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Mods y plugins para Garry's Mod
Este catálogo incluye 1.984.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
deathrun_snowfall
por 76561198119407974
ENGLISH: This is not my map, this is a reupload. Author: Severn7 Description: This is a great map for servers with lot or few slots servers with great minigames endings! FRANCAIS: Ce n'est pas ma map, c'est un réupload. Auteur: Severn7 Description: C'est une bonne map pour les serveurs avec beaucoup ou peu de slots avec des bons mini-jeux de fin.
[MW Base] AM40
por 76561197983204692
Requires MW Base, MW DLC Assault Rifles and MWU Attachment Pack First unveiled in the Russian Army Expo 2017 alongside the AMB-17, the AM-17, is an assault rifle that uses standard intermediate cartridge 5.45×39mm 7N10 cartridge. It was developed and manufactured by in the late 2010s by Kalashnikov Concern based on the Yevgeny Dragunov MA Compact Rifle. The weapon is intended for use as a close quarters weapon, primarily for military and law enforcement units of the Russian Interior Ministry, Russian National Guard, and Russian Army to replace the AKS-74U. - Wikipedia Features: - MW Attachments - MWU Attachments - Some Custom Attachments - Ammo Types - Edited Animations based on the CR-56 AMAX Credits: - MW Base Dev Team - MW Base & MW Attachments - DICE, EA - Model, Textures - Mushroom Guy - Texture Converter used for this - Zero-N - Shotgun Conversion Models & Textures - Me - Lua, Rigging, Animation Edits, Icons, Compiling After a very much needed break from modding, I finally decided to make something again. So, I chose to make this. I had quite some fun making this, so I hope you guys will enjoy this.
Fazbears Fright v1 Materials
por 76561198416646030
Tags: FNAF3 FNAF 3 Fazbears Fright Includes: Fazbears_Fright_BetaV1.bsp Fazbears_Fright_BetaV1_Dark.bsp cedits go to TF541Productions and EternalDarknessOfMoon
Scout's Bat SWEP
por 76561198073198096
Hey everybody, I have been working on this SWEP for a little while now, and I am very glad that I am able to release it to the public now. I decided that I wanted to make a Team Fortress 2 Melee SWEP and make sure it worked in third person. So I came up with making a Scout Bat SWEP that works in third person, and uses c models so the hands are customizable depending on your player model. Enjoy! ****************************************************************************************** This SWEP DOES reguire you to have Team Fortress 2 downloaded in order for it to work ****************************************************************************************** *^*^*^*^Features*^*^*^*^ - C_Model Hands - Sounds - Third Person *^*^*^*^Features*^*^*^*^ ****FIXED, YOUR WELCOME!!!****
Procedural Moss
por 76561198390576907
what gaben would have wanted... desc: procedural Moss, can grow in 'real time' (1 minute per chunk) or super fast (1 frame per chunk) - There are 4 sizes, 1, 5, 10, and 100 (hammer units) - The moss tries its best to wrap around objects (it isnt perfect though) - The moss has a limit on how much it can grow (so your computers dont explode from moss calculations) - Theoretically works in multiplayer - moss_debug 1 in console to see how it works my discord: https://discord.gg/cmQvg2AHgP
[DRGBASE] TJOC CLASSIC NEXBOTS [UPDATE]
por 76561199135768146
TJOC NEXBOT PACK INCLUDES -Ignited freddy -Ignited bonnie -ignited chica (TJOC MECHANIC) -Ignited Foxy (TJOC MECHANIC) -Creation -Golden freddy (ph1 and 2) -Endo mouth -Endo red (Run) -Endo blue (Dont approach, can get very angry...)
