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Mods y plugins para Garry's Mod
Este catálogo incluye 1.984.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
gm_construct_renovation_night
por 76561199230362916
The old gm construction was demolished according to the Renovation program, but they managed to build only a small part, which has : Night Underground utilities Ventilation Shopping centre Metro Shops Pond Lots of other weird places *it also seemed like a good idea to add plents from cs, so you can play with bimbo here. THERE ARE AI NODES AND NAV MASH css content plz tags ( evil ) construct gm sandbox map big city
The Walking Dead Hospital
por 76561198155285552
The map is not in development anymore, I gave it up because it takes a lot of time and I don't have time to play gmod anymore. The map requires only two mods: No More Room In Hell SNPCs and VJ Base, they are on the side in ELEMENTS REQUIRED. AI Node : Yes Navigation Mesh : No
[CW 2.0] FN Five-seveN (Extra Skins Pack)
por 76561198004909845
NOTE: If skins don't appear, it may be because you subscribed to this BEFORE you subscribed to the FN Five-seveN itself, try subscribing to the FN Five-seveN first THEN this skins pack. So, you like my FN Five-seveN, but you would it to have more than just the default grayish and ugly black skin? Then this is for you. This will add; Green Handle, Tan Handle, Camouflage and Sci-Fi (Unit-Variable Rdyrin) Green Handle and Tan Handle speak for themselves, this will change the handle (the "bottom part") into those respective colours. Camouflage is actually very special, because, if you want to colour the camouflage, you must change your weapon colour. To do so, just start the game, press C then choose "Models", go to the "Colors" tab and in there, change the colour on the 'Physgun Color" category. (If you changed it just now, you must die for the color effects to work) If you would like the Camouflage to be as strong as seen in the last screenshots, you have to use extreme numbers. Use this guide; http://steamcommunity.com/sharedfiles/filedetails/?id=533516279 Sci-Fi, or Unit-Variable Rdyrin, the company that made it, is a greenish militaristic skin that tries to be as austere as possible but provide some useful features, such as a pratical Tritium Sight. Not just that, it has a 'PlayerSpeed' Module, in which case it will show the amount of speed you got by a bunch of glowy dots, the formula goes like this; - Speed 50, one glowing green dot - Speed 100, two glowing green dots - Speed 150, three glowing green dots - Speed 200, four glowing green dots - Speed 250, five glowing green dots - Speed 300, six glowing green dots - Speed 350, seven glowing green dots - Speed 400, eight glowing green dots - Speed 450, nine glowing green dots - Speed 500, ten glowing YELLOW dots. "Fall damage" is imminent. - Speed 750, eleven glowing ORANGE dots. "Fall damage" is imminent with a strong damage measure (between 45 and 90). - Speed 1000, twelve glowing RED dots. 'User Death' from "Fall damage" is imminent at 100 HP, 1% survival rate (between 95 and +100). That's right, this Sci-Fi skin will not only look kinda cool and sexy, but also tell you the speed amount, which may be useless but not when you're falling at a speed.
Liminal Hallway
por 76561198072942714
Walking through a memory of a place from long ago. I don't remember being here all alone. You can traverse through the foggy feeling in this liminal space.
