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Mods y plugins para Garry's Mod

1.974.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

The Wizard (Playermodel/NPCs) – Garry's Mod Mod

The Wizard (Playermodel/NPCs)

por 76561198226761716

***UPDATED! (AGAIN)*** Added face posing support ***UPDATED!*** PM now includes a togglable hood w/ new face & more color options! Ever wanted to be a wizard and use your magic to slay your enemies? Now you can with The Wizard (unrelated to the 1989 movie) PM. It has bodygroups as well so you can toggle the belt, potions, and bags and legs on or off. Dual wield shotgun and AK are from this addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2926739280

57,216 descargas Detalles →
rp_fallout3_v002 - MAP – Garry's Mod Mod

rp_fallout3_v002 - MAP

por 76561197993797551

Fallout 3 themed roleplay map with various locations and a lot to discover. If you want to support me you can donate me on Patreon, Thanks! :) https://www.patreon.com/optimum _______________________________________________________________________ New features with the version. 002: - A vault with animated doors (big thanks and credits to Bizzclaw for helping with this one) - Improved Enclave base - Added more street connections - Fixed the window bug - Added a drive-in theatre - Added Robot repair center - Added Car dealership - Added Cave system - Map uses now the painted skybox. You can set up your own athmosphere _______________________________________________________________________ For those who cant find the Vault entrance _______________________________________________________________________ !IMPORTANT! You need the 6 content packs for the map. You can find them on the right side -> _______________________________________________________________________ Map Requirements: - Counter Strike: Source - Half Life: 2 - Half Life: EP2 _______________________________________________________________________

16,180 descargas Detalles →
Superliminal SWEPs – Garry's Mod Mod

Superliminal SWEPs

por 76561198161581147

PERCEPTION IS REALITY This mod adds in two SWEPs that are based on mechanics from the game Superliminal. They're found in the "Superliminal" category in weapons. Grab a prop from anywhere with left click, and how you see it is how it will be. Hold right click and move your mouse to rotate it. Pressing R will do a reset incase anything messes up. Left click on a prop from anywhere to duplicate it and shrink slightly. Highly recommend using this on maps that are indoors only, the effect works best on them. NOTE: Some props have odd origin points, and due to that they break the grab swep. NOTE2: Set r_lod to 0 for a more seamless effect! CONSOLE COMMANDS superliminalgrab_sizecheckenabled - If set to 1, it'll try to avoid clipping the currently held prop through walls. superliminalgrab_maxpropsize (15 by default) - The max size a prop can resize to, be careful raising this value if playing on open maps. superliminalgrab_maxpropdistance (2250 by default) - The max distance a prop can be from your eyes. superliminalgrab_sizecheck_strength (1.4 by default) - How strong the sizecheck should be. Too high and it will break, too low and it will have no effect. Unused if superliminalgrab_autosizecheck is set to 1 superliminalgrab_autosizecheck (1 by default) - SORTA recommended to keep on, if stuff is acting weird turn this off. When enabled, this auto calculates how much sizecheck is needed for the prop you're grabbing. If you want more control, disable this and edit the superliminalgrab_sizecheck_strength variable. This only works if superliminalgrab_sizecheckenabled is set to 1 NOTE3: I did my best to replicate the mechanics from Superliminal in this mod, but the real game has much more depth than this mod has. So expect some jank. Credit to tau for the advanced resizing code Post any errors in the comments! thx necros

36,535 descargas Detalles →
CJ Playermodel – Garry's Mod Mod

CJ Playermodel

por 76561199161556894

CJ Playermodel, from the game GTA:San Andreas. If u noticed bugs or just want to pass your impressions write in the comments :з

52,549 descargas Detalles →
[TFA] Warface Shared Parts – Garry's Mod Mod

[TFA] Warface Shared Parts

por 76561198303607377

Shared Attachments used in my warface weapons Include: Sights, Scopes, Muzzle attachments, Suppressors, Grips, Knifes All of the attachments have almost identical stats to the ones in warface. Credits : Blackwood Games,Crytek, Allods Team, Crytek Kiev - model, animations, materials, sounds Dorian15 - porting model,animations,materials to source,weapon lua,animations TFA - TFA Base YuRaNnNzZZ - TFA Base, Sway Code, Grenade Launcher code and c_hands conversion ak47toh - Grenade Launcher entity code

