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Mods y plugins para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
HD Barrel
por 76561198104088584
Barrel remake by Inaki Works with all retextures.
GFire: Fire Alarm System
por 76561198083778743
A realistic Fire Alarm, designed primarily for roleplay. Installation Instructions: https://drive.google.com/file/d/0B56rB5dhZsW4S1J3cUZNdDJENGc/view?usp=sharing Usage Guide: https://drive.google.com/file/d/0B56rB5dhZsW4U09ERWlmblRYRGc/view?usp=sharing Developing new alarms: Coming soon... To reset the system (as there has been some confusion): "Fire Reset Keys" can be found in the "Fire Alarm System" weapons menu. Equip that weapon, primary-click the activated call point to reset it (secondary-click if you have multiple call points and do not remember which one has been activated), then reset the panel. If you would like to donate, you can do so here: https://www.paypal.me/MeridianGroup Please report issues/bugs/suggestions to: https://bitbucket.org/Bsalarius/gmod-fire-alarm-system/issues?status=new&status=open
HL2 Crowbar Hit Sound
por 76561199121078893
Description: Have you ever noticed that when you hit something with the crowbar, it plays the sound effect of a bullet hitting flesh, regardless of what material the target is made out of? This tiny addon makes the crowbar sound the same as it does in Half-Life 2, playing both the 'whoosh' sound and the correct impact sound of the material hit. Addon interactions: No game files are modified or removed by this addon, the relevant sound script data is edited at runtime only. This change has effect globally, so custom (lua-based) crowbars could be affected too, depending on their implementation. Credits: The original idea comes from a request by steam user burntfrenchfries. Enjoy!
Autumn 2001 Classic + Sandbox
por 76561198184562297
This addon includes Autumn 2001 (up to the 11/24/24 update) and Autumn 2001 Sandbox and will no longer receive updates. ☝ Notes, recommendations, and warnings: - You can play in multiplayer, but proper functioning of the story mode is not guaranteed. - Additional content from other games is not required! All content is already embedded in the map. - The sandbox version of the map has 8 player spawn points. - Newest version of Autumn 2001. 👍 If you enjoyed my map, please like, add to favorites, and leave a comment. It's easy for you — and it makes me happy! Plus, it helps promote my map in the Steam Workshop. 📢 If you want to follow the news about the development of new maps — VK Group 💰 If you wish to support me and my content, you can send a donation via the following links: 💵 Money — BoostyVK Pay 💎 Steam items — Trade 🙏 Thank you everyone who supports my work! If you sent a donation, be sure to immortalize yourself in the comments of my profile! Tags: Adventure Adventures Beer Bunker Campaign Countryside Day Fog Garage Horror House Interactive Molokova Street Monsters Night PS1 Panel PlayStation Retro Routes Russia Shop Story Бункер Гараж День Дом Интерактив Концовки Магазин Ночь Озвучка Панельный Приключения Прохождение Россия Село Сюжет Туман Хоррор
BioBall - Sandbox
por 76561197999147559
NEW CONTENT! This addon adds a custom Infectious Zombie NPC and the BioBall weapon to Gmod, complete with Player Controlled Zombies and Infection mechanics! Simulate your own zombie pandemic! If you come into contact with a Biohazard Ball, you will become infected! After a short time you will become a zombie with a thirst for flesh! As a zombie, other NPCs will attack you - citizens will run from you! You can infect them and grow your horde, and even turn your very friends! If your online infected friend is rampaging like the crazed zombie he's become, use the Cure to put some brains back into his head! The Infectious Zombie is a nextbot, and was tirelessly made to interact with ALL default NPCs! AI will run, shoot, and hide when they see one of these coming - and being a nextbot, it will chase them down until they either die or join the horde! THE MAP NEEDS A NAV MESH FOR THE AI TO NAVIGATE IT! If the zombie doesn't move, type nav_generate into the console - the game will build one and the ai can move! Works online/offline, with npcs/players - the ultimate Gmod Sandbox Zombie Experience! Please share, like, comment, tell me about bugs etc! Twitter: @jmoak3 Thumbnail Art by https://dmalone.artstation.com/ Thank You for Subscribing! Your support inspires me to keep this mod up and running!