[Photon] Toyota Prius Gendamerie
por 76561198147808427
Informations Toyota Prius Gendarmerie avec nouvelle rampe Ultra Vista. L'utilisation de la rampe Ultra Vista dans vos addons est interdite, utilisation destiné aux addons de MrSsX et Guillaume. MON FORUM POUR PROPOSER DE NOUVEAU VEHICULES N'hésite pas à me laisser un commentaire, à noter mon addons ça me fera plaisir et ça me donne envie de continuer ;) Tu peut aussi venir sur mon petit serveur (Sandbox): ULIMITY SERVER F.A.Q. Q: J'aimerai proposez un véhicule... R: Les propositions de véhicules sont ici. Q: Où est-ce que je trouve les véhicule? R: Dans la catégorie "MrSsX Vehicles". Q: J'aimerai avoir un skin de véhicule/modification d'un véhicule privée pour mon serveur est-ce possible? R: Non je partage toutes les choses que je fait. Q: Comment fais-je/quel logiciel utilise-tu pour crée des véhicule sur Photon/skin de véhicule? R: Google est ton ami. Q: J'ai un problème de texture comment je fais? R: Assure toi d'avoir le Shared Textures, le TDMCars - Base Pack et les éléments requis qui sont normalement à droite, sinon si tu a encore des problèmes de textures poste un message ici. Crédits: Babas A. Je ne modélise pas de véhicule, je fait juste des skins et rajoute des lumière via Photon. © Copyright | Tout droit réservé | MrSsX™
[ArcCW] [UC] USAS-12
por 76561198254662493
"Multiple variants and extensive customizability" – SKIF, Urban Renewal Trailer Scrapped total conversion kit for the M16 that turns the rifle into an automatic combat shotgun, based on the USAS-12. Happy April Fools' Day! Back when Urban Decay was a single one-off project and realism or functionality was far from our top priority, we had plans for wacky conversions for the weapons. One of these include an automatic tactical shotgun for the M16! A total balancing nightmare, this 12 gauge monster lays down up to 20 rounds of relentless buckshot. Oversized and unwieldy, it heavily slows you down while using it, but with an unparalleled magazine capacity, you can really put the hurt on. It can even cycle low-pressure rounds like FRAG-12 and Dragon's Breath. It was scrapped around the time we switched to the newer high quality models, and couldn't find anything to replace it with. Join our Discord server to ask questions or follow up on new content! rzen1th -- Project lead, audio artist Arctic -- Former project lead, 3D artist Partexedd -- Animator GaussTheWizard -- Programmer Fesiug -- Programmer, model editor Elasmo -- Programmer Midnight-Wolf -- Model editor, animator DoctorHugoSource -- Model editor Matsilagi -- Help You can contribute to this and its sister packs at https://github.com/Urban-Coalition/ArcCW_UC_A1 and https://github.com/Urban-Coalition. Chat with us on the official Discord at https://discord.gg/gdJBZh9NPR
[ArcCW] ROBLOX Charms Pack
por 76561198019281921
It's ROBLOX Charms for your Arctic Customizable Shootyguns. IT IS WITH GREAT DISPLEASURE THAT I MUST MAKE THIS ANNOUNCEMENT Due to a recent Source Engine update, RBLX2Source is no longer working for me. Until I am able to get it to work or Clonetrooper1019 fixes it, there will not be any new charms in the foreseeable future. What's new? 8/18/2020: +Added Teakettle Planned and Upcoming (In order): Valkyrie Helm Done. Clockwork's Headphones Done. Teapot Done. Golden Teapot of Pwnage Done. Teakettle Done. Legendary Egg of Gygax Done. Blue Winter Cap Done. Mr. Robot Golden Crown Linked Sword Going to be a part of a different pack. Moneybag Orbital Piano Strike Dance Potion Red Stratobloxxer Electric Blue Delete Tool Clonetrooper1019's Avatar (as a thanks for his RBLX2Source tool) The CLASSIC Shedletsky The Dusekkar Classic Zombie Classic Pumpkins Phantom Forces - Phantom Team Phantom Forces - Ghost Team - I will not make charms of your avatar. On top of that, here's a list of things I will absolutely never add to this pack. If you want them, do it yourself: Felipe Doge OMG WHAT HE'S IN????? HOW??? 😳😳😳😳😳😳 Biggerhead (Deeply associated with a kiddie diddler. That ain't happening, chief.) Anything pro-vampire related (I really hate vampires) Eggs beyond 2008 Anything rainbow (there's a million-bazillion of these things and they all feel like gen z slop. we support the LGBTQ+ here tho). Dominus Anythingus Any fake-gangster shit outside of the holiday crown (The joke is only funny the first time) Anything associated with YouTubers And above all: Your avatar. You are not allowed to use this in monetized servers. Seriously. I have an extreme aversion to people who run servers for profit. You aren't a good person, and I am more than willing to argue the ethics of that somewhere other than my comment section. - Credits: 8Z - Initial help and figuring out how the hell to publish an addon. Also was a massive help with me fixing textures. Arctic - Helping me realize there was a better way to publish an addon (and pointing me into the right direction with the lua files) Fesiug - Pretty much everything I needed to know to get this created. Thanks, boo <3 Clonetrooper1019 - Rblx2Source. None of this would had been possible without his amazing tool. ROBLOX and various UGC creators: Models.
