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Mods et plugins pour Soulmask
Ce catalogue répertorie des projets Soulmask provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Barco pequeno para bancadas
par 76561198982095157
Tasty HUD Repack
par 76561197971155392
About this repack This is an unofficial repack of Tasty HUD by Noms, updated to work with Soulmask 1.0. All original design and implementation is Noms' work; this repack only fixes compatibility with the current game version. Original mod: Tasty HUD Noms' other mods: Tasty Framework Tasty Admin Tasty Chat Tasty HUD This is an immersive and highly customizable HUD mod. It lets you completely re-arrange the bases game HUD by moving, resizing, and hiding widgets to your liking. It also provides a few of its own unobtrusive, minimalist widgets as an optional replacement. There is even an "immersive mode", which you can toggle (default B) to hide parts of the UI. You can select which widgets fall into that category. API As part of Tasty Framework, it is open for other modders to collaborate and add their own HUD widgets into this system, taking advantage of all the customization options available here. Required Mods Chat will not work without this mod: Tasty Framework Repack Other Mods In This Repack Tasty Framework Repack Tasty Admin Repack Tasty Chat Repack
Castle Miraggio
par 76561198023689339
Based aand inspired to work with the awesome sky palace mod....but doesnt work lol https://steamcommunity.com/sharedfiles/filedetails/?id=3758821282 Started building this then realized i began my build at the wrong spot....and in the wrong direction. Wasn't a horrible result so ran with it and finished it. Sort of a castle meets an oil tanker kinda a ship. Full broadside cannons on each side, 4 Laborer positions, all crafting benches sans blast furnace. Rockbreaker turret on top fore area. Built with a tier 5 Legendary Red speed engine, easily hitting over 30m/s.
多火炮战船
par 76561198872033090
Aurestella 2
par 76561198405600238
Aurestella – My small white and gold ship. 🚀 Compact, agile, and traveling at 50 m/s. Equipped with a shield, radiation shield, agility drive, dismantling table, dining table, and a bed. Perfect for the next journey! Kompakt, wendig und mit 50 m/s unterwegs. Ausgestattet mit einem Schutzschild, Strahlungsschild, Agilitätantrieb, Zerlegetisch, Esstisch und teinem Bett. Perfekt für die nächste Reise!
鰩級生活工作冒險航空基地艦
par 76561198288996233
39個農田 有點緊湊的全工作台 稍微緊湊的全飼養場(修正了門的方向至少不卡牆壁了) 修改了船艦頭的造型以免開主砲時候看不到目標 添加了許多MOD 金銀銅肉種子 螢火蟲 高射炮 艦載光束炮 強化加農砲 等 翅膀太醜了還是不添加了 PS1:不知道為什麼 Collection Pack - Main MOD 的工作臺放置不了
Anns Talents
par 76561198027200479
Fall Damage Immunity Talent gm AddNG 999099 1 0 Increased Movement Speed Talent gm AddNG 999098 1 0 Make sure you use ClearSelect when done to lock in the changes. If the talents don't add you might have too many. Not sure what the limit is but i've found removing some other green talents seems to make room for them. (They also seem to work on your player character as "Bad" talents if you do "gm AddNG 999099 0 0" etc. These seem are on a different list so don't take space for other green talents. Doing them as bad on tribesmen who aren't max level tho might result in them being replaced with a different talent when they level up)
Falcon
par 76561198147210092
X-Wing shuttle
par 76561198116517778
Basic for you to upgrade with no weapons.
