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Mods y plugins para Garry's Mod

1.984.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 1.984.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

[DrGBase] Slender Fortress Pack 4 – Garry's Mod Mod

[DrGBase] Slender Fortress Pack 4

por 76561198396321420

Kazuya was removed because the model is private INSANITY FOR L4D2: https://steamcommunity.com/sharedfiles/filedetails/?id=2785801719 PACK 4 IS FINALLY HERE, AND I'M ALSO HAPPY TO FINALLY DO IT :D this pack had to be the "Deathcam Pack" but some characters had errors or were missing some things now bosses can take critical damage and as seen in the images they have deathcam YOU NEED TEAM FORTRESS 2 NPCs: -Astolfo Bean Plushie -Frank Manera -Goro Majima -Insanity V2 -Insanity OLD -Yakuza Kiryu -Claudia (GOHOME) -The Rake (From the game "In Silence") if there is something wrong with an npc or you don't like it let me know Credits: Vince_sf made Astolfo Bean Plushie and Frank Manera Sterben Gunther made Yakuza Kiryu and Goro Majima Astolfo Alter made Claudia Mentrillum made Rake and Insanity V2 and OLD Insanity Tags: fatality grab camera cinematic deathcam brutal slender tf2 sf2 horror creppy scary gibs drgbase gohome plush plushie

19,612 descargas Detalles →
The Ghouls Forest 3 SNPCs – Garry's Mod Mod

The Ghouls Forest 3 SNPCs

por 76561198023744778

THESE SNPC'S CONTAIN SCARY IMAGERY/NOISES. NOT FOR THE FAINT OF HEART! 4 Ghoul SNPCs, based off of the classic Doom 2 horror WAD The Ghouls Forest 3, created by CutManMike. Jitterskull - A huge skull with a strange movement pattern and a charge attack. Sjas - A fast, transparent screecher. Creeper - A a shadowy figure which pops up in your face up close. Yurei - A slender, stalking figure. The boss of the ghouls. Credits - CutManMike for the original WAD for which these SNPC's are based off. Most textures and sounds were taken directly from his wad "Ghoul's Forest 3". - ID Software for the fire sprites/sounds. FAQ Q: Are they all 1 hit kill? A: Yes, but at least they don't have thousands of HP. They're balanced off crossbow shots. Each take different amount of hits, but no one should take more than 5. Q: Sjas does not teleport away when shot, he just moves away. Why? A: The map where you're playing does not have navigation meshes. Do nav_generate in the console. Q: SNPC's get stuck on things! Help? A: They're coded from scratch, AI and everything. As a result, they're not very good. Sorry. Q: How does Yurei work? A: I can't tell you as that spoils the fun. Q: Multiplayer? A: Yes, these are coded to fully function in multiplayer, even with 200+ ping. Q: What kind of pictures show up? A: The images are all from movies or tv series. You won't get any gore bullshit with me. If you're still hesitant, here's the list of images. Q: Gmod says "The Ghouls Forest 3 SNPCs is Creating Script Errors" A: Watch this video. Q: What map? A: gm_horrorforest, gm_shambles, slash_selvage Q: What weapons? A: Custom made for a WIP gamemode. Q: Where are the ghoul sprites from? A: They're taken mostly from halloween masks. This thread contains the information. Q: Can you please make X? A: No. I'm fine with taking suggestions but don't ask me to make stuff for you. I have my own projects and things to do, and making something for someone I've never met for no incentive whatsoever is not one of them. I am perfectly fine with adding additional content to my current work, however.

18,858 descargas Detalles →
[Dota 2] - Pudge playermodel and more! – Garry's Mod Mod

[Dota 2] - Pudge playermodel and more!

por 76561198334406934

If you like this item, rate and favourite! Features - Some flexes - Fatty fat, fat fat - Custom physics - Weapon hook (works like crowbar) - New Chain texture for ropes I think to continue work on adding models from Dota 2, not only heroes, but also map prop with creeps. Let me know if you want to see more models from Dota 2. https://steamcommunity.com/workshop/filedetails/discussion/2091271999/2247803885922907276/

28,872 descargas Detalles →
DarkRP Content: Materials, Textures & Sounds – Garry's Mod Mod