23,396 descargas Detalles →
[Backrooms] Tactical NBC Hazmat (Mark Blume) [Playermodel] – Garry's Mod Mod

[Backrooms] Tactical NBC Hazmat (Mark Blume) [Playermodel]

por 76561198113361338

Mark Blume Playermodel In Gmod! "You wouldn't want to be at the end of any gun Marvin." -Mark Blume It is finally here! here i present you the Tactical NBC Hazmat who's the "Mark Blume" character from Kane Pixels's Backrooms Youtube Series. Debuted his Tactical NBC Hazmat look on the video "Backrooms - Reunion" Disclaimer: I tried my best to rig the model. Because of the model that we used didn't have rig, i wasn't very succesfull at rigging but it should be good enough to create some cool screenshots! also the fingers have no pose as well. As of July 17 2026 it fingers are now finally working! (Still not the best but that's all i could do) Huge shout-out and massive thanks to Espoy for getting the model and preparing the screenshots you see in addon. For those ask the Background Map Click Here! Used L4D2 Shotgun Sweps for the Shotgun that Mark uses, any L4D1/L4D2 sweps addon should work! (The addon i used got deleted sadly) To recreate the iconic pose on Room 14C, Left 4 Dead Playermodel Animations has been used. Known Issues: - Belt on torso - Leg parts - Boots My other Backrooms Related stuff: - A-Sync Personnel (Hazmat) - VHS Camera Overlay - Preview Table (The Presentation) - A-Sync Driveable Golf Cart If anyone who's really good at porting characters to gmod wants to help out further on this model, please reach out to me on Steam.

32,817 descargas Detalles →
Floppa | NextBot – Garry's Mod Mod

Floppa | NextBot

por 76561198863017901

FLOPPA IS NOW IN GARRY'S MOD!!! YOU CAN NOW PLAY WITH FLOPPA BUT BE CAREFUL IT IS DANGEROUS!

41,867 descargas Detalles →
[simfphys] UAZ-452 (REWORKED) – Garry's Mod Mod

[simfphys] UAZ-452 (REWORKED)

por 76561198128823009

Adaptation of UAZ-452 for simfphys ● Exterior and Interior Lightning works ● 7 Passenger seats ● Ambulance version ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps

20,552 descargas Detalles →
Neonpolis Circuit V1 – Garry's Mod Mod

Neonpolis Circuit V1

por 76561197995187362

Gm_neonpolis_circuit_v1 is my 5th race track map inspired by futuristic racing games like Wipeout and F-Zero, and in this case a dash of Blade Runner. Neonpolis is a big glowing metropolis contained in a gigantic glass sphere floating above the ocean. FEATURES: - A long track with banked turns, wallrides, elevation changes, two ramps and a loop - Working starting lights with reversible course direction - 8 areportalled building garages - Suspension test with resettable slalom cones - Dirt track - Dragstrip with working lights and win-lane indicators - Long water canal - A plaza with 2 big apartments, 4 store spaces and a movie theater - A small community space with 6 store spaces and 6 medium apartments - One office space - 6 small container apartments - Sky editor and fog editor support - Some AI nodes in key spots - Extensive optimization - A secret No extra content needed. CREDITS: Map by Nerd Koopa Textures by Aeo, Llamasassboat and Nerd Koopa Tags: track, circuit, course, race, racing, future, futuristic, neon, outrun, retro, city, metropolis, blade runner, scifi

32,828 descargas Detalles →
Transit - neotokyo – Garry's Mod Mod

Transit - neotokyo

por 76561198117399143

Features * Fully AI Noded * Nav Mesh included in map * Soundscapes Requirements NONE! (NO CSS, no neotokyo, no content packs. Nothing required at all! ) ---------------------------------------------------------------------------- Known Issues (Read Before Commenting) * Are textures too bright/white/shiny? Turn Off HDR Options -> Video -> Advanced -> High Dynamic Range, Change to None Don't forget to disconnect and rejoin the map Credits Me, porting to Gmod Map originally from NEOTOKYO (by STUDIO RADI-8)

18,774 descargas Detalles →
Doom 3 Sweps – Garry's Mod Mod

Doom 3 Sweps

por 76561198023744778

May require CSS for the particle effects. This pack gives you working doom 3 sweps for garry's mod 13. The pack does not include the fists and flashlight yet.

