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Mods y plugins para Garry's Mod
Este catálogo incluye 1.974.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Spray can
por 76561198039783201
Includes : Spray can - paintable with 3 skins Body groups and bones for everything Version for SFM: https://steamcommunity.com/sharedfiles/filedetails/?id=934021012 THIS IS JUST A PROP. Check out FAQ before asking questions !! If you use this model in a video or a picture i'd love to see it! Please post a link in the comments or in my group . DON'T ADD ME IF YOU HAVE NO REASON OR JUST WANT TO SAY THAT YOU LIKE MY MODELS TYPE THAT IN THE COMMENTS. I DONT PLAY GMOD DONT ADD ME TO PLAY GMOD WITH ME. Follow me for all my new stuff: You can also follow me on Twitter : Join the group if you have any requests or suggestions for new models : You can also gift me stuff: If you like my works please consider supporting me on PATREON. You can also do a one-time donation tags: graffiti
NH90 Helicopter RAGDOLL
por 76561197983268072
THIS IS A RAGDOLL. This pack contains an NH90 helicopter. Fully ragdolled and fully rigged for use with the joint tool/SFM, and with a whole heap of bodygroups. Full contents list: NH90 Helicopter The rotors, ramps, and cockpit doors are ragdolled, and everything else is rigged for use with the joint tool or SFM. The side doors and cabin windows are openable via bodygroups, the seats are bodygrouped, and there are bodygroups for spinning/static rotors. For people having issues with the models being stuck in the floor upon spawning, either spawn them in the air or use a no-collide world tool to prevent it from colliding with the floor. This is an issue with how Garry's Mod spawns ragdolls and not something I can fix. Credits: Infinity Ward - Original models and textures. ViralHatred - Extracting the model from Ghosts for me. Kali - Porting, rigging, bodygrouping, texture work, etc This is part of Kali's Mildly Underwhelming Christmas Release Thread 2015, which can be found here: https://facepunch.com/showthread.php?t=1498829 The maps used in the screenshots are from Black Mesa: Source, Dear Esther, and gm_fork. The guys in the screenshots are FT's generic bad guys.
Tasque manager PM WARNING VERY NSFW
por 76561198855859260
Ported this from a L4D2 addon Done for a friend
Unknown World Part 1
por 76561198010514035
"Unknown World" is a mini-campaign; consists in a series of maps to fight against enemies and pass across atmospheric places. This is the first map of the mini-campaign! You can use any weapon you want, I hope you have fun! Note: ·If you have problems with lighting, set mat_specular 0 in the console. ·You will need Half-Life 2: Episode One and Two in next maps. Tags: fun coop co op singleplayer scary adventure atmospheric atmosphere "The only thing you know, is that you are not in home"
STALKER G-15 Gauss Rifle [FIX]
por 76561198046195247
I'm reuploading my rifle due not to be able to update old one for some reason (?). Model and sound by GSC, lua by NanoCat (Me)
TTT SCAR MK-17
por 76561198103057399
I do not take credit for any of the models I upload. These are for the server I run. This is the fixed version of the last attempt to add this weapon. It should work perfectly fine. However, if you do get some sort of issue then just leave a comment explaining the problem and I will try to help you out. This is where I got the original files from: http://www.garrysmod.org/downloads/?a=view&id=125194 Also, someone was asking for the name of the server I run. It's called "The Hopeless Society". If you cant find it in game then just look it up on game tracker and use the server IP to join. Sorry to the person who was asking. I couldn't respond because of school and I wanted to fix this weapon ASAP.