Metal Gear Solid V: The Phantom Pain - Soviet Soldier [CONTENT]
por 76561198060634170
Soviet Soldiers derived from the game: "METAL GEAR SOLID 5: THE PHANTOM PAIN" created by Kojima Productions, converted to playermodels for your viewing pleasure. ***NOTE***I am not the original creator of the models. All I did was to make the models into Playermodels by doing shit load of rigging. I've published this because I receive a majority request from people and they want it to be Playermodels. So, I made it and fixed the issue toward the fingers and some bodygroups to make it better for the people to use. *Credit:* Mashak For the original models and screenshots ! ✡Shawshank Jew✡For rigging it into NPCs and playermodel. TeodroskingFor the majority of the screenshots from SFM, and support. Show some support and follow his work guys ! :D Check out his screenshots if you guys want. Rama For the majority of the screenshots from SFM, and support. Check out his screenshots if you guys want. -Boris The Blade (I don't know what's his steam profile): 1 Screenshot We made this so that we can have a chance to use the P.M. and NPCs properly for our F.F.M. Faction in our Serious Military RP server. **About F.F.M.:** F.F.M., otherwise Freedom Fighters Military, have these uniforms for their use. They are an old clan since 30 December, 2012 for roleplay in gamemodes such as Clockwork, DarkRP, Sandbox, etc. They are mercs that are ready to be hired to fight, and contain any issues that the world are facing. F.F.M. is a roleplay community. If you don't like them for some reason, then just ignore them. Otherwise these models are free to use. Freedom Fighters Military Steam Group Page Apply here to join F.F.M.! Our Serious Military RP Server IP: 54.39.9.199:27015 If you are getting bored of tactical models, you can check out my friend's Gumroad of other models like from Anime, Arcade, Resident Evil, etc. Show your support and check it out guys ! :D Gumroad
GTA V - Market Rp Props Pack
por 76561198078084471
Services Contact me on my steam profile comment page for a service 5 props -> $5 10-20 props -> $12 - $25 20-40 props -> $25 - $50 50+ props -> $~~~ Bodygroup -> +2$/props Other addon CLICK HERE Info You can only use this addon freely if you mention me in your addon. This addon can only be modified and published on the workshop by Maverick -> https://steamcommunity.com/profiles/76561198078084471 If you have any questions, the comments section is there for that;) Credit Rockstar Games imported by Maverick https://steamcommunity.com/workshop/filedetails/discussion/2424892179/5168416410415473981/
Dark Souls 3: Soul Of Cinder [PM]
por 76561198128144817
Soul of Cinder is an amalgamation of previous Lords of Cinder such as Lord Gwyn and the Chosen Undead , and every other character who has ever linked the First Flame. As such, he wields the combined abilities, weapons, and magic of his components, giving him tremendous power. The Soul of Cinder's role as the deific manifestation of the previous Lords of Cinder is to defend the flame; as such, he acts as the final line of defense against the Ashen One when they arrive at the resting place of the First Flame. ------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi! Today I bring you a playermodel that has taken me a week to do and has been very difficult due to errors in the model itself, but I tried to do my best, I hope you like it. ------------------------------------------------------------------------------------------------------------------------------------------------------------- Thanks to: - Mayhem (for convert him to Source, assign the materials...) - From Software (for doing the character itself) - Me (Rigging, QC...) ------------------------------------------------------------------------------------------------------------------------------------------------------------- The model has viewmodel hands but the fingers are broken by the model itself, so I could not do much, I try to fix it and in theory it should only be noticed in pistols. Also it glows in the dark!!! ------------------------------------------------------------------------------------------------------------------------------------------------------------- Thumbnail by: 파키스탄 워리어 Pictures by: abdullahalmeqren (1st one) stickydicky24 (2nd one) SFM-ARTIST (3rd one) ------------------------------------------------------------------------------------------------------------------------------------------------------------- This model has been a constant pain in the ass, so if you want to see more models (I have already 1 incoming) Sharing, adding to favorites would help me A LOT, anyway, thank you guys!
