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Mods y complementos para Garry's Mod

1.974.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

High Speed's Really Big Map – Garry's Mod Mod

High Speed's Really Big Map

por 76561197977095529

In the words of even360nokill: it masive. This map is completely open-source, and any and all modifications are completely allowed. You can download the map source below. You are free to redistribute the original and any modified BSP at will, with or without my explicit permission, so long as I am credited. :) This map was created out of the need for a very large map to fly WAC and/or HVAP aircrafts in, while also just being a nice map with enough built-in features to be enjoyable. I apologize for the poor video quality. I used Garry's Mod's built-in recording function, and it only captured at 360p. Features: - Four quadrants, each with a different environment. --(grass, sand, concrete, and water) - Airport in the sky, including three runways of varying width and a large helipad. - Teleporters running to all five areas (four quadrants + airport), with each area accessible from every other area. - Road around perimeter of entire map. - For some reason, I made a random highway diagonally between the grasslands and the concrete area. - Several buildings. --Three small house-like structures in grass area. --A random shack in the sand area. --A dock in the water area. --Two warehouses and a skyscraper in the concrete area. - The map is almost as tall as it can possibly be, and the airport platform is only halfway up! - Day and night version. If you use Atmos, you probably only want to load the day version. - Completely open-source! (Read license below if you plan to distribute modifications, which you are allowed to do.) Download the source here. Notes: You might need Half-Life 2: Episode 2 for a few things to appear correctly, but nothing game-breaking. The night version is more evening-like. I didn't like how dark the night map would have ended up otherwise. Filenames are gm_hsd_reallybigmap and gm_hsd_reallybigmap-night. Disclaimers: If you’re one of those people who thinks the map can’t be any good because the file size is so small, I’ve got news for you. For one, the compression that Garry’s Mod puts on workshop addons reduced the file size by nearly 17 MB (!). On top of that, the level geometry is so simple that the file just isn’t that big. Constructive criticism is welcome in the discussions area, but please don’t just say you hate the map and run off; that doesn’t help anyone. Licensed under Creative Commons Attribution NonCommercial Sharealike license version 4.0. See here for more information. Credits: Signs – me Picture of Gabe Newell – Not totally sure, found it on Reddit. I will gladly remove it if it becomes a problem. Programs used: Paint.NET, Nem’s VTFEdit, Hammer, Source Multi-Tool Resources used: photo of Gabe Newell, 10 little cans of Sierra Mist, 1 can of Mist Twist (which I absolutely hated), 2 cans of A&W cream soda, 4 cans of Canada Dry ginger ale, 2 cans of Lays Stax, and 1 box of extra-toasty Cheez-Its. Music that I listened to while mapping: The Classic Crime – The Silver Cord, The Classic Crime – Vagabonds, Five Iron Frenzy – Engine of a Million Plots 7 gnats were harmed during the making of this map. Gosh I hate those things.

35,902 descargas Detalles →
Half-Life 2 : Models reskin + #2 – Garry's Mod Mod

Half-Life 2 : Models reskin + #2

por 76561198148455403

I gathered several mods, that's why I put the credits: - themanclaw (Improved Civil Protection & Ultimate Alyx Reskin) - BazookaTooth (Supply Crates) - J.Barnes (Industrial Ammo Crates & Shotboxes) - srwilton (Default Weapons Reskins) - PorkydaCorgi (High-Quality Main Character Skin Pack) This is by no means my job, so it's not reserved for my server. The addons I used are royalty-free, so everyone can use it! ;-)

11,576 descargas Detalles →
TTT Rifle Pack – Garry's Mod Mod

TTT Rifle Pack

por 76561198020938759

Requires CS:Source (for the hands). Includes 2 new weapons for the TTT gamemode, both using rifle ammo. All spawn along with other weapons if the current map has random weapon spawns. Pocket Rifle A rifle on the secondary weapon slot. Deals sightly less damage and must reload every shot. Headshot is deadly (unless you have low karma). Railgun A powerful energy rifle. Hold Primary Fire to charge up your shot, and release to fire. The more you charge, the more damage is dealt, and the more ammo is taken from the clip. I wouldn't try to charge it for too long if I were you. Headshot is deadly starting at 25% charge, bodyshot is deadly at 100% charge (unless you have low karma). Consoles variables : ttt_rp_railgun_sound 0/1 : makes the Railgun goes "Beep Beep Beep Beep" while charging, helping you know the charge level and release the trigger at the perfect time. Models and sounds come from the M9K Weapon Pack, Railgun charging and overcharge sounds come from the Doom 3 Weapons Pack, I only take credits for the icons and the scripting.

