forever. The Solution? An addon that adds Oxygen, Sprint Stamina and the Flashlight Battery as separate values independent of one another. This addon. Features - Three Separate Modules for Oxygen, Stamina and Flashlight Battery that can be turned on independently of on another - Running Out of Stamina prevents the player from sprinting (And Jumping too if you want) - Running Out of Oxygen causes the player to drown at a configurable rate - Running out of Flashlight Battery uhh... Turns your flashlight off - Configurable Settings for How Fast Each module runs out and regenerates - Configurable HUD Pos and Size for each meter Config Variable What It Does sv_oxygen_maxoxygen How Much Oxygen The Player Has sv_oxygen_recoveramount The Rate at Which to Recover Oxygen sv_oxygen_damage_timer How often to damage a drowning player sv_oxygen_damage_amount How much to damage a drowning player sv_stamina_recoveramount The rate at which to recover stamina sv_stamina_recovertime How long after the player stops sprinting/jumping to start recovering stamina sv_stamina_sprint_at How much stamina the player needs to sprint, this will not come in to effect if they are already sprinting sv_stamina_jumpcost How much stamina jumping uses sv_stamina_jumplimited Whether or not you need stamina to jump sv_stamina_swimuses If and how much stamina swimming uses sv_flashlight_maxbattery How Much Battery the flashlight has All Config options are under the tool menu at Oxygen & Stamina => Server If you have any suggestions, or run into any bugs, please start a discussion prefixed with or respectively Planned Features - Improve the manipulation hooks - Add more configuration to the low stamina and oxygen effects - Add configurable panting sounds for running and coming out of the water A special thanks to the members of the Garry's Mod Discord for helping me debug some things my moronic self couldn't have alone
Denizen (Sandbox + TTT)
por 76561198155208779
An isolated island village, accompanied by a lighthouse on a smaller island connected by a bridge. An old mysterious complex exists under the island, and some parts have been converted into storage areas. Concept came to me in a dream. Does not require any games/assets.
Call of Duty SCars
por 76561198057656117
Call of Duty Scars is up finally You need Scar slim for this to work: SCar Slim Credits: Models call of duty Porter: Beat the zombie, bloocobalt Scar converter: Professor Heavy This pack includes: Call of duty 1 Opel blitz with snow and camo textures Horch with snow and camo textures Call of duty world at war M8 greyhound Sdkfz 222 with defeault grey, camo and snow textures If you guys want more call of duty SCars i recommend this addon: http://steamcommunity.com/sharedfiles/filedetails/?id=146596882
CSO Weapon Pack
por 76561198011205906
These are my first weapons, hope you guys enjoy it. Most of my weapons have different fire modes press E + R ,and the (Lightning Dao,Lightning Bazzi,and Avalanche) can transform E + Right Click! I give thanks to Inconceivable for the m9k base, and clavus for the Swep construction Kit, I also thank natko for the models if its missing anything you might need css or you just need to reinstall the addon This Pack includes 21 Weapons all from CSO. Enjoy
[PILL PACK] The Indoraptor
por 76561198375733367