DarkRP Content: Materials, Textures & Sounds

por 76561198093010135

Only DarkRP's Materials, Textures & Sounds NOT CS:S

18,057 descargas Detalles →
HL:A Barnacle [Replacement]
 – Garry's Mod Mod

HL:A Barnacle [Replacement]

por 76561198365411625

Replaces Half-Life 2 Barnacle with Half-Life: Alyx Barnacle Credits: Key Authors: CLAINSHING_14 The Port Original Authors: Valve The Model Thanks To: Upload Acc: The SFM port RizGBlue: For letting author using his sound pack

9,945 descargas Detalles →
rp_city24_v3 – Garry's Mod Mod

rp_city24_v3

por 76561198002319944

Presenting the latest version of City 24, featuring high quality visuals, lighting and a new layout from previous iterations, mainly from version two, where its eery similarities can be deduced making for a much darker tone to the once luxurious loyalist capital. The map provides a nexus zone, a small loyalist district opposite the nexus, a centralised plaza complete with a ration centre and shops. Furthermore, a small industrial alley, residential zone with a park and a separate slum nearby. All zones are meshed and interlocked together preventing long distances with multiple flexible routes for sneaky manoeuvring. Beneath the surface you will find no sure safe haven; a sizeable xen infested subway designed with no bases to encourage surface activity and to act as a tunnel network between the rest of the map through multiple entryways. The underground is maze-like and dark, suitable as a “mini dungeon/loot gathering” zone. It connects back to the surface with four elevators. Special thanks to TheDeNuke, Fungle the Bungle and Hawke for helping out with ideas, posters, concepts, etc. WWW.WILLARD.NETWORK https://discord.gg/HbDjUQd You may make your own edit of the map, but you will need to add me and ask permission beforehand. If accepted, I'll provide you with the required files! Released edits need to link back to this original version with credits visible. You are not allowed to edit out credit graffiti placed in the map. I do not accept simple reskin edits

13,292 descargas Detalles →
Volnograd – Garry's Mod Mod

Volnograd

por 76561198094658895

And so after 6 months of development, I can present to you my new work ❃Medieval city with several districts ❃Small sewer system ❃Town Hall, Bank, Several taverns, Hospital, Warehouses, Shops, Houses, Farms ❃Most houses have a well-designed interior ❃3D skybox ❃Easter Eggs If you have problems write. I don’t think that the map will work well on weak computers, maybe even on good ones. I put a lot of effort into optimizing this, but to the fullest it failed. Useful Commands: gmod_mcore_test 1 - Increases Productivity on a Multi-Core Processor r_3dsky 0 - Disables skybox r_farz 3000 - Turns on visibility restriction. -1 normal value mat_specular 0 - Turns off reflection

16,461 descargas Detalles →
Battle of Britain – Garry's Mod Mod

Battle of Britain

por 76561198063061458

Beachfront of Britain during WWII ------------------ ==Features== ------------------ This is a large map that was inspired by the map in Battlefield 1942 titled Battle of Britain. There are 2 runways, a factory, bridges, outposts, etc. ---------------- ==Support== ---------------- This map has taken me a very long time and a tremendous amount of effort to complete. The more you donate will allow me to create more maps and custom content for the community! ------------------------ ==Requirements== ------------------------ The only requirement is Counter Strike Source. ----------------- ==Purpose== ----------------- This map was created for Sestze ----------------- ==Location== ----------------- The map is named britain and is located in the "other" category. ------------------- ==Feedback== ------------------- I would greatly love feedback in the comments below! You can provide what you think, future map ideas, different rooms to be added in future updates, etc. Remember to rate and subscribe as well! Thanks! Make sure to take some screenshots and make some videos on this map! I'd love to see them!