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Pac-Man Classics – Garry's Mod Mod

Pac-Man Classics

por 76561197983441904

Type of addon: Ragdolls and props Links for Source Filmmaker versions (Extract to your Steam's SteamApps/common/SourceFilmmaker/game/usermod/ folder) A pack of ragdolls and props of the original Pac-Man. Also these are old so I'm gonna need to update it with better rigging and stuff sometime. Source: - Pac-Man World 3 - Pac-Man World Rally - My mind Contents: - Pac-Man (has bodygroups) - Male Ghosts (has flexes, skins) - Female Ghosts (has flexes, skins) - Pooka - Apple - Cherry - Watermelon - Orange - Strawberry - Thimble Ghost - Scared Thimble Ghost - Pac-life - Pac-slice - Power Pellet - Galaxian Ship - Crystal Recommended: Easy Bodygroup Tool (Switch between alternate skins with this.) Thanks: Special thanks to RandomTBush, Namco. Malamite LTD, and Nusanagi for their respective promotional images. Disclaimer: Pac-Man, Pooka, etc. are ©Namco, and are used without permission.

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[LFS] LAAT/i Gunship – Garry's Mod Mod

[LFS] LAAT/i Gunship

por 76561198042151017

Lore : “The Low Altitude Assault Transport/infantry (LAAT/i), also known as the Republic attack gunship, Republic Gunship or Assault Gunship, was one of the several models in the Low Altitude Assault Transport line of starships that mainly served as gunships and troop transports for the Grand Army of the Republic during the Clone Wars. Its role was to transport Clone troopers as well as offering air-to-ground and air-to-air support for the Galactic Republic against the Confederacy of Independent Systems. The LAAT/i gunship saw extensive use in numerous battles and campaigns of the Clone Wars. During the Imperial Era, the ships were used by both the Galactic Empire and Alliance to Restore the Republic.” Features : - 22 seats, including crew - Animated doors and missile loading mechanism - Atmospheric and Space versions. - Physical doors and ramp. Once they're closed, you can't get inside or shoot through. - Sounds from Battlefront II - Crash landing system. - Wing lasers and side turrets laser overheating system - AA Rockets with locking/tracking system. - Modified Munnulist 10 LAAT/I, with Carpet Bombing system (As seen on the 2003 Clone Wars show), blue lasers, an increased rate of fire, and speed. - Loading and unloading of BARC Speeders and AT-RT Walkers. - ..And many more ! Skins available : - Republic LAAT/i Gunship - Imperial LAAT/i Gunship - Plo's Bros LAAT/i Gunship - Plain white LAAT/i Gunship, use it to make your own gunship. - 3 skins slots free for you to create your own. I won't provide a tutorial for this. How to use : I won't make an LFS tutorial, just explaining the basic functions of the gunship, and the controls associated with them. Pilot : Seat 1 Mouse Left Click : Firing the front anti-personnel turrets Mouse Right Click : Firing the main missile launcher. Be aware, 2 missiles are shot in one salva. Space : Opening/Closing the doors. Be aware, the animations change wether you have the side turrets or spotlights on or off. Suit Zoom + Space : Interior lights On/Off Co-Pilot : Seat 2 Mouse Left Click : Firing the wings laser turrets. While looking behind the aircraft, the left click fires the rear anti-personnel turret Mouse Right Click : Launching one of 8 AA missiles. Your target must be locked. (The locking takes like 2s, your target MUST be in front of the gunship.) Space : Carpet bombing. Works only on the Munnulist 10 LAAT/i. Suit zoom + Space : Spotlights On/Off (Only on the space version) Side turrets gunners : Seat 3-4 - Only on the Atmospheric version. Mouse Left Click : Firing the laser turret. The turrets damage is an area of effect of short range, that can kill targets that are in immediate proximity. Mouse Right Click : Zooming. Loadmaster : Seat 5 on the Atmospheric version, Seat 3 on the Space version. Space : Opening/Closing the rear hatch Mouse Left Click : Loads the vehicle (BARC/BARC Stretcher/AT-RT/74-Z Speeders) Mouse Right Click : Unloads the vehicle Passenger : Seat 6-22 Just enjoy the ride, and pray not to crash Known issues : - None If you enconter any issue, please let me know so i can fix it fast ! Adding a vehicule to the hatch pickup whitelist : If you wish to add one of your own vehicule to the pickup system, you need to add this to your .lua files. ENT.LAATHeldType -> "dual_barc", "solo_barc" or "dual_atrt" ENT.LAATHeldPos -> Vector ENT.LAATHeldAngle -> Angle Reuploading: All trademarks belong to their respective owners. All content not owned or claimed by Fisher and !Ben belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, !Ben or Fisher. Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules Credits : - Venator for the LAAT Base Textures of the entire gunship. Amazing job. - MyDude, for making the beautiful animations that makes this gunship so special. - SaulWorthy for buying the model from CGTrader. Nothing would have been possible without you. - !Ben, for making the lua files, thinking of and developing all the nice features of this gunship. If you need to thank someone, thank him. - Fisher, for making the different skins, rigging some parts of the gunship, creating a lot of bones, blah..blah..blaah... all the behind-the-scene work, pretty much, except actual developement. - Luna, for providing assets, like effects, sounds,helping us with code and poseparameters, and creating the LFS base. The best vehicule base available. - Alrix and Black for getting the sounds from BF2, cutting them, etc..

