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Mods y plugins para tModLoader
Este catálogo incluye 14.000+ proyectos de tModLoader procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
Woodsy's Mod The Squeakquel
por 76561198253561748
Woodsy's Mod The Squeakquel Is A Terraria 1.4 Remake of A tModloader Mod Meant For My Friend And I From Terraria 1.3 and tModloader 1.3. Current Items Added: Weapons: - BestPickaxe (Sword) - MP5K (Gun) - NANI (Sword) - Ronen Is A "Nice Guy"(Sword) - SlowAF (Sword) - Staff Of Magnus(Magic) Tools: - BestSword (Pickaxe) Crafting Items: - Blue Bar - Blue Soul To Be Added: Armour: - Blue Helmet - Blue Breastplate - Blue Leggings Vanity: - TBD
Karl's Vanity
por 76561198260552564
Karl's Vanity is a pretty cool mod, it does...this.
FishingWeaponRework
por 76561198403949748
FishingWeaponReworked overhauls the behavior and mechanics of fishing-related weaponry in Terraria. == Weapon Reworks == - Anchor: Extremely slow attack speed paired with massive damage output. - Blade Tongue: Gains a chargeable rage buff on use. - Blood Rain Bow: Features a chargeable blood shot ability. - Crystal Serpent: Scales its power tier dynamically based on your current max mana. - Falcon Blade: Performs a slash attack that simultaneously fires a gun. - Frost Daggerfish: Updated visual effects and improved combat utility. - Obsidian Swordfish: Grants a powerful dash attack maneuver. - Purple Clubberfish: Features a heavy chargeable swing attack. - Swordfish: Functions as a throwable weapon. - Toxikarp: Unleashes a rapid bullet volley every 30 shots. == Crate Reworks == - Crates feature upgraded visual. Feel free to leave feedback and report bugs in the comments! Developed By I_Pao69
Null Signal
por 76561198125009028
Null Signal is an early-access Terraria content mod blending technology, lost civilization, and cosmic horror. Long before the player arrived, a precursor civilization known as the Architects attempted to contain a hostile extradimensional transmission known as The Signal. Their abandoned machinery, containment systems, and the corruption left behind now shape the world. ===== TWO CUSTOM CLASSES ===== - Engineer - build and maintain a combat network of turrets, drones, and support machines. Power Cells act as deployment capacity, while individual constructs use ammunition that must be maintained during combat. - Voidcaller - tear at reality with short-range weapons, build Static, and force temporary manifestations of the Signal into the world. ===== EARLY PROGRESSION ===== Find a Desert and search just beneath the surface for Buried Scrap Deposits. Scrap can be refined into Scrap Bars and used to craft the first Engineer weapons, constructs, and Salvaged Engineer armor. ===== THE FRACTURE ===== The Fracture is a compact cavern-layer micro-biome containing Fractured Stone and sealed Fluxstone Ore. Fluxstone cannot be mined at first. Defeat the Rift Warden to break the containment seal and permanently unlock Fluxstone mining in that world. ===== CURRENT BOSSES ===== Recommended custom boss order: 1. Junk Golem Summoned with: Junk Core Recommended for: First-boss progression 2. Sump King Summoned with: Swamp Idol Recommended for: Jungle progression, before Queen Bee 3. Wire-Wraith Summoned with: Wraith Signal Recommended for: After Queen Bee, before Skeletron 4. Rift Warden Summoned with: Fractured Sigil Recommended for: After Skeletron, before Wall of Flesh Rift Warden is the final Null Signal pre-Hardmode encounter, featuring portal attacks, cinematic transitions, and the Void Maw Superlaser. ===== BY THE NUMBERS ===== - 4 bosses - 1 new underground biome - 5 armor sets - 18+ weapons - 6 accessories - 2 new classes - Custom ores and materials ===== DEVELOPMENT STATUS ===== Null Signal is still in active development. Expect balance changes, unfinished progression, and occasional bugs. ===== WHAT'S NEXT ===== - New Ore - Wire-Wraith Rework - New weapons for vanilla classes - New armor and armor sprites - Fixing boss drops and their impact to the world Feedback is welcome. Reports about progression, balance, world generation, multiplayer behavior, Engineer gameplay, and Voidcaller gameplay are especially useful. Developed By Rav3n
