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Mods y plugins para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Counter-Strike 1.6 Playermodels
por 76561198047566695
Remastered edition of my old Counter-Strike 1.6 playermodels addon. Features: -Viewmodel arms (!!!) -Official HQ skingroups -Improved rig -Improved ragdoll physics -NPCs on citizens and combines AI Map used on the screenshots: cs_cs16_assault Be sure to check out Synergy version. Community links: Discord Server Workshop Group Donations
gm_Monstrum_v2 - Hisa Maru (Ship)
por 76561198159761563
================================================================ DISCLAIMER: The textures and 3D models used in this map are owned by Valve and were created for Half-Life 2. I do not own these assets, nor do I claim them as my own. I only created this map using resources from Half-Life 2. All rights to the textures and 3D models belong to Valve. ================================================================ Map Info: The Name of THIS map is: "gm_monstrum_v2". This Map comes since the V2 update with out-of-the-box NavMesh support that doesn't need any further configuration or dependencies.
[RED BEAR]
por 76561198855626561
[GTA V] simfphys Muscle Pack
por 76561198058963854
Here they are, the all mighty muscle cars of Los Santos! These awesome new cars also have the ability to have two colors rather than one and they also have working lights! YOU NEED THE TEXTURE PACK & BASE PACK FOR THESE TO WORK (They arent perfect and will be getting little and bigger updates from time to time.) I really hope you all enjoy!!! Includes ~Albany Lurcher (Bodygroups) ~Cheval Picador ~Declasse Sabre Turbo (Bodygroups) ~Declasse Stallion (Bodygroups) ~Declasse Tampa (Bodygroups) ~Imponte Phoenix (Bodygroups) ~Imponte Nightshade (Bodygroups) ~Imponte Ruiner (Bodygroups) ~Imponte Ruiner 2000 (Bodygroups) (No lights yet) ~Vapid Blade (Bodygroups) ~Vapid Dominator (Bodygroups) ~Vapid Hotknife (Bodygroups) ~Vapid Slamvan ~Willard Faction (Bodygroups) ~Willard Faction Donk (Bodygroups) *DO NOT RE-UPLOAD* Credits "WinningRook": Exporting and rigging it for simfphys vehicle base. "Rockstar Games": Original model & textures.
NPC Falling V2.1
por 76561198023744778
WARNING! USING THIS ADDON WITH HEAVY NPC'S (SUCH AS A ROBOT), FLYING NPCS (SUCH AS A BIRD OR DRAGON), OR NPC'S THAT DON'T HAVE A HUMAN SHAPE (SUCH AS DOG OR AN ANTLION) WILL CAUSE ERRORS OR MAKE THEM FALL, THEN GET BACK UP, AND THEN FALL, AND GET BACK UP FOREVER.! YOU HAVE BEEN WARNED! This is a Fix of the old NPC falling addon created by leeroy. This one is fixed for gmod 13 and has some new features. Ill type the rest of the description later.
(OUTDATED lol)[MW Unofficial] CS:Source 2 - AKM
por 76561199081507091
Someone update plz Credits: Me - Rigging, Materials editing Valve - AKM from Counter Strike: Global Offensive game Viper - Model Porting from CSGO, textures and materials editing
[OPTIMIZED] vFire - Dynamic Fire
por 76561198184662818
The addon does not require the original addon (https://steamcommunity.com/sharedfiles/filedetails/?id=1525218777) to work. Elimination of the wind effect, which consumes a lot of performance for not much, and micro optimisation on both sides...
Bone Buster V2
por 76561198257209664
Bone Buster V2 is not fully complete but is in a state I'm happy with releasing. Have you ever wanted to break all the bones inside your body? Of course you do, and now you can with Bone Buster! Features - Fracture and break your bones - Dislocate your joints. Now with floppiness!* - X-ray view of your broken bones inside your ragdoll - Animated ragdolls - Animation poses inspired by HOM - Broken bones affect your aim - HOM inspired slow motion effects *Setting change required Pose controls Pose Key Spread Eagle X Cannonball C Torpedo V Judo Kick B Warnings. Please read! - Settings for some new features are missing - Some features are incomplete - Ragdoll animation mods such as Fedhoria, ReAgdoll, or ragdoll constraint altering mods are likely incompatible! If you are coming from Bone Buster V1, Realistic Inertial Redux should be disabled. - Playermodel/Ragdoll must have the ValveBiped skeleton to work properly! Other skeleton structures will NOT be supported! All settings are located in the spawn menu under the RagMod tab G is ragdoll by default. Check the RagMod Reworked mod page for more information regarding RagMod's configuration. Player Tumbler is recommended Playermodel/Ragdoll should ONLY have the following bones with physics objects for the mod to work correctly ValveBiped.Bip01_Head1 ValveBiped.Bip01_Spine2 ValveBiped.Bip01_Pelvis ValveBiped.Bip01_R_UpperArm ValveBiped.Bip01_L_UpperArm ValveBiped.Bip01_R_Forearm ValveBiped.Bip01_L_Forearm ValveBiped.Bip01_R_Hand ValveBiped.Bip01_L_Hand ValveBiped.Bip01_R_Thigh ValveBiped.Bip01_L_Thigh ValveBiped.Bip01_R_Calf ValveBiped.Bip01_L_Calf ValveBiped.Bip01_R_Foot ValveBiped.Bip01_L_Foot
Dark Spawnmenu Skin (Orange)
por 76561198150915388