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Melon GTX2TTT – Garry's Mod Mod

Melon GTX2TTT

por 76561198031892423

It's the Melon Splasher, now as traitor weapon it's an RPG that shoots melons Primary fire: One shot, 2 seconds delay between shots Ammo: 10 melons Secondary fire: Nothing (For now) Link to sandbox version: http://steamcommunity.com/sharedfiles/filedetails/?id=131866877

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Aurora Forest (Horror Map) – Garry's Mod Mod

Aurora Forest (Horror Map)

por 76561198260469513

The story is that the police station received a case, screams and roars came from the depths of the Aurora Forest, according to nearby residents, there were 5 people who went to the Aurora Forest some time ago, and they still haven't seen them, they may have been killed in the forest, and the protagonist went to the forest himself to explore the story. What happened in the forest, where were the five people!!!!??? This map has a lot of jumpscares, scary atmosphere and other spooky stuff This map has integrated headcrab remover addon so if u want to see headcrabs after u finished the map just disable it in addon list in game Tags: horror, jumpscare, nightmare, creepy, scary, spooky, easter egg, adventure, puzzle, quest, screamer, coop, singleplayer, multiplayer, mission, monster, entity, story, paranormal, liminal, хорор, хоррор

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Final Nights 2&3 - Pill Pack Trilogy – Garry's Mod Mod

Final Nights 2&3 - Pill Pack Trilogy

por 76561198333121259

Two re-uploaded pill packs that's been mixed & modified All Rights & Credits Goes To (LPG For Being The Original Creator)

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Halo 4 PMs and NPCs – Garry's Mod Mod

Halo 4 PMs and NPCs

por 76561198054141966

Basically this is Halo 4 Spartans as PMs and NPCs. It includes the male spartan suits/armor with bodygroups with one viewmodel. These are not meant to be used as Ragdolls, but you can if you REALLY wanted to. As you know, for a long time there were only the female spartans, I just didn't have time to do the male ones (and for a long while someone else was supposedly doing them, but not anymore). I have probably a gazillion other projects and well, I managed to get back to this one which I should've done in the first place. Sorry for the long wait. Also, in this, I was going to remove the female pm/npc spartans from their associated pack and have them combined in this one (with some changes, like better fps arms, and all the npcs working), but, the file size obviously was too large, so they stay separate. Upload pic has a female spartan in it, because I made the pic thinking I was going to put them in here (and I did make some for if I wasn't), but I wanted to use it anyway (because my PM is awesome on the right). IMPORTANT: I gave up on my guide, because heaps of people just couldn't understand it (I personally don't know why, they don't tell me why it's so hard!). But no fear, I'm going to re-write it. If no one can learn from that, I'm not worthy. For now, use the old guide: http://steamcommunity.com/sharedfiles/filedetails/?id=553474561 _________________ FAQ: Q: Why doesn't Ricochet have a helmet? A: Its UV map (you prob have no idea what that is) was completely messed up, beyond repair. Q: How can I color the white stripes? A: You can't. Its just not possible, sorry. _______________________________ Please do enjoy this pack! I put a lot of effort and put other projects that I would rather have been working on, for this (and not saying that I didn't want to do it, I did, but it wasn't a huge priority). I will say that I did the Male Spartans a lot better than the females, this is because when I was doing the female ones, I was in a rush, the guys got a better treatment because I had a lot of time to do them, they share the same first person arms (a proper working one). There are no arm variations between models either. Ragdoll variants: http://steamcommunity.com/sharedfiles/filedetails/?id=536463179 Disclaimer!! Do not redistribute! Especially without my permission! (All offending addons will be reported!) Enjoy!