12,421 descargas Detalles →
Steve Harvey Nextbot SNPC – Garry's Mod Mod

Steve Harvey Nextbot SNPC

por 76561198326955655

Donate? :) https://steamcommunity.com/tradeoffer/new/?partner=366689927&token=XXM7i9JB This is a Nextbot Smart NPC of a Steve Harvey's face. Steve Harvey Nextbot SNPC Run while you still can. Thanks to my brother Horse (the creator of the fidget spinner SNPC) for helping me not at all to make this. </3 Features: None. This is just cancer. This behaves exactly like the Sanic SNPC... because it is the Sanic SNPC, but reskinned, with replaced sounds, so it is Steve Harvey. This means that it is 100% credit to the original creator: Xyxen (https://steamcommunity.com/id/xyxen) Original version: https://steamcommunity.com/sharedfiles/filedetails/?id=174117071 I DO NOT TAKE ANY CREDIT FOR MAKING THIS, ALL CREDIT TO XYXEN, WHO MADE THE SANIC SNPC.

29,623 descargas Detalles →
Glebanovsky Nextbots Pack [GNBPack] – Garry's Mod Mod

Glebanovsky Nextbots Pack [GNBPack]

por 76561198964957278

Все некстботы находятся в категории GNBPack - Поднебесный - Асхаб Тамаев - Арсен Маркарян - Выживалово (дядя Артём <3) - Спартак - Спартак - Плохая генетика - Иван Золо - Папич - Собака с бабочкой на носу - Ам Ням - Ам Ням Думер - s1mple - Стас Барецкий - MGE Братья (Подрывник и Роблоксер) - Нагиев - Хоббихорс - Сигма - Мшк Фредди (Две Версии) - Польский Фредди Фазбер (Охолера Чито Фредди Фазбер) - Игорь Гофман - Ebuchi - Строитель из Clash of Clans - Гачитырь - Гитлер Бой - Оксимирон - Дмитрий Кудыкин (Хочешь покажу пенис?) - Злая Собака - Мудрое Мистическое Дерево - Пророк Санбой - Некоглай - Арт Маджес - Уолтер Вайт - Whatsapp - Мелстрой - Каша Роблокс (Kussia88) - Сизиф - не - кукуруза

33,231 descargas Detalles →
gm_battlefield_1 – Garry's Mod Mod

gm_battlefield_1

por 76561198149668013

It's time you suit up, soldier! This here's a small map full of action packed combat interaction that will keep you on the edge of your seat every step of the way. Travel back in time to the early 1900's and experience a soldier's life in a World War 1 battlefield. -The map is entirely dedicated to the single player campaign game "Battlefield 1" In this map, you should expect: -harmful mustard/chlorine gas -loads of combine soldiers and medics -half destructable zeplin with allied soldiers -4 lethal snipers -trenches -random explosions -an enemy apc driver -2 destructable buildings -ember particles -an admin room accessible by a teleporter in the front-left side of the map (room allows for control over: mustard gas damage, zeplin propellers, battlefield sounds, npcs present or absent, fog on or off, and ember particles on or off) -another hidden teleporter for access to the zeplin -cameras for the map intro and operating machine guns (cameras for the machine guns do not work after the "clean up everything" is used) -loads of ammo crates -lots of fire -radio chattering (just ignore it) =============================================== In this map, YOU ARE NOT EXPECTED TO LIVE LONG! This map is supposed to be hard, as there is almost no likelyhood of living on the battlefield. (Screen texts are based on a 1600 x 900 resolution, in case if you're wondering why the intro text is cut off) =============================================== Known Bug: The decals (dirt road, bomb craters, zeplin logo) cause gliches in the 3d skybox when looking toward the background city. As a result... This map started production in October 4, 2017. I am sorry if the npc helmets in the slide show above are not World War 1 helmets (those soldiers are VJbase military npcs, the player wears helmet gear from the Defense Solutions mod) ________________________________________________________________________________ gm_battlefield_1_empty : https://steamcommunity.com/sharedfiles/filedetails/?id=1540922508 ________________________________________________________________________________

13,518 descargas Detalles →
[SCars] M60A1 – Garry's Mod Mod

[SCars] M60A1

por 76561197998218505

Welcome to the Jungle Includes - M60A1 with 105mm gun - M60A1 with 90mm gun - Driver/gunner, gunner-only, commander with .50 turret - Smoke launcher - Several bodygroups - HUD that shows turret angles Requirements - V92 Base - SCars Slim - SCars Content Credit Where It's Due - World of Tanks - Original assets - Kally - Porting to GMod - V92 - SCar, edits

19,321 descargas Detalles →
gm_fiction – Garry's Mod Mod

gm_fiction

por 76561197992936012

Another modern house for gmod. This time with some foliage, and beach for relaxation. Rooms have some furniture, however still provide enough space to add your own props. Half Life 2 Episode 2 is required to run this map.