[RP] Nova Prospekt
por 76561198064063639
A lot of Nova Prospekt put together in one very large map. //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "rp_nova", minus the quotation marks. Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map. //Gameplay// - Combination of areas from eight different maps from d2_coast_11 all the way to parts of d2_prison_07. - Rebel camp and Combine depot for various faction plays. - Spawn room with the ability to turn on and off several AIs and teleports to the depot or Rebel camp. - Togglable Antlions with togglable ally status. - Usable mounted turrets. - Togglable thumpers. - Alarms in various places. - Numerous enterable cells. - Vortigaunt zapping room. - Several security cameras throughout the map that can be toggled through several different monitors. - Explodable propane tank in the yard and explodable stove in the kitchen in the cafeteria. - Nodegraph & navmesh While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// This has been one of the most difficult maps I have done in a while, having an off and on production for who knows how long. A lot of this has been due to gameplay as I have been trying to figure out what to actually have the players do and where and how. I believe I have now settled on several things that should work towards a nice Rebel v. Combine dynamic. The merging of the map and creating a nice flow was relatively simple however, though a few very noticeable changes have had to be made in order to get that to work. But I think these changes work immensely well. //Closing// This one has been requested several times over, and I hope it was worth the wait! Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Want to support me and my maps? Donate here or join my Youtube Membership and become an Advisor! Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine! //Links// (Gmod) Coast - Pre-war Snow & Night | Click Here (Gmod) City 17 - Residential Block Pre-war | Click here (Gmod) City 17 - Residential Block Occupation | Click Here
Custom Sonic Screwdriver
por 76561198071247176
A working SWEP version of my Custom Sonic Screwdriver for Garry's Mod. Usage: Simply point the screwdriver at something and hold mouse1/mouse2 for a second and it will do any of it's coded functions. At the moment, the sonic screwdriver can: • Open/close doors. (right click to lock/unlock) • Turn on/off the engines of WAC Aircraft. • Press map/gmod buttons. • Turn on/off security camera/ceiling turret. • Make rollermines/turrets friendly/hostile. • Break city scanners/claw scanners. • Cause Manhacks to fly into walls and break. • Activate PewPew v2 cannons. • Break glass/windows. (note that func_physbox is included in this, and can sometimes go a bit wrong) • Break breakable props, such as wooden crates or most things in cs_office. • Open item crates. • Disable/enable the npc helicopter's weaponry. • Stop or Reverse (right click) map trains. (func_tracktrain) • Force a barnacle to drop whatever it's eating. • Freeze/Unfreeze weeping angels/harmless companion cubes in time. • Move physics props. • Make NPCs friendly towards you. • Interact with the TARDIS. Credit to Dr Matts Sonic Screwdriver
[simfphys] BAC Mono
por 76561198128823009
● Exterior Lightning works ● No Passenger seats Write here about commission. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette
gm_small_warehouse
por 76561198447129180
A small little warehouse. Surely nothing has happened here. Hopefully. INFO: Made in a week, took me a month to release this. This map originally started off as a concept map to see what a claustrophobic industrial looking area looked like with dim lights. I liked the result and so I spun it into it's map. Credits: Team Psykskallar - Cry of Fear Props CoF props port to Source by NOUG4AT: https://gamebanana.com/mods/353015 Skybox by JasperCarmack: https://gamebanana.com/mods/317401 Map initially had custom decals but was removed due to issues, decals can still be found here: https://gamebanana.com/mods/7282
[DarkRP] Description for character ( new version available )
por 76561198012757646
New version : https://steamcommunity.com/sharedfiles/filedetails/?id=2265241605 READ THIS : This is only for DARKRP !!! This addon is fully customizable , just check all files. How to install : Extract this addon with Gmadextract and drop the module in darkrpmodfication/lua/darkrp_modules/HERE When that done , restart the server and have fun ! Command : /desc Sorry for my bad english mate ! Version : 1
Chainsaw Man - Makima | PlayerModel / Ragdoll
por 76561198217291932
➣ Includes - Playermodel - Ragdoll - Custom Viewarms ➣ Features - Face posing - Fingerpose - Outline - Blinking Animation - Jigglebones - Bodygroups ➣ Credits - Ported to gmod by Me If you want donate me(boosty.to/shtora)
Star Wars - Nightlife Props Pack [v1.0]
por 76561197987585742
Version 1.0 release! This addon also available in S&box This pack contains 31 props that was inspired by Old Republic Nightlife Event. All props has bodygroups for more customization! Press that LIKE button if you like it. Credits: ReizeR - models and textures A NOTE: Оriginally this props pack was planned to be used in Arma 3 by 88th Legion . So the filenames will contain references to that. For more of my work click this line or the button below! Arma 3 collection! Do not re-upload or edit this addon without my permission. Anyone that ignores this will have the illegal content taken down through a DMCA. Tags: star wars, clone wars, cgi, srsp, reizer, clones, 88th legion, nar shaddaa, old republic, props, prop pack, models, night life, night club, club, hologram, casino, tree, advertising, roleplay, neon, 80's
Call Of Duty : Modern Warfare 2019 - West Mil-Sim (Default Coalition) [PM/NPC]
por 76561198451596822
Join Our Discord, NOW!!! Join for talk This one really tough and make me have more experience than ever here your default multiplayer guy "The Coalition is a multinational alliance featured in the multiplayer of Call of Duty: Modern Warfare." Included : - Jigglebones - High Quality Texture - High Quality Models - Cool NPC Special Thanks: - Infinity Ward(Original Assets) - box (screenshots) - Artyom (being awesome) - Pyroblunt (trailer) - AidenTheZapperguy(ChandFixes) - e and Ploof(Providing models for me without them this pack never will finished) - MWB Team (For some c-hand materials) - me (rigging, compiling, qc editing, texture converting)
CS:S Weapons [New&HD!]
