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Mods y complementos para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Horror: Undying Part 2: Awakening
por 76561198032764397
Requires Counter-Strike: Source Tags: Horror, Scary, Coop, Nightmare, Adventure, Puzzle, Jumpscare, Horrormap, Map, Team, Realism, Fun, Realistic, Eastereggs, Scream, Dark, Darkness, Death, Corpse, Creepy, Skeleton, Spooky
[LFS] T-65 X-Wing Starfighter
por 76561198082958540
"All wings report in." ____________________________________________ Vehicles: - T-65 X-Wing Starfighter ____________________________________________ Features: - Appropriately timed double laser shots. - The ability to shoot rockets. - Quality sounds from Star Wars. - Light shield protection. - "Animated" landing gears. - One passenger seat. - VTOL (vertical take-off and landing) support. - A variety of astromech sounds. ____________________________________________ Planned additions: - Create a BF2 version - Any necessary bug fixes. ____________________________________________ Notes: - You either need Counter Strike: Source or simfphys_base for the particle effects. - As of right now, the S-Foils will be locked in attack position until I figure out how to make the particles move at an angle with the engines. Don't worry though, as this won't disrupt your take off or landing. - There's no cockpit view. I may implement a new model with a cockput in the future. ____________________________________________ Vehicle Controls: (outside vehicle) - E = Enter Vehicle - ALT + E = Enter closest passenger seat | gunner seat (inside vehicle) - W = Increase Throttle - S = Decrease Throttle or Hover Down when throttle is below 10% - A = Roll Left - D = Roll Right - Spacebar = VTOL mode - R = Start Engine. Make sure you are aiming forward. There will be a signal-sound and red flashing line if your view isn't centered. - Space = Toggle Landing Gear and Flaps - Shift = Pitch Up or Hover Up when throttle is below 10% - Left Mouse Button = Primary Attack - Right Mouse Button = Secondary Attack - ALT(Hold) + Move Mouse = Free Look ____________________________________________ Maps used for the screenshots: - Rp_Stardestroyer ____________________________________________ Experiencing issues with the addon? Here is a list of known conflicting addons: - Gmod Legs 3 (Breaks Camera) - (CBH's Trains) CBH Trains Base (Overwrites ToggleEngine function) - Enhanced Camera (Locks View, Breaks Camera) ____________________________________________ Enjoy! ____________________________________________ Credits: ϟLightning Boltϟ for converting the model into a vehicle that functions on LFS Planes Base. Luna for creating and updating Planes - Base Liam0102 and everyone else who contributed for the models and materials found in Star Wars Vehicles: Episode 1 and 2 addons. Without the model, the conversion wouldn't be possible. " Models found from various sources including both the Workshop and garrysmod.org " quote from Liam0102. ____________________________________________ Copyright © 2024 by ϟLightning Boltϟ , All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by ϟLightning Boltϟ belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, ϟLightning Boltϟ . Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules ____________________________________________
Fazbear Fright (Night) REUPLOAD
por 76561198425360475
!!!!!This is not my MAP!!!!! This is reupload of the best Fnaf 3 map if you dont have textures you need sub for Freddy Fazbears Pizza event map reupload: https://steamcommunity.com/workshop/filedetails/?id=1723579046
CrSk Autos - Mercedes-Benz 500 SL R129 1994
por 76561198017348899
Full VCMod support (thanks to Creeper ) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Additional information Map from screenshots ----------------------------------------------------------------------------------------- I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me ----------------------------------------------------------------------------------------- You can make requests but I will port whatever and whenever I want. I don't create 3D models, I port existing ones
2009 Lotus Evora
por 76561198041981320
A drivable Lotus Evora, year 2009. Ported from Forza Motorsport 4 by me. Facepunch thread VCMod.net thread The SVN which contains all vehicles as well as vehicles in testing phase can be found at: http://spedcars.googlecode.com/svn/trunk/ This SVN also has the skin templates HERE Credits: Monster: Script AaO|Davis☆: The sounds Please do not reupload this anywhere without my prior and personal permission. This includes server content packs! FAQ: Q: Help the car is purple and black (missing textures)! A: Download this addon Q: Can you make ? A: I do not accept requests. If you wish to pay me for a car send me a message. Q: How do i make lights work on this car? A: The lights work with VCMod which is an unreleased addon by Freemmaann. If you really can't wait you can buy an old version right here. If you have it tap F for high beams, Hold F for a second for day driving lights, F + A/D for indicators, H for hazards and R for horn. Q: How do i drive this car? A: You can spawn it from the vehicles menu, under category "SpedCars" Q: How do i download the SVN version? A: Download TortoiseSVN and install it.Then go to your Garry's mod addon folder which is usually at "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\addons\". Right click an empty spot in that folder and click "SVN checkout" in the context menu. Insert the link up on this post. and hit OK. It will download all files. I suggest you unsubscribe from my workshop addons if you do this but if you want to show support you can always hit the like button :)
Raptor Playermodel
por 76561198044004718
rap along with raptors Features • Silly proportions for a dinosaur • Viewmodel hands • Red and ..yellow? variants • Ragdoll & playermodel • NPCs: citizen & combine • Proper hitboxes (compatible with TTT) • Valve skeleton (all animations work) Questions • console command pls? ► cl_playermodel "Raptor" ► cl_playermodel "Raptor red" • Where can I find that spino model? ► Here. Credits Model from the Dinosaurs SNPCs
Battlefield 3 NPC Russian
por 76561198064846928
NPC from BF3./ NPC из БФ3 Attention! Sniper (Recon) sdes nedarobotany. It is better to use as a model, and not the NPC. / Внимание ! Снайпер (Разведчик) здесь недароботаный. Его лучше использовать в качестве модели, а не НПС.