does not work in all modes(Not always full) All questions can be asked in HP Steam or to me in the discord in HP. My Discrod: Muro | ❃YSM❃ #0114 Steam: https://steamcommunity.com/id/TimeMuro/
[VJ] Flesh Zombies SNPCs
por 76561198081978526
VJ BASE request for these SNPC's to work! Adds 7 new SNPC: Bigmale zombie 2 Different Blair zombie Fast zombie Female zombie Zombie policeman Sewer zombie Credits: Flesh HL2 development group - models, sounds DrVrej - VJ base Me - create this SNPC's pack Donate if you want support the creator
Vacant Industry Revamped
por 76561198870210131
If you enjoy my work or would like to commission a map, check out my Ko-fi! A remake of the classic Vacant Industry! Attention: Organization Notice All International Research Organization (IRO) personnel: Recent glacial activity in the Antarctic has resulted in the largest ice shelf split observed in recent history, revealing an unidentified structure previously hidden beneath the ice. Strangely, its many smokestacks began to produce smog shortly after it was unearthed. All attempts to make radio contact with the facility have been unsuccessful. No country has claimed responsibility as of yet, so its true origin remains unknown. Following an international agreement, a specialized team will be sent into the structure to research its contents. To those part of said team: remain cautious and observant at all times. - IRO Board VACANT INDUSTRY REVAMPED This is a complete rework of the iconic Vacant Industry by Grey the Raptor, featuring immersive graphics, new areas, and many new secrets to uncover. This map is in no way intended to be "better" than the original, which is an absolute masterpiece through and through. This was made as a show of appreciation for what Grey created, and to see the map redone in a different aesthetic. I sincerely hope you all enjoy! Features: ▹Updated textures and models to look more modern ▹Added more detail to every area, improving immersion ▹Added high-quality precipitation, including fog, smoke, and optional custom snow particles ▹Improved soundscapes with immersive environment sounds and realistic effects ▹Added several new areas with many things to explore and uncover, as well as new connections between areas ▹Added a new event when first entering the facility ▹Added much more detail to the 3D skybox ▹Added cinematic color correction to enhance the arctic tone ▹Added more buttons to the admin room controlling events and FPS ▹Added a voice to P.R.I.S.M.S. ▹Optimized as much as possible ▹Detailed nodes and navmesh ▹Fixed many bugs ▹Much, much more! Credits: Once again, massive credit to Grey the Raptor for the original masterpiece (and many thanks for giving me permission to edit it). Many custom assets were used in this remake as well, like the skybox mountains, northern lights, and snow particles. Additional credit to Stub@ for the reflective floor materials and Black Mesa for several assets. Notes: - If you lose an item by dropping it, check the yellow plate in the incinerator room. - Higher-quality snowfall (as seen in the screenshots) can be enabled in the admin room, though it may lower FPS. - Pickup stick allows the crate (next to the c4) to reliably hold objects, allowing you to easily carry important items around. - Due to the map's size, noclipping through the void often results in heavy lag and console errors. To combat this, it is recommended to avoid looking at the entire map while noclipping. - If you encounter any bugs or issues with the map, please let me know in the comments and I'll try to get to them as soon as I can. - If you enjoy my work, consider leaving me a donation! https://ko-fi.com/actualegglord Best of luck, interloper. If your game is crashing, switch to the x64 bit version If your game is crashing, switch to the x64 bit version
Metal Gear Rising HUD
por 76561198217404949
Probably needs some field testing, report any issues. Wish I could make it look better, but unfortunately I can't rip the HUD elements from the game myself. mgr_hud_toggle can be used to disable/enable the HUD. (No, it is not supposed to override the default HUD, that is not an issue.) Criticism/advice very welcome as this is my first time trying something like this.
Horror_experiment
por 76561198005992881
An COOP/singleplayer horror experiment.
(GDCW) Mk.14 EBR
por 76561198046416556
Credits: Rev - completing the animations Mr. Brightside - Animations SlaYeR5530 - Compile Zira - Sounds Gamefreakb7 - Sounds Tenoyl - Accupoint Scope Splinter - Suppressor texture Stoke - Suppressor Model W1LLDAB3AST - Sleeve HappyCamper - Sleeve texture Cr45h - Scope Texture Ganryu - Worldies Acid Snake - Textures General Tso - Model Twinke Masta - Model Edits Twinke Masta - Scope Caps Generic Default - GDCW base Notes: -You might need CS:S for this to work -The unsilenced version has a bugged muzzle flash. This is because the model was made with the silencer and has no place to attach a muzzle flash. I can not fix this. MAP - de_corse HUD - BF Hud GLOVES - BF3 Black Oakley Gloves.