Invictus RaidDmgModifer
par 76561198991206423
All Rams deal 5x DMG All bombs deal 1.1x DMG Join Invictus; https://discord.gg/z4Efum4y
MetalChest500
par 76561198314512678
Combat Mounts
par 76561198052012952
(Early Access) Bring a new way to explore and fight in Soulmask with a collection of 12 fully modified rideable creatures, each featuring unique combat abilities, AI behavior, and custom gameplay mechanics. This is an early access version of the mod. While fully playable, minor visual and gameplay issues may still occur. Features This mod adds a total of 12 modified creatures, including: Land mounts Flying mounts Aquatic mounts Several boss variants from the base game Every creature has been modified to become a fully controllable mount with its own combat abilities. Although all mounts share the same core system, some creatures have access to additional abilities depending on how they are implemented in the original game. Combat System All mounts can fight while being ridden using their own attacks and abilities. Default controls: Left Mouse Button – Primary Attack Right Mouse Button – Secondary Attack Left Ctrl Left Alt Space Bar Some mounts support additional attack combinations. Example: Jump + Left Click Jump + Right Click Certain creatures, such as the Sabertooth, have multiple combo attacks available. Flying Mount Controls Flying mounts use a dedicated flight mode. Controls: Left Alt → Switch to Ground Mode Space Bar → Switch to Flight Mode Full Gamepad support is included. AI & Companion Behavior All mounts: Defend themselves if attacked. Use the original AI behavior assigned to their species. Fight enemies while acting as companions. When mounted: Mounts cannot receive damage. The rider cannot be dismounted. The rider can still receive damage. When used as companions or without a rider: Mounts receive damage normally. Animation Improvements Some original creatures did not include proper jump or locomotion animations. To solve this, custom modified versions have been created using animations already available within the base game whenever possible. Gameplay Changes Fall damage has been disabled for every mount. Players cannot be knocked off their mount. Mounts fully support land, flying or swimming movement depending on the creature. How to Obtain the Mounts Currently, mounts can only be obtained through the Admin Panel. Search By "MOD(name of the animal and version in Spanish, Yeah Im Spanish) IMPORTANT When spawning a creature: Enable "Spawn as Friendly Character" And go fast to interact for first time with them, because can go far from you at first spawn (Like the Eagle) just interact and pick "follow" and them will be yours the rest of the game. Each creature can be spawned in Versions 1–6, which change: Appearance Size (Depending on the creature) DLC Requirement This mod requires the DLC to be installed. Saddles Most mounts use the Panther Saddle. Exceptions: Gorilla → Elephant Saddle Snow Leopard → Snow Leopard Saddle Important Notes Snake Mount: Very Early stage just use it in water or plain terrain Sabertooth: No Combat AI yet (WIP) This is a very early version of the project. Minor issues may still occur, including: Small visual clipping between the rider and certain mounts. Occasional camera glitches. Minor animation inconsistencies. The mod is NOT balanced for normal gameplay. Depending on the creature, mounts may be: Extremely powerful Weaker than intended The mod has currently been tested only in Single Player. It is strongly recommended that you back up your save files before using this mod (or others), in case of unexpected bugs. Planned Features Future updates aim to include: More rideable creatures. Mounted combat using the player's own weapons while riding passive animals such as Alpacas and Llamas. A legitimate in-game method of obtaining the mounts without using the Admin Panel. Balance improvements. Bug fixes. Additional abilities and polish. Final Notes Due to the current limitations of the Soulmask ModKit and the very limited documentation available for Soulmask modding, this is currently the best implementation I have been able to achieve. Feedback, bug reports, suggestions, and new ideas are always welcome and greatly appreciated. Have fun, and enjoy! Credits & Special Thanks I would like to give special thanks to the following people for their help during the development of this mod: Leesiontoo — for helping me solve and improve rider positioning on creatures that were never designed to be rideable in the original game. His assistance made it possible to achieve much better results with non-native mounts. MikkiMakk — for his advice, technical suggestions, and continuous support on the Soulmask Modding Discord. His knowledge of the modding system helped me understand many aspects of Unreal Engine and Soulmask's modding workflow. Thank you both for taking the time to help make this project possible.
Speedster
par 76561197965336492
Prompt transportation vehicle. Great as a shuttle for Falcon/Shark, or a standalone starter mobile base.
密涅瓦号
par 76561198838578034
Destroyer - Shark Warship
par 76561198045412223
Please let me know if you like it or have any suggestions / feedback! Check out my other ship builds too: Sky Palace Luxury Base: https://steamcommunity.com/sharedfiles/filedetails/?id=3758821282 Taurus Mothership: https://steamcommunity.com/sharedfiles/filedetails/?id=3742512389 Frigate gunship: https://steamcommunity.com/sharedfiles/filedetails/?id=3749627961 -------------------------------------- Shark-class Destroyer warship. Initial version - some of the layout isnt perfect yet. Not suitable for a base, but has some room. Fits within standard build and energy restrictions but is probably overweight for normal settings. ----------------------------------------------------------------------------- SHIP FEATURES: - destroyer cruiser style ship with weapons on top and side - Fits within standard build restrictions - Pyramid feature in at back - Fully accessible design - 2 front exit ramps - Guns require 53 crew - Working main ship cannon and viewport - 31 Ship cannons - 10 front, 10 each side, 1 rear - 6 Great Ballista - 3 each side - 14 Crossbow towers - 2 front, 5 each side, 2 top-rear - Rockbreaker turret - Teleport - large protective field in front part covering weapons, small protective field in back Fixes so far: - initial version
大力神号 隼级战舰
par 76561198380649089
Serveur Soulmask avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Soulmask