Ins2 VIPs 2 Pack Playermodels & NPCs
por 76561198102348071
Introducing civilian VIPs from Insurgency 2 (or simply Insurgency), ported to GMod. This pack contains 2 different VIPs, one for the Security Forces and one for the Insurgent Forces. The NPC version of the VIPs will have the same amount of HP as the Standard in both the Security and Insurgent Forces. VIPs are a rare playermodel that is only exclusive on Ambush multiplayer gamemode. One player of the round will be assigned as the VIP who's job is to head to the extraction point safely, which is heavily guarded by the opposing force. Teammates must protect the VIP at all cost as the VIP's death results in an instant game over. VIPs are only armed with a standard issued handgun (Beretta or the Makarov) fitted with a suppressor and a flashlight. However, the VIP can still pick up and utilise rifles from downed enemies or teammates. Features: - Eye Posing - Fingerposing - Bodygroups (check screenshot) - "actual" c_arms - NPCs, both friendly and enemy found under Insurgency 2 - Hitboxes - Ragdolls *Known Bug(s): - Eyes are glitched, despite eye posing works perfectly fine on the ragdolls. (I'll see if I can fix this in near future). Credits: - Original character design: New World Interactive - Proportions: CaptainBigButt - Porting, rigging fix and renaming bones to Valve skeleton: 8sianDude Security Forces here Insurgent Forces here
MW2019 SWEPs NPC Support [FIXED]
por 76561198211802676
What is this? An addon that makes NPCs able to use the Modern Warfare 2019 SWEPs (By Viper and Mushroom Guy), and adds the weapons to the NPC weapon override menu. Modern Warfare 2019 SWEPs: https://steamcommunity.com/workshop/filedetails/?id=2526457139 CVARS: mwbnpcweapons_random_attachments - Should NPCs spawn with random attachments? Default = 1 mwbnpcweapons_replace_weapons - Should NPCs have their Half Life 2 weapons replaced with Modern Warfare weapons? Default = 0 mwbnpcweapons_damage_scale - Multiplies NPCs damage with Modern Warfare weapons by this amount. Default = 1 NOTE: This addon automatically sets "mgbase_precacheatts" to "1", which increases loadtime slightly. If you are annoyed by that you can set it to "0" again whenever you aren't using the addon. ENJOY! Tags: Modern Warfare 2019, MW2019, MW Base
Ravenholm complete
por 76561198029046483
Introduction We don't go to Ravenholm... But you guys do! Here it is, the complete, all-in-one version of Ravenholm! Yes, even the graveyard! (Zombies not included.) What this addon has - All traps are working here, even the electric fence! - I've also fixed up that old elevated tram system for your use, launch from the tram itself. controls for the tram:| Green - forward | Red - stop | Blue - reverse | - I've opened up some of the barricades so you don't have to parkour all the way across town just to get thru one. - All the Zombies have been removed. I might do a version with zombies in the future. (The map has AI nodes though.) - Father Grigori left the town. - The skylift at the church had to be decommissioned, because it would crash the game otherwise. Other The map's filename is gm_ravenholm. Note: This has been made from HL2's maps, which were made by Valve. I do not take credit for making the base maps. Note: Not all parts of Ravenholm are exactly like they are in HL2. Modifications are: opened barricades, added interiors to some buildings that don't have one in HL2. Enjoy!
Rp_Rudmerge_Day
por 76561198094658895
It's just a daytime version. Nothing more. Sometimes a map is just a map. There are no secrets and other things here. Don't waste your time.