OUR BEST PILL YET OMGGMGMG!!! behold, the apex predator... Abilities Passive 🟢 Thermal Vision Hold Right Click to use Thermal Vision, a perk of the Indoraptor's keen eyes. Players Glow Bright White. Passive 🩸 Thrill of the Hunt For every kill you get as the Indoraptor, gain buffs to your stalk ability. Buffs are applied to Stalk Time, Stalk Speed, Stalk Buff Time. R 🔊 Echoing Roar The Indoraptor roars, and uses echolocation to find targets around it (30 Second Cooldown) Mouse 2 👁️ Stalk When Holding Right Click, hover your crosshair on a player for 3 seconds to stalk them, gaining a speed boost, and player trail to know their every move. Space 💨 Leap simply jump. Credits nexus | Animations & Code | DA MAIN GUY Dark Star | Animations & Code Slice | da thinker?? idea guy?? sum light
Unarmed
por 76561197998218505
Unarmed/hands weapon with custom c_model. Includes - Sprinting with world animation - Jumping - Three different falling speeds - Three different swimming speeds - Ladder climbing animation - Use animation - Left-Click within close range of a surface to knock on it Requirements - Nothing Credit Where It's Due - V92 - Animations & code - Magenta - Original animations Suggested Mods - My Head Bobbing Mod (or similar of your preference)
Big City
por 76561198108629259
Xenin Inventory - Content package
por 76561198202328247
Content package for https://www.gmodstore.com/market/view/6718
Melee Weapons Pack for NPCs
por 76561198123708672
RUS: Приветствую вас, подписчиков и гостей моего аддона. Представляю вам пак оружия ближнего боя для НПС. Вы заметили, что в мастерской практически нет холодного оружия для НПС, а те что есть не вписываются в картину. Поэтому я решил разнообразить игру. В пак входит: - Топор - Лопата - Разбитая бутылка - Гаечный ключ - Труба - Кухонный нож - Секач - Мачете - Горшок - Сковорода - Бейсбольная бита - Кулаки(почему бы и нет) - Кулаки+ - Молоток - Крюк - Кирка - Рандом оружие Добавлен ConVars: Melee_drop 0/1 - убирает или спавнит дроп. Послесловие: Материалы модели взяты с этих модов: https://steamcommunity.com/sharedfiles/filedetails/?id=675824914 https://steamcommunity.com/sharedfiles/filedetails/?id=582366370 ENG: Greetings, subscribers and guests of my addon. I represent you a pack of melee weapons for NPCs. You noticed that in the workshop there is practically no cold weapon for NPC, and those that do not fit in the picture. So I decided to diversify the game. The pack includes: - Axe - Shovel - Broken bottle - Wrench - Pipe - Kitchen knife - Sekach - Machete - Potty - Frying pan - Baseball bat - Fists (why not) - Fists+ - Claw hammer - Hook - Pickaxe - Random Wespons Added ConVars: Melee_drop 0/1 - removes or spawn drops. Credits: The model's materials are taken from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=675824914 https://steamcommunity.com/sharedfiles/filedetails/?id=582366370
Hunt Down The Freeman - OWF Weapons
por 76561198070062572
Brings the complete arsenal from the Operation Whisky Freedom build of Hunt Down The Freeman into Garry's Mod. Some of these weapons have either not been added yet or have been discarded. The weapons included are: - M1911 - AKMS - AR2 - AWP - Axe - Binoculars - Claymore - Double Barrel - Flare - Flare Gun - Gas Mask (Protects 100% against nerve gas and 90% against radiation) - Glock - MK3A2 Grenade - USP Match - Kar98 (Includes an iron sight variant) - Knife - M16 - M4A1 - M67 Grenade - Machete - Revolver - Minigun - Molotov - MP5 (Includes variant with suppressor) - Night Vision - Painkillers - M9 - Remington 870 - SPAS-12 - Sig 556 - MP7 - Skorpion - TMP - Synth Grenade - Wrench Main Features: - C_hands. - Aim down sights. - Special attack bind assigned to the mouse wheel button by default (for AR2, M16 and Double Barrel). - OWF build crosshairs, sounds and particle effects. - NPC usable weapons. - Some NPCs can