The Callisto
por 76561197976410930
The Callisto is a flying scripted vehicle. Controls: Reload (R) = Exit vehicle, Move forward (W) = Move forward, Move back (S) = Move back, Move left (A) = Move left, Move right (D) = Move right, Sprint (Shift) = Boost, Jump (Space) = Move up, Duck (Ctrl) = Move down, Primary attack (Mouse1) = Primary attack, Secondary attack (Mouse2) = Secondary attack, Use item (E) = Enter vehicle, Flashlight (F) = Flashlight, Last weapon used (No def) = Toggle secondary weapon, Gravity Gun (Mouse4) = Toggle secondary weapon, Mouse wheel = Select weapon. Primary fire: - Rifle - Shotgun - Sniper - Gatling Gun - Gatling Shotgun Secondary fire: - Cluster Bomb - Forward Cluster Bomb - Lua Based Gravity Gun - Positronic Reaction - Flare - Rockets You can find Callisto's panel here: Spawmenu -> Callisto tab ID: 131592788
WW2 German Tank Crew
por 76561198057656117
Models and textures by Tripwire Interactive Skins made by Hauptmann Includes 5 german tank crew npcs and playermodels All models have skingroups and bodygroups Special thanks to Hauptmann for making skins, testing the models and making screenshots Enjoy!
ttt_diescraper
por 76561198007057854
Experience the tension of betrayal in the reimagined ttt_diescraper, my take on the classic ttt_skyscraper by tc. This skyscraper offers sleek office spaces, a cozy restaurant, and a dangerous construction site perched on the rooftop. With new environments to explore and treacherous heights to navigate, trust no one as you uncover the hidden traitors in your midst. Map Features: - around 64 Spawn Points - a working camera to position and a (portable) tv for surveillance - a physics based platform lift - some seasonal items spawning (e.g. a christmas tree during december) - AI Nodes: For NPC in TTT or Sandbox - 2 traitor interactions This time you do not need any games pre-installed. Please also check out my other maps. Thank you :) Credits: - Original layout by tc - Original and modified textures and models from HL2, CS:S, CS:GO and L4D2
Horror Raid
por 76561198012020581
HOW TO PLAY Use the CO-OP Gamemode. After downloading the gamemode, select it in the main menu and look for "coop_horror_raid" in the map selection menu (should be under the "coop" category). Then just select the map, set the maximum amount of players and start the game. If the map is laggy, type ai_serverragdolls 0 into the console. This makes NPC ragdolls not solid and less laggy. You must have the CO-OP Gamemode selected for it to work (bottom right in main menu). If it still doesn't work, try to switch it to Sandbox and then switch it back to CO-OP Gamemode. BRIEF You are a SWAT team sent to a remote facility to find out what's going on. Two agents disappeared in the facility investigating involvement in bioweapons development, it's your objective to investigate what happened. Not only are there a few jumpscares, but there is a real threat - zombies that do a lot of damage. The game mechanics are similar to Left 4 Dead. Dead teammates spectate, until they are found on the map. If all players die, the map restarts. Stick together, loot around for ammo and medkits and cover each other's backs. WHY DO I KEEP LOADING INTO GM_FLATGRASS? Just use the CO-OP Gamemode The map just wouldn't work well without it. WARNING Not owning CSS might cause problems with the weapons, they will still be functional but you might not hear the sounds and the textures will be low resolution. MUSIC USED - Slender the Arrival soundtrack - Alien Isolation soundtrack - Vendredi 13
Globama Nextbot
por 76561198035999026
I thought I was done making crap Gmod addons but I guess not. My friend wanted me to make this and as the nice guy I am I did.
Rampe Prioritaire Gendarmerie
por 76561198183398967
Le model n'est pas créer par moi, cependant il a bel et bien été importé et modifié par moi. Libre à vous de l'utiliser pour vos véhicules de police française. Question : Comment installer cet objet sur mon serveur ? Réponse : Rendez-vous dans votre menu des props puis Parcourir > Addons > Rampe Prioritaire Gendarmerie Question : Je peut avoir un skin/script personnalisé pour mon serveur ? Réponse : Oui, il suffit simplement de passer votre commande par le biais de mon site : www.codeandmodeling.com Ma chaîne YouTube : Azok30 Garry's Mod Mon Snapchat : azokgta Toute modification, re-upload et autres sans mon autorisation est strictement interdite. 2015 - 2017 © Azok30's Creations - Tous droits réservés.
Stickybomb Rifle
por 76561197995163637
Fires TF2's stickybombs at increased speeds and in great quantities. Requires Team Fortress 2 to be mounted to use. Originally based on a SWEP by _Kilburn.