Collision Accuracy Project
por 76561198365411625
Fixing HL2 Props collision Original: https://gamebanana.com/skins/176372 Credits: Key Authors: Dynamic_: Made the collision Original Authors: Valve They made the game. Special Thanks: Knockout Forum: knockout.chat Whynotll83: For making me remember to upload this
ph_resortmadness CP-2
por 76561198042312058
ph_resortmadness Content Pack 2 Content specially for the map ph_resortmadness and other maps with Loft Tower Resort theme.
trade_delfinoplaza_final (port)
por 76561198111291779
I take ABSOLUTELY NO CREDIT FOR THIS MAP!!!!! I did not create/make this map all credit goes to original creator (8bitsandwhich). i simply just re-uploaded this as a single map so it wouldn't be stuck in a map pack for those who only want this map instead of the map pack. this map was ported from Super Mario Sunshine on the GameCube please enjoy!!!!!!!!!!!!!!!!!!!
[VJ] Officer and Advanced Recon Clone Trooper SNPCs(Deprecated)
por 76561198122038605
!!This addon and all my other NPC addons are now deprecated. They run on an old version of VJ Base and have not been updated in many years. I am not planning to update these any more. If you would like to reverse engineer any part of this addon, you are free to use, modify, and redistribute any code I have written in this addon. Please be aware that any part of this mod not made by me (the models for example) are only available to use at the discretion of the original mod authors.!! This is a few SNPCs of various clone officers and Advanced Recon clone troopers. . Requires: VJ Base Star Wars Weapons Star Wars Clonetroopers P1 & P2 Republic Commando SNPCs Clone Trooper SNPCs Thank you to everyone who made these addons, as they inspired this one!
[Photon] Porsche Tricycle
por 76561197972339451
This is the files need to enable photon emergency lights and sirens for TDM's Porsche Tricycle. You will need tdm porsche addon, lonewolfies police part addon and Schmal's Photon: Emergency & Car Lighting Engine addon. Photon TDM Porsche LoneWolfies Police Parts
[TFA] Destiny - Khvostov 7G-0X
por 76561198200439958
An ancient instrument of war, renewed and enhanced by Guardian power—not unlike you. REQUIRES TFA The Exotic Auto Khvostov 7G-0X, from Destiny 1, originally the original starter weapon, now in a very customizable, gloriuos Exotic Features from the game: - Animations Recreated - Weapons Sounds - Last Warmind Skin varient - Lots of mods: 2 Sights, 3 Fire Modes (Semi, Auto, Pulse), Counterbalance, Extended Mag, 3 RPM Modes (450, 600, 900) Enjoy! Let me know what works/doesnt work. Discord: Delta#3953 Twitter: @DeltaDesignss Like what I do and want to support? PayPal Credits: Models from: Bungie/Destiny Muzzle flash from: HL2 MMOD Copyright 2020 Delta. This item is not authorized for posting on Steam, except under the Steam account named Delta STEAM ID . (That means dont reupload my stuff)
MKX Kenshi Npc/playermodel
por 76561198117485945
Kenshi form Mortal Kombat X Dem eyes Dont forget to thumbs up and follow me Hats, yeah Features: -Playermodel -Some more bodygroups --Blue Sword --Blindfold --the sword -Npc -Smore glowing blue eyes ________________ If you like this or any of my others, keep those positive rating rolling so i can make more! Feel free to follow me to stay updated with my models And if you happen to like this, feel free to check out my others! __________________________________________________ Mortal Kombat Model Kollection __________________________________________________ Arkham Models __________________________________________________ Injustice Models __________________________________________________ DC Universe Online Models __________________________________________________ I now have a Steam group, feel free to join, ill post Announcements on new released and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models -add props Credits Netherealm for the character, model and the likeness' I port all my models directly from Injustice, The Arkham Batman games, and aparently now Mortal Kombat games and do all rigging, texture scrubbing, reskinning, lua coding, uploading to workshop and all that jazz _________________ Not abandoning my other models, im out of school for the summer, so ill have more time on my hands. But, feel free to leave comments of who you would like to see next
Fazbears Fright Map (Fnaf3, Remade!)
por 76561198081203767
MAP NAME: 'fazbears_fright_v2' A remake of my old Fazbears Fright map, with a lot of new added features! Some differences from the older map include: - more rooms (including an entirely new basement area) - more interactable objects and physics props - added some minor random events - scavenger hunt! - overall better visuals and scale - working multi-cam security system! the map uses base HL2 assets so there shouldnt be a need for any external content! Have fun!
