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Mods y plugins para Garry's Mod
Este catálogo incluye 1.984.000+ proyectos de Garry's Mod procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Landscape Conquest
por 76561198066449518
An outcry of civilisation; these scattered islands have transitioned from a once thriving mining industry, turned military outpost through conflict and limited resolution. Split between corporations far from much contrast, the main island holds a mighty strongpoint. Though, despite having their own place, no military might could turn their heads from the tactical prowess of the central tower of the since abandoned quarry - controlled by none, but sought by all... Features: • 5,000 AI Nodes for Global Navigation • Numerous Easter Eggs • 5 Primary Landmarks • Trees • Scripted Events • Admin Room (noclip above tower) • RP-Minded Content • Multiple Routes for Accessing Areas • Zones Reachable by Vehicle Recommended Collection for your Conquest Across the Landscape: https://steamcommunity.com/sharedfiles/filedetails/?id=1885100825 Skybox by Mr.Who https://gamebanana.com/mods/7060 Navmesh by Errantem https://steamcommunity.com/sharedfiles/filedetails/?id=3416079898 I have been working on this as a pet project for the past 5 years. So, genuinely. Thank you for playing, hope you enjoy everything the map has to offer, and always feel free to leave suggestions down in the discussions! Always going to be updating and fixing this map for fun, all until each and every source engine limit has been reached. Thanks for playing! :)
Morshu Playermodel + NPC
por 76561198259311540
NOTE: THE MODEL IS NOT MINE! Please subscribe to the original: https://steamcommunity.com/sharedfiles/filedetails/?id=184406286 (the original was taken down oh god) Lamp oil, rope, bombs? You want it? It's yours, my friend, as long as you subscribe! Features a Morshu playermodel along with a friendly and hostile NPC. Honestly I'm suprised this hasn't been done sooner. If you are missing textures I would suggest downloading the original I linked above BUT IT'S GONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Tarnish - TTT, Deathmatch
por 76561198005323952
This map requires counter-strike to play. ~~~ A standard CS size map built from the ground up for TFA's deathmatch/weapon testing server. Playtested and designed in CS with that theme and gunplay in mind. Features numerous spawns, and some of my better work in detail. Once again, I've incorporated everything I've learned to try to create something new and learn new things. Hopefully it's fun and finds it's place. Features a skybox, soundscapes, nodes, ambient sounds, and some color correction. ~~~ Mapping: Danny Judas CC: Danny Judas Icon: Danny Judas Models/Textures: VALVe
Takeo Masaki (Ultimis) [Playermodel/NPC/VOX]
por 76561198058763417
Takeo Masaki from BO3's Zombie Chronicles. Includes: Playermodel NPC c_arms w/ procedural bones. TFA VOX voicelines + NZombies specific voicelines To use the TFA VOX voice commands, install the TFA-VOX callout addon and then bind a key to the menu by typing 'bind (KEYGOESHERE) +tfa_vox_callout_radial' into the console. Credits: ThatAverageJoe: Porting and rigging the models to the Valve skeleton. Dj_Nathan_: Assistance with the VOX voicelines. DTZxPorter: Creator of the Wraith porting tools. Treyarch Studios - Creator of the models. Models are property of Activision.
gm_metro_surfacemetro_w
por 76561198277944305
Добрый вечер. Карта является наземной(Все станции наземные, НО в некоторых местах есть тоннели). Я BuyDen - создатель карты, информатор. Лошадь - создатель трейлера. Muzy - сигналка. Rise, LVR_Lev - информатор. Rise, Sergey, BuyDen - названия станций. Отдельное спасибо человеку под ником SerIvan за помощь в создании депо. Так же спасибо человеку по имени Иван Чилликин за создание схем на станциях.