General Kalani Playermodel
por 76561198022395565
General Kalani was a super tactical droid in service to the Confederacy of Independent Systems (CIS) in the show Star Wars : The Clone Wars. He served in numerous operations during the war and was one of the remaining droids that survived it. After many years and finnaly learning the truth about the war, he made peace with Captain Rex and the crew of the Ghost, officialy ending the Clone Wars for him and his remaining droid army. This model has been made completly from scratch by Helios. General Kalani Model and Textures Helios Screenshots and help: Cody Evans Disney, LucasArts
{CW 2.0} Nambu
por 76561198082300136
The Haiatus is (sort of) over! I will (hopefully) be posting more SWEPS now that summer is over! *SKIN CREATOR!* The skin creator contacted me through the comments, I would like to thank him for the model. His name is Epicfury --His Steam Acc. https://steamcommunity.com/id/Epicfury </!\> THE GUN WILL BE UPDATED THROUGH TIME, I DO NOT NEED PEOPLE ON MY BACK ABOUT IT! </!\> </!\> IF THERE ARE FATAL/ANNOYING ERRORS, LEAVE THEM (POLITELY) IN THE COMMENTS, HATE WILL BE DELETED! </!\> </!\> I DO NOT TAKE REQUESTS BB'S </!\> This is my Nineteenth CW 2.0 SWEPS!!! f I can be honest, I am eternally thankful for all of you guys! Make sure to give this a Thumbs up and a favourite! (Maybe tell it to your friends?) (I do not own the rights of this firearm and the Firearm model, all rights to to the respective owners!) Any bugs? Comments? Inspriational quotes? Comment them below and let me know how this is! Have a nice day! ~Cameron
Star wars - Universe Models
por 76561198004940377
Reupload Of http://steamcommunity.com/sharedfiles/filedetails/?id=227870289&searchtext=Starwars+universe This is server content for Kingsrealm Starwars RP server. I made this to fix the animations of the playermodels & also to cut down on the broken ones or ones that are already in other packs. Features models/hgn/swrp/swrp/droid_c3po.mdl C3P0 Model models/hgn/swrp/swrp/droid_ge3.mdl Medical Droid Model models/hgn/swrp/swrp/droid_goto.mdl Interigation Droid Model models/hgn/swrp/swrp/droid_hk-47.mdl HK-47 Security Droid Model models/hgn/swrp/swrp/droid_imp.mdl Engineer Droid Model models/hgn/swrp/swrp/droid_mining.mdl Mining Droid models/hgn/swrp/swrp/droid_t3m4.mdl T3M4 Utility Droid models/hgn/swrp/swrp/droid_warbot.mdl Warbot Droid models/hgn/swrp/swrp/geonosian_01.mdl models/hgn/swrp/swrp/geonosian_02.mdl Geonosian Drone Model Wings down & up models/hgn/swrp/swrp/hutt_01.mdl Hutt Model models/hgn/swrp/swrp/imperial_royalguard.mdl Imperial/Republic Model models/hgn/swrp/swrp/zaeh_ga.mdl Zaeh Ga Fictional Starwars Alien Race
[LVS] - Framework (DLC)
por 76561198414710707
New - Icons. - Sounds. - Landing gear for Vtol. - Props. - Entities (Making). - Textures. Controls (Default) For Base-Controls see - Framework COMMISION by David Saenko "Suhov"
Letters and Numbers
por 76561197984742762
Letter and number props/models. Uses HL2 textures. I didnt make any of these, Im only uploading it here in the workshop. Credits below. ------------------------------------------------------------------------------- All numbers and letters modeled and skinned by Gobanzo_Mon [email protected] Converted from gmod 9 to gmod 10 by totster15 (also working for gmod13) -------------------------------------------------------------------------------
Sad
por 76561198448565931
basically the happy nexbot... but sad 1.1 update : fixed the speed being wierd. Alright... the nextbot is supposed to be inescapable. So for f*** sake stop complaining about his speed. I won't lower it but I will be making more fun nextbots that has a reasonable speed.
