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Mods y plugins para Garry's Mod
Este catálogo incluye 1.984.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Combine Turian Cruiser
por 76561197983521713
Movement - Arrowkeys Hoverballs - num / and * Lights - num - Guns - num +
TTT - Influenza Pistol (Dart)(Still working but discontinued)
por 76561198053964523
NOTE: This weapon is still working but is now discontinued. Shoot you traget and infect them for 10 seconds. Slowing your targets speed until they die of exhaustion. Traitors / Limited Stock Please do not reupload with out premission. IF YOU SEE AN ERROR, mount counter strike source to the server, and download it, or mount it for yourself.
[FNAF] Stylized Springtrap Ragdoll
por 76561198152874093
I'm late to this but Happy 5th Anniversary Five Night's at Freddy's 3!!! =====| Includes |===== -Stylized Springtrap =====| Useful Info. |===== I recommend using Advanced Bone tool to move different bones: https://steamcommunity.com/workshop/filedetails/?id=279079869 i got the model from this addon : https://steamcommunity.com/sharedfiles/filedetails/?id=1542064074 and try to tell me any glitches with the ragdoll :)
Suzanne Cross General Hospital
por 76561198034111127
gm_scg_hospital S.C.G. Hospital from Grey (Sandbox mode) Grey's life has been nothing but a struggle. A constart downward spiral, and it seems even reality has turned against him. He awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in, and find clues to his shattered past. Features Navigation Mesh, Ai Nodes. --------------------- Ambient sounds --------------------- Original particles --------------------- HDR + LDR Support And cubemaps for both modes --------------------- The map is adapted for the "sandbox" mode Also, scenes and scripts are cut --------------------- Other features The hospital has three floors Most doors can be opened Questions Q: Do I need content for the map to work? A: No, the required content is already in the map Auhors Deppresick Team: Authors of this map. Effluvia: Adapting.
Metrostroi Advanced
por 76561198210303223
Developers: Alexell & Agent Smith Version: 3.2 Source code: https://github.com/Alexell/metrostroi_advanced License: MIT Localization: Russian, English, Turkish Description: This is a Metrostroi Subway Simulator addon that provides some useful features for ther server and players. Addon is fully compatible with the GitHub version of Metrostroi. New features: - Implemented chat outputs for routes/signalling management commands - Added restrictions for train classes that do not support 2/6 ALS decoder (can be disabled) - Added automatic ALS decoder swticher (can be disabled) - Added automatic station announcements when there is no entry on an arriving train (only for Russian users) - Added chat notifications for station control panel's buttons on being pressed by any player - Created "Autoannouncer" system, that automatically plays arrival message on trains that use ASNP system (including 81-760 "Oka"). - Added Client menu to ->Utilites->Metrostroi Advanced - Added Admin menu to ->Utilites->Metrostroi Advanced for MA settings management (see update 25.11.2021 changelog for details) - Default client optimization preset is now optional and can be disabled (may cause game lags or crash) - Added !swn chat command that allows to change wagon numbers. - Added !expass, !stations and !binds chat commands - Added a convar that defines a global delay between spawns (spawn spamming protection). - Added global chat outputs when a train is spawned (player name, type of train, wagons count, location). - Added ULX permissions for restricting a certain type of train for a certain player rank (ULX group). - Added ULX premissions for that allow to spawn +1, +2 or +3 wagons for a certain player rank (ULX group). - Added a convar that defines whether players can spawn trains between stations. - Added a possibility to automatically set route numbers for a specific player (by Steam ID) - Added !traintp ULX command that allows a player to teleport to his own train and enter the driver's place (if there is a KV Wrench "set" in cabin) - Added !signaltp and !entitytp chat commands (teleports to a signal by its name or unique ID) - Added a bugfix for pneumatic snakes on Imagine Line map to avoid collision errors and server crash. - Added !udc ULX command that allows to reset the positions of all third rail wires in depot. - Added a counter to !trains command that shows actual wagons count available for spawn for players. - Added automatic permission for players to spawn 4 wagons instead of 3 (in case metrostroi_advanced_maxwagons convar is set to less than 4) for the first 3 players to spawn a train. - Localization of chat outputs is defined by metrostroi_advanced_lang convar ("ru" or "en") - Localization of MA menu (tilities) is defined by Metrostroi language setttins - Added !enter and !expel chan commands to put a player into the driver seat or to expel a player from any seat. - Added !ch qnd !sch to do simple or "smart" cabin change. - Added !trainstart и !trainstop ULX commands for cabin start/stop. !trainstart works only for a "Fully started" train. - Added AFK-timer: kicks AFK players automatically after a cetrain time (time defined by convar metrostroi_advanced_afktime) - Added timezone option for time on server (metrostroi_advanced_timezone convar) - Added ULX permission for allow/disallow spawn at stations (see update 22.01.2020 changelog for details) - Added the ability to specify the allowed number of wagons per 1 train, depending on the map (see update 28.02.2020 changelog for details) - New default crosshair in the train, as well as the ability to change it, return it to the default view, and even disable it (in the client panel) - The crosshair on the train automatically disappears when there is no mouse movement (can be disabled in the client panel) Installation: add to server collection. All info about addon configuration can be found in README on the addon's GitHub repository. See the link at the beginning of the description.