16,759 descargas Detalles →
FNAF2 Withered Foxy NPC – Garry's Mod Mod

FNAF2 Withered Foxy NPC

por 76561199043698985

https://steamcommunity.com/sharedfiles/filedetails/?id=371061848 for original

23,903 descargas Detalles →
Cyberpunk Quickhacks – Garry's Mod Mod

Cyberpunk Quickhacks

por 76561198054342556

somebody should redo this Cyberpunk 2077 Quickhacks Console Command to open hack menu: vcpqh or just do "bind x vcpqh" in console Controls: Hold down Number Keys 1 - 8 to use the desired hack. L-ALT zooms in and out to scan easier. Console Commands: vcpqh_ramregen (1-6) - How fast your ram deck recharges in seconds. vcpqh_colormod (0-1) - Extra screen effect while in the menu. Hack Description Suicide Forces the person to commit suicide. Reboot Optics Blinds the person temporarily by rebooting their optics. Detonate Grenade Arms the person's grenade and blows up anyone nearby. Short Circuit Shock the person with heavy damage. Synapse Burnout Set fire to the person with heavy damage. Glitch Systems Glitch out the screen and weapon of the selected person. (Way better when used on players.) Jam Weapon it jams their weapon Destroy Technology Self destruct any tech near the selected electronic. ShadowBonnieRUS made the outline code

17,700 descargas Detalles →
[LVS] Крокус – Garry's Mod Mod

[LVS] Крокус

por 76561198849152333

UAVs: Name Crocus Catapult launched No Weapons No Health 100 units Name Crocus PG-7 Catapult launched No Weapons 1x "PG-7" warhead Health 100 units Name Crocus TBG-7 Catapult launched No Weapons 1x "TBG-7" warhead Health 100 units Discord for commissions: SW Military Industries Map from screenshots: gm_desertdriving_2017 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333

28,092 descargas Detalles →
DarkRP 2.5.0 Precious Printers V2.0 – Garry's Mod Mod