Alt-Fire (e.g., Combine Soldiers, Rebels). - Render Target scopes (with customizable resolution). - Entities category with ammo and pickups. - Customization from the Spawnmenu category "Hunt Down The Freeman" in the "Utilities" tab. Console Variables (customizable from Spawnmenu): ConVarDescriptionDefault hdtf_crosshairShow crosshair.1 hdtf_default_crosshairUse Garry's Mod default crosshair.0 hdtf_ads_sensitivityADS sensitivity multiplier (only affects weapons that change the FOV).1.0 hdtf_adsADS restrictions (0: Snipers & M16, 1: Allow all, 2: Snipers, M16 & Revolver).1 hdtf_ads_toggleToggle ADS.0 hdtf_rt_resScope resolution (0: 128, 1: 256, 2: 512, 3: 1024, 4: 2048).3 hdtf_zoom_mp5Zoom-in with the MP5 while ADS.1 hdtf_zoom_m4Zoom-in with the M4A1 while ADS.1 hdtf_zoom_k98Zoom-in with the Kar98 (Iron Sight) while ADS.1 hdtf_muzzleflashUse HDTF Muzzleflashes.1 hdtf_shellsUse HDTF shells.1 hdtf_barrel_smokeEnable barrel smoke trail after firing.1 hdtf_shell_smokeEnable smoke trail on ejected shells.1 hdtf_bind_alt_attackBind for special attack.MOUSE3 hdtf_start_clipsAmount of clips for weapons selected from Spawnmenu.4 hdtf_start_alt_ammoAmount of Alt ammo for weapons selected from Spawnmenu.3 hdtf_damage_multiplierDamage multiplier.1.0 hdtf_damage_multiplier_meleeMelee damage multiplier.1.0 hdtf_npc_damage_multiplierNPC weapon damage multiplier.1.0 hdtf_npc_accuracyNPC weapon accuracy (0.0: Poor, 1.0: Normal, 2.0: Perfect).1.0 hdtf_npc_subthink_fireAllows NPCs to fire faster than they can by default (It may cause problems, as it is forcing the NPCs to fire).1 hdtf_npc_alt_attack_m16Allow NPCs to alt-fire with the M16.1 hdtf_npc_alt_attack_ar2Allow NPCs to alt-fire with the AR2.1 hdtf_npc_alt_only_combineAllow only Combine Soldiers to alt-fire.0 hdtf_ignore_alliesAllies can set off claymores and be ignited by flares.1 hdtf_flare_effectUse HDTF flare particle effects.1 hdtf_explosion_effectUse HDTF explosion particle effects.1 hdtf_combine_grenade_effectUse HDTF synth grenade particle effects.1 hdtf_fovViewmodel FOV adjustment (Viewmodel FOV is also affected by viewmodel_fov).0 hdtf_ads_fovViewmodel FOV adjustment while ADS.0 hdtf_skip_first_drawSkip first draw animations.0 hdtf_skip_sprintSkip sprinting animations.0 hdtf_aim_runningSprinting doesn't skip ADS fire animations.1 hdtf_flare_lifetimeAmount of seconds new created flares will last for.30.0 hdtf_flare_scaleScale of flare's light.2 hdtf_recoilRecoil multiplier (affects ADS recoil).1.0 hdtf_spreadSpread multiplier (this is the added bullet spread after firing).1.0 hdtf_nvg_radiusNight Vision's radius.1000 hdtf_max_shellsMaximum amount of ejected shells (doesn't affect own ejected shells).50 hdtf_minigun_rev_timeHow many seconds does it takes for the minigun to start firing.0.4 hdtf_minigun_walk_speedHow much to slow down players holding the minigun.1.0 hdtf_use_default_ammoUse Garry's Mod's default ammo types.0 There are also ammo limit related console variables, these start with hdtf_maxammo_* followed by the ammo type. For these to work gmod_maxammo has to be set to 0 (changes will only take effect after restarting the server). The minigun will have infinite ammo if hdtf_maxammo_minigun is set to 0. Credits: All assets, including models, textures, sound and particle effects, belong to Royal Rudius Entertainment and the Operation Whisky Freedom team. I may only be credited with the code used on this addon, everything else should be credited to the Hunt Down The Freeman Development Team and the Operation Whisky Freedom team members who are working to improve the game.