gm_sevenseas_waves
por 76561198061944426
New wave map out now! gm_wavechamber: high fps map with adjustable waves https://steamcommunity.com/sharedfiles/filedetails/?id=1996765297 --------------------------------------------------------------------------------------------------------------------------------------- Join my discord to stay up to date and suggest maps! https://discord.gg/UCSnuTm https://twitter.com/gvarados --------------------------------------------------------------------------------------------------------------------------------------- Contents: * Randomized waves! * Rare mega wave * Huge ocean * 4 islands to explore * One mile of underwater caves! * Underwater trench * Castle ruins * Lighthouse * Hidden treasure * AI nodes Note: To increase fps, the dry caves had to be removed. Credits: Map: * Gvarados Assets: * Infra * Gmodtower * Mr.Who * TopHATTwaffle * MARK2580 * Gvarados * Valve Follow my twitter for more maps: https://twitter.com/gvarados Regular version Do not decompile this map! Ask for the VMF on discord!!
(Brawl) Tails + Knuckles Playermodels
por 76561198049586640
Since these 2 guys are just Sonic's sidekicks (and since I am bored to release every Playermodel seperately) I decided to upload them both in one addon. I hope Steam won't break down soon XD Tails & Knuckles © SEGA
Bloodsucker on Bicycle [PM and Vehicle]
por 76561198181043438
Bloodsucker on Bicycle, ported from S.T.A.L.K.E.R., what could be better? Features: - Playermodel and car for source and simfphys - 2 skins - Bodygroup of bloodsucker on vehicles - Paintable player and car - Jigglebones - Supercharged version for simfphys - Hitboxes - Ragdoll - Viewmodel hands Credits: - Original idea: zdzichorowerzysta - Bloodsucker model created by: GSC Game World - The bicycle from sketchfab and bloodsucker model from game ported by: GAnimator ©GAnimator (Goonya Animator), Goonya's Animations DO NOT REUPLOAD ADDON WITHOUT AUTHOR PERMISSION
[CGI] The Bad Batch
por 76561198334406934
Clone Force 99, unofficially known as "The Bad Batch," was a clone commando special forces squad that was active during the Clone Wars. The squad initially consisted of four clone commandos that were designed with genetic mutations and led by Clone Sergeant "Hunter," a clone with enhanced sensory abilities. Other members of the squad included "Crosshair," a clone with keen eyesight and marksmanship that allowed him to excel in long-distance firefights, "Wrecker," a reckless clone with enhanced muscular form, and "Tech," a clone with enhanced mental capacity and intelligence. Following the crucial Battle of Anaxes, Advanced Recon Commando Clone Corporal CT-1409 "Echo" joined the unit. Please Refer to the pictures on this workshop addon for reference. The Pack Contains... Playermodels.. Hunter Tech Wrecker Echo Crosshair OkFellow - Textures, Head sculpts, Mesh Edits, Porter, Renders Goldermor - Textures, Mesh work, Tech head, Echo head, Sleep sacrifice, Rigger, Compiler. Budds - Wrecker head texture, Was also epic. Seagul - Hunter head texture Ryzar - GOH Asset Ripper Plo - OG Crosshair Mesh, Morale, and suggestions Garith - All retextures, Crosshair Mesh edits. Mike Chan, Mike Casanova and Greedo - For the Cinematic Renders. Galaxy of Heros - Providing the framework of the Assets of Bad Batch. USAGE DISCLAIMER This item is not authorized for posting on Steam, except under my Steam Account. If you decide to ignore the warning above, I will DMCA any packs holding ANY of these models. This is your only warning. You are NOT allowed to re-upload and edit any of these models to your own add-ons/content. If you like using this add-on, please feel free to add this add-on to your content pack. Bad Batch, Season 8, Order 66, Clone Force 99, VRP, V-RP, Clone Troopers, Star Wars The Clone wars, OkFellow, Clone Wars, Gmod, Omega, Tarkin, Playermodel, Model, Republic, Empire "They call themselves The Bad Batch"
Kronoring Racing Park
por 76561198141120543