DarkRP 2.5.0 Precious Printers V2.0

por 76561198060921386

-------------------------------------------- NOTE These only work for darkRP 2.5.0 ! It's a NEW version ! Credit to TCWilliam and Koz (idk why they harassed me for it, but..) And also, as Xavier (a Steam user) pointed it out, if you're using a new version (like 2.6) don't forget to change the entities code so that AddEntity becomes DarkRP.createEntity ! -------------------------------------------- EDIT: VERSION 2 IS OUT :D ! Five more printers ! And more to come... Hey everyone ! This is my second addon, the first was another Money Printer addon that Koz asked me to take down so I made this one ! First of all, there's a code down here ↓, YOU ABSOLUTELY NEED IT if you want to make the printers work ! Just copy/paste the code into the DarkRP Modfications/lua/darkrp_config/settings.lua file, under mprintamount value. Also, here are the entities names : quartz_money_printer opal_money_printer aquamarine_money_printer malachite_money_printer beryl_money_printer garnet_money_printer tanzanite_money_printer chrome_money_printer obsidian_money_printer diamond_money_printer musgravite_money_printer jeremejevite_money_printer grandidierite_money_printer redberyl_money_printer lava_money_printer Now, the code to put in settings (Addons/DarkRP Modifications/lua/darkrp_config/settings.lua): -- quartzprintamount - Value of the money printed by the quartz printer. GM.Config.quartzprintamount = 10 -- opalprintamount - Value of the money printed by the opal printer. GM.Config.opalprintamount = 15 -- aquamarineprintamount - Value of the money printed by the aquamarine printer. GM.Config.aquamarineprintamount = 20 -- malachiteprintamount - Value of the money printed by the malachite printer. GM.Config.malachiteprintamount = 25 -- berylprintamount - Value of the money printed by the beryl printer. GM.Config.berylprintamount = 30 -- garnetprintamount - Value of the money printed by the garnet printer. GM.Config.garnetprintamount = 35 -- tanzaniteprintamount - Value of the money printed by the tanzanite printer. GM.Config.tanzaniteprintamount = 40 -- chromeprintamount - Value of the money printed by the chrome printer. GM.Config.chromeprintamount = 45 -- obsidianprintamount - Value of the money printed by the obsidian printer. GM.Config.obsidianprintamount = 50 -- diamondprintamount - Value of the money printed by the diamond printer. GM.Config.diamondprintamount = 55 -- musgraviteprintamount - Value of the money printed by the musgravite printer. GM.Config.musgraviteprintamount = 60 -- jeremejeviteprintamount - Value of the money printed by the jeremejevite printer. GM.Config.jeremejeviteprintamount = 65 -- grandidieriteprintamount - Value of the money printed by the grandidierite printer. GM.Config.grandidieriteprintamount = 70 -- redberylprintamount - Value of the money printed by the red beryl printer. GM.Config.redberylprintamount = 75 -- lavaprintamount - Value of the money printed by the lava printer. GM.Config.lavaprintamount = 80 And, yes another thing that a lot of peeps requested, the ENTITIES COOOODE :D : AddEntity("Quartz Printer", { ent = "quartz_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 1000, max = 2, cmd = "buyquartzprinter", }) AddEntity("Opal Printer", { ent = "opal_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 1500, max = 2, cmd = "buyopalprinter", }) AddEntity("Aquamarine Printer", { ent = "aquamarine_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 2000, max = 2, cmd = "buyaquaprinter", }) AddEntity("Malachite Printer", { ent = "malachite_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 2500, max = 2, cmd = "buymalachiteprinter", }) AddEntity("Beryl Printer", { ent = "beryl_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 3000, max = 2, cmd = "buyberylprinter", }) AddEntity("Garnet Printer", { ent = "garnet_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 3500, max = 2, cmd = "buygarnetprinter", }) AddEntity("Tanzanite Printer", { ent = "tanzanite_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 4000, max = 2, cmd = "buytanzaniteprinter", }) AddEntity("Chrome Printer", { ent = "chrome_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 4500, max = 2, cmd = "buychromeprinter", }) AddEntity("Obsidian Printer", { ent = "obsidian_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 5000, max = 2, cmd = "buyobsidianprinter", }) AddEntity("Diamond Printer", { ent = "diamond_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 5500, max = 2, cmd = "buydiamondprinter", }) AddEntity("Musgravite Printer", { ent = "musgravite_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 6000, max = 2, cmd = "buymusgraviteprinter", }) AddEntity("Jeremejevite Printer", { ent = "jeremejevite_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 6500, max = 2, cmd = "buyjeremejeviteprinter", }) AddEntity("Grandidierite Printer", { ent = "grandidierite_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 7000, max = 2, cmd = "buygrandidieriteprinter", }) AddEntity("Red Beryl Printer", { ent = "redberyl_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 7500, max = 2, cmd = "buyredberylprinter", }) AddEntity("Lava Printer", { ent = "lava_money_printer", model = "models/props_c17/consolebox05a.mdl", price = 8000, max = 2, cmd = "buylavaprinter", }) And you're done ! Enjoy !

21,740 descargas Detalles →
COD MW2 FSB With BMS Heads – Garry's Mod Mod

COD MW2 FSB With BMS Heads

por 76561198088166029

"The Federal Security Service (FSB) (Russian:Федеральная служба безопасности (ФСБ); is the principal security agency of the Russian Federation Its main responsibilities are within the country and include counter-intelligence, internal and border security, counter-terrorism, and surveillance as well as investigating some other types of grave crimes and federal law violations." Both have bodygroups for helmet, hands, gear. Skinsgroups, Riot Shield (Prop) and one of them (FSB_02) has ragdolled visor and are playermodels (NO C_HANDS). PD:This model was not made by me just uploaded it to the workshop and add the playermodels. Credits to: Infinity Ward-Call of Duty: Modern Warfare 2 Crowbar Collective(Black Mesa Modification Team)-Heads Minson97-Porting, Rigging Skinsgroups NOTE!!! THE PEOPLE WHO THINK THAT Look For the Lower Case 'L' And You AND THIS IS BOB COPY AND PASTE HIM SO HE CAN TAKE OVER STEAM SPAM IS FUNNY COMMENT DELETED AND IF CONTINUED, BLOCKED.