Aveline robot - PM/NPC [MeerCat]
por 76561198145656358
Aveline Robot I created a 3D model of the Aveline robot using reference 2D art from a Twitter artist Vyse. (There is an issue: some facial flexes work incorrectly due to very close contact – my apologies) FEATURES: - Playable model - Ragdoll - NPC (friendly/hostile) - Hands - Custom hitboxes - Camera, leg wheels, battery compartment - Random eye movement, dynamic bones, facial posing, and other body parts - Custom view height, jump position, standing, crouching, sitting, movement speed Commands to unable - pm_mrc_aveline_robot_view 1 - pm_mrc_aveline_robot_sit 1 - pm_mrc_aveline_robot_set 1 - Base color, color customization, and the ability to adjust colors with tuning (+with the Draconic Base addon, you can separately choose the two main colors and two main glow colors independently). CREDITS: - MODEL and TEXTURES by ME - Full PORTING/IMAGES, WEIGHT PAINTING/FLEXES by ME If you want to support me or ask something, here are the links: Patreon Boosty Discord - MeerCat (@meercat1) Aveline, robot, anthropomorphic, female, girl, board games, stickers, screen, monitor, OS, Twitter, and more meaningless keywords
Fazbear's Fright V1 Props
por 76561198416646030
Tags: FNAF3 FNAF 3 Fazbears Fright Includes: Fazbears_Fright_BetaV1.bsp Fazbears_Fright_BetaV1_Dark.bsp cedits go to TF541Productions and EternalDarknessOfMoon
[ TFA ] [ AT ] AVS-36
por 76561198136976811
AVS-36 By The Master MLG so, i returned back to the ww2. im not tired to make more ww1 stuff but man i made some weapons from the ww2, this time i asked with moon, the guy who provided me the best assets to make this weapon real and beatifull in source. maybe u will see more sovietic stuff here, in fact i was working in a big pack of weapons. i think it will be released in 2 months or less. anyways enjoy this weapon. Credits: - Sledgehammer Studios: Materials/Models - MZK: Anims - Stalol: Sounds, Lua - nightmaremutant: Sounds - The Master MLG: Lua, Shader set and QC. - Moon: Asset provider, help with the attachments. - Shadow_Run: Original vmt code. . .
Ragdoll Spammer
por 76561198063253062
Ever wanted to know how many ragdolls your PC can handle? Ever wanted to kill these NPC's with themselves? If you ever dreamed about things like this, this addon will help your dream to become true! Use this addon at your own risk, I'm not responsible if your PC or laptop is catching fire, exploding, crashing or trying to kill you. You can change the velocity of the ragdoll at any time by using the secondary fire. This addon contains 4 guns(more to come): - A citizen launcher (r) - A combine launcher (r) - A g-man launcher - A vortigaunt launcher. (r)=Picking the models of the ragdolls randomly, so you aren't always shooting with the same ragdoll If you encounter problems or have an idea, just write it in the comments. If you need new backgrounds in garry's mod, this addon could be interesting for you: Background Pack
Sentry's Cop NPC/Playermodel
por 76561198063234893
Fully functional NPCs: Cop https://steamcommunity.com/sharedfiles/filedetails/?id=2374266366 Retro Cop https://steamcommunity.com/sharedfiles/filedetails/?id=2540682262 These models are originally from my Cop/Retro Cop SNPCs Pack. Since many people want me to make my Cop SNPC models into PMs, I've brought them here from my SNPC addon. Have fun! :D Features: 53 Playermodels - Finger bones included. - C_Hands. - Various bodygroups for each models. ...etc! 117 NPCs Retro NYPD Officer4 Retro NYPD Officer5 Retro NYPD Veteran Officer5 Retro NYPD Officer6 Retro NYPD Veteran Officer6 Retro NYPD Officer7 Retro NYPD Veteran Officer7 Retro State Trooper1 Retro State Trooper2 Retro State Trooper3 Retro State Trooper4 Retro State Trooper5 Retro State Trooper6 Retro State Trooper7 Retro State Trooper8 Retro State Trooper9 State Trooper1 State Trooper2 State Trooper3 State Trooper4 State Trooper5 State Trooper6 State Trooper7 State Trooper8 State Trooper9 LSPD Detective3 LSPD Detective6 LSPD Detective9 LSPD Officer1 LSPD Officer2 LSPD Officer3 LSPD Officer4 LSPD Officer5 LSPD Officer6 LSPD Officer7 LSPD Officer8 LSPD Officer9 Female LSPD Officer1 Female LSPD Officer2 Female LSPD Officer3 Female LSPD Officer4 Female LSPD Officer6 Female LSPD Officer7 Secret Service CAT Secret Service Agent7 Secret Service Agent9 FBI Agent1 FBI Agent2 FBI Agent4 FBI Agent5 FBI Agent6 FBI Agent7 FBI Agent8 FBI Agent9 ICE Agent4 CIA Agent1 CIA Agent8 CIA Agent9 Female CIA Agent USCG Coast Guard3 USCG Coast Guard7 Park Ranger2 Park Ranger8 Highway Patroller2 Highway Patroller7 Highway Patroller8 Updated: 02/01: Added FBI and ICE Agents. 