MINERVA: Metastasis
por 76561198084475701
Enjoy the legendary mod, that got its creator a job at Valve, in Garry's mod! I know you guys have been waiting for this! In MINERVA: Metastasis, you play the role of a scientist's helper, and, strapped to the underside of a stolen Combine helicopter, you infiltrate and observe a peculiar little island a few miles off shore, its heart burrowed out by our ever-loving benefactors... Because, you know, the true method of knowledge is experiment! This is the full steam release, with all its improvements! Also, I'm considering making a spawnlist for this, and including it in here. Tell me if you would like that! (DON'T use any weapons at the beginning! This means no physgun, except maybe for 'debugging' purposes!) If you feel like supporting me and my projects, feel free to donate Steam or Team Fortress 2 items here: https://steamcommunity.com/tradeoffer/new/?partner=124209973&token=eMuak0BW Was neither designed or made by me. Not tested for multiplayer either, but go ahead and try! (Don't forget to give me a heads up on how it works out). Official game on its own steam page: http://store.steampowered.com/app/235780 Tell me what Source mod I should do next! There's a discussion posted by me below the description, click on that for more information! (Sorry for all the exclamation marks, I'm pretty excited). Voting is closed! I have plenty of suggestions already! The reason I uploaded this, is because... You know what, you know the drill by now, I won't repeat myself again. I made this for the exact same reason I uploaded all my other maps. It also has it's own category in the main menu's map list again. Enjoy! There are probably a bunch of small things that don't work as intended, the maps weren't made for gmod in the first place, after all. The most important bug is that none of the in-game HUD-text shows up. I highly suggest you play the original first, so you know what the heck is going on. If you find any other big problem with the map, then first check whether you have Episode 1, and if so, please tell me as much about the problem as possible. I couldn't find any copyright or trademark notices on the Steam page, so I assumed it was O.K. to upload. Nonetheless, if VALVe or any other authority wants this taken down, I will.
[TTT] Nuketown Light Edition
por 76561198116341363
⎡┄┄┄┄I M P O R T A N T ! ! !┄┄┄┄⎤ ⎢ ┄ REQUIRES: Counter-Strike: Source ⎥ ⎣┄┄┄┄I M P O R T A N T ! ! !┄┄┄┄⎦ Map name: "ttt_nuketown_d_light" ➡ Original map is dm_nuketown by ThaOmegaCheeseb ➡http://steamcommunity.com/sharedfiles/filedetails/?id=189061537 ➡ Map updated for ttt by AleXD. ➡http://steamcommunity.com/sharedfiles/filedetails/?id=335872739 ➡ Lighting fixed by me (AuriRex). New Features: ➡ Nuke explodes on TTT round end ➡ High quality shadows ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ The Nuke can also be triggered in other Gamemodes via the Console: ➡ "ent_fire nuke_master trigger" Note: Alarm sound wont play and nuke explodes after 12 seconds Note: Damage Triggers won't reset until next reload/round Decompiled Map File: here
[ TFA ] XM-25
por 76561198136976811
XM-25 By The Master MLG well this weapon is a strange type of grenade launcher, its a semiautomatic grenade launcher used in the afghan war for some years, but later this was removed from the infantry because it wasnt that usefull. But its design is really cool, i really like the scope btw. Oh and i didnt use the 3D Scoped base because i prefer make this one with a cool 2D Scope. anyways enjoy this weapon as u can. This weapon was a commission by Monolith *Remember if u want use this weapon in ur server, u should contact with the person who made the commission to get the permission* Credits: EA/Dice: Materials/Models MZK: Anims New World Interactive: Sounds The Master MLG: Fire Sound & Lua. QC. Shader set, Compiler Moon: Asset Porter Shadow_RUN: Lens, and vmt code. Monolith: Commission & Idea Support
Blue Archive - Miyu - PM
por 76561198068377518