14,334 descargas Detalles →
[simfphys] Renault Trezor – Garry's Mod Mod

[simfphys] Renault Trezor

por 76561198128823009

● Exterior and Interior Lightning works ● 1 Passenger seat Write to В.И.Лкин about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette

16,169 descargas Detalles →
[Photon] Mercura Vega Lightbar – Garry's Mod Mod

[Photon] Mercura Vega Lightbar

por 76561198254696984

Mercura Vega Lightbar Colors: Main LEDs - Blue Traffic Advisor - Amber Component Names: Mercura Vega EMV.Auto = { { ID = "Mercura Vega", Scale = 1, Pos = Vector( 0, 0, 100 ), Ang = Angle( 0, 180, 0 ), }, } Modes: M1 - Code 1 M2 - Code 2 M3 - Code 3 Auxiliary: W1 - 2 rear modules flashing in amber W2 - all rear modules except the outer ones flashing in amber L - Left R - Right D - Diverge Illumination: None Credits: Photon script created by creator_2013 Model modified and ported to Garrys Mod by creator_2013 Addon requested by Mickael Peterson Addon icon and images by Mickael Peterson YOU ARE NOT ALLOWED TO RE-UPLOAD THIS ADDON

22,365 descargas Detalles →
fnia texture pack – Garry's Mod Mod

fnia texture pack

por 76561199430097103

18,098 descargas Detalles →
Fallout 3 Winterized Combat Armor [PM/NPC] – Garry's Mod Mod

Fallout 3 Winterized Combat Armor [PM/NPC]

por 76561198078102212

Winterized Combat Armor, from Fallout 3 Pictures taken in ttt_icebreaker_final_fix This upload includes - Playermodel - NPC - Viewmodel hands Features of the models - Finger posing - Custom physics model - Hitboxes for TTT Credits - Bethesda Softworks & Bethesda Game Studios: original model and textures - Kuma: porting Reuploading this addon or any of its contents without permission is not allowed and will result in a report to appropiate authorities. In order to do some modifications and distribute them, you must ask me first and get my approval.

16,190 descargas Detalles →
TF2 Heavy PM + Hats – Garry's Mod Mod

TF2 Heavy PM + Hats

por 76561199084562989

TF2 MUST BE MOUNTED TO AVOID MISSING TEXTURES! "Cry some more!" - heavy team fortress 2 This is a playermodel of the heavy from team fortress 2 with bodygroup hats. -c_hands/c_arms -Playermodels for blue and red team -24 Cosmetics in total (NEW!) NPCS https://steamcommunity.com/sharedfiles/filedetails/?id=3230034504 tags: heavy, heavy weapons guy, tf2, team fortress 2, playermodel, pm, hats, customizable, custom,

27,405 descargas Detalles →
Fallout 3 Power Armor NPCS/Playemodels – Garry's Mod Mod

Fallout 3 Power Armor NPCS/Playemodels

por 76561197968421642

My first major addon release, this time adding Fallout 3 power armor playermodels and properly animated NPCS! Contents: 32 New playermodels (Including Tesla, T45D Outcast,pink and much more!) 64 new NPCS Features: Tesla Power Armor with actual working Tesla Charges surrounding it (Glows too!) Several T45D varients (Made by S-LOW and Steven :D respectively) Several T51B Varients (Made by Steven :D) GMOD Legs Compatibility Animated with Combine and CItizen animations so they can be used interchangeably Properly Animated and non conflicting Playermodels (So you can use these with Captain Charles Version too!) These guys use HEV hands, I find them better than citizen hands and somewhat more fitting. Credits: Steven :D for allowing me to use his models in this addon S-LOW for the original Tesla,T-45D and T51B models. Captain Charles (Shotgunguy49) for his models and edits. Me for animating and coding the NPCS and Playermodels to function.

15,874 descargas Detalles →

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