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Mods et extensions pour Left 4 Dead 2
Ce catalogue répertorie 216 000+ projets Left 4 Dead 2 provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
[特效]童工特效前置
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由朋友制作,搭配本人MOD食用的特效都会在这里更新。 为了避免某种情况下特效不生效的问题,现在把特效单独做成一个前置MOD 2025.7.8:圣娅唱片机、双子小火车激光盒 2025.7.10:小梓scar 2025.7.27:泳装圣娅救援赛车 2025.10.2:黑子主题cod fn scar v20 2026.8.19:嘉豪沙漠之鹰
Christmas Common! (NOW WITH NUTCRACKERS)
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NOW WITH NUTCRACKERS!!! This mod is a combination of two lovely X-mas mods made by other people, And nutcrackers I made myself: YoungGunner360's Gingerbreadpocalypse: http://steamcommunity.com/sharedfiles/filedetails/?id=678209785&searchtext=gingerbread+ StayPuft's Elves: http://steamcommunity.com/sharedfiles/filedetails/?id=205810486&searchtext=elves I tried to achieve a pretty solid distribution of the two mods, all uncommon infected other than the survivor are Gingerbreadmen, because they're more outfitted. Have a happy xmas time :D *Known issues* The elves seem to have square shadows The nutcrackers have ginger gore I'll try to fix these
UMP45 Girls Frontline iPhone Adrenaline Shot
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(glow in the dark)
Black Ops 2 AN-94(AK-47)
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Its big, its powerful, call it unstoppable. The AN-94 from black ops 2 has paid the l4d survivors a visit to give them a taste of the future. Includes: -Authentic black ops 2 model and animations -works online -w_models Credits: -Mac tonight: original port to gmod -Treyarch: making of Black ops 2 and this model -Xbox Ahoy:Making of the video and workshop render -Rex: compile and making compatible for l4d2, melee and bobbing animations
spiderman 2099 theme (hord sound)
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Requested by: El Señor de los Mates https://youtu.be/OgD_TxzjniU
Shrek Tank: The Last Stand Update
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WHAT ARE YA DOIN' IN MAH SWAMP?!?! An updated version of "Shrek Tank" by MasterGir and "Donkey for Shrek Tank" by Martin Vole since those mods were last updated in 2013/2014. This primarily fixes the L4D1 and DLC3 tank not being Shrek, and Donkey is now embedded in the mod as well! KNOWN BUGS: - Occasionally there will be an audio bug related to file length differences in The Last Stand Update's modified audio files. This should be an easy fix once I can pinpoint the exact files that need tweaking. - Donkey will occasionally be a large, stone-textured but Donkey-shaped, boulder. I may or may not fix this... it's sort of hilarious.
A random Blood Harvest colour correction mod
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Took me several attempts before I was finally satisfied, but here we are. Replaces the colour correction in Blood Harvest. Similar to Dead Air, indoor areas might looks a bit colourful, not much I can do about that, only one colour correction file is used for the whole campaign. The Sacrifice may take a bit of time to create, there are about 16 colour correction files to go through, and I have to check which ones work where, or if they are not used at all. Feel free to check out the collection for my other colour correction mods.