04/25: Added Coast Guard and Park Rangers. 04/29: Added Highway Patrollers. 05/09: Added CIA Agents. Other models from my Cop SNPC Pack: FBI NYPD Sheriff SWAT https://steamcommunity.com/sharedfiles/filedetails/?id=2412590537 https://steamcommunity.com/sharedfiles/filedetails/?id=1783058223 FBI SWAT https://steamcommunity.com/sharedfiles/filedetails/?id=1360810856 Marshal SOG https://steamcommunity.com/sharedfiles/filedetails/?id=1916621627 US Marshal https://steamcommunity.com/sharedfiles/filedetails/?id=1916729870 Security Force https://steamcommunity.com/sharedfiles/filedetails/?id=608928002 Northern cop, Rookie Sheriff https://steamcommunity.com/sharedfiles/filedetails/?id=374720100 Sheriff https://steamcommunity.com/sharedfiles/filedetails/?id=1347065477 Credits: Rockstar Games - For the original models of characters. Valve - For the original models of characters, Base of the animations. Sentryandreas - Ported the bodygroups, Made the models. KERRY - Provided the LSPD, Retro NYPD/State Trooper models, Texture designer for them. Porting the models to Gmod, Model's base, Modified some textures. Ecott civilnetworks.net, ItzDannio25 - Provided the model of Secret Service, CAT and Armor, Hat parts of the Cop. Darkolking -SG-, Quality, Lay - Provided the Holster model of Detective. Unkn0wn_F1R3 - Provided the model of State Trooper. Human Grunt - Provided the base model of FBI and CIA model. TheDizcordumSeventh - Provided the face model of female CIA agent.
Combine Mesothelae
por 76561197983521713
Movement - Arrowkeys Artwork by Katwool: https://steamcommunity.com/sharedfiles/filedetails/?id=1831160543
[KMAS] Kaito's Mortar and Artillery System
por 76561198805740911
Artillery & Mortar Artillery addon for Garry's Mod featuring indirect fire systems and observation tools. Content - Artillery binoculars : Target and launch airstrikes - Rangefinder binoculars : Measure distances and angles, transmit data to linked players (on foot or in mortar), use LEFT CLICK then select one or more players. - Mortar constructors : Place mortars (limited or unlimited) - Ammunition types : HE, Smoke, White Phosphorus, Incendiary, Flare Mortar Guide Controls - Mouse : Aim - A/D : Rotate mortar - W/S : Adjust elevation - Left click : HUD menu (ammo, angle, elevation) - Space (Jump) : Fire - E : Manual coordinates - R (Reload) : Exit Ammunition - HE : Explosive, high damage - WP : White phosphorus, lasting smoke - Smoke : Smoke screen - Incendiary : Burning zones - Flare : Illumination Key points - Virtual trajectory calculation (no physical projectile) - Impact delay: 15-20 seconds - Requires 20m height and 10m clearance - Limited mode: collect resource crates Artillery Guide Controls - Left click : Menu (type, ammo, mode) - Right click : Zoom - R : Fire - E : Manual coordinates (X, Y, Z) Fire modes - Single : 1 shell, ~50m radius - Salvo : 4×12 shells, 5s delay, ~3km - Continuous : 35-45 shells, intense barrage, ~3km+ Ammunition - HE : Powerful explosive - Smoke : Smoke screen - WP : White phosphorus System - Impact delay: ~10-12 seconds - Shells arrive from sky, random dispersion - Cooldown based on type, mode, and ammo - Dynamic sound system based on shell distance, with several randomized variations. - Virtual trajectory tracing system for mortars: Instead of using physical projectiles, the system calculates trajectories virtually. This solves compatibility issues with maps that have low ceilings or complex geometry. Limitation: On certain maps with unusual floor or ceiling configurations, bugs may occur. → See the Debug section below to diagnose these issues. - Mortars require a clear area: at least 20 meters above and 10 meters in front. Firing will be refused if these conditions aren't met. Debug lua_run KMAS.Config.GlobalDebug = true (server) lua_run_cl KMAS.Config.GlobalDebug = true (client) Shows trajectory traces and detailed console messages. Configuration Via Lua file or In-Game guide. Full guide in discussions. Translations