Starter Bags Patch
por 76561198281258710
IMPORTANT: UNOFFICIAL PATCH FOR THIS MOD, I JUST TOOK THE MOD AND FIXED THE ISSUE WITH ORCHID MINESHAFT MOD ORIGINAL MOD AUTHOR: RHM ORIGINAL MOD LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2947735494 ORIGINAL MOD DESCRIPTION: Starter Bags gives you bags depending on which mods you have enabled. Currently there are bags for: - Magic Storage (a Storage Heart, a Storage Crafting Interface, a Storage Configuration Interface, 32 Storage Connectors, 8 Storage Units) - Calamity (a Desert Medallion, a Caustic Tear, a Decapodita Sprout, a Rover Drive) - Fargo's Mutant Mod (8 Instahouses, 4 Mini Instabridges, a Half Instavator, a Battle Cry) - Luiafk Reborn (an Improved Dummy, a Money Collector, an Unlimited Torches item, a Prison Builder, an Unlimited Recall Potion) - Quality of Life (a Banner Box, a Potion Bag, a Wand of Space) - Thorium (a Thorium Shield, a Jellyfish Resonator, a Grand Flare Gun, a Storm Flare) - Orchid Mod and Orchid Mineshaft (a Potion Bag, a Salvaged Toolbox, a Blooming Bud) - Clicker Class (a Mouse Pad, a Gold Clicker, an Enchanted LED, a Button Masher) - Dragon Ball Terraria (an Amber Necklace, Worn Gloves, a Z-Table) - The Stars Above (an Alien Coral, an Anomalous Byte, a Perfectly Generic Accessory, an Apalistik) Each bag can be toggled in the config. Im always open for suggestions (for new bags) and feedback. Thanks to Mr.Thing for the Clicker class, Fargo's Mutant Mod, Luiafk Reborn, Magic Storage and Thorium bag additionally for the updated icon. Version 0.1.5: Fixed compatibility with OrchidMineshaft Mod Version 0.1.4: Fixed multiplayer (Config now requires you to reload when you change an option.). Added The Stars Above Bag. Added an Battle Cry to the Fargo's Mutant Mod Bag. Version 0.1.3: Added the Clicker class and Dragon Ball Terraria Bag (i yet have to make the sprite.). Also added a Storage Configuration Interface to the Magic Storage Bag, fixed my grammar mistakes and updated the thorium mod bag and icon. Version 0.1.2.5: Added the Orchid and Thorium Bag. Additionally fixed an issue where this mod would spam the console and fixed a translation issue. Version 0.1.2: Added an workshop icon and added an Unlimited Recall Potion to the Luiafk Reborn Bag. Version 0.1: Initial release Developed By LESEDOW
商人售卖凝胶
por 76561199194016940
商人售卖凝胶 / Merchant Sells Gel 让原版商人增加凝胶售卖选项,减少反复刷史莱姆获取基础材料的时间。(玩格雷mod被凝胶卡的死死的,一怒之下让ai帮忙制作了这个mod。) 功能 - 原版商人始终售卖凝胶 - 每个凝胶售价 5 铜币 - 不修改世界存档 - 不依赖其他内容模组 - 适合单人游戏与多人游戏 多人游戏 建议服务器和参与联机的玩家都安装本模组,以确保商店内容一致。 兼容性 面向当前 tModLoader 1.4.4 稳定版制作。 本模组仅修改原版商人的商店,不修改其他 NPC、物品掉落或合成配方。 反馈 遇到加载错误、商店未出现凝胶或兼容性问题时,请在创意工坊留言,并附上 tModLoader 版本及错误日志。 English Adds Gel to the vanilla Merchant's shop for 5 copper each. No content mod dependencies and no world-save modifications. Developed By 流月
Mart Pet (nullscape)
por 76561199230569457
Craft an item that summons mart the water imp from nullscape! recipe is 25 gel, 1 gangsta hat, and 1 reindeer antlers! Developed By FryGuy
Mage Enhancements
por 76561198829034163
Mage Enhancements Adds the Sorcerer's Reliquary: a single accessory that combines the effects of the Arcane Flower, Magnet Flower, Celestial Cuffs, Celestial Emblem and Mana Cloak. In one slot it grants: - Reduces mana usage by 8% and automatically uses Mana Potions - Increases maximum mana by 20 and restores mana when damaged - 15% increased magic damage - Increased Star pickup range - Falling stars when you take damage - Reduced enemy aggression Craft it at a Tinkerer's Workbench from any 3 different ones of those 5 accessories. Developed By bawjames
No Storage Dash
por 76561198296177321
Info A simple mod that disables dashing when in storages. Great for people who use shift to dash, and works with MagicStorage mod. Changes Added toggles for: - Vanilla storages - Magic Storage - Reforge menu - NPC Shops - Player inventory Developed By Patchvoid
Immortality Fix
por 76561198847423053
Immortality Fix for Dragon Ball Legacy (DBZMODPORT) Fixes the Immortality wish so it resets after death: - 3 saves from lethal damage (heals to full HP each time) - On the 4th lethal hit, you die as normal - After respawning, you get 3 saves again - Cycle repeats infinitely Requires: Dragon Ball Terraria (DBZMODPORT) The Immortality wish must have been used at least once. Developed By AutoPatch