21,168 descargas Detalles →
Initial D AE86 Skin – Garry's Mod Mod

Initial D AE86 Skin

por 76561198306076934

SGM Cars (Replaces Skin 1 ~ 4) 1985 Toyota Sprinter Trueno SGM Shared Textures Roy's Cars (Replaces Skin 1 ~ 4) Roy's Cars - Toyota Roy's Cars - Shared Textures

31,499 descargas Detalles →
gm_rockyisland – Garry's Mod Mod

gm_rockyisland

por 76561198051016836

A simple island map. Not much else to say. Features: -Nothing is required, all custom content is included with the addon. (if you do see missing textures, tell me pls) -Map is (nearly) maximum size -HDR -A runway that is probably not long enough. -Sparse AI nodes in the flatter areas of the island. -A house -Rocks -Water Have fun. Or don't.

21,188 descargas Detalles →
(UNSUPPORTED) Arx HUD - useful addition to any HUD – Garry's Mod Mod

(UNSUPPORTED) Arx HUD - useful addition to any HUD

por 76561198150706935

warning this shit might not work at all (i don't really care) Arx HUD - fully customisable HUD element, that adds smooth arcs with ammo, reload progress, health and armor near reticle. It can make battles more dynamic. You can be use Arx both together with other HUDs and alone. The settings menu is located here: Features: - Arc of ammo in magazine - if your weapon with low capacity, arc will be devided into segments. - During reloading, its progress is shown - 3 different style to choose (Options > Arx HUD). - As the magazine is emptied, its arc fills red. - When the last rounds are left in the magazine, the sound is played as in CS:GO. (you can hear it in video) - Arcs of health and armor - if you received damage - both arcs light up, in 30 seconds they will go to sleep mode (semi-transparent). In a minute they will disappear completely. - If context menu (C) or suit zoom (B) are opened HP and armor arcs will show up for 30 seconds. - On pressing Alt (slow walk key) - they will go instantly. - Regeneration (by example from my syringes) shown on health arc. - Displaying the number of ammunition on weapons without magazine (RPG, crossbow, grenades, syringes and etc.) - Displaying heat of ArcCW weapons. (https://youtu.be/TQkUrnVfz0Y?t=32) - Dynamic feature: - Distance of arcs to screen center can be changed with slider (Options > Arx HUD). Extra features (they can be turned on in menu): - Number of ammo in reserve during reload. - Number of ammo in magazine after reload end. Smoothly disappears after a couple of seconds. - Showing HP as number - dubious thing, but if you want to get rid of other HUD's entirely it can be useful. Shows up after HP after replenishing HP and on context menu and zoom open. - Disabling HL2 HUD. Colors of all elemets can be changed. Some features may not work in singleplayer! Launch the game for 2 players. Wow, addon gets into first place in workshop after only a hour https://i.imgur.com/HkBIOJr.png I also have many other cool and useful addons

15,135 descargas Detalles →
Musical Keyboard – Garry's Mod Mod

Musical Keyboard

por 76561198229921180

Stand not included A playable keyboard for Garry's Mod! It's under Entities > Fun + Games. Features - All instruments in one entity - Quite a few keyboard layouts to choose from - Wiremod support - MIDI support (Module installation guide) Instruments - Grand Piano - Grand Piano (Soft) - Electric Piano - Analog Piano - Binary Piano - Music Box - Harp - Harpsichord - Nylon Guitar - Marimba - Vibraphone - Piccolo - Pizzicato Strings - Choir Oohs - New Age - Polysynth - Soft Synth - Space Voice - Saw Lead - Square Lead - Jazz Guitar - Picked Bass - Slap Bass - Acoustic Bass - Drums (Standard) - Drums (Analog) - Drums (Jazz) - Drums (Brush) - Honky Tonk All samples used on this project are part of freely available soundfonts. - GeneralUser GS ( Custom License, http://www.schristiancollins.com/generaluser.php ) - Alex's gm soundfont version 1.3 ( Creative Commons Attribution 3.0, https://musical-artifacts.com/artifacts/1390 ) - LMMS Presets ( https://docs.lmms.io/user-manual/8-legal/8.1-license )