Blue Archive Miyu playermodel 碧蓝档案 美游 playermodel 蔚藍檔案 碧蓝档案 Blue Archive 블루 아카이브 ブルーアーカイブ Model by MOMO_RUI twitter - https://twitter.com/hswangrui2008 bilibili - 莫莫睿 Model sketchfab - https://sketchfab.com/3d-models/108d81dfd5a44dab92e4dccf0cc51a02 Featuresl - Playermodel - Jiggle bones - FPS arms - Ragdoll - NPC - VRD - Facial expression ( 28 item ) - Bodygroup ( 16 item ) - Props ( 3 item ) - Night light Left 4 Dead 2 - Blue Archive - Miyu - Zoey - https://steamcommunity.com/sharedfiles/filedetails/?id=2916966113 23/10/27 - remake model 23/10/27 - add more facial & add more bodygroup & add 3 props 23/11/04 - remake fps arms & add more jiggle bones 23/11/22 - add Night Light 23/12/22 - fix textures 24/03/24 - fix hitbox & fix skirt & fix face flex
Deltarune | Card Castle [Map]
por 76561198127158064
"To my people, I am a hero. To you?... I'M THE BAD GUY!!!" It took just about under a year to come back on the mapping scene, but I have returned! I've taken a pretty large amount of time on this map project (Which was wayyy out of my comfort zone of mapping mind you.) in particular to add just a ton of neat-o features. This way, you can enjoy replaying the Card Castle area completely remade for Garry's Mod in a brand new way, with some fun things to do as well! Map Features * A cool Undertale/Deltarune like Intractable system for lot of things and characters around the map. * Custom props. * Sprites straight out of Deltarune. * Area music themes. - * Toggleable Music, Sprites, and Ending. * Navmesh. I really hope my efforts were worth it and everyone will get a kick out of all of the content packed into the map! :) The map of course has quite a few Easter Eggs hidden around, (all of my maps always do) good luck finding them! As always, Huge thanks to anyone that took their time checking this out, it really means a lot to me! :D Includes: gm_deltarune_card_castle.bsp
World War 1 Weapon Models
por 76561198018345046
July 28th, 2014 will mark a milestone as it will be 100 Years since World War 1. I wanted to put something up for this occasion, so I got the View Models of WW1 Source and made them into Props. All credit goes to the World War 1 Source team for creating them. I take only a little credit out of this. This pack includes: Lee Enfield SMLE Lee Enfield SMLE Bayonet PM1903 Bayonet Gewehr 1898 Gewehr 1898 Bayonet M98/05 Bayonet Lewis Gun Machine Gewehr 1908 I may use these as world models for the WW1 Source Swep pack later in my time, but for now, these are the World Models that I want everyone to have if they are feeling in the need to make Screenshots related to this, or to just Create them into sweps for themselves. Thank you for subscribing to this as well, and leave any comments and concerns, as well as problems below and I will reply to the best of my ability. UPDATE: I was unfortunate to not understand the ways of BodyGroup, so I placed all of them in there own features, but here is what there is the Log. Lewis gun now has a Body without the Magazine. Added the Magazine for the Lewis Gun Lee Enfield now has a body with the Bolt Pulled Back. Added the Magazine for the Lee Enfield Gewher 98 now has a body with the Bolt Pulled Back. MG08 now has a body without the Magazine. Added the Magazine for the MG08 UPDATE 2: I am currently adding all of these for there Individual Body Groups, as I am now teaching myself how to do so. I'm hoping to get them out in bodygroups in next update, but for now, they are all going to be individual models. So here is the log. Fixed the Gewher 98 Bolt to a proper Function. Added the Midbolt pull for the Gewher 98. Added the Midbolt Pull for the Lee Enfield. Added the Bolt pull for the Lewis Gun. Added the Bolt pull for the Lewis Gun without the magazine. Added the Bi-pod folded out for the Lewis Gun. UPDATE 3: This will be the last update for a while since I'm running out of things to do for the weapons, I may do a model overhaul on the Original Lee Enfield and Gewher 98 since it has problem with lighting, but I will also try to get the the both of them to body-group the Bayonets. Until then, here is the Change log you can view here. The MG08 now has a belt ammo in the Tray and Magazine Added the Lewis Gun Leaf Sight flip up. Added the Lewis Gun Leaf Sight Flip Up without the Bi-pod Added the Lewis Gun with bullets on the magazine. Added the Lewis Gun Magazine with Bullets. Added the Lee Enfield SMLE Sight Adjusted. Polished a majority of the Weapons. UPDATE 4: Fixed missing textures.