Six Sevennnn
por 76561199551580580
67, sixseven, mod of 67, mod 67, meme 67, ultra 67 Developed By чичивичник
Removed Items Added Back Remake
por 76561199122817361
Had to remake because files got lost on old broken computer I made This mod awhile back and i know consolaria exists but these items I made as close to the originals as possible with a few buffs as follows Holy Hand Grenade is back and even more powerful explosion radius ise and only costing 5 gold, 5 dynamite, and 1 bottled water all original ocram weapons are crafted with mech boss souls instead of souls of blight including the Tizona,vulcan repeater and Tonbogiri and all of them require 15 of any adamantite bar and 15 of either of the mech boss souls tiona requires souls of might, the Vulcan repeater requires 15 souls of sight, and the tonbogiri requires 15 souls of fright the tizona now Shoots a projectile now along with buffed damage Vulcan repeater damage buffed and converts arrows into hellstone arrows aka explosive arrows tonbogiri is now bigger i think and ofc more damage the sharanga now does 3 more damage and is now one hellwing bow and 15 hellstone instead of 2 hellwing bows but needs 15 hellstone instead of 10 the roman candle is now craftable requiring 18 of any iron bar, 10 stars and 30 torches Developed By FLAMO
RUina [Block's Thrower: Arsenal Expansion]
por 76561198310239736
RUina ⚙️ | Русская локализация для оригинального мода Block's Thrower: Arsenal Expansion 🌐 | Версия перевода: 0.1 | Актуальность: для последней версии оригинала 🔧 Установка и требования 1.Обязательно: у вас должен быть установлен оригинальный мод Block's Thrower: Arsenal Expansion 2.Установите мод RUina через браузер модов TModLoader или через мастерскую Steam. 3.Включите оба мода в списке и играйте с русской локализацией. 📞 Поддержка и обновления ▪ Если вы нашли ошибку, опечатку или неточность в переводе — сообщите в комментариях. ▪ Перевод будет обновляться по мере выхода обновлений оригинального мода. 💬 Приятной игры! Developed By Spectacled Pineapple
RelicForge
por 76561198271974776
RelicForge v0.4 Official Release New Content! Weapons/Items --------------- - All Gem Wakizashis - Crimson Musket (Crimson variant Musket) - Ebonshot (Corruption variant Undertaker - FroYo - Tumble Weed - Tidal Wave - Dust Devil - Cursed Demon Scythe - Infernal Scythe - Jungle Spear - Lobster Gun - Malachite Sword/Bow/Tools - Trench Gun - Infantry Rifle - Infected Shotbow/Hammer/Tools Accessories ------------ - Reinforced Shield - Strange Amulet - Kinetic Ooze - Living Wood Ring - Summoner's Broom Consumables ------------ - Deep Blue Conch (new event) - Crystalized Regeneration Potion - Adrenaline Potion - Soda Pop - Super Crate Potion Armor ------ - Infected Armor Set - Malachite Armor Set Developed By grim
Soul To Soul
por 76561199456824020
Lets you convert souls into a new item (Cleansed Souls) at a demon/crimson altar, then turn the cleansed souls into souls with items that fit that soul. Cleansed Soul + Feather = Soul of Flight Cleansed Soul + Rotten Chunk/Vertabrae = Soul of Night Cleansed Soul + Pixie Dust = Soul of Light Cleansed Soul + 5 Bones = Soul of Fright Cleansed Soul + Lens = Soul of Sight Cleansed Soul + 3 Hallowed/Adamantite/Titanium Bars = Soul of Might Please comment any suggestions for recipe changes! Developed By HeatedBlizzard
Peaceful Easy Mode
por 76561198392480364
The mod is for a peaceful mode of terraria. Makes the game a lot easier to play and increases the quality of the Players experience. Some want to know why this mod is so amazing so I'll put better description. - Very cool generation - Increased slime and zombie coolness - Better underground atmosphere - Scary butterfly - More uses for background walls - The sun deals more damage - Added spiders Developed By Phaliion
Pocket Blackhole
por 76561198881005656
Adds 1 accessory.. don't install this. NOW WITH CALAMITY SUPPORT!!! :steamhappy: Developed By scuf
Explosive Mayhem
por 76561198217248344