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The Ban-Hammer [Outdated] – Garry's Mod Mod

The Ban-Hammer [Outdated]

por 76561198023454151

You need the hammer model for this : http://steamcommunity.com/sharedfiles/filedetails/?id=195032310 It's NOT banning any players on multiplayer mode. It's only vaporizing things, so it'll look like it's banned. This is the fan-based ban hammer from the new GMod: Idiot-Box Episode 12. If you don't know what it is, go watch the episodes now! Credits for the hammer go to PYROTEKNIK.

29,066 descargas Detalles →
KB GMS - Advanced Accessory System – Garry's Mod Mod

KB GMS - Advanced Accessory System

por 76561198107512648

• Creator : Kobralost • Gmodstore Account : Kobralost • Discord : Kobralost#2710 To have a support for one of my addons you need to go on my developper discord To have a support for my server you need to go to the Kobralost Roleplay discord and to have more information about this ressource feel free to comment here.

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Toaru Kagaku no Railgun – Garry's Mod Mod

Toaru Kagaku no Railgun

por 76561198081734787

● 8 Playermodels ● 16 NPCs Enemy & Friendly (Toaru Kagaku no Railgun) ● Ragdolls ● Firstperson view arms ● Bodygroups (Expressions, Tail Hair, Necklace, Goggles, Ribbon, Arm Band, Straps, Shoes) ● Facepose / Eyepose (using faceposer tool) / Fingerpose ● Hitboxes for Deathmatch or Trouble in Terrorist Town ● Jigglebones (hair, ribbon, skirt, cloth) ● More than 90 Bones ● Anime shader ● Eye blink animation ● Mouth animation mic talk ● Move bones angles, scaling and the location using Advanced Bone Tool DOWNLOAD DOWNLOAD L4D1 Characters L4D2 Characters TAGS: Player character names: - Misaka Mikoto - Misaka Imouto - Shirai Kuroko - Uiharu Kazari - Saten Ruiko Titles Jap / English: Toaru Kagaku no Railgun (A Certain Scientific Railgun) Toaru Majutsu no Index (A Certain Magical Index) Credits : Model & Textures: MMD Original Model Model rigged into Valve Skeleton: by me 1st Picture by Sculp 2nd Picture by me NOTE : If you want reupload each model for your server please credits me and give the original link to this workshop, better not reupload the model good for others and not spamming the workshop with same models

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Undertale : Asriel Dreemurr – Garry's Mod Mod

Undertale : Asriel Dreemurr

por 76561198084681705

This model made by Yoksaharat.Deviantart.com If you want more of these kind of monster besure to not borther me. Also this only take 2 days to finish. Preview Image From a lot of my friends. SFM : http://steamcommunity.com/sharedfiles/filedetails/?id=569779433

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Half-Life SNPCs – Garry's Mod Mod