Sandevistan CyberPunk (Updated x3)
por 76561199074910187
This is an implant from a cyberpunk game and anime. It allows you to slow down time for its user, but due to the restrictions of the carrier's body, this cannot be done indefinitely (If you do not have an admin version)! After the safe time of use has passed, you will start taking damage, but you won’t be able to stay in it forever either, sooner or later you will die (Record: -115 seconds, Install:Time Killer)! To use it, you must have one of the SWEPs (Normal or admin) in your inventory in the "CyberPunk" tab in the "Weapon" section Then bind this command to any button in Options -> Sandevistan -> Settings Ordinary Sandevistan: -Time limit -No easter eggs Admin Sandevistan: -No restrictions -There is an easter egg Update: v1 Now compatible with Physics Bullets, Ragmod Legacy v2 New bind system. v3 New item in settings for fixing sounds. A quick fix, because I never managed to repeat the bug with the music slowing down, so I fixed the bug based on my assumption, the fix can be turned off in the settings. P.S. As for me, the bug appears due to a conflict between other addons Thanks XZLTO Discord: https://discord.gg/yfzWQJHvH5 cyberpunk/sandev/sandevistan/rebecca/loli/hentai/a4/amongus/sandevistan
Azur Lane Crosswave - Atago[Playermodel&NPC]
por 76561198308520221
Background: The Takao-class ships were approved under the 1927 to 1931 supplementary fiscal year budget, and Atago, like her sister ships, was named after a mountain. In this case, she was named after Mount Atago, located outside Kyoto. -Playermodel (blinking animation) -NPC -Ragdoll -Hitbox for TTT -Viewarms -Outline (Can be disable by using skins for the certain part can use bodygroup) -Fingerpose -Katana prop -Face pose -Jigglebones (Hair and Extra) -Custom taunt suppor My twitter: https://twitter.com/kavala_chris Credit: Me: Turning it into player model R. Star?: For making the thumbnails :3 Original Source, all rights on this model belongs to IDEA FACTORY, Idea Factory International. SFM version: - https://steamcommunity.com/sharedfiles/filedetails/?id=2036014210
[LFS] Y-Wing
por 76561198227032916
LVS - Flightschool and LVS - Framework are required This model includes LODs and Gibmodels Diffuse, normal and ao maps are 2k -Stats Health:2100 Shield:700 MaxSpeed: 170km/h LaserDamage: 180 AltLaserDamage: 250
[VJ base] "Bug" SNPC
por 76561198039995522
The enemy from Zeno Clash just called "bug" but with some different sounds and wing textures. Doesn't use the Aerial Base so it's not getting stuck on walls. Credits: Model from Zeno Clash, idle sounds from the Lego Indiana Jones game. Found in the "Animals" category.
Do on Death
por 76561197996415527
Addon that enhances cool things on death. What the addon does - Drops weapons when the player dies: - You can choose to drop all weapons, or just the active one. - Plays a realistic death sound depending on the player model gender. - Disables the beep-beeep-beeeep death sound. - Removes dropped weapons after X seconds (default: 60). - New! You can disable the red screen of death. - Allows the player to get back his weapons: - By pressing USE key, or by walking on them. - Provides admin settings to enable and disable all features above. What the addon doesn't do - Doesn't provide a !drop command Tested on - Sandbox and DarkRP gamemodes - All M9K Weapons - All vanilla weapons - LordiAnders's Weapons May not work with - Dual Weapons