36,251 descargas Detalles →
TTT M9K Weapons Pack (With icon) – Garry's Mod Mod

TTT M9K Weapons Pack (With icon)

por 76561198051669004

-Lua and icon only no model. -Model can download in REQUIRED ITEMS list. -Work TTT Gamemode Only. -All weapons can zoom. -TTT icon style. o Pancor Jackhammer o AK-47 o M134 Minigun o Silient AW50 o Detective AW50 ========Weapon List========== http://pasted.co/27eda8f1 =======Get Translation========= http://pasted.co/3e431bee

36,842 descargas Detalles →
Touhou Project - Komeiji Koishi [Anek] - Player Model and NPC – Garry's Mod Mod

Touhou Project - Komeiji Koishi [Anek] - Player Model and NPC

por 76561198155295525

This is my sixth ported model in Steam’s workshop. If someone has advices about my models, please give your comment to me and I will improve my ported works! Komeiji Koishi is Komeiji Satori's younger sister. To escape the fear and hatred which other beings feel towards the satori species, she attempted to destroy her mind-reading ability by closing her Third Eye. However, this had the side effect of sealing away her own conscious mind, causing her to lose all thoughts and motives; she could no longer be hated, but neither could she be loved, or even remembered by people who saw her. This pack contains 1 default variant for npc and 1 default variant for playermodel(no difference between two models). This addon also includes Koishi’s hat as a prop(steel helmet). All the models in the pack are from MikuMikuDance. Credits: - Original character design: ZUN - Original author of this model: King.M(キングM), Kanata, Anek, Arlvit(アールビット) - Porting: ZeniCrow - Provided proportions: 8sianDude - Photography: Orbit_Usagi(軌道兎) This model was created by Anek. To follow the original author’s twitter can let you get more details about Kanata’s models and redistributed models! Features: - Polished Materials - Jigglebones (hairs, sleeves and skirts) - Facial Animations - ValveBiped Rigging - PlayerModel and NPC with spare parts *I'm Going to Call You Now, So Answer the Phone!* All my ported MMD models are not allowed to commercial use and R-18 works(if you are found by me). If I find that someone is using the model to do something undesirable, I have the rights to protect the original author’s reputation.

41,422 descargas Detalles →
TTT Advanced Disguiser – Garry's Mod Mod

TTT Advanced Disguiser

por 76561198072140251

This is the Advanced Disguiser for TTT. Contents - Advanced Disguiser (Traitor) Steal player's identity. ConVars - ttt_advdisguiser_disable_living_players (def. 0): Should the Advanced Disguiser be disabled for living players? - ttt_advdisguiser_disable_detectives (def. 0): Should the Advanced Disguiser be disabled on detectives? - ttt_advdisguiser_force_reveal_before_steal (def. 0): Should the Advanced Disguiser only be usable when you have your original identity? - ttt_advdisguiser_inloadout (def. 0): Should the Advanced Disguiser be in the loadout for Traitors? - ttt_advdisguiser_autoequip(def. 0): Should a stolen identity be auto-equipped? Known Bugs - None - Found a bug? Let me know in the comments! Coming Soon™ - Nothing planned - Want a feature? Let me know in the comments! Source Original code is not by me. I just tweaked and extended the code to my liking. Viewmodels are by me. Donations Buy me a beer: PayPal Steam Items

58,195 descargas Detalles →
Starfield Map from Star Wars: The Old Republic – Garry's Mod Mod

Starfield Map from Star Wars: The Old Republic

por 76561198027135324

Brief Summary A large EMPTY space map. The map name is gm_swtor_starfield. Additional Information The sky of the map uses a texture found within the SWTOR game files. It something you might see while in a Galactic Starfighter match. It is about as large as gm_flatgrass. Credits The texture used for the skybox was created by BioWare, and is owned by BioWare. The ships in the screenshot are available here.

18,063 descargas Detalles →
Metro 2033 Playermodels + NPCs – Garry's Mod Mod

Metro 2033 Playermodels + NPCs

por 76561197992145696

Metro 2033 Ranger Playermodels + NPCs Original Author: NikouT I only reuploaded these because I was going to use them for a server, and because I couldn't find them on the Workshop. I did however fix some things that were broken. I did not create these, I only took them from here.