Day of Infamy MP40 Specialist by JAX
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DOI MP40 :D Replaces SMG/uzi 替换乌兹冲锋枪 Yea yea my compile. Credits: - New World Interactive - MP40 model/animation - Denny凯妈/New World Interactive - Audio - Lt. Rocky - Original Compile and animation - Yogensia - flashlight model/textures - JAX - Retexture - Denny凯妈 - compile hope you enjoy! Enjoy it! Original MP40 reskin for Day of Infamy click ↓
Paladin(SG552)
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Replace SG552,Make the new action and replace fire sound.All the gun body added fluorescent effect.Basically restored all the actions in the original game. Don't forget to rate,Subscribe and Favorite if you like it. The first time I want to know the latest works, remember to pay attention to my creative Workshop. 替换SG552,制作了全新的动作并且替换了开火的声音,枪身全部设置了荧光效果,基本还原了在原游戏中的动作 如果你喜欢它不要忘记点赞、收藏、分享 想要第一时间知道我的最新作品,记得关注我的创意工坊~
Gunshots attract infected
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This mod causes common infected to target survivors when they fire their weapons. Low caliber firearms such as pistols or the uzi will only draw the attention of nearby infected. Powerful weapons like the shotguns or sniper rifles can draw in commons from a considerable distance. The only exception is the silenced SMG; its namesake silencer lets you fire it without being detected by all but the closest common infected. I have updated the mod to address several key issues, including: - infected ignoring pipe bombs and bile bombs - infected changing targets rapidly or running away from a survivor they're already attacking They've been fixed by only having the script trigger for survivors who aren't in combat (IE: survivors who haven't dealt or taken any damage in the last few seconds). What this means is that a shot can be fired to draw in any nearby infected, but they'll behave as normal for any additional shots. If you don't deal or take any damage for a few seconds, you can fire another shot to draw them in. This makes the mod useful for clearing rooms full of infected, but still keeps the games combat the same as vanilla. The volume levels of each weapon can be customised by editing the ems file "ems\gunshots_attract_infected\weapon_volumes.txt". This allows you to tailor the mod to suit your specific weapon setup. If you use other mods to give weapons silencers, you can easily reduce the volume levels to accurately reflect this.
HD Hotel Signs for Left 4 Dead 2
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HD Hotel Signs This mod is made by SashaDudeRUS(ME) and Powathan One of the best mods ever made by me! This mod will replace old versions of Hotel's Signs with New ones, HD Versions drew by SashaDudeRUS(ME). (Spent 2h + 1 week to fix a weird bug) ATTENTION! BEFORE YOU INSTALL THIS ADDON- Those textures are NOT in 4K, they are only 2K, to add some more details to the game enough. The old original versions are made very very bad and pixelated(512x512), and i completely remade them from 0, and now those textures are in (2048x2048) They look way better than ever. If you think its not enough for you, i cannot help, to make them 4K, i would to remake them again but i don't want to spend other Hours for that, so enjoy what we got now. At least it is the first good mod for Hotel signs. Files Replaced: meterials: ---signs: -------hotel_sign001 -------hotel_sign002 -------hotel_sign003 -------hotel_sign004 Our Collection List of HD MODS - https://steamcommunity.com/sharedfiles/filedetails/?id=1655348120 WARNING! *DO NOT try to steal or open the file for your self without any permission! Using my textures is prohibited, and you can recive multiple reports!* Please leave a like if you enjoy our mod! Leave a comment below of what do you think and subscribe! - If you dont, somebody will.
Overwatch Mei {Coach}
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Finally finished it,first time to try scale bone,so maybe looks wry. 此人总是戴着一副黑框眼镜,显得姿势水平很高,在其从事的职业里是数一数二的存在。 身材略为臃肿,裤腰带提得很高,却是身经百战,见得多了。任你跑的比西方记者还快,抬抬手就能让你乖乖慢下来。 此人发明了让无数人深恶痛绝的墙,看着很矮的墙其实不知道高到哪里去了,能翻墙的人不多。 此人能通过特殊技能来强行续命,当然,最出名的就是谈笑风生了,在其创造出的那个领域里,所有人都会感到渐渐动惮不得,最后被批判一番,偶尔还会念两句诗。 Have Fun! Replaces Coach. 替换二代人物 教练 ------------------------------------------------------ Credits|制作人员: Models and textures:Blizzard Entertainment Animations,Clothes Physics,UI,Publish:Me ------------------------------------------------------ Includs|包含: First person arms |第一人称手臂 HUD Icons |下面那个头像 Jiggle Bone |高端乳摇特效 Body Glow Effect |贼溜发光衣服 ------------------------------------------------------ Special thanks|特别鸣谢: ClearSkyC 晴空大佬 | for his jiggle bone tutorial Purple heArt 猫灵大佬 | for propaedeutic model knowledge You 大伙对我以来的资瓷| for always support me ------------------------------------------------------ Something may help you|紫色格子问题 If you have textures problems,turn down Shader Wuality to Medium to work. 去设置里面把shader 细节调成中等或以上,推荐中等 ------------------------------------------------------ Coming soon|康明宋!: I have no idea.How about Pharah,Jaina or Sylvanas?