ASTW2 - Halo Weapon Mega Pack
por 76561198040373516
Hello, everyone! WARNING! DOWNLOAD THE ASTW2 BASE MOD BEFORE DOWNLOADING THIS OTHERWISE IT WON'T WORK! Here are some SWEPs I've been working on since October last year... I left them in order to focus on either other addons such as Gears of War or Oddworld related projects or just real life issues.. I took the time to go through and bring these awesome weapons to life on ASTW2 as always! Halo weapons galore! From Combat Evolved to Reach! More on the way, some are W.I.P read the list below! Features: ►Custom effects for each single weapon; ►All of the weapons from the original games and much, much more; 249 weapons included so far! Halo: Combat Evolved Human Weapons: ►Assault Rifle ►Pistol ►Shotgun ►Sniper Rifle ►Rocket Launcher ►Flamethrower Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Fuel Rod Halo: Combat Evolved Anniversary Human Weapons: ►Assault Rifle ►Pistol ►Shotgun ►Sniper Rifle ►Rocket Launcher ►Flamethrower Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Fuel Rod Halo 2 Human Weapons: ►Battle Rifle ►SMG ►Magnum ►Shotgun ►Sniper Rifle ►Rocket Launcher Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Brute Plasma Rifle ►Covenant Carbine ►Brute Shot ►Energy Sword ►Beam Rifle ►Sentinel Beam ►Fuel Rod Bonus Weapons: ►M247 Machine Gun ►Plasma Cannon Halo 2 Anniversary Human Weapons: ►Battle Rifle ►SMG ►Magnum ►Shotgun ►Sniper Rifle ►Rocket Launcher Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Covenant Carbine ►Brute Shot ►Beam Rifle ►Sentinel Beam ►Fuel Rod Halo 3 Human Weapons: ►Assault Rifle ►Battle Rifle ►SMG ►Magnum ►ODST SMG ►ODST Magnum ►Shotgun ►Sniper Rifle ►Rocket Launcher ►Spartan Laser ►Machinegun Turret ►Chaingun Turret ►Gauss Turret ►Flamethrower ►Missile Pod Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Brute Plasma Rifle ►Covenant Carbine ►Plasma Cannon ►Brute Shot ►Mauler ►Gravity Hammer ►Brute Spiker ►Energy Sword ►Beam Rifle ►Sentinel Beam ►Fuel Rod Halo Reach Human Weapons: ►Assault Rifle ►DMR ►Grenade Launcher ►Magnum ►Shotgun ►Sniper Rifle ►Rocket Launcher ►Spartan Laser ►Machinegun Turret ►Machinegun Turret (Jorge) Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Plasma Repeater ►Plasma Turret ►Needler Rifle ►Focus Rifle (W.I.P.) ►Concussion Rifle ►Energy Sword ►Plasma Launcher ►Fuel Rod ►Gravity Hammer ►Spiker Bonus Weapons: ►Mobile Falcon Grenade Launcher ►Hunter Cannon ►Spartan Combat Knife ►Emile's Combat Knife Halo 4 Human Weapons: ►Assault Rifle ►DMR ►Magnum ►Shotgun ►Sniper Rifle ►Rocket Launcher ►Spartan Laser ►SAW ►Railgun ►Sticky Detonator Covenant Weapons: ►Plasma Pistol ►Needler ►Storm Rifle ►Concussion Rifle ►Energy Sword ►Fuel Rod ►Beam Rifle Promethean Weapons: ►Bolt Shot ►Light Rifle ►Binary Rifle ►Suppressor Halo SOI Human Weapons: ►Assault Rifle ►Battle Rifle ►Magnum ►Shotgun ►Sniper Rifle (Target-Locator) ►Rocket Launcher ►Spartan Laser ►SMG Covenant Weapons: ►Plasma Pistol ►Needler ►Plasma Rifle ►Brute Plasma Rifle ►Covenant Carbine ►Beam Rifle ►Mauler ►Brute Shot ►Spike Rifle ►Sentinel Beam ►Sentinel Beam (Major) Halo SPV3 Human Weapons: ►Assault Rifle ►Assault Rifle (GL) ►Battle Rifle ►Battle Rifle (Spec-Ops) ►Battle Rifle (GL) ►DMR ►SMG ►SMG (Spec-Ops) ►Magnum ►Shotgun ►Sniper Rifle ►Sniper Rifle (Spec-Ops) ►Rocket Launcher Covenant Weapons: ►Plasma Pistol ►Brute Plasma Pistol ►Needler ►Shredder ►Plasma Rifle ►Brute Plasma Rifle ►Brute Shot ►Particle Carbine ►Focus Rifle READ ME: If by any chance you are using Valk's Grunt or Hunter Animated playermodels, don't be surprised the weapons spam lua errors because those models are NOT compatible with ASTW2 so don't comment about it. Credits: ►Me: rigging models, ripping sounds, editing textures, particles and coding weapons; ►Vuthakral: offering his custom lightwarp textures and custom weapons (Silenced MA5B and Drummag M6D); ►Snowy Snowtime: porting over his Super Spnkr and offering custom assets for the nuke entities; ►Slaugh7er: helping with the Spartan Laser, Sentinel Beam and Flamethrower code; ►Bungie: creating Halo; ►SOI: creating Halo SOI Singleplayer Campaign; ►CMT: creating Halo SPV3 Singleplayer Campaign; ►Broke (ImBrokeRU): for the Gauss Sniper Rifle Halo © Microsoft Corporation. "Halo - Mega Weapon Pack" was created under Microsoft's "Game Content Usage Rules" using assets from Halo: Combat Evolved, Halo: Combat Evolved Anniversary, Halo 2,, Halo 2 Anniversary, Halo 3, Halo 4 and Halo Reach and it is not endorsed by or affiliated with Microsoft.
TTT_Hazard
por 76561198123184835
A physics focused TTT map with an industrial theme. Much of the map was heavily inspired by levels from Gang Beasts. Map features: - 36 player spawns, many weapon/ammo spawns - Doesn't require CSS or other additional content - Traitor tester, requires a battery to activate - A few traitor traps - Functional, interactive conveyor belts - Destructible bridges - Hinged physics doors, which can be pushed or shot open - Hanging platforms and a bridge suspended over a giant turbine - A summonable strider The tester battery is found inside one of the openable containers in the container room. The strider can be summoned by a traitor button in the turbine room, which only unlocks after 5 hidden buttons are pressed.
SH Flashbang content
por 76561197976345467
This is not a LUA add-on! This is the content required for the SH Flashbang script, which is available for purchase at https://scriptfodder.com/scripts/view/2436
[TFA] StarWars Rebels Weapon Reworked Pack
por 76561198140596627
StarWars Rebels reworked weapon pack from Battlefront II. - A280 - A280C - A280-CFE - DH-17 - DH-17a - DLT-20A - RT-97c - Dual DH-17a - StarWars Reworked Shared Ressources and Assets - Star Wars Shared Resources - TFA Base Script - ChanceSphere574 Models - Markus Copyright 2020. This item is not authorized for posting on Steam, except under the Steam account named ChanceSphere574, at the steamid STEAM_0:1:90165449. Reuploading rules are available on my Support Discord for server who want to make Server Content, if they are not properly followed, a report will be sent to Rubat (Garry's Mod Workshop Administrator) for not respecting the Garry's Mod Steam Workshop Rules. Thank You.