Nightmare House 2 Zombies
por 76561198025778976
Outdated, but still working Read the HOW TO USE part of the description or else this will not work NextBot Zombies 2.0 The latest update features: + Small bug fixes + Added in missing files These are smart and advanced zombies from the mod called Nightmare House 2 made by We create stuff. They're located in the NH2 Zombies category in the NPCs tab. HOW TO USE These zombies require a map with a nav mesh to work, you can tell if a map doesn't have one if the zombies sit there idle not doing anything. Most maps don't have a nav mesh so you can just generate one by typing the following commands into the console, "nav_quicksave 1" then "nav_generate" (nav_generate could take a few seconds to several minutes depending on the size of the map and how complex it is, you're game will be laggy during this) You'll reconnect back to the game once it's finished, you can save the nav mesh so you don't have to generate it again by typing in "nav_save" Features: - NextBot AI - Strong performance - Injuring a zombie will greatly increase the chance for a zombie to detect enemies. - Falling and jumping - 14 different models, each with different skins and bodygroups. - Spawners - Attacking while moving - Footstep sounds - Breaking down doors - Attacking props and flinging them - Attacking players - Can navigate around maps easily (depending on the map) - Unique animations - Chance to flinch - Splatter blood on nearby surfaces - Custom spawnicons for each zombie - Pain sounds - Death sounds - Fall sounds - Attack sounds - Idle sounds Commands: - "nb_stop 1" = Stop all nextbots. - "nb_stop 0" = Start all nextbots. - "nb_attackprops 1" = Can attack props. - "nb_attackprops 0" = Can't attack props. - "nb_delete_all" = Remove all nextbots. Addons that work well with this addon: - Prop Damage - Dynamic Zombie Spawning Credits: - The Nightmare House 2 developers for the models, sounds and materials, make sure to check out Nightmare House 2 on ModDB Notes: - Zombies do not collide because players and other zombies get stuck on eachother. - If the zombies don't move and just stand there running in place means the map has no nav mesh. You can fix this by reading the HOW TO USE part of the description. - Zombies do not attack npcs and vice versa, although in a later update this will be changed, it takes alot of work to add this for each zombie. Don't post comments stating what I said above, if you do they will be ignored. If you get glitches or bugs be sure to post a copy of your console and make sure the map you're on has a nav mesh.
Plasma Gun
por 76561198071482825
Its a gun that shoots plasma. The plasma causes an explosion on contact which dissolves any living material within a 2 meter radius. Have fun! The model is from warhammer 40k as I have been told by many people. It was pulled from somewhere off garrysmod.org before someone nuked the database. If you want the models I've uploaded them here: https://www.dropbox.com/sh/0050q656wt42z5z/AAC2TDC-oJssgT3vnSVpzwBNa?dl=1 For those who are lazy, the entity name is weapon_40k_plasmagun. The gun uses combine balls for ammo. NOTE: DISINTEGRATION EFFECT DOES NOT WORK WITH GIBMOD!!! I've also made a somewhat basic lasgun, you can get it at http://steamcommunity.com/sharedfiles/filedetails/?id=311648730 Created for Warhammer 40k Imperial Guard Roleplay at 185.38.148.65:27235 (Website)
rp_city13
por 76561197976058741
Metroplex City 13 is set in a west european City, it is a mix out of Industrial and Residential complexes, it also holds one of the biggest Combine Nexus Facilities on Earth. * Very large map * AI Nodes * Air Nodes * Secret Places * Industrial zone * A lot of Streets to drive on * High Skybox for Helicopters * Sewers underneath the whole City * 24 Apartments * 11+ Shops * Half-Life 2 themed * Huge Nexus areas * Helicopter Pads * Night Time * City13 Civil Protection: http://steamcommunity.com/sharedfiles/filedetails/?id=919426787
Jump Force - Sasuke Uchiha (PM+NPC)
por 76561198079436600
Sasuke Uchiha from Jump Force (Naruto anime series originally) this one has a lot of jigglebones, bodygroups, etc. Wohoo, my first model with procedural bones I finally learned it https://i.imgur.com/wQhFkq8.gifv Lore for Sasuke: Sasuke Uchiha (うちはサスケ, Uchiha Sasuke) is one of the last surviving members of Konohagakure's Uchiha clan. After his older brother, Itachi, slaughtered their clan, Sasuke made it his mission in life to avenge them by killing Itachi. He is added to Team 7 upon becoming a ninja and, through competition with his rival and best friend, Naruto Uzumaki, Sasuke starts developing his skills. Dissatisfied with his progress, he defects from Konoha so that he can acquire the strength needed to exact his revenge. His years of seeking vengeance and his actions that followed become increasingly demanding, irrational and isolates him from others, leading him to be branded as an international criminal. After learning the truth of his brother's sacrifice and later proving instrumental in ending the Fourth Shinobi World War and being happily redeemed by Naruto, Sasuke decides to return to Konoha and dedicates his life to help protect the village and its inhabitants becoming referred to as the "Supporting Kage" (支う影, Sasaukage, Literally meaning: Supporting Shadow). Features: Finger-posing FPS hands Playermodel Eye posing tons of jigglebones for hair, collar, clothing Bodygroup for clothing Bodygroup for blood Procedural bones Ragdoll NPC Join my discord for updates, questions and general talking to me: https://discord.gg/m3X9XtW Be sure to Like & Favorite the model if you like it, these take a long time (: Credits: Porting to Gmod and exporting model: Konnie Models & Textures: Bandai Namco Entertainment, SPIKE CHUNSOFT If you are looking for a model porter, I'm up for hire, contact me via steam (comment first) (: Support me doing these models by donating (; CSGO Items: https://steamcommunity.com/tradeoffer/new/?partner=232330238&token=2V83PHiU (Alt account)
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