[VManip] MW Stim (also MWII/MWIII)
por 76561199021978715
Stim, a Tactical from Call of Duty: Modern Warfare (2019) (and Call of Duty Modern Warfare III, 2023) Requires VManip for the animation to work! Can be obtained from Medkits (by default) or spawned in manually with it's own entity (Q -> Entities -> Modern Warfare -> Stim) The command to use a Stim is "mw_stim_use" Example bind command: "bind m mw_stim_use" (How to bind, How to unbind) Commands: "mw_stims_replace_healthkit_give <number>" - Health Kits will give you this much stims instead of healing (default: 2; 0 to disable) "mw_stims_replace_healthvial_give <number>" - Health Vials will give you this much stims instead of healing (default: 1; 0 to disable) "mw_stims_spawn_with <number>" - How many stims to give to player on spawn (default: 0) "mw_stims_max <number>" - How many stims player can have (default: 2) "mw_stims_hud <0|1>" - Stims counter HUD toggle (default: 1) "mw_stims_heal_points <number>" - How many health points one stim would heal (default: 40) "mw_stims_regen_time <number in seconds>" - How much it takes to regenerate/resupply a stim (default: 0 - disabled) "mw_stims_regen_max <number>" - Minimum stims to regenerate/resupply to, if enabled (default: 2) "mw_stims_2022 <0|1>" - Use Modern Warfare 2022 (and 2023) model instead of MW2019 one? (default: 0 - disabled) Credits: MrSlonik - Code, porting the assets Activision, Infinity Ward - Owner of assets used YuRaNnNzZZ - MWIII model port, code help VManip Manual Pickup prevents picking medkits and vials up with full health. There is nothing I can do about it, as their health check is hardcoded. You may not republish or re-use any part of this addon without explicit permission. This also means you can't create any kind of "compressed" or "compatible" versions of this addon, as per Garry's Mod Workshop Rules.
Lg Feudal Props Pack
por 76561197990485490
This pack containt medieval props that i created using "propper", a plugin on Hammer editor. This is not the best modeling quality that you can found compared to blender or .. what you want. But you habe : 13 differents houses (5 skins per models) 2 Pavillons (11 skins per models) Pavillons can be flamable or destroyed. This pack will be update later, to add more medieval props :D
(Armed-Simfphys) BF1 Rolls Royce
por 76561198043103420
Battlefield 1 Armored Car Simfphys edition This car has Working Headlights and a Rear light A bit of history of the Rolls Royce Armored Car ~ Hank Hill's Rolls Roycehttps://steamcommunity.com/sharedfiles/filedetails/?id=1344791581&searchtext=armed+simfphys The Rolls-Royce Armoured Car was the first ever Armoured Fighting Vehicle (AFV) to enter production for the British armed forces pre-dating the tank by nearly two years. However the way in which it came about was not so much through a government issued requirement or even the Army for that matter but actually the Royal Navy. A handful of Rolls-Royce Silver Ghosts served with a Royal Naval Air Squadron unit based in France and in August 1914 these were used to assist the RNAS’ aircraft in spotting the German advance. The only defence came from a 0.3 cal machine gun and the men driving these vehicles obviously felt very vulnerable because soon they began welding pieces of iron boilers on to the sides to give some level protection from enemy bullets. Thus the first armoured Rolls-Royces came in to existence. This model was ported from Battlefield 1 by Moon.