Half-Life SNPCs

por 76561198064162417

This mod has been officially fixed, with some minor functionality (e.g. accurate grenades) missing temporarily until a fix is found. I will try to maintain this mod as best as I can. If SNPCs go into a T-Pose when they die, then make sure 'Keep Corpses' is turned off! Requirements: REQUIRES Half-Life: Source to be mounted for textures, materials, (s)npcs, etc. Contributors: The people who have contributed to this addon: Robert F. - https://steamcommunity.com/id/Idiot_Balls/ FiLzO - http://steamcommunity.com/id/profilowefilzo/ Clover, Sheriff of Justice - http://steamcommunity.com/id/MYHEADIMAPINEAPPLE/ Mawskeeto - http://steamcommunity.com/id/m0squ1t0/ Batlobster117 - http://steamcommunity.com/profiles/76561198091378388/ Leviosa - http://steamcommunity.com/id/LynnHunter88/ or https://steamcommunity.com/profiles/76561198007607414 (Thank you for your support!) ConVar Commands: ai_hlsnpcs_accurategrenades (DEPRECATED) 0 = Grenades will not be accurate. 1 = Grenades will be accurate. ai_hlsnpcs_game_end_ally 0 = Game will not end when ally dies. 1 = Game will end when ally dies (map restarts). ai_hlsnpcs_corpses_lifetime How long (in seconds) a corpse will stay before being cleaned. ai_hlsnpcs_difficulty How hard the SNPCs will be (multiplies damage and health). ai_hlsnpcs_friendlyrebels 0 = Rebels will be hostile to ally SNPCs. 1 = Rebels will be friendly to ally SNPCs. ai_hlsnpcs_tracers 0 = Bullets won't be traced. 1 = Bullets will be traced. ai_hlsnpcs_squads 0 = Grunts won't form squads automatically. 1 = Grunts will form squads automatically. ai_hlsnpcs_patrol_on_spawn 0 = SNPCs won't patrol on spawn. 1 = SNPCs will patrol on spawn. ai_hlsnpcs_hls_to_hl1 (Recommended to keep set at 1) ai_hlsnpcs_drop_shells (DEPRECATED) 0 = Weapons won't drop shells when fired. 1 = Weapons will drop shells when fired. ai_hlsnpcs_headshots 0 = Headshots won't affect damage taken. 1 = Headshots will do massive amounts of damage. ai_hlsnpcs_firedelay (DEPRECATED) Broken in its current state. ai_hlsnpcs_apachemissiles (DEPRECATED) No longer used because monster_apache was officially added. ai_hlsnpcs_headcrabdrops 0 = Zombies won't drop headcrabs upon death. 1 = Zombies will drop headcrabs upon death. ai_hlsnpcs_hungercrabdrops 0 = They Hunger SNPCs won't drop hungercrabs upon death. 1 = They Hunger SNPCs will drop hungercrabs upon death. ai_hlsnpcs_dropgrenades 0 = Grunts won't drop grenades by entities. 1 = Grunts will drop grenades by entities in specific conditions. ai_hlsnpcs_dropgrenadesplayer 0 = Grunts won't drop grenades by players. 1 = Grunts will drop grenades by players in specific conditions. ai_hlsnpcs_patrolallowed 0 = Patrolling disabled entirely. 1 = Patrolling enabled. ai_hlsnpcs_traitor 0 = Ally SNPCs won't defect when damaged by a player. 1 = Ally SNPCs will defect when damaged by a player. ai_hlsnpcs_allycolors (DEPRECATED) 0 = Ally SNPCs won't be colored purple. 1 = Ally SNPCs will be colored purple. ai_hlsnpcs_grenadenotify (DEPRECATED) 0 = Grenade actions will not be printed to console. 1 = Grenade actions will be printed to console ("Throwing a grenade to flush you out!"). ai_hlsnpcs_hdgrenades (Disabled in Multiplayer, works only in Singleplayer at this time) 0 = HD models will not throw HD grenades. 1 = HD models will throw HD grenades. ai_hlsnpcs_hlgibs 0 = SNPCs won't be gibbed upon death. 1 = SNPCs will be gibbed upon death. ai_hlsnpcs_hostageyell 0 = Hostages won't yell at a player on sight. 1 = Hostages will yell at a player on sight. Skins created by players: Messed-Up Scientist + Other Messed-Up SNPCs Skins (a skin from the original half-life) You can find the creator and their skin here. Combine Grunt Skin (a skin from the original half-life) You can find the creator and their skin here. Halo ODST Grunt Skin (a skin from the original half-life) You can find the creator and their skin here. Quake2 Grunt Skin (a skin from the original half-life) You can find the creator and their skin here. Strogg Infantry (a skin from the original half-life) You can find the creator and their skin here. Strogg Gunner (a skin from the original half-life) You can find the creator and their skin here. Paul Blart Mall Cop (a skin from the original half-life:opposing force) You can find the creator and their skin here. Models ported by me and http://steamcommunity.com/id/MYHEADIMAPINEAPPLE/ (Clover, Sheriff of Justice) Also, this has nothing to do with Project 51 Credit to Valve, Gearbox, and the original creators for the Half-Life models! Current Bugs to (possibly) fix: These will be listed in the "Bugs" discussion. Groups Make sure to join and support Geneworm's P51 Group! Want Chrome Textures? Then get this addon! http://steamcommunity.com/sharedfiles/filedetails/?id=753514053&searchtext=chrome+textures Adds chrome textures for Half-Life: Source SNPCs and Half-Life SNPCs! TO DOs: ->Add Sweet Half-Life SNPCs pack? ->Fix multiplayer glitch preventing HD and Strogg grenades from moving. ->Fix hassault mass grenade spawning. ->Fix "monster_barney" SNPCs getting their dialogue desynced when player asks them to follow. ->Fix missing chrome textures. ->Rewrite code / optimize, if necessary. ->Rewrite AI, possibly. ->Add more voice events and voice sounds. ->Re-name SNPCs and re-organize categories. ->Find a way to fix "accurate grenades" function. ->Update SNPCs' icons? ->Keep up with unexpected changes in GMod updates (I love Garry).