【鸣潮】MW2019 Grau556 — 今汐 【Wuthering Waves】MW2019 Grau556 — Jinhsi
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替换 m16步枪,replace m16a2 rifle 原模型(origin model):https://steamcommunity.com/sharedfiles/filedetails/?id=2952117778 包含:颜色贴图(basetexture),夜光效果。 如果你喜欢这个作品,请点赞,收藏;谢谢! “眼下要做的事情还有很多,但请放心,我会为大家开道。”
2019 II: Director's Cut (Part 2/6)
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All info in 1st part.
Borderlands Insta-Health Vial
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"Who needs a real doctor when you've got my machines and their scary needles?" Replaces the Adrenaline shot with an insta-health vial from Borderlands. Original model by Gearbox Software, ported to Garry's Mod by TiggoRech, brought to L4D2 by Salad.
动态星空 主题 MW23 TYR
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动态星空 主题 MW23 TYR 替换马格南 Replace Magnum 感谢原作者 @M82A1闇冥 的枪模授权!作者辛苦了! 原mod地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3128592473 动态效果 没有介绍,纯瞎整,但是还挺好看,中途感谢@十年公交男以及冥佬的vmt帮助! 希望大家喜欢
Uninfected Witch
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"Quiet... Listen...shhh..." The premise of this mod is simple: what if the Witch had the carrier strain, instead of the strain of the mutation that we know her by. This is basically a mod to contrast critters Teenangst Witch. Meet Mary, the person that's now stepping into the shoes of Zoey as one of the survivors of the L4D1 crew. She's quite shy and suffers from anxiety but still wants to live, even though the world's now ending. Her personality is quite well conveyed by her clothes - a grey sweater that's been covered in dirt and blood. Features: - Face flexes - Hair jigglebones - Lobby, Portait, Incap Icons - LODs - Light model - First-person arms Special thanks to: - devious critter - showcase poster, custom sweater texture, face swap texture, vgui features. Honstly, this is as much as my mod, as it is his, at this point. - tomaz - improving hair texture Credits: - Meraru - Zoey - Beta Inspired - Lt. Rocky - Bill's Uggo Christmas Sweater - ChimiChamo - LOD generator script - Spicy_Jam - complete model, editing body texture, editing sweater template, recoloring the hair tags: humanized cured carrier immune human healthy blonde
SCP-096 Witch Sound mod
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this mod replaces all witch sounds with SCP-096 sounds for people such as myself who didn't think the witch was all that scary, this includes all music except wandering witch docile music solely due to lack of things to replace it with and the bizarre way in which it works. also pain sounds because you can't hurt the real 096 and there were no sounds that could be found to replace it with because of it, but it's barely noticable anyway. For a model to go with it: http://steamcommunity.com/sharedfiles/filedetails/?id=1255207969
Enhanced Audio: Items
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Imrpoves item sounds. Go to Collection
[Hatsune Miku]Digitalstars2021 MW23 MCW
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replace m16 https://steamcommunity.com/sharedfiles/filedetails/?id=3103576340
Panzerschreck [Grenade Launcher]
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English: Hi everyone! Three years ago I thought it would not be feasible to make this mod because of the metal shield that would possibly block part of the view and consequently disrupt the gameplay. But now, I think I found the best way to solve this problem. So, after a long time, here is the Raketenpanzerbüchse (RPzB). Better known by the nickname "Panzerschreck’’ (literally “Tank Terror”), was a German anti-tank rocket launcher developed during the Second World War, based on captured American M1 Bazooka launchers which had been provided to Russia via lend-lease in 1942, or captured from US forces in Tunisia in February 1943 (it is not clear which). Using a larger and more powerful 88mm rocket (with the same warhead already in use with the Raketenwerfer 43 "Puppchen" launcher), it proved to be one of the most potent infantry anti-tank weapons of the war. Unlike the Bazooka, the Panzerschreck's rocket was still burning after exiting the launcher, and the initial production