17,812 descargas Detalles →
Prop Hunt The Bunker V3 (ph_bunkier_v3x) – Garry's Mod Mod

Prop Hunt The Bunker V3 (ph_bunkier_v3x)

por 76561198086789110

I. Information & Update None provided. II. Map Usage Rule (IMPORTANT) Since this was due to unauthorised copy was made, there are several rules to use this map design (with or without contents): - You are allowed to use this map in Garry's Mod ONLY. - Usage to copy (Content/Design Layout) outside of Garry's Mod but only in around Source Engine game/mods are allowed unless you need a permission to the author for allowance. - Usage to copy (Content/Design Layout) outside of any Non-Source Engine game/mods with OR without author permission IS NOT ALLOWED. - The content of the map were partially used from the Self Resources and originated from garrysmod.org/workshop (Shared). III. Support Please do a support to keep maintained for future map progress. https://www.wolvindra.net/donate/ IV. Description A Special Map Collaboration with ρϊоţʀèкρоƖṧкâ An Improved, extended version of ph_bunkier which is very best suit used for the crowd Public Servers. Do this map has similar layout from the original ph_bunkier2? For this version of map it does, however there are alot major changes, additional areas as well as extended levels so it doesn't stay within 1 level story, but instead 2 levels. This was complete remake, improved version from the map ph_bunkier2. The map itself does not require any game contents to load with. However, if you having some problems such as texture went missing or weird behaviour, you can post some issues below in the comment. V. FAQ Q: Can I use this map design outside of garry's mod? A: Please see the 'II. Map Usage Rule' section above. Q: Help! I got "map differs from server" error when join to any Server! A: Here's how to fix: 1. Contact the Server Administrator immediately - Tell them to update the map and delete the existing server's map. 2. Disable 'this' addon on your Garry's Mod "Addon" menu and join to the server, let the map downloads from the server by itself (Since they're still using FastDL). 3. Re-enable 'this' addon again if you want to join to the servers with updated map. !! Server Owners: Please avoid renaming the *NEWER* version of the map or otherwise some visual bugs might happened. Q: I got bug/glitch on the map. e.g: I'm usually get stuck on positon: "XXX YYY ZZZ" A: Make sure you have disguise with correct props, avoid disguising too close with the prop. Use Mouse Click (in Prop Hunt: Enhanced) instead pressing E. Usually, server will provides "!unstuck" to unstuck yourself. Q: Is there any SFM Version of this map? A: No. Q: I got Missing Textures/Models and others. How do I can fix this? A: This map has nothing todo with content errors since all contents & everything has been packed in. This usually caused by Mounting problems from other maps that using improper content packaging. The only thing to do is Restart your game. Q: Is there any additional notes/contents/etc info? A: - This map does not use or require any External game contents such as: Counter-Strike: Source or any. - Use Prop Hunt: Enhanced Gamemode for better gameplay mechanics.

58,577 descargas Detalles →
DAT BOI Meme Run – Garry's Mod Mod

DAT BOI Meme Run

por 76561198205993944

For use in Meme run HERE COME DAT BOI!!! Watch out! Here come dat boi run through mazes to try and escape him! His music will get increasingly louder the closer he is to you If it does not work type in console: sv_cheats 1 nav_generate If you have any suggestions leave them in the Suggestions discussion. Enjoy!

33,341 descargas Detalles →
rocket back (for player models with jetpacks) – Garry's Mod Mod

rocket back (for player models with jetpacks)

por 76561198018695646

Ajusted rocket boots addon ( http://steamcommunity.com/sharedfiles/filedetails/?id=237544369&searchtext=rocket+boots ) so that particles come from behind lower torso. Made this addon for jet trooper jobs on starwars rp. This also stacks with rocket boots if desired. Enjoy my poorly done photoshop I made in two seconds. goes in Whiterabbit's folder

23,258 descargas Detalles →
Batman lambo reventon – Garry's Mod Mod

Batman lambo reventon

por 76561198087128684

The lambo Batenton uhuhuhh anyone? anyone? no.... So the lamborghini reventon with nice batman stuff on it. No need to call the police today because we've got batman :D ____________________________________________________________ Requires: Lonewolfie's lamborghini reventon Can be found under skin 5 More superhero cars upcoming -Superman -Hulk -Ironman -Wolverine ____________________________________________________________ To request a skin join the following group: http://steamcommunity.com/groups/Gmodskins There are more skin creators in this group who can take your requests as well. Make sure you read all information before you request something

38,503 descargas Detalles →

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