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Star Wars: T-Wing Expanded Universe – Garry's Mod Mod

Star Wars: T-Wing Expanded Universe

por 76561198004483779

Credits: LucasFilm and Disney for Star Wars Model Created by ideastudio on ( http://tf3dm.com ) Model Ported by Captain Phasma(name changes a lot) and myself helping Script template by Liam0102 Pictures by Darth Mew and Foxy This is a Re-Upload of the Original T-Wing vehicle. Captain Phasma was not up able to keep it updated so asked me to take over it. I may update the model in the future, but for now deal with it, thanks! New rule... AT-AT requests are gonna start getting you blocked... I am sick of them and being blocked by me will not allow you to comment on my addons Ever again... Thanks, I'm being serious... This Addon Requires Liam0102's Star Wars Vehicle Pack Found Below: https://steamcommunity.com/sharedfiles/filedetails/?id=495762961 Link to the whole Collection of Star Wars Vehicles by Liam0102, Doctor Jew, The Doctor, and Myself: http://steamcommunity.com/sharedfiles/filedetails/?id=616179223

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Next Gen Enhanced Ragdoll Mod READ THE DESCRIPTION!! Version 3 – Garry's Mod Mod

Next Gen Enhanced Ragdoll Mod READ THE DESCRIPTION!! Version 3

por 76561198050670994

Hi There! YOU CAN USE MULTIPLE RAGDOLL MODS!! PICK AND CHOOSE WHATEVER YOU LIKE TO MIX IT WITH! KEEP CORPSES MUST BE TOGGLED ON!! DO THESE COMMANDS IF IT STILL DOESN'T WORK, FEDHORIA_ENABLE 1, FEDHORIA_NPC 1, FEDHORIA_PLAYER 1. REGARDING LUA SCRIPT ERRORS, MAYBE DONT USE CUSTOM NPCS AS THEY HAVE DIFFERENT BONE NAME, WHICH THE SCRIPT CAN'T FIND. NO I AM NOT FIXING IT. FOR NOW TRY NOT USING ANY CUSTOM BRANCHES! (I LL TRY FIXING THIS) COMMENTS ABOUT ISSUES WILL BE DELETED, SINCE IT WORKS IF PPL JUST READ THE DESCRIPTION!!! I sorry i had to write in caps, cause some humans can't read and start complaining about issues! RATE IT UP, SO I CAN MAKE MORE MODS AND MAKE THIS MOD BETTER! OFC IT KEEPS ME MOTIVATED! Here is my edited version of Fedhoria Ragdoll mod, All credits goes to RAMA!!!! Many pll wanted the mod, so here you go! Join the discord server(now works) https://discord.gg/My6t86kEgP I Have Spoken! Thanks Rama for the lua coding and making a masterpiece mod Called Fedhoria ragdolls mod!!! And thank you for using my mod! Update 1: Fixed the lua error! added additional new ragdoll animations! Update 2: Fixed the A and T posing, made the ragdolls a bit more satisfying and varied death poses UPDATE 3: UPDATED FEDHORIA CODE, NO MORE A OR T POSES, DROWING ADDED, CUSTOM FALLING ADD, LESS STIFFNESS, MORE RAGDOLL REACTIONS, ADDED A FEDHORIA CONVARS MENU, ADDED SUPPORT FOR OTHER RAGDOLL MODS. SEE NEW UPDATE VIDEO TO SEE CHANGES! If you enjoy the mod and you would like to support me or for any future projects, check the clicky thing below IF YOU LIKE TO SUPPORT ME OR THE MOD, OR IN ANY OTHER PROJECTS TO COME! You can support me on Patreon: https://www.patreon.com/GalaxyHighMarshal Copyright © 2021 by GalaxyHighMarshal and RAMA, All rights reserved. All trademarks are property of their respective owners. No parts of this coding or any of its contents may be reproduced, copied, modified or adapted, without the prior written consent of the author, unless otherwise indicated for stand-alone materials. Doing so would be violating the agreement! Read Agreement