TTT Waffenkollektion
por 76561198095547355
Eine TTT Waffenkollektion zusammen gestellt und bearbeitet für den ehemaligen TTT Server "Taverne zum kleinen Zwerg". Ich betone auch gleich mal, dass ich keiner dieser Waffen selbst erstellt habe, sondern nur bearbeitet. Links zu den Originalen stehen weiter unten. Folgende Waffen beihnhaltet der Mod: - M9K Pistolen: - Luger - USP - M92 Beretta - Colt1911 - Remington1858 - M9K Maschinenpistolen: - Uzi - Kriss Vector - M9K Gewehre: - Dragunov - SVT 40 - M14 - M9K Sturmgewehre: - L85 - G36 - Bizon PP19 - F2000 - ACR - Tratorwaffen: - WTF BOOMBE - MP9 - RPG - Bulldozeramour - Minigun - Detektivewaffen: - Tommy Gun - Striker12 - Für beide: - Dubstepgun Hier die Links, von denen ich die Waffen bezogen habe: M9K Waffen: http://steamcommunity.com/sharedfiles/filedetails/?id=257522321 http://steamcommunity.com/sharedfiles/filedetails/?id=254364811 http://steamcommunity.com/sharedfiles/filedetails/?id=257522321 RPG: http://steamcommunity.com/sharedfiles/filedetails/?id=296069621 Bulldozeramour: http://steamcommunity.com/sharedfiles/filedetails/?id=307541473 Dubstebgun: http://steamcommunity.com/sharedfiles/filedetails/?id=301010282 Minigun: http://steamcommunity.com/sharedfiles/filedetails/?id=273566208
Daylight
por 76561198317413864
Why are you still here? Day version of Nightlight I highly recommend that you play the night version instead, as its how the map is supposed to be experienced, but this is here if you need it Credits Jasper Rush_Freak cs_insertion2 II_PYRO_II francis115 Freesound Night: https://steamcommunity.com/sharedfiles/filedetails/?id=2973849259
Stealth Katana and M4A1 NPC Weapons
por 76561198041335484
Please read the full description, Adds an NPC Stealth Katana, Katana, and Steatlh M4A1 to your NPC weapon Override list. As with most NPCs that chase you it is HIGHLY recommended that you use this on a AI Noded map. NPCs might get stuck otherwise! For some AI noded maps, I recommend the maps from Alpha Male's workshop Link to Workshop Will work on most NPCs, but works best on NPCs that use male citizen animations. Base combines won't t-pose but will attack with thie rifle butt animation. (Unfixable as that is the only melee animation they have.) Includes: -Stealth Katana NPC weapon -Normal Katana NPC weapon -Stealth M4A1 NPC weapon NPCs will do the following: -Cloak, will be very hard to see. Cloaked Npcs cannot be seen by other base npcs (Does not have an effect on SNPCs) -Slash with the Katana (High Damage) -Throw Shurikens that cripple player movement speed. (Will set back to gmod default speed after a set time.) -Throw Short Fuse Grenades.(Does Friendly Fire, so watch out!) -Have Higher than normal health. NPCs used in screenshots: SAS 04 NPC Chinese Stealth Suits NPCs Limitations: Lack of animation variety due to the lack of melee animations in the majority of npc models. Currently Gmod does not have a way to speed up normal npcs.(Go figure) Credits: Roguex100 - NPC Coding Inconceivable - M9k specialties(Used as a guide) GDCW - Grenade throw lua Jaanus - Shuriken Model Katana Swep Addon - Katana model Sony - Flesh hit sound Qubodup - Sword Swing Sounds Kali - M4A1 Models/Materials
AntiLag-System
por 76561198105638590
An AntiLag System for Players and Servers. Current Version: v1.3 Far Objects and Objects the player isnt looking at will be invisible to reduce Client Laggs. More Details in the Videos. Console Commands: antilag_help - For showing all Commands antilag_reload - For reloading AntiLag antilag_setdistance - To set an new Popout Distance antilag_getdistance - To get the current Popout Distance antilag_changestate - To change the current AntiLag Activation State antilag_getstate - To see if AntiLag is currently enabled or disabled antilag_changevehicleuse - Change if AntiLag should run while using an Vehicle *The comment area should remain addon-related if possible. Therefore I reserve the right to archive unobjective and not addon related comments. This measure is unfortunately necessary due to spam in the comments area.* Feedback and Ideas would be awesome. Credits: Freemmaann - For helping me in development
C17 City-Scape HD [Reskin]
por 76561198365411625
Replace HL2 sky_day3_06 on C17 City-Scape HD Original: https://gamebanana.com/textures/5871 Credits: Key Authors: Strelok 586 Studios Creator Contributors: Rafael De Jongh Apocalyptic Textures Special Thanks: Teh Snake 586 Studios Textures
Mario Kart
por 76561198172118955
NOTE: I AM NOT THE ORIGINAL CREATOR. i just imported it from tf2
M9K: CSS Weapons for DarkRP
por 76561197989811664
This is the CSS Weapons on the M9K base created by INCONCEIVABLE!. This has been changed to work with DarkRP. Hope you enjoy. Add the following to your server configuration to disable bullet penetration; M9KDisablePenetration 1 All credit goes to INCONCEIVABLE!