Nemesis SNPC - Resident Evil Operation Raccoon City
por 76561198036806036
Welcome to my Resident Evil Operation Raccoon City - Nemesis SNPC! NPCs - Nemesis Nemesis Controller Binds - Press to attack (you can choose your attack direction via WASD or your mouse ) - Press to fire weapon (during ADS only) - Hold to aim down sights - Press to use piercing tentacle attack - Press to use jump attack - Press to S.T.A.R.S. - Press to roar - Hold to sprint - Press to switch weapons COMMUNITY LINKS Click on the icons to open the links! CREDITS - Cpt. Hazama (me) - Coding, Porting - pimon - RE:ORC Blender Tools - Ivan04 - Overall helping with the extraction process / updating the RE:ORC blender tools - Capcom - Resident Evil Operation Raccoon City / Resident Evil 3 Remake Works on both the workshop version of VJ Base, and the upcoming GitHub patch! Copyright © 2026 by Cpt. Hazama, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Cpt. Hazama belong to their respective owners. Nothing in these files or/and code may be reproduced, adapted, merged or modified without prior written consent of the original author, Cpt. Hazama. Any and all content that Cpt. Hazama has ported and rigged for Garry's Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditions. This includes addon compression uploads and server content uploads.
Yasuo
por 76561198053049221
Yasuo ported from league of legends and turned into a player model. Sorry I removed the armor, it got in the way of my noob rigging skills. Yea he is a little deformed in places and I still haven't got the hands right, but this should do for all you LoL fans. Add Noregina on League if you wanna play some time. Be sure to check out Implosion Gaming Deathrun Enjoy my noob ports!
Backrooms - Level 7 (Thalassophobia)
por 76561198072942714
You somehow end up in level 7 also known as level thalassophobia. Lost in an apartment with wet floor, soggy furniture and an exit door that faces the ocean straight on. Almost as if the apartment itself is tilted 90 degrees... Careful not to stay too long in the cold dark ocean - something might be lurking down there... Textures used. The level's wiki page.
Mangle v4 by Damikel + (Phantom Mangle) (NOT RAGDOLL!)
por 76561198308782341
Permission Since this was (in my opinion) the most accurate Mangle I could find. Model Creator SFM Porter GMod port by: Me/G011d3n Icon Made by Enforma Picture Credits: Preview by me. 1st and 2nd Picture (This is a prop, so you will need to download the required items to use/pose it. If you don't like Joint Tool, use Advanced Bone Tool.) Blender C4D SFM Rules to the model (from SFM descrption) No r34 No shipping No recolors Give credit Now here is a rule that I will put for GMod purposes. If you want to make saves, dupes or anything for that matter, make sure it applys to the rules above. Includes: tyrexchip\DaMikel\fnaf2\mangle.mdl tyrexchip\DaMikel\fnaf3\phantom_mangle.mdl
Star Wars - EA Battlefront 2: 501st Legion [Playermodel]
por 76561198072972164
EA Battlefront 2: 501st Legion By smitty The 501st Legion, also known as the 501st Battalion, and later known as "Vader's Fist," was an elite military division of the Grand Army of the Republic. Consisting of highly-trained clone troopers engineered by Kaminoan cloners, the 501st served under the command of the Jedi Knight Anakin Skywalker throughout the Clone Wars. It was deployed to numerous contested planets across the galaxy during the conflict between the Galactic Republic and the Confederacy of Independent Systems, including Christophsis, Geonosis and Umbara. Command of the legion was temporarily reassigned to Jedi General Pong Krell, whom the 501st mutinied against after learning of his fall to the dark side of the Force. As the war progressed, CT-5555—an Advanced Recon Commando who served in the 501st—uncovered a plot to destroy the Jedi Order, but was killed by CC-1010 of the Coruscant Guard before he could prove it. Mod Contents EA Battlefront 2: 501st Legion Commander EA Battlefront 2: 501st Legion Major EA Battlefront 2: 501st Legion Captain EA Battlefront 2: 501st Legion Lieutenant EA Battlefront 2: 501st Legion Sergeant EA Battlefront 2: 501st Legion Trooper Credits smitty: For retexturing the clonetrooper Markus Rollo: Original port and rig to source Grady: Using the scratched basic texture Gonzo: Using the head Be sure to check out my other addons and follow me to stay up to date with future releases! smitty