por 76561198075806301
Features: -HD Graphics weapons! -Realistic Returns! -There C4! -There Are all types of grenades! -No Bugs (most) -Realistic Sounds! -Pritsel The right mouse button! -In Sniper rifles sight around a realistic background! --------------------------- LINKS: [email protected] -www.youtube.com/channel/UCUGI4U6mHcJ3e6TfqIrcDRQ
Super Happy Funtime
por 76561198024691559
PURELY MADE FOR A PRIVATE SERVER! But you can still use it. Credit to Ginji23 for some of the sounds, texture help, and other shit that requires converting. --------------------------------------------------------------------------------------------------------------------------- NEWS: Super Happy Funtime may be getting an update or a simple sequel. --------------------------------------------------------------------------------------------------------------------------- This is a small pack containing ENTs using similar LUA files as those FNaF and FNaTI packs, special credits to them too. Before you ask, yes the ENTs do NOT have little pics for them, maybe Otis, idk. Like it says above, this was purely made for a private server. These ENTs, just like the FNaF ones, move when not being looked at. Be careful, they tend to sometimes teleport behind you and BOO! ENTs available from this pack: -Otis -OH MAN (Warning headphone users) -Mr. Flower, as seen in this youtube video: https://www.youtube.com/watch?v=-U8rsLpf3eI -ERROR ERROR ERROR ERROR -Woody -Your mom -SCP-6104-1 -Super secret ENT that is only available through dupes, or to those that decide to change the lua. --------------------------------------------------------------------------------------------------------------------------- Special credit for those who made SOME of the models here as well. EDIT: This is starting to get ridiculous how a mod that I didn't put that much effort in is getting this much attention. A sequel where I actually put effort in could come, but just don't expect it to come anytime soon as my focus will be in other things. OH MAN
[Photon] 2012 Dodge Charger Police
por 76561197972339451
This is the files need to enable photon emergency lights and sirens for TDM's Dodge Charger 2012. You will need tdm dodge pack addon, lonewolfies suburban for lightbar and Schmal's Photon: Emergency & Car Lighting Engine addon. Photon TDM Dodge LW Suburban Lightbar
Generic Soldier PM and NPC
por 76561198083168902
A PM and NPC of a generic soldier who isn't affiliated with any existing army. Feel free to use him in pictures, machinima, comics, or any other project you need! Comes with: 1 playermodel Friendly and Hostile NPCs Bodygrouped gasmasks, backpack, and cloak Fingerposing Custom hands Multiple skin colors for the uniform Notes: This NPC can be found under 'Custom Characters: Military' in the NPC menu. The gas masks are not removable. Due to Steam and Garry's Mod limitations, c_hands can only have one texture for the sleeves, which are black for this model; it is impossible to add any of the other uniform colors. Credits: This model was created by me in Adobe FUSE and rigged for Garry's Mod by Cassius. One of the gas masks, the backpack, and the boots were created by Steve Finney at Arteria3D, where he's avaliable for comissions and custom 3D work. Have fun!