version, the RPzB 43, lacked a blast shield; troops in the field found it necessary to wear a gas mask to protect themselves from the rocket's exhaust. The shape along with the huge amounts of smoke the launcher produced resulted in it being dubbed the "Ofenrohr" (stove pipe), though this nickname seems to have been particular to the first version. The RPzB 54 (produced later in 1943) featured a metal blast shield to protect the firer, and also had improved iron sights. The final version, introduced in January 1945, the RPzB 54/1, used a shortened tube to decrease weight, and used an improved rocket which increased the weapon's effective range. This mod replaces the Grenade Launcher slot in the game. Credits: Sledgehammer - Model and textures. Treyarch - Sounds. Dusty - Compiling, animations, and files editing. Barnie Sandlers - Weapon testing, and feedback. Thank you for support, subscribe for download! Português Brasil: Olá a todos! Três anos atrás eu pensava que não seria viável fazer este mod por causa do escudo de metal que possivelmente bloquearia parte da visão e, consequentemente, atrapalharia a jogabilidade. Mas agora, acho que encontrei a melhor maneira de resolver esse problema. Então, depois de muito tempo, aqui está o Raketenpanzerbüchse (RPzB). Popularmente conhecido pelo nome Panzerschreck (literalmente "Terror dos Tanques"), foi um lançador de foguete antitanque alemão desenvolvido durante a Segunda Guerra Mundial. Relatos históricos não muito precisos dizem que o projeto do Panzerschreck se baseou no modelo do lança foguete americano Bazooka M1 que possivelmente pode ter sido capturado do exército americano na Tunísia em fevereiro de 1943 ou na Rússia quando unidades foram enviadas ao exército soviético por meio do programa Lend-Lease em 1942. Usando um foguete maior e mais poderoso de 88 mm (com a mesma ogiva já em uso no lançador Raketenwerfer 43 "Puppchen"), o Panzerschreck provou ser uma das armas antitanque de infantaria mais potentes da guerra. Ao contrário da Bazooka, o foguete do Panzerschreck ainda permanecia em chamas depois de sair do lançador e a versão de produção inicial, o RPzB 43, não possuía um escudo de proteção. No entanto, as tropas acharam necessário usar uma máscara de gás para se proteger no momento do lançamento do foguete, pois o lançador produzia uma enorme quantidade de fumaça e outros fragmentos decorrentes do lançamento, o que resultou também no apelido de "Ofenrohr" (tubo de fogão). O RPzB 54 produzido mais tarde em 1943 apresentava um escudo de metal contraexplosão para proteger o atirador e também tinha miras de ferro aprimoradas. A versão final, lançada em janeiro de 1945, o RPzB 54/1, usava um tubo encurtado para diminuir o peso e usava um foguete aprimorado que aumentava o alcance efetivo da arma. Este mod substitui o slot do Lança Granadas no jogo. Créditos: Sledgehammer - Desenvolvedor do modelo e das texturas. Treyarch - Sons. Dusty - Compilação, animações e edição de arquivos. Barnie Sandlers - Testes do mod e feedback. Obrigado pelo suporte, e se inscreva para baixar!
The Ultimate Murasama Mod (with particles)
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A combination of mods for the most epic Murasama mod! This mod NEEDS 20Cat's Particle Manifest and +Ultra Particle: Texture files in order to work. You can install +Ultra Particle: Weapon effects if you want but it isn't required and it won't break anything if you do install it. If you don't want the particles, you can use The Ultimate Murasama Mod (no particles). That doesn't need any other mod. This mod combines the following mods: Jetstream Sam's Murasama katana for golfclub (glowing) (Turned into katana) AKUSA katana (The katana animation) Katana sounds were edited by me and taken from Metal Gear Rising: Revengeance. TO MODDERS If you want to use my particles in your own mod, it's here: Murasama Particles.
hehe13
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The plot continues hehe12 map hehe13_1 map hehe13_2 map hehe13_3 map hehe13_4 map hehe13_5 map hehe13_6 剧情延续呵呵12,幸存者们搭上了蔡徐坤的救援,去到了他的国度里,后面将会发生什么事情呢
Serveur Left 4 Dead 2 avec support des mods
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