This addon supports multiple languages. To create or install a translation, check the translation guide in the discussions. Usage conditions Reuploading or modifying this addon is strictly forbidden except: - under the creator's Steam ID: 76561198805740911 - or with a clear written authorization from the creator. Credits - Sounds: Squad - Particles: Day of Infamy, HBombs, and a particle imported and modified from HDTF Flare Entity (drvrej) - Model: ported from Sketchfab by Napixel - Graphics: Riteunn - General help : Guys from SWRP Dev Discord - Initial testing : baramook, .foxone and yessiir_. Check the patch collection : https://steamcommunity.com/sharedfiles/filedetails/?id=3594841467
[CW 2.0] More Guns
por 76561198151679489
The original upload goes to Ber : http://steamcommunity.com/id/bearisthebombdotcom , I do not own this!! I only fixed the problem, deleted doubled guns and changed some stats! (I needed to delete some guns because it causes issues while uploading) This pack contains: -Cz 75 -Fnp 45 -M9 -P220 -Usp Credits: Mr.Rifleman - Model & Textures Kopter - Animations & Compile Tenoyl - Model & UV's & Bake Blur - Textures Hyper - Animations Boba Fett - Shaders Kriboez - Compile Rimuto - Animations & Compile Twinke Masta - Model the_tub - Textures W1LLDAB3AST - Sleeve Model HappyCamper -Sleeve Texture Fridentorp - Animations Toasty Fresh - Model SAM61 - Bake TEH SNAKE - Textures xplor3r - Animation Edits & Compile 4ECHO - Textures & Shaders Kimono - Model & Textures .eXe - Animations Arby - Model & Textures Soldier11 - Animations AfterBurner - Model & Textures ChrisART - Model Brightside - Animations BER_ - Sounds & Recompile Kelpo gaming- Helper Me- Fixing the problem
ttt_marloniecraft
por 76561198121408839
Features: 2 Traitor rooms 2 Traitor traps Minecraft style Marlonies flair
SWBFII Custom Phase II Clone Trooper - KBH Server Content
por 76561198035173184
CloneWars Roleplay 185.104.189.217:27015 Reskins of StarWars Battlefront II 501st Clone Trooper Contents: -White Clone Trooper -212th Clone Trooper -Shock Clone Trooper -CC-3892 Saboteur Skins by Yeoman Ports by Localhost Models by Lucasarts/Pandemic
ph_city17
por 76561198087397907
Hello players! New map for Prophunt already here, its buggy asf! This map is based upon City17 map, with different variations. Now you open more moves on this map Is located quite a large variety of props (no). Features: - Original 3D skybox with this map - Not touched by the actors scripts - Some custom props - Detailing - Lots of space for action - Many different "hidden corners" But you need to know the bugs as they are present, but do not interfere with gameplay: 1) No cubemaps, they look to mine on this map awful 2) Certain shadows fall pretty strange from props (no, i compile it on normal)
Trolleybus System
por 76561198113084153
Trolleybus System Version: Beta 1.1 Trolleybus Simulator addon for Garry's Mod. Main features: - Well-developed trolleybuses - Catenary network system - Routes system: trolleybus stops and passengers - Simple traffic system - Map created for trolleybuses - Editor tools for creating infrastructure for trolleybuses Mechanics of trolleybuses based on real world. Controls contains many subsystems (engine, circuits, announcers, control systems, etc). This will make you feel like a real trolleybus driver. List of main trolleybuses: - ZiU-682V-013 - ZiU-6205 - AKSM-101-PS - AKSM-321 (few mods) - AKSM-333 (few mods) - TrolZa-5265 Catenary network is strongly detailed. It contains main elements like wires, switches, crosses and etc. In trolleybuses and contact network used electric circuits computations to simulate real world events. Players can use trolleybus route to transport passengers between stops, also using announcer system when needed. In addition, addon contains simple traffic systems that consists of AI traffic cars and traffic lights. For trolleybuses as default map created gm_sumy_reborn. It contains part of Sumy city and already configured to play with trolleybuses, so there is catenary network, trolleybus routes, stops, traffic lights, etc. Players can use built-in tools on any map to create trolleybus infrastructure. Provided in-game editors: - Catenary network editor (for creating catenary network on map) - Routes editor (for creating