The Royal Pilgrim
por 76561197977173777
The Royal Pilgrim V2, and her Grave by Acid aka Ripper24 aka Robbo. ***ATTENTION, PLEASE READ BELOW AS IT WILL DEFINATELY IMPROVE YOUR EXPERIENCE*** This is the new updated version of my map "The Royal Pilgrim, including the new sequel map "The Royal Pilgrims Grave". This addon contains two maps, one of the Royal Pilgrim, a map of a ship which you can sink by pressing a button at the stern (Rear) of the ship. As well as the sequel map set many decades after the sinking of the Royal Pilgrim, in which you return to the site she sank at, and explore the old remains of the Royal Pilgrim at the bottom of the ocean. Facepunch Thread - http://www.facepunch.com/threads/1158426 **SHORT STORY** You are about to embark on the small, but stubborn ship, "The Royal Pilgrim". She's survived many a voyage across many a wave, hauling passengers and cargo from horizon to horizon. The captain, so proud of his ship, thought they would never fall beneath the waves, like so many before them... But sadly, this would be his and her last journey, as the ocean set out to swallow them up, just like all those before them. This was the last day the Royal Pilgrim would live, before becoming a permanent resident of the dark, cold underworld. Eventually, many decades later, she still lays in her grave at the bottom of the dark abyss, now a twisted iron corpse. Go there now, and experience what death in the deep ocean really is. ***Tips and Advice*** ADD TO THE DRAMA: Play some dramatic or sad music before you begin, I reccommend some dramatic music from the "Titanic" movie. It will definately make things more interesting. TO BEGIN: To start the process, there is a large button at the rear of the ship. BE WARNED: This can be quite a hefty map to run on some computers, if you do not have a good computer, do not expect good performance. TO AVOID GETTING STUCK: I have done my best to make this ship as player friendly as possible, but I can only do so much with the Source Engine. You will be prone to getting stuck on this map as the ship lurches more and more, using crouch and jump is a good way to break out of this. Crouching + Noclipping can also prove a smooth way to "Pretend" to move through the ship as it sinks. DO OR DIE: If you're going to publically show this map in ANYTHING, PLEASE give me the credit. I put a lot of effort and time into this map.
NPC Ragdoll NoCollider V2
por 76561198137721547
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=1382736260 This is basically the same as the old one, but I made it NoCollide with NPCs while still colliding with props etc. Made with intention to stop NPCs from tripping over dead bodies and dying.
General Lee Charger Skin
por 76561198040917456
Yes, I'm aware that the Confederate battle flag sucks. But this is about the TV show, not the stupid ass flag on the car, so quit arguing about it. This is NOT an actual car, but a reskin for Sentrygunman's 1969 Dodge Charger. Once you spawn the car, switch it to skin 2 to see this. To do this, either use Easy Bodygroup Tool or hold C, mouse over the car, and right click it. For those of you that do not know, the Genral Lee is an idol of redneck culture that came from the 1970's TV show, "The Dukes of Hazzard". The car is a modified 1969 Dodge Charger. Unfortunately, this does not include a dixie horn or a redneck lifestyle. This is my first car skin, so it may not be the best. Please forgive any errors I've made since I'm still learning this stuff. That being said, I am open to any constructive criticism that can help me do a better job in the future. Enjoy!
Outpost Omega
por 76561198049099559
In a parallel universe, Black Mesa expanded its operations across the galaxy. This is Outpost Omega, in the rings of Kijani-4. Stations like these are used to research dozens of anomalous worlds. Kijani-4 is uninhabitable, but its rings contain rare minerals with unknown gravitational properties. Since everyone keeps asking, yes, this map has AI nodes. A lot of them. It's not quite HL2-level nodage, but it should be good enough for NPC battles. This map was made for FluffyXVI's Verticality Mapathon: https://www.fluffyservers.com/mapathon.html Shouldn't require anything. I've tried to use only HL2 assets, and custom content is packed into the bsp.
Garry's Mod Guides
Configurar un servidor de Garry's Mod y activar el modo TTT
Configura un servidor de Garry's Mod, activa TTT, conecta una Workshop Collection, usa ULX y soluciona errores típicos de forma estructurada.
Instalar addons de Workshop de Garry's Mod
Así instalas addons de Workshop de Garry's Mod en tu servidor: Collection-ID, Steam Web API Key, descarga automática y troubleshooting.
Alquilar un servidor de Garry's Mod – TTT, DarkRP y PropHunt
Configurar un servidor de Garry's Mod: elegir modo de juego, mantener server.cfg, conectar una Steam Workshop Collection y probar TTT, DarkRP o PropHunt.
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