EXPLOSIVE MAYHEM This mod adds 4 new items with more planned for the future! ExploHammer The ExploHammer creates a small explosion around the player when swung dealing 50 damage. This item is obtained by combining Meterorite Hamaxe and 3 dynamite. Grenade Sword The Grenade Sword shoots a sticky grenade when swung. This weapon also applies a burning affect to any enemy's that are directly hit by the sword. This item is obtained by combining 32x Grenades 16x Meteorite Bars and 26x Gel. UltraNade & DevNade The UltraNade is a moderately hard item to obtain and is similar to regular dynamite but provides a larger blast radius of 45 blocks. The DevNade is a late-game item but provides a blast radius of 150 blocks. Debug Config Added a debug menu to the mod configuration to allow commands such as /npc (Which spawns a desired NPC) this is set to off by default. Balancing This mod aims to add fun weapons to the game but to also keep them balanced and locked behind certain amounts of progression in the game. If you feel items are too hard or too easy to obtain please leave a comment under this page. All feedback is welcome. Developed By SickJM
Mida Vanity Set
por 76561198240685492
Adds a furry vanity set of Mida. You can craft the set with 1 dirt block and topaz each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: @Thunk. Developed By Hex
Everything 1 Shots the player
por 76561198035696956
Everything 1 shots the Player Mod In this mod it sets you max hp to 1! So everything-1 shots you and its compatible with every single mod on the steam workshop. Upon removing this mod you will get your max hp back so don't feel worried if you don't want to start over with a new character. Check out my youtube! https://www.youtube.com/@GoblinGamer-w3f Developed By GoblinGamer
Flavored Fluff Vanity Set
por 76561198240685492
Adds a furry vanity set of Bluberri. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: @PawBean Developed By Hex
Cheesey
por 76561199134476685
Forget bullets — fling brie at your enemies! Cheesey v0.1 brings the power of cheese to Terraria with: Cheese-based weapons like the Cheese Spray and more on the way Custom cheese ammo that sticks, splats, and sometimes refuses to be used Recipes involving gel, stars, and of course... cheese Projectile-spamming goodness with dairy-fueled chaos Fight with flavor. Melt the competition. And yes, it’s still a better love story than Moon Lord. Developed By Stardust and Boarbrother
Death Trick
por 76561198157108331
Description: Every time you die, you gain a bit of extra health. Simple, right? It's like you die and "trick" death for a bit of life. That's why it's called Death Trick. Compatibility Notice: This mod increases your maximum life when you die. If you use it together with large content mods (for example RPG mods like 'Another RPG Mod' or overhauls), the life increase may scale differently or show unexpected values. This is not a bug, but simply the result of how these mods recalculate player stats. Original Idea Disclaimer: The idea for this mod is not originally mine. A similar mod existed before, but it was never ported to newer versions. The original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2888676472 I recreated and updated the concept for modern tModLoader. If you are the original creator and you have concerns about this version, please feel free to contact me. Developed By Ketan
Nonlinear Hardmode
por 76561198024461823
Overhauls how hardmode (HM) is progressed to allow it to be tackled in nearly any order, as with pre-hardmode. Inspired by the early 1.2 days when you could fight Plantera before all the mech bosses, visit the HM dungeon early, or break into the Temple and fight Golem before Plantera. Early HM bosses: Queen Slime, mech bosses Late HM bosses: Plantera, Golem, Duke Fishron, Empress of Light, Lunatic Cultist, Moon Lord See Mod Support for interactions with other mods. Explanation of Causes and Effects The triggers for some of these events require explanation. Despite my aim of making hardmode much more freeform, there still needed to be some restrictions for the purpose of game balance. One does not simply walk into the hardmode Dungeon and come out with a Tactical Shotgun right after killing the Wall of Flesh. In the interest of keeping these restrictions predictable and not arbitrary, I was forced to