trolleybus stops and routes to use with) - Traffic tracks editor (for creating data used by AI traffic cars to navigate around map) - Traffic lights editor (for creating traffic lights in order to comply with traffic rules by trolleybuses and AI traffic cars) - Announcer editor (for creating announcer sound lines used in trolleybus announcers) Addon's API allows developers create their own trolleybuses and other elements, like custom traffic cars. API contains many functions and systems, classes and objects. This will make development easier. Developers: - Shadow Bonnie (RUS) (Igor Platunov. Main coder, initiator of idea about trolleybuses in Garry's Mod) - Ivano (Ivan Opilat. Content maker, designer) - Jorek (Georgy Novikov. Map and content maker) - Mavid (David Mutolapov. Content maker, designer, provides information about real world details) - Aleksei2506 (Aleksey Dovgal. Content maker, provides information about real world details) - GitHub (Trolleybus System GitHub Repository) Many thanks to the FS Project, which helped to gather an audience and accompanied the development. Copyright is owned by Shadow Bonnie (RUS) and Ivano. The product can be published on Steam only through an account with the name Shadow Bonnie (RUS) and Ivano
[simfphys] Metro Armored Truck
por 76561198062544770
A Metro Armored Truck. It's unarmed. I may make an armed version at a later date. This requires the simfphys base, obviously. This was made for the Heirloom Roleplay Community and their upcoming MetroRP. You can still use it separately, of course. Unfortunately, I cannot fix the missing textures. I've looked through the files time and time again and there should be nothing stopping it from working. Nonetheless, I've added a dependency that should fix the issue.
SCP-966 SNPC [DrGBase]
por 76561198863437619
Mechanics: can go inv echo mechanic (slows down the player) idle sounds on hit sounds other NPCs won't attack or react to 966 if it's invinsible credits: _Painkiller76_: porting Linux55: coding DO NOT REUPLOAD The product can only be published on Steam through an account named Linux55 or Painkiller76.
[FFPS/FNAF 6] Lefty and Rockstar Freddy (Official Gmod Port) (Ragdoll)
por 76561198137911143
No Playermodel. No NPC. If the original creators want me to remove this, I will. Model: nathanzicaoffiial -port/improved: Flamer/reddy -gmod port by: me 1st image made by: ItsMatty 3rd and 4th image made by: Peridorky 5th image made by: 🦇Shadowfan1🦇 6th TPOSE image made by: SafetySeb 2nd and 7th image made by: TheGamingVorist
The Withered Animatronics (+Unwithered) by AustintheBear
por 76561198160328317
These are Austin's V2 Models. If Austin wants these taken Down, he'll just have to tell me. Gift for Lord_Dracul_La_Magra Models by AustintheBear Ported to SFM by MrGoldenFazbear. Apologies if Withered Bonnie is a Prop. Get the Advaned Bone Tool.
gm_freddyspizza NAVMESH
por 76561197960487064
Does this seem pointless? i dunno. More navmesh here make sure to check out my other addons if you are interested. My Workshop Addons
Macrobinocular Waypoint System (SWEP)
por 76561197972316174
A simple waypoint system, built with SWRP servers in mind. Key Features - Place and remove as many waypoints as you want! - Choose from up to 5 different colors! - Name your waypoints! - Server admins can remove anyone's waypoints, you can only remove your own. - Server-friendly! Controls (also listed in weapon infobox) Reload: Change color LMB: Place/remove waypoint where you're looking RMB: Toggle zoom Shift+RMB: Open waypoint naming GUI - Note: Waypoint naming GUI does not open in Singleplayer. This is a GMod bug, probably. THIS ITEM IS 100% FREE TO REPACK INTO YOUR SERVER CONTENT ADDONS OR WHATEVER ELSE - JUST DON'T BLATANTLY RE-UPLOAD IT AND TRY TO TAKE CREDIT FOR IT.
Garry's Mod Guides
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Instalar addons de Workshop de Garry's Mod
Así instalas addons de Workshop de Garry's Mod en tu servidor: Collection-ID, Steam Web API Key, descarga automática y troubleshooting.
Alquilar un servidor de Garry's Mod – TTT, DarkRP y PropHunt
Configurar un servidor de Garry's Mod: elegir modo de juego, mantener server.cfg, conectar una Steam Workshop Collection y probar TTT, DarkRP o PropHunt.
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