"Down and Dirty at The Ring" Welcome to Kronoring Racing Park. Kronoring Racing Park is a complete remake & remaster of the famed gm_kronoring, which released in 2014. This track was rebuilt from scratch from the ground up aiming for the BEST road course racing in Garry's Mod and it lives up to that. This track features many different functional components and also a open world environment. This track does have dynamic terrain change. This track is capable of hosting events ranging from NASCAR, Indycar, Formula 1, GT cars, regular track day cars, and really almost anything. I threw everything I knew at this map to make sure it was one, if not, the best racing map in Garry's Mod. Captain Cowboy and I hope yall enjoy this map and make some precious memories on it. Kronoring is apart of a two road course campaign, its sister track will be listed below! Map Names krono_remaster_d krono_remaster_n Track Features - Dynamic Terrain Change - Starting Grid (Lights, Sounds, Grid Markers) - Infield Garage Area - National Anthem (with jet flyover) - Dynamic Soundscapes (Featuring the GOAT himself, Allen Bestwick!!) - On-site Short track - Working Caution lights - Press box - Gigantic 3D Skybox - 21 pit stalls and garages - Couple of easter eggs, happy hunting! Credit Note: Huge shout out to the Garry's Mod Track Master himself, Captain Cowboy, for creating the base for this magnificent facility. Preciate everything you do brother! - Fuel Dixon - Track Construction/Texture Work - Captain Cowboy - Track Construction, Inspiration - Jakobi - Providing skybox textures - Sulphurous - Multiple Textures - Lil Rusty - Bill board textures - SRX Game - Allen Bestwick Commentary Kronoring's sister track... Hillside Raceway! Feel free to join TGMRS today. They do many racing events and full seasons worth of fun ranging from NASCAR, Indycar, and more. If there're any bugs to report, please leave them down below in the comments and i'll fix them!
[SCars] Synergy
por 76561197998218505
Get the Hell Outta Here! Synergy's custom vehicles as SCars. Includes - Truck - Van - Buggy - Moving Steering Wheels - Jiggleboned Bumpers on Van - Fun Have races with the buggy, because it's a lot of fun to drive around. Get the players & NPCs Here! License I do not allow edits, redistribution, or reuploads of this file, period. I reserve the right to retroactively change this notification without prior warning.
GM_MUS_CRIMSON_LINE_TOX
por 76561198059081733
Come back, Crimson by Toxin! Added new schemes, thanks for it Kuji Kita! Added new announcer, thanks for it Sergey Boiko! NO ANY NEW FUNCTIONS! But all old functions are stay here: - "Autooborot" (autoswitch) at Aeroport and Kahovskaya station - 6 station Original map is gm_mus_crimson_line_a, author MyCbEH, thanks a lot for him! At pending for neocrimson, i'm recomend you to take it! Sorry for my very bad English Your toxin :3 Any changes and reuploads are prohibited.
rp_afghanistan_mountains
por 76561198069060891
The original map from the Arktech Network Server. If there is any issues then let me know and ill work to fix them. All models and textures ARE included so it should just be a download and use situation. Feel free to edit and modify the map aslong as you give credit. Feel free to use this for whatever you want. Im not taking suggestion for the map, im done working on it, the only thing ill do is fix issues or make minor changes. Map Features: 2 Full Bases (1 smaller, one larger) A full town with mosque and outpost Mid-map outpost An Admin area to keep sits out of rp (sorry no screenshots of this) An airfield Models from other various maps. Map originally made by: Diomonder Extra Help from Flaow, thanks mah dude for the tents and gym, also for 15th hammer and other ideas! **NOTE This map was made a very long time ago an no longer reflects my current mapping abilities. Please look at me recent screenshots or go to my profile and join ArkTech servers for updated maps, the maps on Arktech will be released after the servers go down. LINK TO THE VMF: https://www.dropbox.com/s/31sm5h25u6ontph/v6.zip?dl=0 *Requires CSS* Copyright 2017 Diomonder I only give permission to use PARTS of this map if credit is given properly. DO NOT REUPLOAD. Map By Diomonder
Playermodel - SNIPER GIGN
por 76561198056858396
Informations : • No customizable body group • If you do not see the addon unsubscribe you and subscribe -------------------------------------------------------------------------------------------------------------- | http://www.mrssx.fr/ | - © Copyright
[ArcCW] Heavy Shotgun
por 76561198014609262
~ Honestly, I hate this weapon. It looks ugly and I just didn't want to spend anymore time on it. - Features - It's a shotgun, that's it. - Credits - Valve - Models/Textures/Sounds jq ue ar y - Charger HSG Model
Third Person Flashlight Improved [REUPLOAD]
por 76561198191912321
This is a reupload of a very well known and very used addon that suddendly vanished from the workshop... Unfortunately this keeps happening randomly but no one knows the cause, was it taken down by the author? was it banned by some steam workshop admin? was it just hidden or set to private? i guess we'll never know... Obviously, if the original addon returns online and the author decides take down the reuploads, i'll be gladly do so.