[VJ] Wolfenstein: TNO/TOB SNPCs (Legacy)
por 76561198353846936
Welcome to my Wolfenstein: TNO/TOB SNPCs (Legacy)! A full remake will come in the future, which will make this one obsolete once it releases. VJ Base is required in order to work! You also need the sound resource addon & particle resource addon otherwise you'll be missing sounds & particles! Found a bug or issue? Report it in the Bugs/Errors Discussion. I highly recommend the xdr CS:GO animations or xdr L4D animations for the best experience. Whichever you prefer. Maps in the screenshots are: D Struct, Lunar Base, Eviction, Nova Prospekt, Abandoned Mall, BigCity Improved, gm_rainstation, gm_neon_bigcity, gm_Toysoldiers & rp_1944berlin_beta. ---------------------------------------------------------------------------------------------------- - Black Guard - Commander - Commander (1946) - Commander (Luftwaffe) - Commando - Fire Trooper - Heavy Trooper - Infantry - Infantry (1946) - Infantry (Afrika Korps) - Infantry (Elite) - Infantry (Kriegsmarine) - Infantry (Luftwaffe) - Marksman - Prison Guard - Riot Guard - Rocket Trooper - Space Marine - Space Trooper - Super Soldier - Afrika Korps Spawner - Afrika Korps Squad - Heavy Spawner - Heavy Squad - Infantry Spawner - Infantry Squad - Infantry Spawner (1946) - Infantry Squad (1946) - Kriegsmarine Spawner - Kriegsmarine Squad - Luftwaffe Spawner - Luftwaffe Squad - Space Spawner - Space Squad ---------------------------------------------------------------------------------------------------- - Features many enemies & weapons from TNO & TOB! - Human SNPCs use player animations rather than regular NPC animations! - SNPCs spawn with random voicesets from the games! - Commanders can call in reinforcements during combat, also has radio noises when alive! - Fire Trooper & Heavy Trooper's gas tank can be shot and explode after enough damage! - Machine Gun (1960) & Laser Rifle use their own effects & tracers! - 1946 Infantry can have their helmets knocked off! - Full VJ Controller support! - And more! ------------------------------------------------------------------------------------------------------ Notes: - I will not be adding special enemies or bosses from the games. This pack will purely be infantry (Humanoid at best) only, so don't bother asking about Kampfhunds or so. - They use the knife model from RTCW due to the knife from TNO or TOB not being ported from what I seen, so don't complain why it's there. Same applies for the Prison Guard's Baton model which is also not from the game. - If you want to be allied with the SNPCs you need to use the VJ Relationship Tool to do so and make your class CLASS_GERMAN. Or you can toggle the option for them to be friendly by default. ---------------------------------------------------------------------------------------------------- - Darkborn(Me) - Making addon, editing stuff, etc - DrVrej - VJ Base - MachineGames & Bethesda Softworks - Original assets - The Partygoer =), Auditor, CakeZ & SueLiz - W:TNO/TOB models & other assets - Bobby Hill - RTCW knife model - my_hat_stinks - Baton model - RedFlytrap - Particles Anyone else where credit is due! ---------------------------------------------------------------------------------------------------- Copyright © 2018-20XX by Darkborn, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Darkborn belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn. Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules.
GCorder - Dynamic Camcorder Shake & Sound
por 76561199701332483
GCorder Procedural camcorder movement and sound. GCorder makes gameplay feel like it is being recorded by someone holding a real camcorder. Use these mods if you want to improve your experience further: - Camera Dropping - Realistic VHS Effect2 - Heavier Movement - Immersive Custom Flashlight - First-Person Body The map in the thumbnail is Places Features - Procedural walking and running movement - Jumping, landing, crouching and turning reactions - Optical zoom with motor sounds - Wind based on speed, height and shelter - Random breathing and camera-handling sounds - Fatigue, grip and ground responses - ARC9, MW weapon and Pill Pack support (mostly kinda) - Simple settings with advanced controls Settings Open Options > GCorder. Zoom controls bind "key" +gcorder_zoom_in bind "key" +gcorder_zoom_out p.s. i made this mod for myself and it wasn't made to be used with actmod and weapon mods and all that so please stop asking for compatability this was just a mod for cinematic videos and exploring maps :)
Left 4 Dead - Interior No Mercy
por 76561198005423910
Part four of No mercy If you want 2 sub all DeadAir maps at once: Dead Air If you want 2 sub all NoMercy maps at once: No Mercy My steam group feel free 2 join: Combines Maps ------------------------------------------------------------ About the map: The map has no restrictions so you also can go outside the map The map has a paintable sky (Make your own) The map has npc nodes (Also strider nodes) You dont need L4D for it The map requirements: The game also has to be installed and activated Counter-Strike: Source Buy CSS ------------------------------------------------------------ If you have problems with the map 1. Check your addons may you have some addons which cause trouble 2. Should you still have cubemap issues turn "mat_specular" off 3. Redownload the map may it didnt downloaded correctly 4. Check your contents you need various game contents 5. Verify your game cache files Credits Combine me for fixing up the map and some content Valve for the great game L4D and its content If you want to donate me some items Bugs: prop_door_rotating has Door model (...mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file MDLCache: ....mdl needs to be recompiled Just ignore this error its a main hl2 error as far as i know "Interpenetrating entities! (player and func_tracktrain)"
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