Booz Lityear of Ster Comon NPC
por 76561198002492237
Important: This mod was created long before the Steam Workshop was flooded with Nextbots like Sanic. Please do not harass me for being a "small child" who uploads random crap and kindly waste your time somewhere else. Thank you "Well, I keep them here in this cage. A long trail of Rice Krispy Treats" - ZACHxFULLER 2016 Sanic belongs to Xyxen Buzz Lightyear belongs to Disney/Pixar Attention: There are more than likely people out there claiming to be the creator of this reskin. Do not listen to any of them. I only have a Steam, Discord and YouTube (YT uses my old name, SonicPC94). Booz Lityear is my creation Adds: -Custom Sounds -Custom Textures
SB_LostInSpace
por 76561198002918839
Workshop upload of an old, but good Spacebuild map as the original author, Laptopman, cannot be contacted. Uploading to workshop so as to share with others. Requirements: - Half Life 2: Episode 1 - Half Life 2: Episode 2
KOTOR Droids Pack
por 76561198047894490
Droids Pack from KOTOR Credit : R3d3mp
Star Wars: Darth Savet Playermodel
por 76561198228935920
Created by JKHub Ported by JazzMcNade This model was made for Synthetic Gaming AU however is public and can be used by anyone or any server. If you have used and like this model, please remember to leave a thumbs up
【OF】Lambda UI : A Half-Life Style UI
por 76561199075381326
The screenshot is in Chinese, but this addon is friendly to English and other languages! A Half-Life style (maybe Black Mesa style) UI by 晦涩弗里曼(also known as Obscure Freeman,you can call me OF) This addon is inspired by Osha UI by gabeeeboii,and this UI is redesigned on the basis of Osha UI. This addon can work with most other addons without bugs. Thanks for the subs/likes.
ttt_egypt
por 76561198047356918
This map uses Counter Strike: Source textures.
Hallstatt, Austria (CSGO)
por 76561198027409026
CSGO IS NOT REQUIRED! Anyone can play this map! If you experience visual glitches the first time, try restarting the game! INTERNAL NAME: GM_CSGOAUSTRIA (in Sandbox category) This is a port of the CSGO Bomb map, de_austria, which was made by Radix for the Counter-Strike: Global Offensive workshop, and this port was made thanks to his releasing publicly the map files. So be sure to thank him by checking out his Workshop! Austria is a map largely based on the real town of Hallstatt, Upper Austria, one of the most iconic little towns of central Europe, bordering lake Hallstätter See. While the layout of the map and of the town are quite different, the buildings are extremely similar if not identical, like the church which is very recognizable. The present map has many different streets and alleyways, and a few interiors including a wooden storage building and some apartments, and the docks are also accessible. I've adapted the map to GMod, which means the following: - Fine-tuned lighting and reflections for greater visuals - Removed scripts and entities relating to CSGO - Added AI nodes for bots - Added openable/closable doors where possible - Removed obstacles and walls intended for shooting balance or visibility - Added access to a few previously inaccessible areas, mostly the docks, the restaurant terrace, the river, and some storage rooms. - The TreeSway technique, or $treesway, has been vastly used far beyond what was originally in the map to make it feel more alive than ever! Now not only the trees, but also the bushes, the flags and the boats move around! Features: - HDR and LDR compatible - Working soundscapes for a great sound atmosphere, identical to CSGO - Navigation mesh included - Fully AI noded - Working cubemaps - Improved shadows - Fully optimized - Converted particles from CSGO - Custom color correction (type mat_colorcorrection 0 in console to turn off) Also thanks to NandRand for making a particle converter that works wonders! Release thread on Knockout. Also thanks to HAVOK for making his Source compilers that push well beyond normal Hammer limits, this map and many others wouldn't have been possible without them! Report any bugs you find!
[simfphys] Audi RS7 Performance
por 76561198128823009
Adaptation of the Audi RS7 Performance for simfphys. All the lights work, there are seats for passengers in it. Also it has a 3D Sound System ( sounds from Forza Horizon 4 ) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Thanks to DangerKiddy ( https://steamcommunity.com/profiles/76561198132964487 ) for the script.
Ultrakill: V1/V2 (PM&NPC + Ragdoll)
por 76561198389624531
The Twin V Supreme Machines from Ultrakill Been a while since I've made something Ultrakill related, I've been getting back into the game recently and I really missed the amount of shit I can do. Pumped a bit more content into the addon than I would normally do, but I think it's well worth it. Includes: Feedbacker, Knuckleblaster, and Whiplash playermodels. V1 and V2 skins. Custom view-model arms. (No longer scuffed and now the best) Glowing wings and parts of the body. Bodygroups. Ragdolls and props. Credits: Arsi "Hakita" Patala along with the other Newblood folks: Creating Ultrakill and the original assets. Kerosenn: Porting, rigging, everything except making the assets. Sadtimes: Creating the showcase artwork. Support me! My Ko-Fi! My PayPal! The original model and textures do not belong to me! Please support the original creators!
[WAC] Messerschmitt Me 109F-4
por 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
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