Touhou - Aya Shameimaru [PM & NPC]
por 76561198062671681
This model was requested by Taberone DISCLAIMER: Requested models do not determine the direction I am heading in with my ports. --Features-- • Ragdoll • NPC • Props (shoes) • Playermodel (with blinking animation) • Custom viewmodel • Bodygroups • Faceposing • Eyeposing (via faceposer) • Fingerposing • Jigglebones • Hitboxes for TTT • Shaders to the materials to make it look like anime stylish • Custom Taunt Support • Jiggles clipping trough the model --------------------------------------------------------------------------------------------------------------------------------- CREDITS: Me for turning it to playermodel. Matthew for making the first picture. Arlvit for making the model and rest of that stuff.
gm_welcome_to_ash
por 76561198162438449
First map I had a budget for. Made all textures (except for dialogue and skybox) using crayons, notebook paper, and rainbow scratch paper. Trees were made by a friend. Songs used: Cuddly One - no more news Biz Markie - Just A Friend Alex G - Salt (Demo)
Custom Roles for TTT
por 76561198047874350
AS SEEN ON THE YOGSCAST AND ACHIEVEMENT HUNTER'S LET'S PLAY SERIES This is an updated version of my old Custom Roles for TTT addon with additional roles, fixes and improvements. IMPORTANT: All custom roles are disabled by default. Please read the ConVar list to find out how to turn them on. A description of each role, along with a list of ConVars to configure them can be found here. Please note traitor voice chat has been rebound to allow sprint to be shift by default. You will need to bind a new key to "Suit Zoom" to use traitor voice chat. Special Thanks: - Jenssons for the 'Town of Terror' mod which was the foundation of this mod - Bodysnatch Thunderpants for the 'Better Equipment Menu' mod - Wizard Cat for the code used for the Hypnotist's brain washing device taken from the 'Defibrillator for TTT' mod - Fresh Garry for the 'TTT Sprint' mod which was used as the base for this mods sprinting mechanics - Game icons, Noun Project and Icons8 for the role icons - Our friends and everyone on the Discord server for their suggestions and help testing Conflicts - Any other addon that adds roles such as Town of Terror, TTT2, or the outdated versions of Custom Roles for TTT. There is no reason to use more than one role addon so remove all the ones you don't want. - Better Equipment Menu - This has its functionality built in - TTT Damage Logs - Use this version instead - TTT DeadRinger - Overrides several scripts that are core to TTT that this also overrides (notably, the scoreboard and client initialization). As a workaround, you can use this version instead. - TTT: Advanced Body Search - Overwrites the body search dialog in ways that don't keep compatibility with the changes we also make to the same dialog. - TTT SimpleHUD - Overrides several scripts that are core to TTT that this also overrides (notably, the weapon switch HUD). Claims compatibility with Custom Roles, but only supports the outdated version. Official Links: Our Website: https://custom-roles-for-ttt.github.io/TTT-Custom-Roles Github: https://github.com/Custom-Roles-for-TTT/TTT-Custom-Roles Discord: https://discord.gg/BAPZrykC3F ULX Module: https://steamcommunity.com/sharedfiles/filedetails/?id=2421043753
ph_secretlab
por 76561198124272547
Description This is my first prop hunt I made for gmod, and hope that you enjoy it. You don't need any other content or games, as all of the stuff used in the map is already in HL2. Features: - Many interesting spots - Multiple interactable objects - Decent lighting - Lots of areas - Some secret areas
ARCLib
por 76561197997486016
A library used by some Garry's Mod addons which I made. You can click here for more information
Ball Boosting
por 76561198058546008
Adds DOOM Eternal style ballista boosting to the AR2's Alternate Fire! Customize the boost strength with the following CVAR: ballboosting_multiplier (the force applied to the player is 100x this number) Share it with your friends to totally boost their balls!
ph_indieoffice
por 76561197996611239
A small/medium prop hunt map. first map made in 2 days with a 3rd day for fixing problems. hope you find it good. more maps coming up soon i hope :) if there is anything wrong please comment :) Feedback is always welcome :D Enjoy with friends :) have a good one :)
Garry's Mod Guides
Configurar un servidor de Garry's Mod y activar el modo TTT
Configura un servidor de Garry's Mod, activa TTT, conecta una Workshop Collection, usa ULX y soluciona errores típicos de forma estructurada.
Instalar addons de Workshop de Garry's Mod
Así instalas addons de Workshop de Garry's Mod en tu servidor: Collection-ID, Steam Web API Key, descarga automática y troubleshooting.
Alquilar un servidor de Garry's Mod – TTT, DarkRP y PropHunt
Configurar un servidor de Garry's Mod: elegir modo de juego, mantener server.cfg, conectar una Steam Workshop Collection y probar TTT, DarkRP o PropHunt.
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