T-45D Power Armor Pack
por 76561197990608388
A pack filled with various reskins of s-low's T45D model from Fallout. The purpose of this pack is to give Fallout roleplaying servers several more options regarding Power Armor depending on their location/tastes. There are 10 current variants in the pack: - Clean - Outcast Red - Outcast Blue - U.S. Army - Black - Light Camo - Rust - Medic - Hardened - Hexagonal Camo IF YOU HAVE SUGGESTIONS/LINKS TO RESKINS, Put them in a comment below! Thanks! These are MODELS, not NPCS/PLAYERMODELS. I may turn them into those later, but not now Credits: Various authors on the Fallout Nexus for their reskins Me for hexing said reskins.
Machine Gun Jetpack
por 76561198055986334
The new and improved edition is out! Check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=3262658310 Ever wanted to fly up in the sky and fire bullets, well now you can. This here is the machine gun jetpack, it may not be a jetpack BUT, it's good at pushing you back. Now how do you use it, first you jump then you hold down your primary fire and FLY. How did i get the idea, well i remember jetpack Joyride, i decided to make this. Now fly like a Barry Steakfries! HOLY F*CKING LEMONS THIS WEAPON REACHED 5 STARS, WOOHOO, THANK YOU FANS Enjoy!!!
[TTT/2] Clairvoyancy [ITEM]
por 76561198013516508
NOTICE: This Addon only works for the "Trouble in Terrorist Town" and "TTT2" gamemodes. Features This equipment is available for the Detective in the Equipment menu. When somebody dies, the detectives who brought the Clairvoyant Powers (and are far enough away) will receive a vision of the dead body for 2 seconds (configurable via ConVars) and afterwards they have a 50% chance (configurable via ConVars) of the body being highlighted for them. Be careful though! This power comes at a cost. You cannot control when your visions happen, so if someone dies somewhere when you're in danger, well you're in for the ride. Too many people dying at once will cause a sensory overload and hurt you as well! (Configurable via ConVars) Detectives killing people will NOT trigger the perk. After you've bought the item in the shop, an icon shows up on the left hand side of your screen to indicate, that the perk is active. Includes an individual .vmt and .vtf shop icon. Compatibility This addon is compatible with all the other perk addons by people such as Gamefreak and Zaratusa ConVars - ttt_clairvoyant_loadout (def: 0) - Should Detectives have Clairvoyant Vision in their loadout? - ttt_clairvoyant_duration (def: 2) - The duration for the clairvoyant vision in seconds. - ttt_clairvoyant_distance (def: 1800) - The minimum distance from the body to trigger the vision. This is to prevent visions during combat! - ttt_clairvoyant_camera_distance (def: 150) - The distance from the dead body and the camera when having a vision. - ttt_clairvoyant_outline_chance (def: 0.25) - Chance to see an outline of the body (0 - 1). - ttt_clairvoyant_outline_duration (def: 20) - Time a highlighted body will be visible (in seconds). - ttt_clairvoyant_overwhelm (def: 1) - Enable/disable the overwhelm feature. - ttt_clairoyant_overwhelm_threshold (def: 2) - Set the minimum threshold for triggering the overwhelm. Note: After changing these values you may have to restart your map/server. Setting 'ttt_clairvoyant_outline_chance' to 0 will disable outlining and 1 will always highlight. Server Infos Add it to your server by following this guide: http://wiki.garrysmod.com/page/Server/Workshop You can add "clairvoyant_perk_name" and "clairvoyant_perk_desc" to your translation file, to translate this addon. Source The whole source code can be found on GitHub, feel free to contribute. The original addon was taken from here (but modified extensively!). I agree to remove this item if the Author or Valve wishes to. Thanks for reading, enjoy and have fun!
Shaq Nextbot
por 76561198007566316
I worked out the kinks and it's suppler than ever. Made with Sanic Nextbot Creater.
Call of Duty 4: Equipment
por 76561198025618037
Here you have it, well some of it. This was part of a much bigger project to port all of COD4's weapons and recreate as much of their functionality as possible in Garry's Mod. The project eventually died as the work proved too much for two modders. The equipment was really the only things that were completed to 100%(almost) so I am releasing them instead of letting them rot on my HDD. Whats Included? Claymore C4 At4 Javelin M67 Frag Flash Bang Concussion Smoke Knife Expect there to be some bugs. I have not touched this code in about 8 months. You will have to bind some keys to get a few features of this mod working. To set them hold q and click on the COD4 tab. FAQ AKA The Shit That No One Reads Q:How do I knife, throw grenade, and use the COD menu? A:The keys to do that are all set by you! To set them hold q and click on the COD4 tab. Q:I cant knife or throw a grenade with any other weapon. A:Its not a bug its how it is meant to be. The functions are scripted to work with the COD 4 Weapons. Credits Me: Scripting, Porting Lavadeeto: Menu VGUI/Camo(This guy right here is the shit)
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