Rocket Raccoon Player Model
por 76561198068128400
Posted in GameBanana Original Creator: natko Ported from CSGO by Ishi Credit: Comrade Bear Joe Rocket
Aliens vs Predator SNPCs
por 76561198036806036
Welcome to my Aliens vs Predator SNPCs, one of several mods I've been developing for 3 years now! For the best performance, please use x64 bit branch of Garry's Mod! This is a very large Aliens vs Predator mod comprising of all the original NPCs/Weapons from AVP3, as well as some custom/additional NPCs based on other AVP games. Each NPC has unique AI that makes them stand out from normal VJ Base mods, including stealth tactics and light detection. Xenomorphs and Predators can perform fatalities on most NPCs in the mod. Xenomorphs exhibit their full life cycle, from ovamorph all the way to Queen caste. Each NPC can be fully controlled by the player with unique HUD elements, viewmodels and controls. NPCs - Human Factions - Archaeologist - Butch - Charity - Colonist - Combat Android - Combat Android Elite - Connor - Elaine - Franco - Gibson - H. G. Groves - Johnson - Katya - Martinez - Monica - Moss - Rookie - Scientist - Security Guard - Sentry Gun (+ Weyland Yutanti Corp. variant) - Teresa Aquila - Thomas - UD-6B "Mohawk" Dropship - Van Zandt - Weyland Yutani - Yautja - Ancient - Claw - Dark - Extinction - Hunter - Lord - Serpent Hunter - Spartan - Stalker - Tech - Wolf - Young Blood - Xenomorphs - Nethead - Specimen Six - The Abomination - The Berserker - The Matriarch - Xenomorph Carrier - Xenomorph Drone - Xenomorph Egg - Xenomorph Facehugger - Xenomorph Jungle Drone - Xenomorph Praetorian - Xenomorph Queen - Xenomorph Ravager - Xenomorph Royal Facehugger - Xenomorph Runner - Xenomorph Venator - Xenomorph Warrior - Xenomorph Warrior Ridged - Xenomorph Carrier (K-Series) - Xenomorph Drone (K-Series) - Xenomorph Facehugger (K-Series) - Xenomorph Praetorian (K-Series) - Xenomorph Predalien (K-Series) - Xenomorph Queen (K-Series) - Xenomorph Ravager (K-Series) - Xenomorph Royal Facehugger (K-Series) - Xenomorph Runner (K-Series) - Xenomorph Ventator (K-Series) - Xenomorph Warrior (K-Series) - Xenomorph Warrior Ridged (K-Series) Entities - RC Battery - Survival Mode - Xenomorph Restraints Weapons - M260B Flamethrower - M41A Pulse Rifle - M42C Scoped Rifle - M56 Smartgun - VP78 Pistol - ZX-76 Shotgun - Stimpack The Marine's HUD can be used by players too! COMMUNITY LINKS Click on the icons to open the links! Known Bugs/Issues - Spawn placements in survival mode can sometimes put NPCs in bad areas. There are some built in checks to get around this most of the time, but on occasion they will be stuck there - Fatalities are not fully finished/fleshed out - Combat Android Elites have messed up camo. This is a bug with Source engine itself, where matproxies don't operate correctly on entities with children parented to them - (2026) As of a recent Garry's Mod update, Rubat changed something somewhere (I legit have no clue) that broke the spy shader on NPCs, so cloaking looks very wrong for Predators and Combat Android Elites To Do - Overall improvements/cleanup - Re-implement Predator stealth mechanics (currently they use a dumbed down version. During VJ Base Revamp, it changed stuff that the Predator relied on for proper stealth coordination AI. So until I can find an optimized work-around, it is disabled) CREDITS - Cpt. Hazama (me) - Coding, Animating, Modelling, Textures, Sounds - Rebellion - Original assets - Gearbox Software - Some original assets - Aliens218 - Retargetting some animations, ultra-wide HUD scaling fix - Dopey - HUD scaling code - Zaurzo - Helped with the Predator's viewmodel code Copyright © 2026 by Cpt. Hazama, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Cpt. Hazama belong to their respective owners. Nothing in these files or/and code may be reproduced, adapted, merged or modified without prior written consent of the original author, Cpt. Hazama. Any and all content that Cpt. Hazama has ported and rigged for Garry's Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditions. This includes addon compression uploads and server content uploads.
[CW 2.0] GAU-2/A DLC (Balanced/Less OP Version)
por 76561197995190942
You need White Snow's GAU2 Addon it is a DLC/new version of orginal White Snow's GAU2 It is more balanced and less overpowered version of orginal GAU2 CW2.0 White Snow Minigun You need this addons to use this weapon: http://steamcommunity.com/workshop/filedetails/?id=419012532 http://steamcommunity.com/sharedfiles/filedetails/?id=349050451
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