come up with a very light amount of lore regarding how some of the major forces in a Terraria world relate and react to each other. This can be found in an additional discussion thread. Triggers For Events General: - All (vanilla) HM bosses can be fought from the start of hardmode except the Lunatic Cultist, Moon Lord, and Empress of Light - The only conditions for the Lunatic Cultist are that Golem is down and the Dungeon has entered hardmode - The Dungeon will always stay asleep as long as Skeletron is undefeated. The Dungeon can be awakened by one of three methods and a chat message will be displayed when it happens: - Method A: Defeating a mech boss before Plantera or Golem. If the Dungeon enters hardmode this way it gains 3x spawn rate, 2.5x max spawns, increased special enemy spawns, and reduced drop chance of many items. Defeating Plantera or Golem will eliminate these effects. The lower drop rates encourage you to use as little spawn reduction effects (Calming Potion, Peace Candle, etc) as you can handle in order to make up for it. In addition, the Jungle Temple gains 3x spawn rate and 2.5x max spawns until after Plantera or Golem. - Method B: Defeating Plantera - Method C: If defeating Golem before a mech boss or Plantera, you can then only push the Dungeon into hardmode by defeating/having defeated another late HM boss other than Golem in order to draw the Dungeon/cultists' attention - Plantera will enrage at less than 20% HP until defeated or (provided you didn't defeat Plantera or Golem already) by defeating a mech boss - Prismatic Lacewings can spawn from 7:30PM to a time determined by what bosses have been defeated (min 7:30PM, max 10:30PM) (Queen Slime: +1.5 hours, each late HM boss: +1.5 hours) (In a remix world, can spawn at any time after Queen Slime or a late HM boss) - Chlorophyte can be first obtained by defeating all three mech bosses for a hallowed mining tool, defeating Golem for a Picksaw, or fighting the Martian Madness for a Laser Drill. Golem is now guaranteed to drop a Picksaw upon first defeat. Martian Saucers will have a 1/2 chance of dropping the Laser Drill in the first invasion After some amount of HM bosses: 0 (Immediately after the Wall of Flesh): - Plantera's Bulbs and Life Fruit begin growing at half rate - The Lihzahrd Altar can be used to summon Golem, if you can reach it - Old One's Army reaches tier 2 - 1/500 chance for enemies in the jungle to drop the Yelets - 1/250 chance for Moss Hornets to drop the Tattered Bee Wing - Moths can always drop the Butterfly Dust - Steampunker can arrive (sells Jetpack only after a mech boss) - The Cyborg can arrive if any player has a late hardmode rocket ammo launcher in their inventory 1: - Plantera's Bulbs and Life Fruit grow at three-quarters rate - Solar Eclipses can occur naturally, but with limited enemies - 1/200 chance for Yelets to drop - 1/100 chance for Tattered Bee Wing to drop 2: - Plantera's Bulbs and Life Fruit grow at full rate 3: - Solar Eclipses can spawn Reaper, Butcher, Deadly Sphere, Dr. Man Fly, Nailhead, and Psycho 5: - Solar Eclipses can spawn Mothron After breaking a Demon/Crimson alter: - Pirate Invasions can occur - Underworld enters hardmode (Or after any HM boss) - 1/75 chance for Red Devils to drop the Fire Feather. 1/50 after any HM boss After Plantera: - The Dungeon's biome chests can be opened with biome keys - As in vanilla, spread speed of infectious biomes is halved and the Witch Docter begins selling additional useful items (some summoner related) After any late HM boss: - Ectoplasm will drop from Dungeon Spirits - Old One's Army reaches tier 3 - The late hardmode Expert mode or above enemy stat increase takes effect - Martian Probes appear at >85% of the way from level to the top of the world (as well as a very small chance on outer thirds of the surface). >55% instead as well as increased spawn rate after any two late HM bosses but before the Martians are defeated More information is available in additional discussion threads: - Mod Support - Explanation of Causes and Effects - Shop and Other Changes - How The Dungeon Operates While On War Footing - Mod Calls Developed By Everfar
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