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[LFS] TX-130 & TX-130t – Garry's Mod Mod

[LFS] TX-130 & TX-130t

por 76561198146023682

This addon contains TX-130 and TX-130t Saber-class fighter tank from Star Wars. TX-130 located in entities in Star Wars Usage tip: - SPACE - to open rocket hatch - Set "Turret modification" bodygroup - for top turret Now in plans: - Fix bugs Credits: EA DICE, Motive Studios - for creating the originals models, textures and sounds. Tkaro - for tx130 lfs version, porting model, textures and sounds. Luna - for LFS and some TX-130 code parts. Especially thanks 123 and leo for testing addon update. If you find any issues in the addon, feel free to write to Tkaro. Don't reupload this addon without original authors permission. ~Thanks for downloading!

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[VJ] HλLF - LIFE ² SNPCs – Garry's Mod Mod

[VJ] HλLF - LIFE ² SNPCs

por 76561198123708672

Welcome subscribers and guests of my addon. I present to you a pack of NPCs HλLF - LIFE ² on the engine VJ. What is the difference between this pack and other NPCs? In this pack are present almost all the original NPCs from the game, as well as almost identical to use their abilities as in the original game. For example, elite Combine can produce combine balls, Combine soldiers use grenade launchers, the Dog can attract enemies, throw cars. Also in this pack there are unique NPCs: Combine recruiter, Combine Commander, Combine and Metrocop with shields. As there are neutral NPC Metrocops, civil. In this pack there is a APC combine, I tried to make it more like the original. A list of NPCs: - Alyx - Barney - Eli. - Kleiner. - Magnusson. - Breen. - Dog - Mossman. - Civil - Refugee - Rebel - Combine Soldiers - Combine Sniper - Combine Elite - Combine Guard - Combine Commander - Combine Recruiter - Metrocop - Metrocop Guard - Odessa - Fisherman - Combine with shotgun - Nova Prospekt Combine Soldier - Combine Nova Prospekt with a shotgun - G-Man. - father Grigori - Medic - APC Credits DrVrej - Scripts Base Comrade Communist - Scripter and Modifier Valve - Models Hds46 - Sctipts addon "Improved DOG NPC" -Allowed by author FiLzO - Sctipts addon "Combine Units +PLUS+" - Allowed by author Donate to future Addons

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Half-Life 2 : Models reskin + #1 – Garry's Mod Mod

Half-Life 2 : Models reskin + #1

por 76561198148455403

I gathered several mods, that's why I put the credits: - themanclaw (Improved Civil Protection & Ultimate Alyx Reskin) - BazookaTooth (Supply Crates) - J.Barnes (Industrial Ammo Crates & Shotboxes) - srwilton (Default Weapons Reskins) - PorkydaCorgi (High-Quality Main Character Skin Pack) This is by no means my job, so it's not reserved for my server. The addons I used are royalty-free, so everyone can use it! ;-)

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Star Wars AT-ST walker – Garry's Mod Mod

Star Wars AT-ST walker

por 76561198019703903

Not made by me AT-ST Walker from SWBF2. Ragdoll 4 different skin Credits to Pandemic for model, Lord Trilobite for normal maps, and nayr7259 for rigging and porting.

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(FLOWERY!) [PM/RAGDOLL] DELTARUNE: RULERS OF DARK
 – Garry's Mod Mod