Dead By Daylight - Springtrap Playermodel & Ragdoll
por 76561199208823932
No longer being supported the spring guy from fnaf nights at freddys Features: -Jigglebones -Toggleable bodygroups -Carms -Ragdoll -Props for both of their weapons
World War 2 German Tanks
por 76561198063061458
Numerous German tank models from WW2 ------------------ ==Features== ------------------ There are 5 different German tank models featured in numerous positions. ----------------- ==Location== ----------------- The model is in the "addon" folder of the spawnlist. It's called World War 2 German Tanks ------------------- ==Map Used== ------------------- The map used in these screenshots is Stalingrad. I made the Stalingrad map and it can be found in my steam workshop! ------------------- ==Feedback== ------------------- Remember to rate and subscribe! Thanks!
Nevsky Fists
por 76561198080816616
---EN--- Features: - WALKING!!!!! - High Damage (Up to 70) - Uot tak Uot We would greatly appreciate any suggestions from our dear users. ---RU--- Возможности: - ХОТЬБААААА!!!!! - Высокий наносимый урон (до 70) - "Вот так вот" и "Таким вот образом" Пишите пожелания в комментариях.
Cigarette Shibboro (Reupload)
por 76561198000110273
This addons is not by me ! I just reupload it ! Made by sHiBaN It contain just some props of cigarettes etc, you can make entities with this or items for clockwork..
Chat Bubbles
por 76561197990285530
Shows chat bubbles above players heads when they are typing.
gm_seaside - Coast Map
por 76561198144571802
gm_seaside is set on a highway road along the Coast. Features: - Fully AI noded - Highway - Gas station - Restaurant - Rebel outpost - Ammo crates - Two interactive radios Story: The Resistance had many outposts along the Coast, one of them was Hostel Point, which was located in an abandomned hostel complex. Notes: For all weird lighting or reflection glitches, type r_radiosity 2 or mat_specular 0 into the console. NO REQUIREMENTS
Functional RIG
por 76561198024680817
Functional RIG is a HUD mechanic that is based off the health mechanic from the Dead Space franchise. Once a player gets hurt, the bar will deplete. The opposite when a player is healing themself. DS2 Securities PM/Ragdolls DS2 Colorable Visor/RIG/Stasis for the Securities DS2 Decaled Security Suits DS2 Advanced Suits PM/Ragdolls DS2 PlayerColor Advanced Suits (more models will be supported in the future) Credits: SleepyMode - Lua Script and Coding Shendow - Fixes N7Legion - Bodygroups, Texturing, Modeling
BOMBING BOMB
por 76561198796684433
you need to arm the 3 bombs at the top before the missile (need gbombs 5 to work properly) if you want, you can check out my garry's mod workshop for more dupes :)
Perk-a-Cola
por 76561198063061458
Perk-a-Cola bottles from Call of Duty ------------------ ==Features== ------------------ This model was ported by Stefano. There are many perk-a-colas bottles from Call of Duty Zombies! To change the bottle's texture, spawn in the bottle and hold c, right click on the bottle and change either the bodygroup or skin. ----------------- ==Location== ----------------- The model is in the "addon" folder of the spawnlist. It's called perk-a-cola ------------------- ==Feedback== ------------------- Remember to rate and subscribe! Thanks!
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