(FLOWERY!) [PM/RAGDOLL] DELTARUNE: RULERS OF DARK

por 76561198141287708

To my people, I'm a hero... To you? I'M THE BAD GUY! Here's part three of the Deltarune addon pack! This time, I've made the four chapter bosses. This one was a long time coming, and I enjoyed modelling these fellas. Enjoy! P.S - If tenna's screen is TOO BRIGHT on your end, try disabling HDR in your video settings (It's under "Advanced" settings.) Source engine tends to REALLY overdo it on the bloom. I'll try to see if I can dim the emission on his screen so it's still unlit without glowing so intensely. 7/3/26 - Sorry to keep you waiting! FLOWERY/OMEGA FLOWERY has finally been added to the Rulers of Dark pack, alongside the Titan Spawn as a playermodel/ragdoll! You can now vent out your goatly frustrations on his ragdoll. He doesn't mind! Probably! Want to download these models for yourself? Get them from the release here! =========================================================================== CHARACTER LIST (For tags, mainly): - King/Chaos King - Queen - Giga Queen - Mr. "Ant" Tenna - Titan - Titan Spawn - Flowery INCLUDES: - 8 Playermodels - 8 Ragdolls - Props - Outfit Bodygroup for Tenna - Emote Bodygroups - Custom First-person Arms - Custom spawnmenu support! =========================================================================== CREDIT: Modelling and porting done by me. (Mochi) DELTARUNE belongs to Toby Fox (Duh.) Maps used (In order): Card Castle by Texasminer2000. Deltarune l Queen Mansion by Murman. High Tech City (Night) by VITAPLEX. Deltarune-TV World by Senator Armstrong. zs_castle_defense by Ethosaur. Deltarune | Card Castle by Mr_Mike. Sirène - Clair Obscur: Expedition 33 by Unnamed. Feel free to use and port these models as you please, as long as proper credit is provided, and your name isn't TheWubDoctor.

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[TTT/Sandbox] Combine Sniper – Garry's Mod Mod

[TTT/Sandbox] Combine Sniper

por 76561198013865426

This addon adds a weapon that closely mimics the mechanics of the combine sniper NPC from Half-Life 2. Also available on Github Features - Projectiles that travel in real time, rather than using hitscan. - Crossbow-like zoom behavior. - Audio, visuals and mechanics that almost 100% match that of the NPC version. - The ability to penetrate through thin objects. - Built-in dynamic lead indicator for NPC's and players, with options for customization and the ability for server hosts to force it off. - In-depth customization for the bullet's speed, damage and impact force through convars. - Built-in TTT support, no separate addon or modifications required. Console commands/variables - csniper_bullet_damage - The amount of damage a bullet does when hitting/passing through an object - csniper_bullet_force - The amount of force applied on impact - csniper_bullet_speed - How quickly the bullet moves through the air - csniper_bullet_pen_max - The amount of times each bullet can penetrate an entity - csniper_bullet_pen_depth - The maximum thickness a bullet can penetrate through - csniper_bullet_pen_steps - How many steps a bullet takes when trying to penetrate a material, higher values increase precision but decrease performance - csniper_infinite_ammo - When enabled, doesn't remove ammo from your reserve when reloading - csniper_lead_indicator - Whether or not players can use the lead indicators when scoped - csniper_lead_color - The color used for the lead indicator, scaled from 0-1 for r g and b - csniper_lead_size - The size of the lead indicator, or 0 to disable the indicators alltogether - csniper_require_scope - Whether you can fire the weapon without zooming in first - csniper_scope_zoom - How far the sniper zooms in when scoping, defaults to 5x

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Itachi Uchiha | Playermodel [Naruto] – Garry's Mod Mod

Itachi Uchiha | Playermodel [Naruto]

por 76561198386590529

Itachi Uchiha (うちはイタチ, Uchiha Itachi) was a ninja of Konohagakure's Uchiha clan that served as an Anbu Captain. He later became an international criminal after murdering his entire clan, sparing only his younger brother, Sasuke. He afterwards joined the international criminal organisation known as Akatsuki, whose activity brought him into frequent conflict with Konoha and its ninja — including Sasuke — who sought to avenge their clan by killing Itachi. He's not perfect but here he is. It's harder to make Naruto models because I don't have any rigs that really fit them. This model has Bodygroups for: Hat, Cloak and Sharingans. Jigglebones for: Hair and Hat. Ragdoll Viewmodel hands I did not rip this model or uv map it. I got it from here: https://www.deviantart.com/mvegeta/art/Naruto-UNS3-Itachi-Pack-FOR-XPS-452021293 Here's the link to the Deviantart page that works on all these models: https://www.deviantart.com/naruto-3d-modelers

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Drivable BO2 MRAP(NEED SCARS) – Garry's Mod Mod

Drivable BO2 MRAP(NEED SCARS)

por 76561198039683471

This is for you,love you,guys! Need C&C!(comment&criticize)

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